added setenv_mc
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int running;
44 uint8_t audio_buffer[ 4096 * 19 ];
45 int audio_avail;
46 pthread_mutex_t audio_mutex;
47 pthread_cond_t audio_cond;
48 int window_width;
49 int window_height;
50 float aspect_ratio;
51 float display_aspect;
52 int width;
53 int height;
54 int playing;
55 int sdl_flags;
56 SDL_Surface *sdl_screen;
57 SDL_Overlay *sdl_overlay;
58 uint8_t *buffer;
59 };
60
61 /** Forward references to static functions.
62 */
63
64 static int consumer_start( mlt_consumer parent );
65 static int consumer_stop( mlt_consumer parent );
66 static int consumer_is_stopped( mlt_consumer parent );
67 static void consumer_close( mlt_consumer parent );
68 static void *consumer_thread( void * );
69 static int consumer_get_dimensions( int *width, int *height );
70
71 /** This is what will be called by the factory - anything can be passed in
72 via the argument, but keep it simple.
73 */
74
75 mlt_consumer consumer_sdl_init( char *arg )
76 {
77 // Create the consumer object
78 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
79
80 // If no malloc'd and consumer init ok
81 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
82 {
83 // Create the queue
84 this->queue = mlt_deque_init( );
85
86 // Get the parent consumer object
87 mlt_consumer parent = &this->parent;
88
89 // We have stuff to clean up, so override the close method
90 parent->close = consumer_close;
91
92 // get a handle on properties
93 mlt_service service = mlt_consumer_service( parent );
94 this->properties = mlt_service_properties( service );
95
96 // Set the default volume
97 mlt_properties_set_double( this->properties, "volume", 1.0 );
98
99 // This is the initialisation of the consumer
100 pthread_mutex_init( &this->audio_mutex, NULL );
101 pthread_cond_init( &this->audio_cond, NULL);
102
103 // Default scaler (for now we'll use nearest)
104 mlt_properties_set( this->properties, "rescale", "nearest" );
105
106 // Default buffer for low latency
107 mlt_properties_set_int( this->properties, "buffer", 1 );
108
109 // Default progressive true
110 mlt_properties_set_int( this->properties, "progressive", 0 );
111
112 // Get sample aspect ratio
113 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
114
115 // Default display aspect ratio
116 this->display_aspect = 4.0 / 3.0;
117
118 // process actual param
119 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
120 {
121 this->width = mlt_properties_get_int( this->properties, "width" );
122 this->height = mlt_properties_get_int( this->properties, "height" );
123
124 // Default window size
125 this->window_width = ( float )this->height * this->display_aspect + 0.5;
126 this->window_height = this->height;
127 }
128 else
129 {
130 if ( (int)( ( float )this->width / this->height * 1000 ) !=
131 (int)( this->display_aspect * 1000 ) )
132 {
133 // Override these
134 this->display_aspect = ( float )this->width / this->height;
135 this->aspect_ratio = 1.0;
136 mlt_properties_set_double( this->properties, "aspect_ratio", this->aspect_ratio );
137 }
138
139 // Set window size
140 this->window_width = this->width;
141 this->window_height = this->height;
142 }
143
144 // Set the sdl flags
145 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE;
146
147 // Allow thread to be started/stopped
148 parent->start = consumer_start;
149 parent->stop = consumer_stop;
150 parent->is_stopped = consumer_is_stopped;
151
152 // Return the consumer produced
153 return parent;
154 }
155
156 // malloc or consumer init failed
157 free( this );
158
159 // Indicate failure
160 return NULL;
161 }
162
163 int consumer_start( mlt_consumer parent )
164 {
165 consumer_sdl this = parent->child;
166
167 if ( !this->running )
168 {
169 pthread_attr_t thread_attributes;
170
171 this->running = 1;
172
173 // Inherit the scheduling priority
174 pthread_attr_init( &thread_attributes );
175 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
176
177 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
178 }
179
180 return 0;
181 }
182
183 int consumer_stop( mlt_consumer parent )
184 {
185 // Get the actual object
186 consumer_sdl this = parent->child;
187
188 if ( this->running )
189 {
190 // Kill the thread and clean up
191 this->running = 0;
192
193 pthread_mutex_lock( &this->audio_mutex );
194 pthread_cond_broadcast( &this->audio_cond );
195 pthread_mutex_unlock( &this->audio_mutex );
196
197 pthread_join( this->thread, NULL );
198 }
199
200 return 0;
201 }
202
203 int consumer_is_stopped( mlt_consumer parent )
204 {
205 consumer_sdl this = parent->child;
206 return !this->running;
207 }
208
209 static int sdl_lock_display( )
210 {
211 SDL_Surface *screen = SDL_GetVideoSurface( );
212 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
213 }
214
215 static void sdl_unlock_display( )
216 {
217 SDL_Surface *screen = SDL_GetVideoSurface( );
218 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
219 SDL_UnlockSurface( screen );
220 }
221
222 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
223 {
224 consumer_sdl this = udata;
225
226 // Get the volume
227 float volume = mlt_properties_get_double( this->properties, "volume" );
