config mods; avformat static or shared build; corrections to sdl
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int running;
44 uint8_t audio_buffer[ 4096 * 19 ];
45 int audio_avail;
46 pthread_mutex_t audio_mutex;
47 pthread_cond_t audio_cond;
48 int window_width;
49 int window_height;
50 float aspect_ratio;
51 float display_aspect;
52 int width;
53 int height;
54 int playing;
55 int sdl_flags;
56 SDL_Surface *sdl_screen;
57 SDL_Overlay *sdl_overlay;
58 uint8_t *buffer;
59 };
60
61 /** Forward references to static functions.
62 */
63
64 static int consumer_start( mlt_consumer parent );
65 static int consumer_stop( mlt_consumer parent );
66 static int consumer_is_stopped( mlt_consumer parent );
67 static void consumer_close( mlt_consumer parent );
68 static void *consumer_thread( void * );
69 static int consumer_get_dimensions( int *width, int *height );
70
71 /** This is what will be called by the factory - anything can be passed in
72 via the argument, but keep it simple.
73 */
74
75 mlt_consumer consumer_sdl_init( char *arg )
76 {
77 // Create the consumer object
78 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
79
80 // If no malloc'd and consumer init ok
81 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
82 {
83 // Create the queue
84 this->queue = mlt_deque_init( );
85
86 // Get the parent consumer object
87 mlt_consumer parent = &this->parent;
88
89 // We have stuff to clean up, so override the close method
90 parent->close = consumer_close;
91
92 // get a handle on properties
93 mlt_service service = mlt_consumer_service( parent );
94 this->properties = mlt_service_properties( service );
95
96 // Set the default volume
97 mlt_properties_set_double( this->properties, "volume", 1.0 );
98
99 // This is the initialisation of the consumer
100 pthread_mutex_init( &this->audio_mutex, NULL );
101 pthread_cond_init( &this->audio_cond, NULL);
102
103 // Default scaler (for now we'll use nearest)
104 mlt_properties_set( this->properties, "rescale", "nearest" );
105
106 // Default buffer for low latency
107 mlt_properties_set_int( this->properties, "buffer", 1 );
108
109 // Default progressive true
110 mlt_properties_set_int( this->properties, "progressive", 0 );
111
112 // Get sample aspect ratio
113 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
114
115 // Default display aspect ratio
116 this->display_aspect = 4.0 / 3.0;
117
118 // process actual param
119 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
120 {
121 this->width = mlt_properties_get_int( this->properties, "width" );
122 this->height = mlt_properties_get_int( this->properties, "height" );
123
124 // Default window size
125 this->window_width = ( float )this->height * this->display_aspect + 0.5;
126 this->window_height = this->height;
127 }
128 else
129 {
130 if ( (int)( ( float )this->width / this->height * 1000 ) !=
131 (int)( this->display_aspect * 1000 ) )
132 {
133 // Override these
134 this->display_aspect = ( float )this->width / this->height;
135 this->aspect_ratio = 1.0;
136 mlt_properties_set_double( this->properties, "aspect_ratio", this->aspect_ratio );
137 }
138
139 // Set window size
140 this->window_width = this->width;
141 this->window_height = this->height;
142 }
143
144 // Set the sdl flags
145 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE;
146
147 // Allow thread to be started/stopped
148 parent->start = consumer_start;
149 parent->stop = consumer_stop;
150 parent->is_stopped = consumer_is_stopped;
151
152 // Return the consumer produced
153 return parent;
154 }
155
156 // malloc or consumer init failed
157 free( this );
158
159 // Indicate failure
160 return NULL;
161 }
162
163 int consumer_start( mlt_consumer parent )
164 {
165 consumer_sdl this = parent->child;
166
167 if ( !this->running )
168 {
169 pthread_attr_t thread_attributes;
170
171 this->running = 1;
172
173 // Allow the user to force resizing to window size
174 if ( mlt_properties_get_int( this->properties, "resize" ) )
175 {
176 mlt_properties_set_int( this->properties, "width", this->width );
177 mlt_properties_set_int( this->properties, "height", this->height );
178 }
179
180 // Inherit the scheduling priority
181 pthread_attr_init( &thread_attributes );
182 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
183
