SMP/HT fixes
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int joined;
44 int running;
45 uint8_t audio_buffer[ 4096 * 10 ];
46 int audio_avail;
47 pthread_mutex_t audio_mutex;
48 pthread_cond_t audio_cond;
49 pthread_mutex_t video_mutex;
50 pthread_cond_t video_cond;
51 int window_width;
52 int window_height;
53 float aspect_ratio;
54 float display_aspect;
55 double last_frame_aspect;
56 int width;
57 int height;
58 int playing;
59 int sdl_flags;
60 SDL_Surface *sdl_screen;
61 SDL_Overlay *sdl_overlay;
62 SDL_Rect rect;
63 uint8_t *buffer;
64 int bpp;
65 };
66
67 /** Forward references to static functions.
68 */
69
70 static int consumer_start( mlt_consumer parent );
71 static int consumer_stop( mlt_consumer parent );
72 static int consumer_is_stopped( mlt_consumer parent );
73 static void consumer_close( mlt_consumer parent );
74 static void *consumer_thread( void * );
75 static int consumer_get_dimensions( int *width, int *height );
76 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
77
78 /** This is what will be called by the factory - anything can be passed in
79 via the argument, but keep it simple.
80 */
81
82 mlt_consumer consumer_sdl_init( char *arg )
83 {
84 // Create the consumer object
85 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
86
87 // If no malloc'd and consumer init ok
88 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
89 {
90 // Create the queue
91 this->queue = mlt_deque_init( );
92
93 // Get the parent consumer object
94 mlt_consumer parent = &this->parent;
95
96 // We have stuff to clean up, so override the close method
97 parent->close = consumer_close;
98
99 // get a handle on properties
100 mlt_service service = MLT_CONSUMER_SERVICE( parent );
101 this->properties = MLT_SERVICE_PROPERTIES( service );
102
103 // Set the default volume
104 mlt_properties_set_double( this->properties, "volume", 1.0 );
105
106 // This is the initialisation of the consumer
107 pthread_mutex_init( &this->audio_mutex, NULL );
108 pthread_cond_init( &this->audio_cond, NULL);
109 pthread_mutex_init( &this->video_mutex, NULL );
110 pthread_cond_init( &this->video_cond, NULL);
111
112 // Default scaler (for now we'll use nearest)
113 mlt_properties_set( this->properties, "rescale", "nearest" );
114
115 // Default buffer for low latency
116 mlt_properties_set_int( this->properties, "buffer", 1 );
117
118 // Default progressive true
119 mlt_properties_set_int( this->properties, "progressive", 0 );
120
121 // Default audio buffer
122 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
123
124 // Get sample aspect ratio
125 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
126
127 // Ensure we don't join on a non-running object
128 this->joined = 1;
129
130 // Default display aspect ratio
131 this->display_aspect = 4.0 / 3.0;
132
133 // process actual param
134 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
135 {
136 this->width = mlt_properties_get_int( this->properties, "width" );
137 this->height = mlt_properties_get_int( this->properties, "height" );
138 }
139
140 // Default window size
141 this->window_width = ( float )this->height * this->display_aspect;
142 this->window_height = this->height;
143
144 // Set the sdl flags
145 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
146
147 // Allow thread to be started/stopped
148 parent->start = consumer_start;
149 parent->stop = consumer_stop;
150 parent->is_stopped = consumer_is_stopped;
151
152 // Register specific events
153 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
154
155 // Return the consumer produced
156 return parent;
157 }
158
159 // malloc or consumer init failed
160 free( this );
161
162 // Indicate failure
163 return NULL;
164 }
165
166 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
167 {
168 if ( listener != NULL )
169 listener( owner, this, ( SDL_Event * )args[ 0 ] );
170 }
171
172 int consumer_start( mlt_consumer parent )
173 {
174 consumer_sdl this = parent->child;
175
176 if ( !this->running )
177 {
178 pthread_attr_t thread_attributes;
179
180 consumer_stop( parent );
181
182 this->running = 1;
183 this->joined = 0;
184
185 // Allow the user to force resizing to window size
186 if ( mlt_properties_get_int( this->properties, "resize" ) )