228
229 pthread_mutex_lock( &this->audio_mutex );
230
231 // Block until audio received
232 while ( this->running && len > this->audio_avail )
233 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
234
235 if ( this->audio_avail >= len )
236 {
237 // Place in the audio buffer
238 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
239
240 // Remove len from the audio available
241 this->audio_avail -= len;
242
243 // Remove the samples
244 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
245 }
246 else
247 {
248 // Just to be safe, wipe the stream first
249 memset( stream, 0, len );
250
251 // Copy what we have into the stream
252 memcpy( stream, this->audio_buffer, this->audio_avail );
253
254 // Mix the audio
255 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
256
257 // No audio left
258 this->audio_avail = 0;
259 }
260
261 // We're definitely playing now
262 this->playing = 1;
263
264 pthread_cond_broadcast( &this->audio_cond );
265 pthread_mutex_unlock( &this->audio_mutex );
266 }
267
268 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
269 {
270 // Get the properties of this consumer
271 mlt_properties properties = this->properties;
272 mlt_audio_format afmt = mlt_audio_pcm;
273
274 // Set the preferred params of the test card signal
275 int channels = mlt_properties_get_int( properties, "channels" );
276 int frequency = mlt_properties_get_int( properties, "frequency" );
277 static int counter = 0;
278
279 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
280
281 int16_t *pcm;
282 int bytes;
283
284 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
285 *duration = ( ( samples * 1000 ) / frequency );
286
287 if ( mlt_properties_get_int( properties, "audio_off" ) )
288 {
289 this->playing = 1;
290 init_audio = 1;
291 return init_audio;
292 }
293
294 if ( init_audio == 1 )
295 {
296 SDL_AudioSpec request;
297 SDL_AudioSpec got;
298
299 // specify audio format
300 memset( &request, 0, sizeof( SDL_AudioSpec ) );
301 this->playing = 0;
302 request.freq = frequency;
303 request.format = AUDIO_S16;
304 request.channels = channels;
305 request.samples = 1024;
306 request.callback = sdl_fill_audio;
307 request.userdata = (void *)this;
308 if ( SDL_OpenAudio( &request, &got ) != 0 )
309 {
310 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
311 init_audio = 2;
312 }
313 else if ( got.size != 0 )
314 {
315 SDL_PauseAudio( 0 );
316 init_audio = 0;
317 }
318 }
319
320 if ( init_audio == 0 )
321 {
322 mlt_properties properties = mlt_frame_properties( frame );
323 bytes = ( samples * channels * 2 );
324 pthread_mutex_lock( &this->audio_mutex );
325 while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
326 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
327 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
328 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
329 else
330 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
331 this->audio_avail += bytes;
332 pthread_cond_broadcast( &this->audio_cond );
333 pthread_mutex_unlock( &this->audio_mutex );
334 }
335 else
336 {
337 this->playing = 1;
338 }
339
340 return init_audio;
341 }
342
343 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
344 {
345 // Get the properties of this consumer
346 mlt_properties properties = this->properties;
347
348 mlt_image_format vfmt = mlt_image_yuv422;
349 int width = this->width, height = this->height;
350 uint8_t *image;
351 int changed = 0;
352
353 if ( mlt_properties_get_int( properties, "video_off" ) == 0 )
354 {
355 // Get the image, width and height
356 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
357
358 // Handle events
359 if ( this->sdl_screen != NULL )
360 {
361 SDL_Event event;
362
363 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
364
365 while ( SDL_PollEvent( &event ) )
366 {
367 switch( event.type )
368 {
369 case SDL_VIDEORESIZE:
370 this->window_width = event.resize.w;
371 this->window_height = event.resize.h;
372 changed = 1;
373 break;
374 case SDL_QUIT:
375 this->running = 0;
376 break;
377 case SDL_KEYDOWN:
378 {
379 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
380 char keyboard[ 2 ] = " ";
381 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
382 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
383 {
384 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
385 callback( producer, keyboard );
386 }
387 }
388 break;
389 }
390 }
391 }
392
393 if ( width != this->width || height != this->height )
394 {
395 this->width = width;
396 this->height = height;
397 changed = 1;
398 }
399
400 SDL_Rect rect;
401
402 // Determine frame's display aspect ratio
403 float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * this->width / this->height;
404
405 // Determine window's new display aspect ratio
406 float this_aspect = ( float )this->window_width / this->window_height;
407
408 // If using hardware scaler
409 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
410 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
411 {
412 // Special case optimisation to negate odd effect of sample aspect ratio
413 // not corresponding exactly with image resolution.
