/* * mlt_producer.c -- abstraction for all producer services * Copyright (C) 2003-2004 Ushodaya Enterprises Limited * Author: Charles Yates * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #include "mlt_producer.h" #include "mlt_frame.h" #include #include #include #include /** Forward references. */ static int producer_get_frame( mlt_service this, mlt_frame_ptr frame, int index ); /** Constructor */ int mlt_producer_init( mlt_producer this, void *child ) { // Initialise the producer memset( this, 0, sizeof( struct mlt_producer_s ) ); // Associate with the child this->child = child; // Initialise the service if ( mlt_service_init( &this->parent, this ) == 0 ) { // The parent is the service mlt_service parent = &this->parent; // Get the properties of the parent mlt_properties properties = mlt_service_properties( parent ); // Set the default properties mlt_properties_set( properties, "mlt_type", "mlt_producer" ); mlt_properties_set_timecode( properties, "position", 0.0 ); mlt_properties_set_double( properties, "frame", 0 ); mlt_properties_set_double( properties, "fps", 25.0 ); mlt_properties_set_double( properties, "speed", 1.0 ); mlt_properties_set_timecode( properties, "in", 0.0 ); mlt_properties_set_timecode( properties, "out", 36000.0 ); mlt_properties_set_timecode( properties, "length", 36000.0 ); mlt_properties_set_int( properties, "known_length", 1 ); mlt_properties_set_double( properties, "aspect_ratio", 4.0 / 3.0 ); mlt_properties_set( properties, "log_id", "multitrack" ); // Override service get_frame parent->get_frame = producer_get_frame; } return 0; } /** Get the parent service object. */ mlt_service mlt_producer_service( mlt_producer this ) { return &this->parent; } /** Get the producer properties. */ mlt_properties mlt_producer_properties( mlt_producer this ) { return mlt_service_properties( &this->parent ); } /** Convert frame position to timecode. */ mlt_timecode mlt_producer_time( mlt_producer this, int64_t frame ) { if ( frame < 0 ) return -1; else return ( mlt_timecode )frame / mlt_producer_get_fps( this ); } /** Convert timecode to frame position. */ int64_t mlt_producer_frame_position( mlt_producer this, mlt_timecode position ) { if ( position < 0 ) return -1; else return ( int64_t )( floor( position * mlt_producer_get_fps( this ) + 0.5 ) ); } /** Seek to a specified time code. */ int mlt_producer_seek( mlt_producer this, mlt_timecode timecode ) { // Check bounds if ( timecode < 0 ) timecode = 0; if ( timecode > mlt_producer_get_playtime( this ) ) timecode = mlt_producer_get_playtime( this ); // Set the position mlt_properties_set_timecode( mlt_producer_properties( this ), "position", timecode ); // Calculate the absolute frame double frame = ( mlt_producer_get_in( this ) + timecode ) * mlt_producer_get_fps( this ); mlt_properties_set_double( mlt_producer_properties( this ), "frame", floor( frame + 0.5 ) ); return 0; } /** Seek to a specified absolute frame. */ int mlt_producer_seek_frame( mlt_producer this, uint64_t frame ) { // Calculate the time code double timecode = ( frame / mlt_producer_get_fps( this ) ) - mlt_producer_get_in( this ); // If timecode is invalid, then seek on time if ( timecode < 0 ) { // Seek to the in point mlt_producer_seek( this, 0 ); } else if ( timecode > mlt_producer_get_playtime( this ) ) { // Seek to the out point mlt_producer_seek( this, mlt_producer_get_playtime( this ) ); } else { // Set the position mlt_properties_set_timecode( mlt_producer_properties( this ), "position", timecode ); // Set the absolute frame mlt_properties_set_double( mlt_producer_properties( this ), "frame", frame ); } return 0; } /** Get the current time code. */ mlt_timecode mlt_producer_position( mlt_producer this ) { return mlt_properties_get_timecode( mlt_producer_properties( this ), "position" ); } /** Get the current frame. */ uint64_t mlt_producer_frame( mlt_producer this ) { return mlt_properties_get_double( mlt_producer_properties( this ), "frame" ); } /** Set the playing speed. */ int mlt_producer_set_speed( mlt_producer this, double speed ) { return mlt_properties_set_double( mlt_producer_properties( this ), "speed", speed ); } /** Get the playing speed. */ double mlt_producer_get_speed( mlt_producer this ) { return mlt_properties_get_double( mlt_producer_properties( this ), "speed" ); } /** Get the frames per second. */ double mlt_producer_get_fps( mlt_producer this ) { return mlt_properties_get_double( mlt_producer_properties( this ), "fps" ); } /** Set the in and out points. */ int mlt_producer_set_in_and_out( mlt_producer this, mlt_timecode in, mlt_timecode out ) { // Correct ins and outs if necessary if ( in < 0 ) in = 0; if ( in > mlt_producer_get_length( this ) ) in = mlt_producer_get_length( this ); if ( out < 0 ) out = 0; if ( out > mlt_producer_get_length( this ) ) out = mlt_producer_get_length( this ); // Swap ins and outs if wrong if ( out < in ) { mlt_timecode t = in; in = out; out = t; } // Set the values mlt_properties_set_timecode( mlt_producer_properties( this ), "in", in ); mlt_properties_set_timecode( mlt_producer_properties( this ), "out", out ); // Seek to the in point mlt_producer_seek( this, 0 ); return 0; } /** Get the in point. */ mlt_timecode mlt_producer_get_in( mlt_producer this ) { return mlt_properties_get_timecode( mlt_producer_properties( this ), "in" ); } /** Get the out point. */ mlt_timecode mlt_producer_get_out( mlt_producer this ) { return mlt_properties_get_timecode( mlt_producer_properties( this ), "out" ); } /** Get the total play time. */ mlt_timecode mlt_producer_get_playtime( mlt_producer this ) { return mlt_producer_get_out( this ) - mlt_producer_get_in( this ); } /** Get the total length of the producer. */ mlt_timecode mlt_producer_get_length( mlt_producer this ) { return mlt_properties_get_timecode( mlt_producer_properties( this ), "length" ); } /** Prepare for next frame. */ void mlt_producer_prepare_next( mlt_producer this ) { mlt_producer_seek_frame( this, mlt_producer_frame( this ) + mlt_producer_get_speed( this ) ); } /** Get a frame. */ static int producer_get_frame( mlt_service service, mlt_frame_ptr frame, int index ) { int result = 1; mlt_producer this = service->child; // A properly instatiated producer will have a get_frame method... if ( this->get_frame != NULL ) { // Get the frame from the implementation result = this->get_frame( this, frame, index ); mlt_properties frame_properties = mlt_frame_properties( *frame ); double speed = mlt_producer_get_speed( this ); mlt_properties_set_double( frame_properties, "speed", speed ); } else { // Generate a test frame *frame = mlt_frame_init( ); // Set the timecode result = mlt_frame_set_timecode( *frame, mlt_producer_position( this ) ); // Calculate the next timecode mlt_producer_prepare_next( this ); } // Copy the fps of the producer onto the frame mlt_properties properties = mlt_frame_properties( *frame ); mlt_properties_set_double( properties, "fps", mlt_producer_get_fps( this ) ); return 0; } /** Close the producer. */ void mlt_producer_close( mlt_producer this ) { if ( this->close != NULL ) this->close( this ); else mlt_service_close( &this->parent ); }