184 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
185 }
186
187 return 0;
188 }
189
190 int consumer_stop( mlt_consumer parent )
191 {
192 // Get the actual object
193 consumer_sdl this = parent->child;
194
195 if ( this->running )
196 {
197 // Kill the thread and clean up
198 this->running = 0;
199
200 pthread_mutex_lock( &this->audio_mutex );
201 pthread_cond_broadcast( &this->audio_cond );
202 pthread_mutex_unlock( &this->audio_mutex );
203
204 pthread_join( this->thread, NULL );
205 }
206
207 return 0;
208 }
209
210 int consumer_is_stopped( mlt_consumer parent )
211 {
212 consumer_sdl this = parent->child;
213 return !this->running;
214 }
215
216 static int sdl_lock_display( )
217 {
218 SDL_Surface *screen = SDL_GetVideoSurface( );
219 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
220 }
221
222 static void sdl_unlock_display( )
223 {
224 SDL_Surface *screen = SDL_GetVideoSurface( );
225 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
226 SDL_UnlockSurface( screen );
227 }
228
229 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
230 {
231 consumer_sdl this = udata;
232
233 // Get the volume
234 float volume = mlt_properties_get_double( this->properties, "volume" );
235
236 pthread_mutex_lock( &this->audio_mutex );
237
238 // Block until audio received
239 while ( this->running && len > this->audio_avail )
240 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
241
242 if ( this->audio_avail >= len )
243 {
244 // Place in the audio buffer
245 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
246
247 // Remove len from the audio available
248 this->audio_avail -= len;
249
250 // Remove the samples
251 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
252 }
253 else
254 {
255 // Just to be safe, wipe the stream first
256 memset( stream, 0, len );
257
258 // Copy what we have into the stream
259 memcpy( stream, this->audio_buffer, this->audio_avail );
260
261 // Mix the audio
262 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
263
264 // No audio left
265 this->audio_avail = 0;
266 }
267
268 // We're definitely playing now
269 this->playing = 1;
270
271 pthread_cond_broadcast( &this->audio_cond );
272 pthread_mutex_unlock( &this->audio_mutex );
273 }
274
275 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
276 {
277 // Get the properties of this consumer
278 mlt_properties properties = this->properties;
279 mlt_audio_format afmt = mlt_audio_pcm;
280
281 // Set the preferred params of the test card signal
282 int channels = mlt_properties_get_int( properties, "channels" );
283 int frequency = mlt_properties_get_int( properties, "frequency" );
284 static int counter = 0;
285
286 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
287
288 int16_t *pcm;
289 int bytes;
290
291 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
292 *duration = ( ( samples * 1000 ) / frequency );
293
294 if ( mlt_properties_get_int( properties, "audio_off" ) )
295 {
296 this->playing = 1;
297 init_audio = 1;
298 return init_audio;
299 }
300
301 if ( init_audio == 1 )
302 {
303 SDL_AudioSpec request;
304 SDL_AudioSpec got;
305
306 // specify audio format
307 memset( &request, 0, sizeof( SDL_AudioSpec ) );
308 this->playing = 0;
309 request.freq = frequency;
310 request.format = AUDIO_S16;
311 request.channels = channels;
312 request.samples = 1024;
313 request.callback = sdl_fill_audio;
314 request.userdata = (void *)this;
315 if ( SDL_OpenAudio( &request, &got ) != 0 )
316 {
317 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
318 init_audio = 2;
319 }
320 else if ( got.size != 0 )
321 {
322 SDL_PauseAudio( 0 );
323 init_audio = 0;
324 }
325 }
326
327 if ( init_audio == 0 )
328 {
329 mlt_properties properties = mlt_frame_properties( frame );
330 bytes = ( samples * channels * 2 );
331 pthread_mutex_lock( &this->audio_mutex );
332 while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
333 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
334 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
335 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
336 else
337 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
338 this->audio_avail += bytes;
339 pthread_cond_broadcast( &this->audio_cond );
340 pthread_mutex_unlock( &this->audio_mutex );
341 }
342 else
343 {
344 this->playing = 1;
345 }
346
