2 * consumer_sdl_preview.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2004-2005 Ushodaya Enterprises Limited
4 * Author: Charles Yates
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_factory.h>
24 #include <framework/mlt_producer.h>
28 #include <SDL/SDL_syswm.h>
30 typedef struct consumer_sdl_s
*consumer_sdl
;
34 struct mlt_consumer_s parent
;
46 /** Forward references to static functions.
49 static int consumer_start( mlt_consumer parent
);
50 static int consumer_stop( mlt_consumer parent
);
51 static int consumer_is_stopped( mlt_consumer parent
);
52 static void consumer_close( mlt_consumer parent
);
53 static void *consumer_thread( void * );
54 static void consumer_frame_show_cb( mlt_consumer sdl
, mlt_consumer
this, mlt_frame frame
);
55 static void consumer_sdl_event_cb( mlt_consumer sdl
, mlt_consumer
this, SDL_Event
*event
);
57 mlt_consumer
consumer_sdl_preview_init( char *arg
)
59 consumer_sdl
this = calloc( sizeof( struct consumer_sdl_s
), 1 );
60 if ( this != NULL
&& mlt_consumer_init( &this->parent
, this ) == 0 )
62 // Get the parent consumer object
63 mlt_consumer parent
= &this->parent
;
64 this->play
= mlt_factory_consumer( "sdl", arg
);
65 this->still
= mlt_factory_consumer( "sdl_still", arg
);
66 mlt_properties_set( mlt_consumer_properties( parent
), "real_time", "0" );
67 parent
->close
= consumer_close
;
68 parent
->start
= consumer_start
;
69 parent
->stop
= consumer_stop
;
70 parent
->is_stopped
= consumer_is_stopped
;
72 mlt_events_listen( mlt_consumer_properties( this->play
), this, "consumer-frame-show", ( mlt_listener
)consumer_frame_show_cb
);
73 mlt_events_listen( mlt_consumer_properties( this->still
), this, "consumer-frame-show", ( mlt_listener
)consumer_frame_show_cb
);
74 mlt_events_listen( mlt_consumer_properties( this->play
), this, "consumer-sdl-event", ( mlt_listener
)consumer_sdl_event_cb
);
75 mlt_events_listen( mlt_consumer_properties( this->still
), this, "consumer-sdl-event", ( mlt_listener
)consumer_sdl_event_cb
);
82 void consumer_frame_show_cb( mlt_consumer sdl
, mlt_consumer parent
, mlt_frame frame
)
84 consumer_sdl
this = parent
->child
;
85 this->last_speed
= mlt_properties_get_double( mlt_frame_properties( frame
), "_speed" );
86 mlt_events_fire( mlt_consumer_properties( parent
), "consumer-frame-show", frame
, NULL
);
89 static void consumer_sdl_event_cb( mlt_consumer sdl
, mlt_consumer parent
, SDL_Event
*event
)
91 mlt_events_fire( mlt_consumer_properties( parent
), "consumer-sdl-event", event
, NULL
);
94 static int consumer_start( mlt_consumer parent
)
96 consumer_sdl
this = parent
->child
;
100 pthread_attr_t thread_attributes
;
102 consumer_stop( parent
);
106 this->last_speed
= 1;
108 // Inherit the scheduling priority
109 pthread_attr_init( &thread_attributes
);
110 pthread_attr_setinheritsched( &thread_attributes
, PTHREAD_INHERIT_SCHED
);
112 pthread_create( &this->thread
, &thread_attributes
, consumer_thread
, this );
118 static int consumer_stop( mlt_consumer parent
)
120 // Get the actual object
121 consumer_sdl
this = parent
->child
;
123 if ( this->joined
== 0 )
125 // Kill the thread and clean up
128 pthread_join( this->thread
, NULL
);
135 static int consumer_is_stopped( mlt_consumer parent
)
137 consumer_sdl
this = parent
->child
;
138 return !this->running
;
141 static void *consumer_thread( void *arg
)
144 consumer_sdl
this = arg
;
147 mlt_consumer consumer
= &this->parent
;
149 // internal intialization
151 mlt_frame frame
= NULL
;
154 mlt_properties properties
= mlt_consumer_properties( consumer
);
155 mlt_properties play
= mlt_consumer_properties( this->play
);
156 mlt_properties still
= mlt_consumer_properties( this->still
);
158 if ( SDL_Init( SDL_INIT_VIDEO
| SDL_INIT_NOPARACHUTE
) < 0 )
160 fprintf( stderr
, "Failed to initialize SDL: %s\n", SDL_GetError() );
164 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY
, SDL_DEFAULT_REPEAT_INTERVAL
);
165 SDL_EnableUNICODE( 1 );
167 // Inform child consumers that we control the sdl
168 mlt_properties_set_int( play
, "sdl_started", 1 );
169 mlt_properties_set_int( still
, "sdl_started", 1 );
171 // Pass properties down
172 mlt_properties_set_data( play
, "transport_producer", mlt_properties_get_data( properties
, "transport_producer", NULL
), 0, NULL
, NULL
);
173 mlt_properties_set_data( still
, "transport_producer", mlt_properties_get_data( properties
, "transport_producer", NULL
), 0, NULL
, NULL
);
174 mlt_properties_set_data( play
, "transport_callback", mlt_properties_get_data( properties
, "transport_callback", NULL
), 0, NULL
, NULL
);
175 mlt_properties_set_data( still
, "transport_callback", mlt_properties_get_data( properties
, "transport_callback", NULL
), 0, NULL
, NULL
);
176 mlt_properties_set( play
, "rescale", mlt_properties_get( properties
, "rescale" ) );
177 mlt_properties_set( still
