/* * omnplay.c -- GTK+ 2 omnplay * Copyright (C) 2011 Maksym Veremeyenko * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H # include #endif #include #include #include #include #include #include #include "omnplay.h" #include "ui.h" #include "opts.h" #include "timecode.h" #include "omplrclnt.h" static gboolean on_main_window_delete_event( GtkWidget *widget, GdkEvent *event, gpointer user_data ) { gtk_exit(0); return TRUE; } omnplay_instance_t* omnplay_create(int argc, char** argv) { int i, c; omnplay_instance_t* app; /* prepare application instance */ app = (omnplay_instance_t*)malloc(sizeof(omnplay_instance_t)); memset(app, 0, sizeof(omnplay_instance_t)); /* load parameters from command line */ if(!omnplay_opt(argc, argv, app) && app->players.count) app->window = ui_omnplay(app); else omnplay_usage(); return app; }; void omnplay_destroy(omnplay_instance_t* app) { free(app); }; static void omnplay_update_status(omnplay_player_t* player, OmPlrStatus *prev , OmPlrStatus *curr) { char tc_cur[32], tc_rem[32], state[32], status[32]; const char *clip; if(curr) { frames2tc(curr->pos - curr->minPos, 25.0, tc_cur); frames2tc(curr->maxPos - curr->pos, 25.0, tc_rem); strcpy(status, "ONLINE"); clip = curr->currClipName; switch(curr->state) { case omPlrStateStopped: strcpy(state, "STOPPED"); break; case omPlrStateCuePlay: strcpy(state, "CUE_PLAY"); break; case omPlrStatePlay: strcpy(state, "PLAY"); break; case omPlrStateCueRecord: strcpy(state, "CUE_RECORD"); break; case omPlrStateRecord: strcpy(state, "RECORD"); break; }; } else { tc_cur[0] = 0; tc_rem[0] = 0; clip = ""; state[0] = 0; strcpy(status, "OFFLINE"); }; gdk_threads_enter(); gtk_label_set_text(GTK_LABEL (player->label_tc_cur), tc_cur); gtk_label_set_text(GTK_LABEL (player->label_tc_rem), tc_rem); gtk_label_set_text(GTK_LABEL (player->label_state), state); gtk_label_set_text(GTK_LABEL (player->label_status), status); gtk_label_set_text(GTK_LABEL (player->label_clip), clip); gdk_flush(); gdk_threads_leave(); memcpy(prev, curr, sizeof(OmPlrStatus)); }; static void* omnplay_thread_proc(void* data) { int r; OmPlrStatus st_curr, st_prev; omnplay_player_t* player = (omnplay_player_t*)data; /* connect */ pthread_mutex_lock(&player->lock); r = OmPlrOpen(player->host, player->name, (OmPlrHandle*)&player->handle); pthread_mutex_unlock(&player->lock); if(r) { fprintf(stderr, "ERROR: OmPlrOpen(%s, %s) failed with 0x%.8X\n", player->host, player->name, r); return (void*)r; }; /* setup to do not reconnect */ pthread_mutex_lock(&player->lock); OmPlrSetRetryOpen((OmPlrHandle)player->handle, 0); pthread_mutex_unlock(&player->lock); /* setup directory */ if(player->app->players.path[0]) { pthread_mutex_lock(&player->lock); // r = OmPlrClipSetDirectory((OmPlrHandle)player->handle, player->app->players.path); pthread_mutex_unlock(&player->lock); if(r) { fprintf(stderr, "ERROR: OmPlrClipSetDirectory(%s) failed with 0x%.8X\n", player->app->players.path, r); pthread_mutex_lock(&player->lock); OmPlrClose((OmPlrHandle)player->handle); pthread_mutex_unlock(&player->lock); return (void*)r; }; }; /* endless loop */ for(r = 0 ; !player->app->f_exit && !r;) { /* sleep */ usleep(100000); /* get status */ pthread_mutex_lock(&player->lock); st_curr.size = sizeof(OmPlrStatus); r = OmPlrGetPlayerStatus((OmPlrHandle)player->handle, &st_curr); pthread_mutex_unlock(&player->lock); if(r) fprintf(stderr, "ERROR: OmPlrGetPlayerStatus failed with 0x%.8X\n", r); else if(memcmp(&st_curr, &st_prev, sizeof(OmPlrStatus))) omnplay_update_status(player, &st_prev , &st_curr); }; pthread_mutex_lock(&player->lock); OmPlrClose((OmPlrHandle)player->handle); pthread_mutex_unlock(&player->lock); return NULL; }; static gboolean omnplay_button_click(omnplay_instance_t* app, control_buttons_t button) { switch(button) { case BUTTON_PLAYLIST_ITEM_ADD: case BUTTON_PLAYLIST_ITEM_DEL: case BUTTON_PLAYLIST_ITEM_EDIT: case BUTTON_PLAYLIST_LOAD: omnplay_playlist_load(app); break; case BUTTON_PLAYLIST_SAVE: omnplay_playlist_save(app); break; case BUTTON_PLAYLIST_BLOCK_SINGLE: case BUTTON_PLAYLIST_BLOCK_LOOP: case BUTTON_PLAYLIST_ITEM_UP: case BUTTON_PLAYLIST_ITEM_DOWN: case BUTTON_PLAYER_CUE: case BUTTON_PLAYER_PLAY: case BUTTON_PLAYER_PAUSE: case BUTTON_PLAYER_STOP: case BUTTON_LIBRARY_ADD: case BUTTON_LIBRARY_REFRESH: break; }; return TRUE; }; static gboolean on_button_click(GtkWidget *button, gpointer user_data) { int i; omnplay_instance_t* app = (omnplay_instance_t*)user_data; for(i = 1; i < BUTTON_LAST; i++) if(app->buttons[i] == button) return omnplay_button_click(app, (control_buttons_t)i); return FALSE; }; void omnplay_init(omnplay_instance_t* app) { int i; gtk_signal_connect( GTK_OBJECT( app->window ), "destroy", GTK_SIGNAL_FUNC(on_main_window_delete_event), app); for(i = 0; i < app->players.count; i++) { /* create lock */ pthread_mutex_init(&app->players.item[i].lock, NULL); /* create a omneon status thread */ pthread_create(&app->players.item[i].thread, NULL, omnplay_thread_proc, &app->players.item[i]); }; /* create lock */ pthread_mutex_init(&app->playlist.lock, NULL); /* attach buttons click */ for(i = 1; i < BUTTON_LAST; i++) gtk_signal_connect(GTK_OBJECT(app->buttons[i]), "clicked", GTK_SIGNAL_FUNC( on_button_click), app ); }; void omnplay_release(omnplay_instance_t* app) { int i; void* r; app->f_exit = 1; for(i = 0; i < app->players.count; i++) { /* create a omneon status thread */ pthread_join(app->players.item[i].thread, &r); /* create lock */ pthread_mutex_destroy(&app->players.item[i].lock); }; /* create lock */ pthread_mutex_destroy(&app->playlist.lock); };