187 {
188 mlt_properties_set_int( this->properties, "width", this->width );
189 mlt_properties_set_int( this->properties, "height", this->height );
190 }
191
192 // Inherit the scheduling priority
193 pthread_attr_init( &thread_attributes );
194 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
195
196 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
197 }
198
199 return 0;
200 }
201
202 int consumer_stop( mlt_consumer parent )
203 {
204 // Get the actual object
205 consumer_sdl this = parent->child;
206
207 if ( this->joined == 0 )
208 {
209 // Kill the thread and clean up
210 this->joined = 1;
211 this->running = 0;
212 pthread_join( this->thread, NULL );
213 }
214
215 return 0;
216 }
217
218 int consumer_is_stopped( mlt_consumer parent )
219 {
220 consumer_sdl this = parent->child;
221 return !this->running;
222 }
223
224 static int sdl_lock_display( )
225 {
226 SDL_Surface *screen = SDL_GetVideoSurface( );
227 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
228 }
229
230 static void sdl_unlock_display( )
231 {
232 SDL_Surface *screen = SDL_GetVideoSurface( );
233 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
234 SDL_UnlockSurface( screen );
235 }
236
237 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
238 {
239 consumer_sdl this = udata;
240
241 // Get the volume
242 float volume = mlt_properties_get_double( this->properties, "volume" );
243
244 pthread_mutex_lock( &this->audio_mutex );
245
246 // Block until audio received
247 while ( this->running && len > this->audio_avail )
248 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
249
250 if ( this->audio_avail >= len )
251 {
252 // Place in the audio buffer
253 memcpy( stream, this->audio_buffer, len );
254
255 // Remove len from the audio available
256 this->audio_avail -= len;
257
258 // Remove the samples
259 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
260 }
261 else
262 {
263 // Just to be safe, wipe the stream first
264 memset( stream, 0, len );
265
266 // Copy what we have into the stream
267 memcpy( stream, this->audio_buffer, this->audio_avail );
268
269 // Mix the audio
270 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
271
272 // No audio left
273 this->audio_avail = 0;
274 }
275
276 // We're definitely playing now
277 this->playing = 1;
278
279 pthread_cond_broadcast( &this->audio_cond );
280 pthread_mutex_unlock( &this->audio_mutex );
281 }
282
283 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
284 {
285 // Get the properties of this consumer
286 mlt_properties properties = this->properties;
287 mlt_audio_format afmt = mlt_audio_pcm;
288
289 // Set the preferred params of the test card signal
290 int channels = mlt_properties_get_int( properties, "channels" );
291 int frequency = mlt_properties_get_int( properties, "frequency" );
292 static int counter = 0;
293
294 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
295
296 int16_t *pcm;
297 int bytes;
298
299 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
300 *duration = ( ( samples * 1000 ) / frequency );
301
302 if ( mlt_properties_get_int( properties, "audio_off" ) )
303 {
304 this->playing = 1;
305 init_audio = 1;
306 return init_audio;
307 }
308
309 if ( init_audio == 1 )
310 {
311 SDL_AudioSpec request;
312 SDL_AudioSpec got;
313
314 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
315
316 // specify audio format
317 memset( &request, 0, sizeof( SDL_AudioSpec ) );
318 this->playing = 0;
319 request.freq = frequency;
320 request.format = AUDIO_S16;
321 request.channels = channels;
322 request.samples = audio_buffer;
323 request.callback = sdl_fill_audio;
324 request.userdata = (void *)this;
325 if ( SDL_OpenAudio( &request, &got ) != 0 )
326 {
327 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
328 init_audio = 2;
329 }
330 else if ( got.size != 0 )
331 {
332 SDL_PauseAudio( 0 );
333 init_audio = 0;
334 }
335 }
336
337 if ( init_audio == 0 )
338 {
339 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
340 bytes = ( samples * channels * 2 );
341 pthread_mutex_lock( &this->audio_mutex );
342 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
343 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
344 if ( this->running )
