/* * producer_framebuffer.c -- create subspeed frames * Copyright (C) 2007 Jean-Baptiste Mardelle * Author: Jean-Baptiste Mardelle, based on the code of motion_est by Zachary Drew * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include #include // Forward references. static int producer_get_frame( mlt_producer this, mlt_frame_ptr frame, int index ); /** Image stack(able) method */ static int framebuffer_get_image( mlt_frame this, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable ) { // Get the filter object and properties mlt_producer producer = mlt_frame_pop_service( this ); mlt_frame first_frame = mlt_frame_pop_service( this ); mlt_properties producer_properties = MLT_PRODUCER_PROPERTIES( producer ); // Frame properties objects mlt_properties frame_properties = MLT_FRAME_PROPERTIES( this ); mlt_properties first_frame_properties = MLT_FRAME_PROPERTIES( first_frame ); *width = mlt_properties_get_int( frame_properties, "width" ); *height = mlt_properties_get_int( frame_properties, "height" ); int size; switch ( *format ) { case mlt_image_yuv420p: size = *width * 3 * ( *height + 1 ) / 2; break; case mlt_image_rgb24: size = *width * ( *height + 1 ) * 3; break; default: *format = mlt_image_yuv422; size = *width * ( *height + 1 ) * 2; break; } uint8_t *output = mlt_properties_get_data( producer_properties, "output_buffer", NULL ); if( output == NULL ) { output = mlt_pool_alloc( size ); // Let someone else clean up mlt_properties_set_data( producer_properties, "output_buffer", output, size, mlt_pool_release, NULL ); } uint8_t *first_image = mlt_properties_get_data( first_frame_properties, "image", NULL ); // which frames are buffered? int error = 0; if( first_image == NULL ) { mlt_properties props = MLT_FRAME_PROPERTIES( this ); mlt_properties test_properties = MLT_FRAME_PROPERTIES( first_frame ); mlt_properties_set_double( test_properties, "consumer_aspect_ratio", mlt_properties_get_double( props, "consumer_aspect_ratio" ) ); mlt_properties_set( test_properties, "rescale.interp", mlt_properties_get( props, "rescale.interp" ) ); error = mlt_frame_get_image( first_frame, &first_image, format, width, height, writable ); if( error != 0 ) { fprintf(stderr, "first_image == NULL get image died\n"); return error; } } // Start with a base image memcpy( output, first_image, size ); *image = output; mlt_properties_set_data( frame_properties, "image", output, size, NULL, NULL ); // Make sure that no further scaling is done mlt_properties_set( frame_properties, "rescale.interps", "none" ); mlt_properties_set( frame_properties, "scale", "off" ); mlt_frame_close( first_frame ); return 0; } static int producer_get_frame( mlt_producer this, mlt_frame_ptr frame, int index ) { // Construct a new frame *frame = mlt_frame_init( MLT_PRODUCER_SERVICE( this ) ); mlt_properties properties = MLT_PRODUCER_PROPERTIES( this ); if( frame != NULL ) { mlt_frame first_frame = mlt_properties_get_data( properties, "first_frame", NULL ); mlt_position first_position = (first_frame != NULL) ? mlt_frame_get_position( first_frame ) : -1; // Get the real producer mlt_producer real_producer = mlt_properties_get_data( properties, "producer", NULL ); // get properties int strobe = mlt_properties_get_int( properties, "strobe"); int freeze = mlt_properties_get_int( properties, "freeze"); int freeze_after = mlt_properties_get_int( properties, "freeze_after"); int freeze_before = mlt_properties_get_int( properties, "freeze_before"); mlt_position need_first; if (!freeze || freeze_after || freeze_before) { double prod_speed = mlt_properties_get_double( properties, "_speed"); double actual_position = prod_speed * (double) mlt_producer_position( this ); if (mlt_properties_get_int( properties, "reverse")) actual_position = mlt_producer_get_playtime(this) - actual_position; if (strobe < 2) { need_first = floor( actual_position ); } else { // Strobe effect wanted, calculate frame position need_first = floor( actual_position ); need_first -= need_first%strobe; } if (freeze) { if (freeze_after && need_first > freeze) need_first = freeze; else if (freeze_before && need_first < freeze) need_first = freeze; } } else need_first = freeze; if( need_first != first_position ) { mlt_frame_close( first_frame ); first_position = -1; first_frame = NULL; } if( first_frame == NULL ) { // Seek the producer to the correct place mlt_producer_seek( real_producer, need_first ); // Get the frame mlt_service_get_frame( MLT_PRODUCER_SERVICE( real_producer ), &first_frame, index ); } // Make sure things are in their place mlt_properties_set_data( properties, "first_frame", first_frame, 0, NULL, NULL ); // Stack the producer and producer's get image mlt_frame_push_service( *frame, first_frame ); mlt_properties_inc_ref( MLT_FRAME_PROPERTIES( first_frame ) ); mlt_frame_push_service( *frame, this ); mlt_frame_push_service( *frame, framebuffer_get_image ); // Give the returned frame temporal identity mlt_frame_set_position( *frame, mlt_producer_position( this ) ); } return 0; } mlt_producer producer_framebuffer_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg ) { if ( !arg ) return NULL; mlt_producer this = NULL; this = calloc( 1, sizeof( struct mlt_producer_s ) ); mlt_producer_init( this, NULL ); // Wrap fezzik mlt_producer real_producer; // Check if a speed was specified. /** * Speed must be appended to the filename with '?'. To play your video at 50%: inigo framebuffer:my_video.mpg?0.5 * Stroboscope effect can be obtained by adding a stobe=x parameter, where x is the number of frames that will be ignored. * You can play the movie backwards by adding reverse=1 * You can freeze the clip at a determined position by adding freeze=frame_pos add freeze_after=1 to freeze only paste position or freeze_before to freeze before it **/ double speed = 0.0; char *props = strdup( arg ); char *ptr = strrchr( props, '?' ); if ( ptr ) { speed = atof( ptr + 1 ); if ( speed != 0.0 ) // If speed was valid, then strip it and the delimiter. // Otherwise, an invalid speed probably means this '?' was not a delimiter. *ptr = '\0'; } real_producer = mlt_factory_producer( profile, "fezzik", props ); free( props ); if (speed == 0.0) speed = 1.0; if ( this != NULL && real_producer != NULL) { // Get the properties of this producer mlt_properties properties = MLT_PRODUCER_PROPERTIES( this ); // Fezzik normalised it for us already mlt_properties_set_int( properties, "fezzik_normalised", 1); mlt_properties_set( properties, "resource", arg); // Store the producer and fitler mlt_properties_set_data( properties, "producer", real_producer, 0, ( mlt_destructor )mlt_producer_close, NULL ); // Grab some stuff from the real_producer mlt_properties_pass_list( properties, MLT_PRODUCER_PROPERTIES( real_producer ), "length, width,height" ); if ( speed < 0 ) { speed = -speed; mlt_properties_set_int( properties, "reverse", 1 ); } if ( speed != 1.0 ) { double real_length = ( (double) mlt_producer_get_length( real_producer ) ) / speed; mlt_properties_set_position( properties, "length", real_length ); } mlt_properties_set_position( properties, "out", mlt_producer_get_length( this ) - 1 ); // Since we control the seeking, prevent it from seeking on its own mlt_producer_set_speed( real_producer, 0 ); mlt_producer_set_speed( this, speed ); // Override the get_frame method this->get_frame = producer_get_frame; } else { if ( this ) mlt_producer_close( this ); if ( real_producer ) mlt_producer_close( real_producer ); this = NULL; } return this; }