347 return init_audio;
348 }
349
350 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
351 {
352 // Get the properties of this consumer
353 mlt_properties properties = this->properties;
354
355 mlt_image_format vfmt = mlt_image_yuv422;
356 int width = this->width, height = this->height;
357 uint8_t *image;
358 int changed = 0;
359
360 if ( mlt_properties_get_int( properties, "video_off" ) == 0 )
361 {
362 // Get the image, width and height
363 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
364
365 // Handle events
366 if ( this->sdl_screen != NULL )
367 {
368 SDL_Event event;
369
370 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
371
372 while ( SDL_PollEvent( &event ) )
373 {
374 switch( event.type )
375 {
376 case SDL_VIDEORESIZE:
377 this->window_width = event.resize.w;
378 this->window_height = event.resize.h;
379 changed = 1;
380 break;
381 case SDL_QUIT:
382 this->running = 0;
383 break;
384 case SDL_KEYDOWN:
385 {
386 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
387 char keyboard[ 2 ] = " ";
388 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
389 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
390 {
391 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
392 callback( producer, keyboard );
393 }
394 }
395 break;
396 }
397 }
398 }
399
400 if ( width != this->width || height != this->height )
401 {
402 this->width = width;
403 this->height = height;
404 changed = 1;
405 }
406
407 if ( this->sdl_screen == NULL || changed )
408 {
409 SDL_Rect rect;
410
411 // Determine frame's display aspect ratio
412 float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * this->width / this->height;
413
414 // Determine window's new display aspect ratio
415 float this_aspect = ( float )this->window_width / this->window_height;
416
417 // If using hardware scaler
418 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
419 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
420 {
421 // Special case optimisation to negate odd effect of sample aspect ratio
422 // not corresponding exactly with image resolution.
423 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) &&
424 ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
425 {
426 rect.w = this->window_width;
427 rect.h = this->window_height;
428 }
429 else
430 {
431 // Use hardware scaler to normalise display aspect ratio
432 rect.w = frame_aspect / this_aspect * this->window_width + 0.5;
433 rect.h = this->window_height;
434 if ( rect.w > this->window_width )
435 {
436 rect.w = this->window_width;
437 rect.h = this_aspect / frame_aspect * this->window_height + 0.5;
438 }
439 }
440 }
441 // Special case optimisation to negate odd effect of sample aspect ratio
442 // not corresponding exactly with image resolution.
443 else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) )
444 {
445 rect.w = this->window_width;
446 rect.h = this->window_height;
447 }
448 // Use hardware scaler to normalise sample aspect ratio
449 else if ( this->window_height * frame_aspect > this->window_width )
450 {
451 rect.w = this->window_width;
452 rect.h = this->window_width / frame_aspect + 0.5;
453 }
454 else
455 {
456 rect.w = this->window_height * frame_aspect + 0.5;
457 rect.h = this->window_height;
458 }
459
460 rect.x = ( this->window_width - rect.w ) / 2;
461 rect.y = ( this->window_height - rect.h ) / 2;
462
463 // Force an overlay recreation
464 if ( this->sdl_overlay != NULL )
465 SDL_FreeYUVOverlay( this->sdl_overlay );
466
467 // open SDL window with video overlay, if possible
468 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
469
470 if ( this->sdl_screen != NULL )
471 {
472 SDL_SetClipRect( this->sdl_screen, &rect );
473 sdl_lock_display();
474 this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
475 sdl_unlock_display();
476 }
477 }
478
479 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
480 {
481 this->buffer = this->sdl_overlay->pixels[ 0 ];
482 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
483 {
484 if ( image != NULL )
485 memcpy( this->buffer, image, width * height * 2 );
486 SDL_UnlockYUVOverlay( this->sdl_overlay );
487 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
488 }
489 }
490 }
491
492 // Close the frame
493 mlt_frame_close( frame );
494
495 return 0;
496 }
497
498 /** Threaded wrapper for pipe.