345 {
346 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
347 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
348 else
349 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
350 this->audio_avail += bytes;
351 }
352 pthread_cond_broadcast( &this->audio_cond );
353 pthread_mutex_unlock( &this->audio_mutex );
354 }
355 else
356 {
357 this->playing = 1;
358 }
359
360 return init_audio;
361 }
362
363 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
364 {
365 // Get the properties of this consumer
366 mlt_properties properties = this->properties;
367
368 mlt_image_format vfmt = mlt_image_yuv422;
369 int width = this->width, height = this->height;
370 uint8_t *image;
371 int changed = 0;
372
373 if ( this->running && mlt_properties_get_int( properties, "video_off" ) == 0 )
374 {
375 // Get the image, width and height
376 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
377 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
378
379 // Handle events
380 if ( this->sdl_screen != NULL )
381 {
382 SDL_Event event;
383
384 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
385
386 while ( SDL_PollEvent( &event ) )
387 {
388 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
389
390 switch( event.type )
391 {
392 case SDL_VIDEORESIZE:
393 this->window_width = event.resize.w;
394 this->window_height = event.resize.h;
395 changed = 1;
396 break;
397 case SDL_QUIT:
398 this->running = 0;
399 break;
400 case SDL_KEYDOWN:
401 {
402 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
403 char keyboard[ 2 ] = " ";
404 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
405 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
406 {
407 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
408 callback( producer, keyboard );
409 }
410 }
411 break;
412 }
413 }
414 }
415
416 if ( width != this->width || height != this->height )
417 {
418 if ( this->sdl_overlay != NULL )
419 SDL_FreeYUVOverlay( this->sdl_overlay );
420 this->sdl_overlay = NULL;
421 }
422
423 if ( this->running && ( this->sdl_screen == NULL || changed ) )
424 {
425 // Force an overlay recreation
426 if ( this->sdl_overlay != NULL )
427 SDL_FreeYUVOverlay( this->sdl_overlay );
428 this->sdl_overlay = NULL;
429
430 // open SDL window with video overlay, if possible
431 sdl_lock_display();
432 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
433 sdl_unlock_display();
434 if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
435 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
436 //SDL_Flip( this->sdl_screen );
437 mlt_properties_set_int( properties, "changed", 0 );
438 }
439 else if ( mlt_properties_get_int( properties, "changed" ) )
440 {
441 sdl_lock_display();
442 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
443 SDL_SetClipRect( this->sdl_screen, &this->rect );
444 sdl_unlock_display();
445 mlt_properties_set_int( properties, "changed", 0 );
446 }
447
448 if ( this->running )
449 {
450 // Determine window's new display aspect ratio
451 float this_aspect = ( float )this->window_width / this->window_height;
452
453 // Determine frame's display aspect ratio
454 float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
455 this->width = width;
456 this->height = height;
457
458 // If using hardware scaler
459 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
460 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
461 {
462 // Special case optimisation to negate odd effect of sample aspect ratio
463 // not corresponding exactly with image resolution.
464 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) &&
465 ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
466 {
467 this->rect.w = this->window_width;
468 this->rect.h = this->window_height;
469 }
470 else
471 {
472 // Use hardware scaler to normalise display aspect ratio
473 this->rect.w = frame_aspect / this_aspect * this->window_width;
474 this->rect.h = this->window_height;
475 if ( this->rect.w > this->window_width )
476 {
477 this->rect.w = this->window_width;
478 this->rect.h = this_aspect / frame_aspect * this->window_height;
479 }
480 }
481 }
482 // Special case optimisation to negate odd effect of sample aspect ratio
483 // not corresponding exactly with image resolution.