414 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) &&
415 ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
416 {
417 rect.w = this->window_width;
418 rect.h = this->window_height;
419 }
420 else
421 {
422 // Use hardware scaler to normalise display aspect ratio
423 rect.w = frame_aspect / this_aspect * this->window_width + 0.5;
424 rect.h = this->window_height;
425 if ( rect.w > this->window_width )
426 {
427 rect.w = this->window_width;
428 rect.h = this_aspect / frame_aspect * this->window_height + 0.5;
429 }
430 }
431 }
432 // Special case optimisation to negate odd effect of sample aspect ratio
433 // not corresponding exactly with image resolution.
434 else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) )
435 {
436 rect.w = this->window_width;
437 rect.h = this->window_height;
438 }
439 // Use hardware scaler to normalise sample aspect ratio
440 else if ( this->window_height * frame_aspect > this->window_width )
441 {
442 rect.w = this->window_width;
443 rect.h = this->window_width / frame_aspect + 0.5;
444 }
445 else
446 {
447 rect.w = this->window_height * frame_aspect + 0.5;
448 rect.h = this->window_height;
449 }
450
451 rect.x = ( this->window_width - rect.w ) / 2;
452 rect.y = ( this->window_height - rect.h ) / 2;
453
454 if ( this->sdl_screen == NULL || changed )
455 {
456 // Force an overlay recreation
457 if ( this->sdl_overlay != NULL )
458 SDL_FreeYUVOverlay( this->sdl_overlay );
459
460 // open SDL window with video overlay, if possible
461 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
462
463 if ( this->sdl_screen != NULL )
464 {
465 SDL_SetClipRect( this->sdl_screen, &rect );
466
467 sdl_lock_display();
468 this->sdl_overlay = SDL_CreateYUVOverlay( this->width - (this->width % 4), this->height - (this->height % 2 ), SDL_YUY2_OVERLAY, this->sdl_screen );
469 sdl_unlock_display();
470 }
471 }
472 else
473 {
474 SDL_SetClipRect( this->sdl_screen, &rect );
475 }
476
477 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
478 {
479 this->buffer = this->sdl_overlay->pixels[ 0 ];
480 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
481 {
482 memcpy( this->buffer, image, width * height * 2 );
483 SDL_UnlockYUVOverlay( this->sdl_overlay );
484 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
485 }
486 }
487 }
488
489 // Close the frame
490 mlt_frame_close( frame );
491
492 return 0;
493 }
494
495 /** Threaded wrapper for pipe.