499 */
500
501 static void *consumer_thread( void *arg )
502 {
503 // Identify the arg
504 consumer_sdl this = arg;
505
506 // Get the consumer
507 mlt_consumer consumer = &this->parent;
508
509 // internal intialization
510 int init_audio = 1;
511
512 // Obtain time of thread start
513 struct timeval now;
514 int64_t start = 0;
515 int64_t elapsed = 0;
516 int duration = 0;
517 int64_t playtime = 0;
518 struct timespec tm;
519 mlt_frame next = NULL;
520 mlt_frame frame = NULL;
521
522 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
523 {
524 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
525 return NULL;
526 }
527
528 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
529 SDL_EnableUNICODE( 1 );
530
531 // Loop until told not to
532 while( this->running )
533 {
534 // Get a frame from the attached producer
535 frame = mlt_consumer_rt_frame( consumer );
536
537 // Ensure that we have a frame
538 if ( frame != NULL )
539 {
540 // Play audio
541 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
542
543 if ( this->playing )
544 {
545 // Get the current time
546 gettimeofday( &now, NULL );
547
548 // Determine elapsed time
549 if ( start == 0 )
550 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
551 else
552 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec) - start;
553 }
554
555 // Set playtime for this frame
556 mlt_properties_set_position( mlt_frame_properties( frame ), "playtime", playtime );
557
558 // Push this frame to the back of the queue
559 mlt_deque_push_back( this->queue, frame );
560
561 // Calculate the next playtime
562 playtime += ( duration * 1000 );
563 }
564
565 if ( this->playing )
566 {
567 // Pop the next frame
568 next = mlt_deque_pop_front( this->queue );
569
570 // See if we have to delay the display of the current frame
571 if ( next != NULL && mlt_properties_get_int( mlt_frame_properties( next ), "rendered" ) == 1 )
572 {
573 mlt_position scheduled = mlt_properties_get_position( mlt_frame_properties( next ), "playtime" ) + 5000;
574 if ( scheduled > elapsed && mlt_deque_count( this->queue ) > 25 )
575 {
576 tm.tv_sec = ( scheduled - elapsed ) / 1000000;
577 tm.tv_nsec = ( ( scheduled - elapsed ) % 1000000 ) * 1000;
578 nanosleep( &tm, NULL );
579
580 // Show current frame
581 consumer_play_video( this, next );
582 }
583 else if ( scheduled > elapsed )
584 {
585 // More time to kill
586 mlt_deque_push_front( this->queue, next );
587 }
588 else
589 {
590 // Show current frame
591 consumer_play_video( this, next );
592 }
593 }
594 else
595 {
596 // This is an unrendered frame - just close it
597 mlt_frame_close( next );
598 }
599 }
600 }
601
602 // internal cleanup
603 if ( init_audio == 0 )
604 SDL_AudioQuit( );
605 if ( this->sdl_overlay != NULL )
606 SDL_FreeYUVOverlay( this->sdl_overlay );
607 SDL_Quit( );
608
609 while( mlt_deque_count( this->queue ) )
610 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
611
612 this->sdl_screen = NULL;
613 this->sdl_overlay = NULL;
614 this->audio_avail = 0;
615
616 return NULL;
617 }
618
619 static int consumer_get_dimensions( int *width, int *height )
620 {
621 int changed = 0;
622
623 // SDL windows manager structure
624 SDL_SysWMinfo wm;
625
626 // Specify the SDL Version
627 SDL_VERSION( &wm.version );
628
629 // Get the wm structure
630 if ( SDL_GetWMInfo( &wm ) == 1 )
631 {
632 // Check that we have the X11 wm
633 if ( wm.subsystem == SDL_SYSWM_X11 )
634 {
635 // Get the SDL window
636 Window window = wm.info.x11.window;
637
638 // Get the display session
639 Display *display = wm.info.x11.display;
640
641 // Get the window attributes
642 XWindowAttributes attr;
643 XGetWindowAttributes( display, window, &attr );
644
645 // Determine whether window has changed
646 changed = *width != attr.width || *height != attr.height;
647
648 // Return width and height
649 *width = attr.width;
650 *height = attr.height;
651 }
652 }
653
654 return changed;
655 }
656
657 /** Callback to allow override of the close method.
658 */
659
660 static void consumer_close( mlt_consumer parent )
661 {
662 // Get the actual object
663 consumer_sdl this = parent->child;
664
665 // Stop the consumer
666 mlt_consumer_stop( parent );
667
668 // Close the queue
669 mlt_deque_close( this->queue );
670
671 // Destroy mutexes
672 pthread_mutex_destroy( &this->audio_mutex );
673 pthread_cond_destroy( &this->audio_cond );
674
675 // Now clean up the rest
676 mlt_consumer_close( parent );
677
678 // Finally clean up this
679 free( this );
680 }