realtime scheduling updates; suppress libdv errors; add frame property deinterlace_me...
[melted] / src / modules / sdl / consumer_sdl_preview.c
1 /*
2 * consumer_sdl_preview.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2004-2005 Ushodaya Enterprises Limited
4 * Author: Charles Yates
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_factory.h>
24 #include <framework/mlt_producer.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30
31 typedef struct consumer_sdl_s *consumer_sdl;
32
33 struct consumer_sdl_s
34 {
35 struct mlt_consumer_s parent;
36 mlt_consumer active;
37 int ignore_change;
38 mlt_consumer play;
39 mlt_consumer still;
40 pthread_t thread;
41 int joined;
42 int running;
43 int sdl_flags;
44 double last_speed;
45
46 pthread_cond_t refresh_cond;
47 pthread_mutex_t refresh_mutex;
48 int refresh_count;
49 };
50
51 /** Forward references to static functions.
52 */
53
54 static int consumer_start( mlt_consumer parent );
55 static int consumer_stop( mlt_consumer parent );
56 static int consumer_is_stopped( mlt_consumer parent );
57 static void consumer_close( mlt_consumer parent );
58 static void *consumer_thread( void * );
59 static void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer this, mlt_frame frame );
60 static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer this, SDL_Event *event );
61 static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer this, char *name );
62
63 mlt_consumer consumer_sdl_preview_init( char *arg )
64 {
65 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
66 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
67 {
68 // Get the parent consumer object
69 mlt_consumer parent = &this->parent;
70
71 // Get the properties
72 mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
73
74 // Get the width and height
75 int width = mlt_properties_get_int( properties, "width" );
76 int height = mlt_properties_get_int( properties, "height" );
77
78 // Process actual param
79 if ( arg == NULL || sscanf( arg, "%dx%d", &width, &height ) == 2 )
80 {
81 mlt_properties_set_int( properties, "width", width );
82 mlt_properties_set_int( properties, "height", height );
83 }
84
85 // Create child consumers
86 this->play = mlt_factory_consumer( "sdl", arg );
87 this->still = mlt_factory_consumer( "sdl_still", arg );
88 mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "real_time", "0" );
89 mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "rescale", "nearest" );
90 parent->close = consumer_close;
91 parent->start = consumer_start;
92 parent->stop = consumer_stop;
93 parent->is_stopped = consumer_is_stopped;
94 this->joined = 1;
95 mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb );
96 mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb );
97 mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb );
98 mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb );
99 pthread_cond_init( &this->refresh_cond, NULL );
100 pthread_mutex_init( &this->refresh_mutex, NULL );
101 mlt_events_listen( MLT_CONSUMER_PROPERTIES( parent ), this, "property-changed", ( mlt_listener )consumer_refresh_cb );
102 return parent;
103 }
104 free( this );
105 return NULL;
106 }
107
108 void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer parent, mlt_frame frame )
109 {
110 consumer_sdl this = parent->child;
111 this->last_speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" );
112 mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-frame-show", frame, NULL );
113 }
114
115 static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer parent, SDL_Event *event )
116 {
117 mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-sdl-event", event, NULL );
118 }
119
120 static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer parent, char *name )
121 {
122 if ( !strcmp( name, "refresh" ) )
123 {
124 consumer_sdl this = parent->child;
125 pthread_mutex_lock( &this->refresh_mutex );
126 this->refresh_count = this->refresh_count <= 0 ? 1 : this->refresh_count ++;
127 pthread_cond_broadcast( &this->refresh_cond );
128 pthread_mutex_unlock( &this->refresh_mutex );
129 }
130 }
131
132 static int consumer_start( mlt_consumer parent )
133 {
134 consumer_sdl this = parent->child;
135
136 if ( !this->running )
137 {
138 consumer_stop( parent );
139
140 this->running = 1;
141 this->joined = 0;