496 */
497
498 static void *consumer_thread( void *arg )
499 {
500 // Identify the arg
501 consumer_sdl this = arg;
502
503 // Get the consumer
504 mlt_consumer consumer = &this->parent;
505
506 // internal intialization
507 int init_audio = 1;
508
509 // Obtain time of thread start
510 struct timeval now;
511 int64_t start = 0;
512 int64_t elapsed = 0;
513 int duration = 0;
514 int64_t playtime = 0;
515 struct timespec tm;
516 mlt_frame next = NULL;
517 mlt_frame frame = NULL;
518
519 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
520 {
521 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
522 return NULL;
523 }
524
525 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
526 SDL_EnableUNICODE( 1 );
527
528 // Loop until told not to
529 while( this->running )
530 {
531 // Get a frame from the attached producer
532 frame = mlt_consumer_rt_frame( consumer );
533
534 // Ensure that we have a frame
535 if ( frame != NULL )
536 {
537 // Play audio
538 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
539
540 if ( this->playing )
541 {
542 // Get the current time
543 gettimeofday( &now, NULL );
544
545 // Determine elapsed time
546 if ( start == 0 )
547 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
548 else
549 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec) - start;
550 }
551
552 // Set playtime for this frame
553 mlt_properties_set_position( mlt_frame_properties( frame ), "playtime", playtime );
554
555 // Push this frame to the back of the queue
556 mlt_deque_push_back( this->queue, frame );
557
558 // Calculate the next playtime
559 playtime += ( duration * 1000 );
560 }
561
562 if ( this->playing )
563 {
564 // Pop the next frame
565 next = mlt_deque_pop_front( this->queue );
566
567 // See if we have to delay the display of the current frame
568 if ( next != NULL && mlt_properties_get_int( mlt_frame_properties( next ), "rendered" ) == 1 )
569 {
570 mlt_position scheduled = mlt_properties_get_position( mlt_frame_properties( next ), "playtime" ) + 5000;
571 if ( scheduled > elapsed && mlt_deque_count( this->queue ) > 25 )
572 {
573 tm.tv_sec = ( scheduled - elapsed ) / 1000000;
574 tm.tv_nsec = ( ( scheduled - elapsed ) % 1000000 ) * 1000;
575 nanosleep( &tm, NULL );
576
577 // Show current frame
578 consumer_play_video( this, next );
579 }
580 else if ( scheduled > elapsed )
581 {
582 // More time to kill
583 mlt_deque_push_front( this->queue, next );
584 }
585 else
586 {
587 // Show current frame
588 consumer_play_video( this, next );
589 }
590 }
591 else
592 {
593 // This is an unrendered frame - just close it
594 mlt_frame_close( next );
595 }
596 }
597 }
598
599 // internal cleanup
600 if ( init_audio == 0 )
601 SDL_AudioQuit( );
602 if ( this->sdl_overlay != NULL )
603 SDL_FreeYUVOverlay( this->sdl_overlay );
604 SDL_Quit( );
605
606 while( mlt_deque_count( this->queue ) )
607 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
608
609 this->sdl_screen = NULL;
610 this->sdl_overlay = NULL;
611 this->audio_avail = 0;
612
613 return NULL;
614 }
615
616 static int consumer_get_dimensions( int *width, int *height )
617 {
618 int changed = 0;
619
620 // SDL windows manager structure
621 SDL_SysWMinfo wm;
622
623 // Specify the SDL Version
624 SDL_VERSION( &wm.version );
625
626 // Get the wm structure
627 if ( SDL_GetWMInfo( &wm ) == 1 )
628 {
629 // Check that we have the X11 wm
630 if ( wm.subsystem == SDL_SYSWM_X11 )
631 {
632 // Get the SDL window
633 Window window = wm.info.x11.window;
634
635 // Get the display session
636 Display *display = wm.info.x11.display;
637
638 // Get the window attributes
639 XWindowAttributes attr;
640 XGetWindowAttributes( display, window, &attr );
641
642 // Determine whether window has changed
643 changed = *width != attr.width || *height != attr.height;
644
645 // Return width and height
646 *width = attr.width;
647 *height = attr.height;
648 }
649 }
650
651 return changed;
652 }
653
654 /** Callback to allow override of the close method.
655 */
656
657 static void consumer_close( mlt_consumer parent )
658 {
659 // Get the actual object
660 consumer_sdl this = parent->child;
661
662 // Stop the consumer
663 mlt_consumer_stop( parent );
664
665 // Destroy mutexes
666 pthread_mutex_destroy( &this->audio_mutex );
667 pthread_cond_destroy( &this->audio_cond );
668
669 // Now clean up the rest
670 mlt_consumer_close( parent );
671
672 // Finally clean up this
673 free( this );
674 }