484 else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) )
485 {
486 this->rect.w = this->window_width;
487 this->rect.h = this->window_height;
488 }
489 // Use hardware scaler to normalise sample aspect ratio
490 else if ( this->window_height * this->display_aspect > this->window_width )
491 {
492 this->rect.w = this->window_width;
493 this->rect.h = this->window_width / this->display_aspect;
494 }
495 else
496 {
497 this->rect.w = this->window_height * this->display_aspect;
498 this->rect.h = this->window_height;
499 }
500
501 this->rect.x = ( this->window_width - this->rect.w ) / 2;
502 this->rect.y = ( this->window_height - this->rect.h ) / 2;
503
504 mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
505 mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
506 mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
507 mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
508
509 SDL_SetClipRect( this->sdl_screen, &this->rect );
510 }
511
512 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
513 {
514 SDL_SetClipRect( this->sdl_screen, &this->rect );
515 SDL_Flip( this->sdl_screen );
516 sdl_lock_display();
517 this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
518 sdl_unlock_display();
519 }
520
521 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
522 {
523 this->buffer = this->sdl_overlay->pixels[ 0 ];
524 sdl_lock_display();
525 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
526 {
527 if ( image != NULL )
528 memcpy( this->buffer, image, width * height * 2 );
529 SDL_UnlockYUVOverlay( this->sdl_overlay );
530 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
531 }
532 sdl_unlock_display();
533 }
534 }
535
536 return 0;
537 }
538
539 static void *video_thread( void *arg )
540 {
541 // Identify the arg
542 consumer_sdl this = arg;
543
544 // Obtain time of thread start
545 struct timeval now;
546 int64_t start = 0;
547 int64_t elapsed = 0;
548 struct timespec tm;
549 mlt_frame next = NULL;
550 mlt_properties properties = NULL;
551 double speed = 0;
552
553 // Get real time flag
554 int real_time = mlt_properties_get_int( this->properties, "real_time" );
555
556 // Get the current time
557 gettimeofday( &now, NULL );
558
559 // Determine start time
560 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
561
562 while ( this->running )
563 {
564 // Pop the next frame
565 pthread_mutex_lock( &this->video_mutex );
566 next = mlt_deque_pop_front( this->queue );
567 while ( next == NULL && this->running )
568 {
569 pthread_cond_wait( &this->video_cond, &this->video_mutex );
570 next = mlt_deque_pop_front( this->queue );
571 }
572 pthread_mutex_unlock( &this->video_mutex );
573
574 if ( !this->running || next == NULL ) break;
575
576 // Get the properties
577 properties = MLT_FRAME_PROPERTIES( next );
578
579 // Get the speed of the frame
580 speed = mlt_properties_get_double( properties, "_speed" );
581
582 // Get the current time
583 gettimeofday( &now, NULL );
584
585 // Get the elapsed time
586 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
587
588 // See if we have to delay the display of the current frame
589 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
590 {
591 // Obtain the scheduled playout time
592 mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
593
594 // Determine the difference between the elapsed time and the scheduled playout time
595 mlt_position difference = scheduled - elapsed;
596
597 // Smooth playback a bit
598 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
599 {
600 tm.tv_sec = difference / 1000000;
601 tm.tv_nsec = ( difference % 1000000 ) * 500;
602 nanosleep( &tm, NULL );
603 }
604
605 // Show current frame if not too old
606 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
607 consumer_play_video( this, next );
608
609 // If the queue is empty, recalculate start to allow build up again
610 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
611 {
612 gettimeofday( &now, NULL );
613 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
614 }
615 }
616
617 // This frame can now be closed
618 mlt_frame_close( next );
619 next = NULL;
620 }
621
622 if ( next != NULL )
623 mlt_frame_close( next );
624
625 mlt_consumer_stopped( &this->parent );
626
627 return NULL;
628 }
629
630 /** Threaded wrapper for pipe.
