/* * mlt_consumer.c -- abstraction for all consumer services * Copyright (C) 2003-2004 Ushodaya Enterprises Limited * Author: Charles Yates * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #include "mlt_consumer.h" #include "mlt_factory.h" #include "mlt_producer.h" #include "mlt_frame.h" #include #include #include #include /** Public final methods */ int mlt_consumer_init( mlt_consumer this, void *child ) { int error = 0; memset( this, 0, sizeof( struct mlt_consumer_s ) ); this->child = child; error = mlt_service_init( &this->parent, this ); if ( error == 0 ) { // Get the properties from the service mlt_properties properties = mlt_service_properties( &this->parent ); // Get the normalisation preference char *normalisation = mlt_environment( "MLT_NORMALISATION" ); // Deal with normalisation if ( normalisation == NULL || strcmp( normalisation, "NTSC" ) ) { mlt_properties_set( properties, "normalisation", "PAL" ); mlt_properties_set_double( properties, "fps", 25.0 ); mlt_properties_set_int( properties, "width", 720 ); mlt_properties_set_int( properties, "height", 576 ); mlt_properties_set_int( properties, "progressive", 0 ); } else { mlt_properties_set( properties, "normalisation", "NTSC" ); mlt_properties_set_double( properties, "fps", 30000.0 / 1001.0 ); mlt_properties_set_int( properties, "width", 720 ); mlt_properties_set_int( properties, "height", 480 ); mlt_properties_set_int( properties, "progressive", 0 ); } // Default aspect ratio mlt_properties_set_double( properties, "aspect_ratio", 4.0 / 3.0 ); // Default rescaler for all consumers mlt_properties_set( properties, "rescale", "bilinear" ); // Default read ahead buffer size mlt_properties_set_int( properties, "buffer", 25 ); // Hmm - default all consumers to yuv422 :-/ this->format = mlt_image_yuv422; } return error; } /** Get the parent service object. */ mlt_service mlt_consumer_service( mlt_consumer this ) { return &this->parent; } /** Get the consumer properties. */ mlt_properties mlt_consumer_properties( mlt_consumer this ) { return mlt_service_properties( &this->parent ); } /** Connect the consumer to the producer. */ int mlt_consumer_connect( mlt_consumer this, mlt_service producer ) { return mlt_service_connect_producer( &this->parent, producer, 0 ); } /** Start the consumer. */ int mlt_consumer_start( mlt_consumer this ) { // Get the properies mlt_properties properties = mlt_consumer_properties( this ); // Determine if there's a test card producer char *test_card = mlt_properties_get( properties, "test_card" ); // Deal with it now. if ( test_card != NULL ) { if ( mlt_properties_get_data( properties, "test_card_producer", NULL ) == NULL ) { // Create a test card producer // TODO: do we want to use fezzik here? mlt_producer producer = mlt_factory_producer( "fezzik", test_card ); // Do we have a producer if ( producer != NULL ) { // Test card should loop I guess... mlt_properties_set( mlt_producer_properties( producer ), "eof", "loop" ); // Set the test card on the consumer mlt_properties_set_data( properties, "test_card_producer", producer, 0, ( mlt_destructor )mlt_producer_close, NULL ); } // Check and run an ante command if ( mlt_properties_get( properties, "ante" ) ) system( mlt_properties_get( properties, "ante" ) ); } } else { // Allow the hash table to speed things up mlt_properties_set_data( properties, "test_card_producer", NULL, 0, NULL, NULL ); } // Start the service if ( this->start != NULL ) return this->start( this ); return 0; } /** Protected method :-/ for consumer to get frames from connected service */ mlt_frame mlt_consumer_get_frame( mlt_consumer this ) { // Frame to return mlt_frame frame = NULL; // Get the service assoicated to the consumer mlt_service service = mlt_consumer_service( this ); // Get the frame if ( mlt_service_get_frame( service, &frame, 0 ) == 0 ) { // Get the consumer properties mlt_properties properties = mlt_consumer_properties( this ); // Get the frame properties mlt_properties frame_properties = mlt_frame_properties( frame ); // Get the test card producer mlt_producer test_card = mlt_properties_get_data( properties, "test_card_producer", NULL ); // Attach the test frame producer to it. if ( test_card != NULL ) mlt_properties_set_data( frame_properties, "test_card_producer", test_card, 0, NULL, NULL ); // Attach the rescale property mlt_properties_set( frame_properties, "rescale.interp", mlt_properties_get( properties, "rescale" ) ); // Aspect ratio and other jiggery pokery mlt_properties_set_double( frame_properties, "consumer_aspect_ratio", mlt_properties_get_double( properties, "aspect_ratio" ) ); mlt_properties_set_int( frame_properties, "consumer_progressive", mlt_properties_get_int( properties, "progressive" ) ); mlt_properties_set_int( frame_properties, "consumer_deinterlace", mlt_properties_get_int( properties, "deinterlace" ) ); } // Return the frame return frame; } static inline long time_difference( struct timeval *time1 ) { struct timeval time2; time2.tv_sec = time1->tv_sec; time2.tv_usec = time1->tv_usec; gettimeofday( time1, NULL ); return time1->tv_sec * 1000000 + time1->tv_usec - time2.tv_sec * 1000000 - time2.tv_usec; } static void *consumer_read_ahead_thread( void *arg ) { // The argument is the consumer mlt_consumer this = arg; // Get the properties of the consumer mlt_properties properties = mlt_consumer_properties( this ); // Get the width and height int width = mlt_properties_get_int( properties, "width" ); int height = mlt_properties_get_int( properties, "height" ); // Get the maximum size of the buffer int buffer = mlt_properties_get_int( properties, "buffer" ); // General frame variable mlt_frame frame = NULL; uint8_t *image = NULL; // Time structures struct timeval ante; // Average time for get_frame and get_image int count = 1; int64_t time_wait = 0; int64_t time_frame = 0; int64_t time_image = 0; // Get the first frame gettimeofday( &ante, NULL ); frame = mlt_consumer_get_frame( this ); time_frame = time_difference( &ante ); // Get the image of the first frame mlt_frame_get_image( frame, &image, &this->format, &width, &height, 0 ); mlt_properties_set_int( mlt_frame_properties( frame ), "rendered", 1 ); time_image = time_difference( &ante ); // Continue to read ahead while ( this->ahead ) { // Put the current frame into the queue pthread_mutex_lock( &this->mutex ); while( this->ahead && mlt_deque_count( this->queue ) >= buffer ) pthread_cond_wait( &this->cond, &this->mutex ); mlt_deque_push_back( this->queue, frame ); pthread_cond_broadcast( &this->cond ); pthread_mutex_unlock( &this->mutex ); time_wait += time_difference( &ante ); // Get the next frame frame = mlt_consumer_get_frame( this ); time_frame += time_difference( &ante ); // Increment the count count ++; // Get the image if ( ( time_frame + time_image + time_wait ) / count < 40000 ) { // Get the image, mark as rendered and time it mlt_frame_get_image( frame, &image, &this->format, &width, &height, 0 ); mlt_properties_set_int( mlt_frame_properties( frame ), "rendered", 1 ); time_image += time_difference( &ante ); } else { // This is wrong, but it avoids slower machines getting starved // It is, after all, impossible to go back in time :-/ time_image -= ( time_image / count / 8 ); } } // Remove the last frame mlt_frame_close( frame ); return NULL; } static void consumer_read_ahead_start( mlt_consumer this ) { // We're running now this->ahead = 1; // Create the frame queue this->queue = mlt_deque_init( ); // Create the mutex pthread_mutex_init( &this->mutex, NULL ); // Create the condition pthread_cond_init( &this->cond, NULL ); // Create the read ahead pthread_create( &this->ahead_thread, NULL, consumer_read_ahead_thread, this ); } static void consumer_read_ahead_stop( mlt_consumer this ) { // Make sure we're running if ( this->ahead ) { // Inform thread to stop this->ahead = 0; // Broadcast to the condition in case it's waiting pthread_mutex_lock( &this->mutex ); pthread_cond_broadcast( &this->cond ); pthread_mutex_unlock( &this->mutex ); // Join the thread pthread_join( this->ahead_thread, NULL ); // Destroy the mutex pthread_mutex_destroy( &this->mutex ); // Destroy the condition pthread_cond_destroy( &this->cond ); // Wipe the queue while ( mlt_deque_count( this->queue ) ) mlt_frame_close( mlt_deque_pop_back( this->queue ) ); } } mlt_frame mlt_consumer_rt_frame( mlt_consumer this ) { // Frame to return mlt_frame frame = NULL; int size = 1; // Is the read ahead running? if ( this->ahead == 0 ) { int buffer = mlt_properties_get_int( mlt_consumer_properties( this ), "buffer" ); consumer_read_ahead_start( this ); if ( buffer > 1 ) size = buffer / 2; } // Get frame from queue pthread_mutex_lock( &this->mutex ); while( this->ahead && mlt_deque_count( this->queue ) < size ) pthread_cond_wait( &this->cond, &this->mutex ); frame = mlt_deque_pop_front( this->queue ); pthread_cond_broadcast( &this->cond ); pthread_mutex_unlock( &this->mutex ); return frame; } /** Stop the consumer. */ int mlt_consumer_stop( mlt_consumer this ) { // Get the properies mlt_properties properties = mlt_consumer_properties( this ); // Stop the consumer if ( this->stop != NULL ) this->stop( this ); // Kill the read ahead consumer_read_ahead_stop( this ); // Kill the test card mlt_properties_set_data( properties, "test_card_producer", NULL, 0, NULL, NULL ); // Check and run a post command if ( mlt_properties_get( properties, "post" ) ) system( mlt_properties_get( properties, "post" ) ); return 0; } /** Determine if the consumer is stopped. */ int mlt_consumer_is_stopped( mlt_consumer this ) { // Check if the consumer is stopped if ( this->is_stopped != NULL ) return this->is_stopped( this ); return 0; } /** Close the consumer. */ void mlt_consumer_close( mlt_consumer this ) { // Get the childs close function void ( *consumer_close )( ) = this->close; // Make sure it only gets called once this->close = NULL; // Call the childs close if available if ( consumer_close != NULL ) consumer_close( this ); else mlt_service_close( &this->parent ); }