/* * consumer_sdl_preview.c -- A Simple DirectMedia Layer consumer * Copyright (C) 2004-2005 Ushodaya Enterprises Limited * Author: Charles Yates * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include #include #include #include typedef struct consumer_sdl_s *consumer_sdl; struct consumer_sdl_s { struct mlt_consumer_s parent; mlt_consumer active; int ignore_change; mlt_consumer play; mlt_consumer still; pthread_t thread; int joined; int running; int sdl_flags; double last_speed; pthread_cond_t refresh_cond; pthread_mutex_t refresh_mutex; int refresh_count; }; /** Forward references to static functions. */ static int consumer_start( mlt_consumer parent ); static int consumer_stop( mlt_consumer parent ); static int consumer_is_stopped( mlt_consumer parent ); static void consumer_close( mlt_consumer parent ); static void *consumer_thread( void * ); static void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer this, mlt_frame frame ); static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer this, SDL_Event *event ); static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer this, char *name ); mlt_consumer consumer_sdl_preview_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg ) { consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 ); if ( this != NULL && mlt_consumer_init( &this->parent, this, profile ) == 0 ) { // Get the parent consumer object mlt_consumer parent = &this->parent; // Get the properties mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent ); // Get the width and height int width = mlt_properties_get_int( properties, "width" ); int height = mlt_properties_get_int( properties, "height" ); // Process actual param if ( arg == NULL || sscanf( arg, "%dx%d", &width, &height ) == 2 ) { mlt_properties_set_int( properties, "width", width ); mlt_properties_set_int( properties, "height", height ); } // Create child consumers this->play = mlt_factory_consumer( profile, "sdl", arg ); this->still = mlt_factory_consumer( profile, "sdl_still", arg ); mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "real_time", "0" ); mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "rescale", "nearest" ); parent->close = consumer_close; parent->start = consumer_start; parent->stop = consumer_stop; parent->is_stopped = consumer_is_stopped; this->joined = 1; mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb ); mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb ); mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb ); mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb ); pthread_cond_init( &this->refresh_cond, NULL ); pthread_mutex_init( &this->refresh_mutex, NULL ); mlt_events_listen( MLT_CONSUMER_PROPERTIES( parent ), this, "property-changed", ( mlt_listener )consumer_refresh_cb ); return parent; } free( this ); return NULL; } void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer parent, mlt_frame frame ) { consumer_sdl this = parent->child; this->last_speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ); mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-frame-show", frame, NULL ); } static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer parent, SDL_Event *event ) { mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-sdl-event", event, NULL ); } static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer parent, char *name ) { if ( !strcmp( name, "refresh" ) ) { consumer_sdl this = parent->child; pthread_mutex_lock( &this->refresh_mutex ); this->refresh_count = this->refresh_count <= 0 ? 1 : this->refresh_count ++; pthread_cond_broadcast( &this->refresh_cond ); pthread_mutex_unlock( &this->refresh_mutex ); } } static int consumer_start( mlt_consumer parent ) { consumer_sdl this = parent->child; if ( !this->running ) { // properties mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent ); mlt_properties play = MLT_CONSUMER_PROPERTIES( this->play ); mlt_properties still = MLT_CONSUMER_PROPERTIES( this->still ); char *window_id = mlt_properties_get( properties, "window_id" ); char *audio_driver = mlt_properties_get( properties, "audio_driver" ); char *video_driver = mlt_properties_get( properties, "video_driver" ); char *audio_device = mlt_properties_get( properties, "audio_device" ); char *output_display = mlt_properties_get( properties, "output_display" ); int progressive = mlt_properties_get_int( properties, "progressive" ) | mlt_properties_get_int( properties, "deinterlace" ); consumer_stop( parent ); this->running = 1; this->joined = 0; this->last_speed = 1; if ( output_display != NULL ) setenv( "DISPLAY", output_display, 1 ); if ( window_id != NULL ) setenv( "SDL_WINDOWID", window_id, 1 ); if ( video_driver != NULL ) setenv( "SDL_VIDEODRIVER", video_driver, 1 ); if ( audio_driver != NULL ) setenv( "SDL_AUDIODRIVER", audio_driver, 1 ); if ( audio_device != NULL ) setenv( "AUDIODEV", audio_device, 1 ); if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 ) { fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() ); return -1; } SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL ); SDL_EnableUNICODE( 1 ); // Pass properties down mlt_properties_set_data( play, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL ); mlt_properties_set_data( still, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL ); mlt_properties_set_data( play, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL ); mlt_properties_set_data( still, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL ); mlt_properties_set_int( play, "progressive", progressive ); mlt_properties_set_int( still, "progressive", progressive ); mlt_properties_pass_list( play, properties, "resize,rescale,width,height,aspect_ratio,display_ratio,volume" ); mlt_properties_pass_list( still, properties, "resize,rescale,width,height,aspect_ratio,display_ratio" ); mlt_properties_pass_list( play, properties, "deinterlace_method" ); mlt_properties_pass_list( still, properties, "deinterlace_method" ); mlt_properties_pass_list( play, properties, "preview_off,preview_format,window_background" ); mlt_properties_pass_list( still, properties, "preview_off,preview_format,window_background" ); mlt_properties_pass( play, properties, "play." ); mlt_properties_pass( still, properties, "still." ); mlt_properties_set_data( play, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL ); mlt_properties_set_data( still, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL ); mlt_properties_set_data( play, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL ); mlt_properties_set_data( still, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL ); mlt_properties_set_int( play, "put_mode", 1 ); mlt_properties_set_int( still, "put_mode", 1 ); // Start the still producer just to initialise the gui mlt_consumer_start( this->still ); this->active = this->still; // Inform child consumers that we control the sdl mlt_properties_set_int( play, "sdl_started", 1 ); mlt_properties_set_int( still, "sdl_started", 1 ); pthread_create( &this->thread, NULL, consumer_thread, this ); } return 0; } static int consumer_stop( mlt_consumer parent ) { // Get the actual object consumer_sdl this = parent->child; if ( this->joined == 0 ) { mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent ); int app_locked = mlt_properties_get_int( properties, "app_locked" ); void ( *lock )( void ) = mlt_properties_get_data( properties, "app_lock", NULL ); void ( *unlock )( void ) = mlt_properties_get_data( properties, "app_unlock", NULL ); if ( app_locked && unlock ) unlock( ); // Kill the thread and clean up this->running = 0; pthread_mutex_lock( &this->refresh_mutex ); pthread_cond_broadcast( &this->refresh_cond ); pthread_mutex_unlock( &this->refresh_mutex ); pthread_join( this->thread, NULL ); this->joined = 1; if ( app_locked && lock ) lock( ); SDL_Quit( ); } return 0; } static int consumer_is_stopped( mlt_consumer parent ) { consumer_sdl this = parent->child; return !this->running; } static void *consumer_thread( void *arg ) { // Identify the arg consumer_sdl this = arg; // Get the consumer mlt_consumer consumer = &this->parent; // Get the properties mlt_properties properties = MLT_CONSUMER_PROPERTIES( consumer ); // internal intialization int first = 1; mlt_frame frame = NULL; int last_position = -1; // Determine if the application is dealing with the preview int preview_off = mlt_properties_get_int( properties, "preview_off" ); this->refresh_count = 0; // Loop until told not to while( this->running ) { // Get a frame from the attached producer frame = mlt_consumer_get_frame( consumer ); // Ensure that we have a frame if ( this->running && frame != NULL ) { // Get the speed of the frame double speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ); // Lock during the operation mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) ); // Get refresh request for the current frame int refresh = mlt_properties_get_int( properties, "refresh" ); // Decrement refresh and clear changed mlt_events_block( properties, properties ); mlt_properties_set_int( properties, "refresh", 0 ); mlt_events_unblock( properties, properties ); // Unlock after the operation mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) ); // Set the changed property on this frame for the benefit of still mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "refresh", refresh ); // Make sure the recipient knows that this frame isn't really rendered mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "rendered", 0 ); // Optimisation to reduce latency if ( speed == 1.0 ) { if ( last_position != -1 && last_position + 1 != mlt_frame_get_position( frame ) ) mlt_consumer_purge( this->play ); last_position = mlt_frame_get_position( frame ); } else { //mlt_consumer_purge( this->play ); last_position = -1; } // If we're not the first frame and both consumers are stopped, then stop ourselves if ( !first && mlt_consumer_is_stopped( this->play ) && mlt_consumer_is_stopped( this->still ) ) { this->running = 0; mlt_frame_close( frame ); } // Allow a little grace time before switching consumers on speed changes else if ( this->ignore_change -- > 0 && this->active != NULL && !mlt_consumer_is_stopped( this->active ) ) { mlt_consumer_put_frame( this->active, frame ); } // If we aren't playing normally, then use the still else if ( speed != 1 ) { if ( !mlt_consumer_is_stopped( this->play ) ) mlt_consumer_stop( this->play ); if ( mlt_consumer_is_stopped( this->still ) ) { this->last_speed = speed; this->active = this->still; this->ignore_change = 0; mlt_consumer_start( this->still ); } mlt_consumer_put_frame( this->still, frame ); } // Otherwise use the normal player else { if ( !mlt_consumer_is_stopped( this->still ) ) mlt_consumer_stop( this->still ); if ( mlt_consumer_is_stopped( this->play ) ) { this->last_speed = speed; this->active = this->play; this->ignore_change = 25; mlt_consumer_start( this->play ); } mlt_consumer_put_frame( this->play, frame ); } // Copy the rectangle info from the active consumer if ( this->running && preview_off == 0 ) { mlt_properties active = MLT_CONSUMER_PROPERTIES( this->active ); mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) ); mlt_properties_set_int( properties, "rect_x", mlt_properties_get_int( active, "rect_x" ) ); mlt_properties_set_int( properties, "rect_y", mlt_properties_get_int( active, "rect_y" ) ); mlt_properties_set_int( properties, "rect_w", mlt_properties_get_int( active, "rect_w" ) ); mlt_properties_set_int( properties, "rect_h", mlt_properties_get_int( active, "rect_h" ) ); mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) ); } if ( this->active == this->still ) { pthread_mutex_lock( &this->refresh_mutex ); if ( this->running && speed == 0 && this->refresh_count <= 0 ) pthread_cond_wait( &this->refresh_cond, &this->refresh_mutex ); this->refresh_count --; pthread_mutex_unlock( &this->refresh_mutex ); } // We are definitely not waiting on the first frame any more first = 0; } else { if ( frame ) mlt_frame_close( frame ); mlt_consumer_put_frame( this->active, NULL ); this->running = 0; } } if ( this->play ) mlt_consumer_stop( this->play ); if ( this->still ) mlt_consumer_stop( this->still ); return NULL; } /** Callback to allow override of the close method. */ static void consumer_close( mlt_consumer parent ) { // Get the actual object consumer_sdl this = parent->child; // Stop the consumer mlt_consumer_stop( parent ); // Close the child consumers mlt_consumer_close( this->play ); mlt_consumer_close( this->still ); // Now clean up the rest mlt_consumer_close( parent ); // Finally clean up this free( this ); }