/* * filter_resample.c -- adjust audio sample frequency * Copyright (C) 2003-2004 Ushodaya Enterprises Limited * Author: Dan Dennedy * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "filter_resample.h" #include #include #include #include #define __USE_ISOC99 1 #include #define BUFFER_LEN 20480 #define RESAMPLE_TYPE SRC_SINC_FASTEST /** Get the audio. */ static int resample_get_audio( mlt_frame frame, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ) { // Get the properties of the a frame mlt_properties properties = mlt_frame_properties( frame ); int output_rate = mlt_properties_get_int( properties, "resample.frequency" ); SRC_STATE *state = mlt_properties_get_data( properties, "resample.state", NULL ); SRC_DATA data; float *input_buffer = mlt_properties_get_data( properties, "resample.input_buffer", NULL ); float *output_buffer = mlt_properties_get_data( properties, "resample.output_buffer", NULL ); int i; // Restore the original get_audio frame->get_audio = mlt_properties_get_data( properties, "resample.get_audio", NULL ); // Get the producer's audio mlt_frame_get_audio( frame, buffer, format, frequency, channels, samples ); // Convert to floating point for ( i = 0; i < *samples * *channels; ++i ) input_buffer[ i ] = ( float )( (*buffer)[ i ] ) / 32768; // Resample data.data_in = input_buffer; data.data_out = output_buffer; data.src_ratio = ( float ) output_rate / ( float ) *frequency; data.input_frames = *samples; data.output_frames = BUFFER_LEN / *channels; data.end_of_input = 0; i = src_process( state, &data ); if ( i == 0 ) { if ( data.output_frames_gen > *samples ) { *buffer = (int16_t*) malloc( data.output_frames_gen * *channels * 2 ); mlt_properties_set_data( properties, "audio", *buffer, *channels * data.output_frames_gen * 2, free, NULL ); } *samples = data.output_frames_gen; *frequency = output_rate; // Convert from floating back to signed 16bit for ( i = 0; i < *samples * *channels; ++i ) { float sample = output_buffer[ i ]; if ( sample > 1.0 ) sample = 1.0; if ( sample < -1.0 ) sample = -1.0; if ( sample >= 0 ) (*buffer)[ i ] = lrint( 32767.0 * sample ); else (*buffer)[ i ] = lrint( 32768.0 * sample ); } } //else //fprintf( stderr, "resample_get_audio: %s\n", src_strerror( i ) ); return 0; } /** Filter processing. */ static mlt_frame filter_process( mlt_filter this, mlt_frame frame ) { mlt_properties properties = mlt_filter_properties( this ); mlt_properties frame_props = mlt_frame_properties( frame ); // Propogate the frequency property if supplied if ( mlt_properties_get( properties, "frequency" ) != NULL ) mlt_properties_set_int( frame_props, "resample.frequency", mlt_properties_get_int( properties, "frequency" ) ); // Propogate the other properties mlt_properties_set_int( frame_props, "resample.channels", mlt_properties_get_int( properties, "channels" ) ); mlt_properties_set_data( frame_props, "resample.state", mlt_properties_get_data( properties, "state", NULL ), 0, NULL, NULL ); mlt_properties_set_data( frame_props, "resample.input_buffer", mlt_properties_get_data( properties, "input_buffer", NULL ), 0, NULL, NULL ); mlt_properties_set_data( frame_props, "resample.output_buffer", mlt_properties_get_data( properties, "output_buffer", NULL ), 0, NULL, NULL ); // Backup the original get_audio (it's still needed) mlt_properties_set_data( frame_props, "resample.get_audio", frame->get_audio, 0, NULL, NULL ); // Override the get_audio method frame->get_audio = resample_get_audio; return frame; } /** Constructor for the filter. */ mlt_filter filter_resample_init( char *arg ) { mlt_filter this = calloc( sizeof( struct mlt_filter_s ), 1 ); if ( this != NULL && mlt_filter_init( this, NULL ) == 0 ) { int error; SRC_STATE *state = src_new( RESAMPLE_TYPE, 2 /* channels */, &error ); if ( error == 0 ) { this->process = filter_process; if ( arg != NULL ) mlt_properties_set_int( mlt_filter_properties( this ), "frequency", atoi( arg ) ); mlt_properties_set_int( mlt_filter_properties( this ), "channels", 2 ); mlt_properties_set_data( mlt_filter_properties( this ), "state", state, 0, (mlt_destructor)src_delete, NULL ); mlt_properties_set_data( mlt_filter_properties( this ), "input_buffer", malloc( BUFFER_LEN ), BUFFER_LEN, free, NULL ); mlt_properties_set_data( mlt_filter_properties( this ), "output_buffer", malloc( BUFFER_LEN ), BUFFER_LEN, free, NULL ); } else { //fprintf( stderr, "filter_resample_init: %s\n", src_strerror( error ) ); } } return this; }