, "rescale", mlt_properties_get( properties
, "rescale" ) );
178 mlt_properties_set( play
, "width", mlt_properties_get( properties
, "width" ) );
179 mlt_properties_set( still
, "width", mlt_properties_get( properties
, "width" ) );
180 mlt_properties_set( play
, "height", mlt_properties_get( properties
, "height" ) );
181 mlt_properties_set( still
, "height", mlt_properties_get( properties
, "height" ) );
183 mlt_properties_pass( play
, mlt_consumer_properties( consumer
), "play." );
184 mlt_properties_pass( still
, mlt_consumer_properties( consumer
), "still." );
186 mlt_properties_set_data( play
, "app_lock", mlt_properties_get_data( properties
, "app_lock", NULL
), 0, NULL
, NULL
);
187 mlt_properties_set_data( still
, "app_lock", mlt_properties_get_data( properties
, "app_lock", NULL
), 0, NULL
, NULL
);
188 mlt_properties_set_data( play
, "app_unlock", mlt_properties_get_data( properties
, "app_unlock", NULL
), 0, NULL
, NULL
);
189 mlt_properties_set_data( still
, "app_unlock", mlt_properties_get_data( properties
, "app_unlock", NULL
), 0, NULL
, NULL
);
191 mlt_properties_set_int( play
, "put_mode", 1 );
192 mlt_properties_set_int( still
, "put_mode", 1 );
194 // Loop until told not to
195 while( this->running
)
197 // Get a frame from the attached producer
198 frame
= mlt_consumer_get_frame( consumer
);
200 // Ensure that we have a frame
203 // Get the speed of the frame
204 double speed
= mlt_properties_get_double( mlt_frame_properties( frame
), "_speed" );
206 // Determine which speed to use
207 double use_speed
= first ? speed
: this->last_speed
;
209 // Get changed requests to the preview (focus changes)
210 int changed
= mlt_properties_get_int( properties
, "changed" );
212 // Get refresh request for the current frame (effect changes in still mode)
213 int refresh
= mlt_properties_get_int( properties
, "refresh" );
215 // Decrement refresh and clear changed
216 mlt_properties_set_int( properties
, "refresh", refresh
> 0 ? refresh
- 1 : 0 );
217 mlt_properties_set_int( properties
, "changed", 0 );
219 // Set the changed property on this frame for the benefit of still
220 mlt_properties_set_int( mlt_frame_properties( frame
), "refresh", refresh
);
222 // Make sure the recipient knows that this frame isn't really rendered
223 mlt_properties_set_int( mlt_frame_properties( frame
), "rendered", 0 );
225 // If we're not the first frame and both consumers are stopped, then stop ourselves
226 if ( !first
&& mlt_consumer_is_stopped( this->play
) && mlt_consumer_is_stopped( this->still
) )
229 mlt_frame_close( frame
);
231 // Allow a little grace time before switching consumers on speed changes
232 else if ( this->ignore_change
-- > 0 && this->active
!= NULL
&& !mlt_consumer_is_stopped( this->active
) )
234 mlt_consumer_put_frame( this->active
, frame
);
235 mlt_properties_set_int( still
, "changed", changed
);
237 // If we aren't playing normally, then use the still
238 else if ( use_speed
!= 1 )
240 if ( !mlt_consumer_is_stopped( this->play
) )
241 mlt_consumer_stop( this->play
);
242 if ( mlt_consumer_is_stopped( this->still
) )
244 this->last_speed
= use_speed
;
245 this->active
= this->still
;
246 this->ignore_change
= 5;
247 mlt_consumer_start( this->still
);
249 mlt_properties_set_int( still
, "changed", changed
);
250 mlt_consumer_put_frame( this->still
, frame
);
252 // Otherwise use the normal player
255 if ( !mlt_consumer_is_stopped( this->still
) )
256 mlt_consumer_stop( this->still
);
257 if ( mlt_consumer_is_stopped( this->play
) )
259 this->last_speed
= use_speed
;
260 this->active
= this->play
;
261 this->ignore_change
= 25;
262 mlt_consumer_start( this->play
);
264 mlt_properties_set_int( still
, "changed", changed
);
265 mlt_consumer_put_frame( this->play
, frame
);
268 // Copy the rectangle info from the active consumer
271 mlt_properties active
= mlt_consumer_properties( this->active
);
272 mlt_properties_set_int( properties
, "rect_x", mlt_properties_get_int( active
, "rect_x" ) );
273 mlt_properties_set_int( properties
, "rect_y", mlt_properties_get_int( active
, "rect_y" ) );
274 mlt_properties_set_int( properties
, "rect_w", mlt_properties_get_int( active
, "rect_w" ) );
275 mlt_properties_set_int( properties
, "rect_h", mlt_properties_get_int( active
, "rect_h" ) );
278 // We are definitely not waiting on the first frame any more
283 mlt_consumer_stop( this->play
);
284 mlt_consumer_stop( this->still
);
291 /** Callback to allow override of the close method.
294 static void consumer_close( mlt_consumer parent
)
296 // Get the actual object
297 consumer_sdl
this = parent
->child
;
300 mlt_consumer_stop( parent
);
302 // Now clean up the rest
303 mlt_consumer_close( parent
);
305 // Close the child consumers
306 mlt_consumer_close( this->play
);
307 mlt_consumer_close( this->still
);
309 // Finally clean up this