142 this->last_speed = 1;
143
144 pthread_create( &this->thread, NULL, consumer_thread, this );
145 }
146
147 return 0;
148 }
149
150 static int consumer_stop( mlt_consumer parent )
151 {
152 // Get the actual object
153 consumer_sdl this = parent->child;
154
155 if ( this->joined == 0 )
156 {
157 mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
158 int app_locked = mlt_properties_get_int( properties, "app_locked" );
159 void ( *lock )( void ) = mlt_properties_get_data( properties, "app_lock", NULL );
160 void ( *unlock )( void ) = mlt_properties_get_data( properties, "app_unlock", NULL );
161
162 if ( app_locked && unlock ) unlock( );
163
164 // Kill the thread and clean up
165 this->running = 0;
166
167 pthread_mutex_lock( &this->refresh_mutex );
168 pthread_cond_broadcast( &this->refresh_cond );
169 pthread_mutex_unlock( &this->refresh_mutex );
170
171 if ( this->play ) mlt_consumer_stop( this->play );
172 if ( this->still ) mlt_consumer_stop( this->still );
173
174 pthread_join( this->thread, NULL );
175 this->joined = 1;
176
177 if ( app_locked && lock ) lock( );
178 }
179
180 return 0;
181 }
182
183 static int consumer_is_stopped( mlt_consumer parent )
184 {
185 consumer_sdl this = parent->child;
186 return !this->running;
187 }
188
189 static void *consumer_thread( void *arg )
190 {
191 // Identify the arg
192 consumer_sdl this = arg;
193
194 // Get the consumer
195 mlt_consumer consumer = &this->parent;
196
197 // internal intialization
198 int first = 1;
199 mlt_frame frame = NULL;
200 int last_position = -1;
201
202 // properties
203 mlt_properties properties = MLT_CONSUMER_PROPERTIES( consumer );
204 mlt_properties play = MLT_CONSUMER_PROPERTIES( this->play );
205 mlt_properties still = MLT_CONSUMER_PROPERTIES( this->still );
206
207 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
208 {
209 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
210 return NULL;
211 }
212
213 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
214 SDL_EnableUNICODE( 1 );
215
216 // Inform child consumers that we control the sdl
217 mlt_properties_set_int( play, "sdl_started", 1 );
218 mlt_properties_set_int( still, "sdl_started", 1 );
219
220 // Pass properties down
221 mlt_properties_set_data( play, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL );
222 mlt_properties_set_data( still, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL );
223 mlt_properties_set_data( play, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
224 mlt_properties_set_data( still, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
225 mlt_properties_set_int( play, "resize", mlt_properties_get_int( properties, "resize" ) );
226 mlt_properties_set_int( still, "resize", mlt_properties_get_int( properties, "resize" ) );
227 mlt_properties_set( play, "rescale", mlt_properties_get( properties, "rescale" ) );
228 mlt_properties_set( still, "rescale", mlt_properties_get( properties, "rescale" ) );
229 mlt_properties_set_int( play, "width", mlt_properties_get_int( properties, "width" ) );
230 mlt_properties_set_int( still, "width", mlt_properties_get_int( properties, "width" ) );
231 mlt_properties_set_int( play, "height", mlt_properties_get_int( properties, "height" ) );
232 mlt_properties_set_int( still, "height", mlt_properties_get_int( properties, "height" ) );
233
234 mlt_properties_set_int( play, "progressive", 1 );
235 mlt_properties_set_int( still, "progressive", 1 );
236
237 mlt_properties_pass( play, MLT_CONSUMER_PROPERTIES( consumer ), "play." );
238 mlt_properties_pass( still, MLT_CONSUMER_PROPERTIES( consumer ), "still." );
239
240 mlt_properties_set_data( play, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL );
241 mlt_properties_set_data( still, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL );
242 mlt_properties_set_data( play, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL );
243 mlt_properties_set_data( still, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL );
244
245 mlt_properties_set_int( play, "put_mode", 1 );
246 mlt_properties_set_int( still, "put_mode", 1 );
247
248 // Loop until told not to
249 while( this->running )
250 {
251 // Get a frame from the attached producer
252 frame = mlt_consumer_get_frame( consumer );
253
254 // Ensure that we have a frame
255 if ( frame != NULL )
256 {
257 // Get the speed of the frame