631 */
632
633 static void *consumer_thread( void *arg )
634 {
635 // Identify the arg
636 consumer_sdl this = arg;
637
638 // Get the consumer
639 mlt_consumer consumer = &this->parent;
640
641 // Video thread
642 pthread_t thread;
643
644 // internal intialization
645 int init_audio = 1;
646 int init_video = 1;
647 mlt_frame frame = NULL;
648 mlt_properties properties = NULL;
649 int duration = 0;
650 int64_t playtime = 0;
651 struct timespec tm = { 0, 100000 };
652
653 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
654
655 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "sdl_started" ) == 0 )
656 {
657 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
658 {
659 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
660 return NULL;
661 }
662
663 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
664 SDL_EnableUNICODE( 1 );
665 }
666 else
667 {
668 if ( SDL_GetVideoSurface( ) != NULL )
669 {
670 this->sdl_screen = SDL_GetVideoSurface( );
671 consumer_get_dimensions( &this->window_width, &this->window_height );
672 mlt_properties_set_int( this->properties, "changed", 0 );
673 }
674 }
675
676 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "audio_off" ) )
677 SDL_InitSubSystem( SDL_INIT_AUDIO );
678
679 // Loop until told not to
680 while( this->running )
681 {
682 // Get a frame from the attached producer
683 frame = mlt_consumer_rt_frame( consumer );
684
685 // Ensure that we have a frame
686 if ( frame != NULL )
687 {
688 // Get the frame properties
689 properties = MLT_FRAME_PROPERTIES( frame );
690
691 // Play audio
692 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
693
694 // Determine the start time now
695 if ( this->playing && init_video )
696 {
697 // Create the video thread
698 pthread_create( &thread, NULL, video_thread, this );
699
700 // Video doesn't need to be initialised any more
701 init_video = 0;
702 }
703
704 // Set playtime for this frame
705 mlt_properties_set_position( properties, "playtime", playtime );
706
707 while ( this->running && mlt_deque_count( this->queue ) > 15 )
708 nanosleep( &tm, NULL );
709
710 // Push this frame to the back of the queue
711 pthread_mutex_lock( &this->video_mutex );
712 mlt_deque_push_back( this->queue, frame );
713 pthread_cond_broadcast( &this->video_cond );
714 pthread_mutex_unlock( &this->video_mutex );
715
716 // Calculate the next playtime
717 playtime += ( duration * 1000 );
718 }
719 }
720
721 // Kill the video thread
722 if ( init_video == 0 )
723 {
724 pthread_mutex_lock( &this->video_mutex );
725 pthread_cond_broadcast( &this->video_cond );
726 pthread_mutex_unlock( &this->video_mutex );
727 pthread_join( thread, NULL );
728 }
729
730 // internal cleanup
731 if ( this->sdl_overlay != NULL )
732 SDL_FreeYUVOverlay( this->sdl_overlay );
733
734 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "audio_off" ) )
735 SDL_QuitSubSystem( SDL_INIT_AUDIO );
736
737 //if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "sdl_started" ) == 0 )
738 //SDL_Quit( );
739
740 while( mlt_deque_count( this->queue ) )
741 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
742
743 this->sdl_screen = NULL;
744 this->sdl_overlay = NULL;
745 this->audio_avail = 0;
746
747 return NULL;
748 }
749
750 static int consumer_get_dimensions( int *width, int *height )
751 {
752 int changed = 0;
753
754 // SDL windows manager structure
755 SDL_SysWMinfo wm;
756
757 // Specify the SDL Version
758 SDL_VERSION( &wm.version );
759
760 // Lock the display
761 sdl_lock_display();
762
763 // Get the wm structure
764 if ( SDL_GetWMInfo( &wm ) == 1 )
765 {
766 // Check that we have the X11 wm
767 if ( wm.subsystem == SDL_SYSWM_X11 )
768 {
769 // Get the SDL window
770 Window window = wm.info.x11.window;
771
772 // Get the display session
773 Display *display = wm.info.x11.display;
774
775 // Get the window attributes
776 XWindowAttributes attr;
777 XGetWindowAttributes( display, window, &attr );
778
779 // Determine whether window has changed
780 changed = *width != attr.width || *height != attr.height;
781
782 // Return width and height
783 *width = attr.width;
784 *height = attr.height;
785 }
786 }
787
788 // Unlock the display
789 sdl_lock_display();
790
791 return changed;
792 }
793
794 /** Callback to allow override of the close method.
795 */
796
797 static void consumer_close( mlt_consumer parent )
798 {
799 // Get the actual object
800 consumer_sdl this = parent->child;
801
802 // Stop the consumer
803 ///mlt_consumer_stop( parent );
804
805 // Now clean up the rest
806 mlt_consumer_close( parent );
807
808 // Close the queue
809 mlt_deque_close( this->queue );
810
811 // Destroy mutexes
812 pthread_mutex_destroy( &this->audio_mutex );
813 pthread_cond_destroy( &this->audio_cond );
814
815 // Finally clean up this
816 free( this );
817 }