/* * transition_mix.c -- mix two audio streams * Copyright (C) 2003-2004 Ushodaya Enterprises Limited * Author: Dan Dennedy * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "transition_mix.h" #include #include #include /** Get the audio. */ static int transition_get_audio( mlt_frame frame, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ) { // Get the properties of the a frame mlt_properties a_props = MLT_FRAME_PROPERTIES( frame ); // Get the b frame from the stack mlt_frame b_frame = mlt_frame_pop_audio( frame ); // Get the properties of the b frame mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame ); // Restore the original get_audio frame->get_audio = mlt_properties_get_data( a_props, "mix.get_audio", NULL ); double mix_start = 0.5, mix_end = 0.5; if ( mlt_properties_get( b_props, "audio.previous_mix" ) != NULL ) mix_start = mlt_properties_get_double( b_props, "audio.previous_mix" ); if ( mlt_properties_get( b_props, "audio.mix" ) != NULL ) mix_end = mlt_properties_get_double( b_props, "audio.mix" ); if ( mlt_properties_get_int( b_props, "audio.reverse" ) ) { mix_start = 1 - mix_start; mix_end = 1 - mix_end; } mlt_frame_mix_audio( frame, b_frame, mix_start, mix_end, buffer, format, frequency, channels, samples ); return 0; } /** Mix transition processing. */ static mlt_frame transition_process( mlt_transition this, mlt_frame a_frame, mlt_frame b_frame ) { mlt_properties properties = MLT_TRANSITION_PROPERTIES( this ); mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame ); // Only if mix is specified, otherwise a producer may set the mix if ( mlt_properties_get( properties, "start" ) != NULL ) { // Determine the time position of this frame in the transition duration mlt_position in = mlt_transition_get_in( this ); mlt_position out = mlt_transition_get_out( this ); mlt_position time = mlt_frame_get_position( b_frame ); double mix = ( double )( time - in ) / ( double )( out - in + 1 ); // If there is an end mix level adjust mix to the range if ( mlt_properties_get( properties, "end" ) != NULL ) { double start = mlt_properties_get_double( properties, "start" ); double end = mlt_properties_get_double( properties, "end" ); mix = start + ( end - start ) * mix; } // A negative means total crossfade (uses position) else if ( mlt_properties_get_double( properties, "start" ) >= 0 ) { // Otherwise, start/constructor is a constant mix level mix = mlt_properties_get_double( properties, "start" ); } // Finally, set the mix property on the frame mlt_properties_set_double( b_props, "audio.mix", mix ); // Initialise transition previous mix value to prevent an inadvertant jump from 0 if ( mlt_properties_get( properties, "previous_mix" ) == NULL ) mlt_properties_set_double( properties, "previous_mix", mlt_properties_get_double( b_props, "audio.mix" ) ); // Tell b frame what the previous mix level was mlt_properties_set_double( b_props, "audio.previous_mix", mlt_properties_get_double( properties, "previous_mix" ) ); // Save the current mix level for the next iteration mlt_properties_set_double( properties, "previous_mix", mlt_properties_get_double( b_props, "audio.mix" ) ); mlt_properties_set_double( b_props, "audio.reverse", mlt_properties_get_double( properties, "reverse" ) ); } // Ensure that the tractor knows this isn't test audio... if ( mlt_properties_get_int( MLT_FRAME_PROPERTIES( a_frame ), "test_audio" ) ) { mlt_properties_set_int( MLT_FRAME_PROPERTIES( a_frame ), "test_audio", 0 ); mlt_properties_set_int( MLT_FRAME_PROPERTIES( a_frame ), "silent_audio", 1 ); } // Backup the original get_audio (it's still needed) mlt_properties_set_data( MLT_FRAME_PROPERTIES( a_frame ), "mix.get_audio", a_frame->get_audio, 0, NULL, NULL ); // Override the get_audio method a_frame->get_audio = transition_get_audio; mlt_frame_push_audio( a_frame, b_frame ); return a_frame; } /** Constructor for the transition. */ mlt_transition transition_mix_init( char *arg ) { mlt_transition this = calloc( sizeof( struct mlt_transition_s ), 1 ); if ( this != NULL && mlt_transition_init( this, NULL ) == 0 ) { this->process = transition_process; if ( arg != NULL ) mlt_properties_set_double( MLT_TRANSITION_PROPERTIES( this ), "start", atof( arg ) ); mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( this ), "_accepts_blanks", 1 ); } return this; }