258 double speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" );
259
260 // Lock during the operation
261 mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) );
262
263 // Get refresh request for the current frame
264 int refresh = mlt_properties_get_int( properties, "refresh" );
265
266 // Decrement refresh and clear changed
267 mlt_events_block( properties, properties );
268 mlt_properties_set_int( properties, "refresh", 0 );
269 mlt_events_unblock( properties, properties );
270
271 // Unlock after the operation
272 mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) );
273
274 // Set the changed property on this frame for the benefit of still
275 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "refresh", refresh );
276
277 // Make sure the recipient knows that this frame isn't really rendered
278 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "rendered", 0 );
279
280 // Optimisation to reduce latency
281 if ( speed == 1.0 )
282 {
283 if ( last_position != -1 && last_position + 1 != mlt_frame_get_position( frame ) )
284 mlt_consumer_purge( this->play );
285 last_position = mlt_frame_get_position( frame );
286 }
287 else
288 {
289 //mlt_consumer_purge( this->play );
290 last_position = -1;
291 }
292
293 // If we're not the first frame and both consumers are stopped, then stop ourselves
294 if ( !first && mlt_consumer_is_stopped( this->play ) && mlt_consumer_is_stopped( this->still ) )
295 {
296 this->running = 0;
297 mlt_frame_close( frame );
298 }
299 // Allow a little grace time before switching consumers on speed changes
300 else if ( this->ignore_change -- > 0 && this->active != NULL && !mlt_consumer_is_stopped( this->active ) )
301 {
302 mlt_consumer_put_frame( this->active, frame );
303 }
304 // If we aren't playing normally, then use the still
305 else if ( speed != 1 )
306 {
307 if ( !mlt_consumer_is_stopped( this->play ) )
308 mlt_consumer_stop( this->play );
309 if ( mlt_consumer_is_stopped( this->still ) )
310 {
311 this->last_speed = speed;
312 this->active = this->still;
313 this->ignore_change = 0;
314 mlt_consumer_start( this->still );
315 }
316 mlt_consumer_put_frame( this->still, frame );
317 }
318 // Otherwise use the normal player
319 else
320 {
321 if ( !mlt_consumer_is_stopped( this->still ) )
322 mlt_consumer_stop( this->still );
323 if ( mlt_consumer_is_stopped( this->play ) )
324 {
325 this->last_speed = speed;
326 this->active = this->play;
327 this->ignore_change = 25;
328 mlt_consumer_start( this->play );
329 }
330 mlt_consumer_put_frame( this->play, frame );
331 }
332
333 // Copy the rectangle info from the active consumer
334 if ( this->running )
335 {
336 mlt_properties active = MLT_CONSUMER_PROPERTIES( this->active );
337 mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) );
338 mlt_properties_set_int( properties, "rect_x", mlt_properties_get_int( active, "rect_x" ) );
339 mlt_properties_set_int( properties, "rect_y", mlt_properties_get_int( active, "rect_y" ) );
340 mlt_properties_set_int( properties, "rect_w", mlt_properties_get_int( active, "rect_w" ) );
341 mlt_properties_set_int( properties, "rect_h", mlt_properties_get_int( active, "rect_h" ) );
342 mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) );
343 }
344
345 if ( this->active == this->still )
346 {
347 pthread_mutex_lock( &this->refresh_mutex );
348 if ( speed == 0 && this->refresh_count <= 0 )
349 pthread_cond_wait( &this->refresh_cond, &this->refresh_mutex );
350 this->refresh_count --;
351 pthread_mutex_unlock( &this->refresh_mutex );
352 }
353
354 // We are definitely not waiting on the first frame any more
355 first = 0;
356 }
357 else
358 {
359 this->running = 0;
360 }
361 }
362
363 //mlt_consumer_stop( this->play );
364 //mlt_consumer_stop( this->still );
365
366 //SDL_Quit( );
367
368 return NULL;
369 }
370
371 /** Callback to allow override of the close method.
372 */
373
374 static void consumer_close( mlt_consumer parent )
375 {
376 // Get the actual object
377 consumer_sdl this = parent->child;
378
379 // Stop the consumer
380 mlt_consumer_stop( parent );
381
382 // Close the child consumers
383 mlt_consumer_close( this->play );
384 mlt_consumer_close( this->still );
385
386 // Now clean up the rest
387 mlt_consumer_close( parent );
388
389 // Finally clean up this
390 free( this );
391 }