/* * filter_ffmpeg_dub.c -- simple ffmpeg dub test case * Copyright (C) 2003-2004 Ushodaya Enterprises Limited * Author: Charles Yates * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "filter_ffmpeg_dub.h" #include #include #include /** Do it. */ static int filter_get_audio( mlt_frame frame, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples ) { // Obtain the frame properties mlt_properties frame_properties = mlt_frame_properties( frame ); // Get the producer used. mlt_producer producer = mlt_properties_get_data( frame_properties, "producer", NULL ); // Get the producer properties mlt_properties producer_properties = mlt_producer_properties( producer ); // Get the original get_audio frame->get_audio = mlt_properties_get_data( frame_properties, "get_audio", NULL ); // Call the original get_audio mlt_frame_get_audio( frame, buffer, format, frequency, channels, samples ); // Now if our producer is still producing, override the audio if ( !mlt_properties_get_int( producer_properties, "end_of_clip" ) ) { // Get the position double position = mlt_properties_get_double( producer_properties, "dub_position" ); // We need a frame from the producer mlt_frame producer_frame; // Set the FPS mlt_properties_set_double( producer_properties, "fps", mlt_properties_get_double( frame_properties, "fps" ) ); // Seek to the position mlt_producer_seek_frame( producer, ( int64_t )position ); // Get the next frame producer->get_frame( producer, &producer_frame, 0 ); if ( !mlt_properties_get_int( producer_properties, "end_of_clip" ) ) { // Now get the audio from this frame producer_frame->get_audio( producer_frame, buffer, format, frequency, channels, samples ); // This producer frame will be destroyed automatically when frame is destroyed mlt_properties_set_data( frame_properties, "ffmpeg_dub_frame", producer_frame, 0, ( mlt_destructor )mlt_frame_close, NULL ); // Incrment the position mlt_properties_set_double( producer_properties, "dub_position", position + 1 ); } } return 0; } /** Filter processing. */ static mlt_frame filter_process( mlt_filter this, mlt_frame frame ) { // Obtain the filter properties mlt_properties filter_properties = mlt_filter_properties( this ); // Get the producer used. mlt_producer producer = mlt_properties_get_data( filter_properties, "producer", NULL ); // Obtain the frame properties mlt_properties frame_properties = mlt_frame_properties( frame ); // Get the producer properties mlt_properties producer_properties = mlt_producer_properties( producer ); // Only do this if we have not reached end of clip and ffmpeg_dub has not already been done if ( !mlt_properties_get_int( producer_properties, "end_of_clip" ) && mlt_properties_get_data( frame_properties, "get_audio", NULL ) == NULL ) { // Backup the original get_audio (it's still needed) mlt_properties_set_data( frame_properties, "get_audio", frame->get_audio, 0, NULL, NULL ); // Pass the producer on the frame mlt_properties_set_data( frame_properties, "producer", producer, 0, NULL, NULL ); // Override the get_audio method frame->get_audio = filter_get_audio; } return frame; } /** Constructor for the filter. */ mlt_filter filter_ffmpeg_dub_init( char *file ) { // Create the filter object mlt_filter this = calloc( sizeof( struct mlt_filter_s ), 1 ); // Initialise it mlt_filter_init( this, NULL ); // Overide the filter process method this->process = filter_process; // Obtain the properties mlt_properties properties = mlt_filter_properties( this ); // Create an ffmpeg producer mlt_producer producer = mlt_factory_producer( "ffmpeg", file ); // Pass the producer mlt_properties_set_data( properties, "producer", producer, 0, ( mlt_destructor )mlt_producer_close, NULL ); // Initialise the audio frame position mlt_properties_set_double( properties, "dub_position", 0 ); return this; }