src/modules/sdl/consumer_sdl.c
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 #ifdef __DARWIN__
33 # include "consumer_sdl_osx_hack.h"
34 # import <AppKit/NSApplication.h>
35 # import <Foundation/Foundation.h>
36 #endif
37
38
39 /** This classes definition.
40 */
41
42 typedef struct consumer_sdl_s *consumer_sdl;
43
44 struct consumer_sdl_s
45 {
46 struct mlt_consumer_s parent;
47 mlt_properties properties;
48 mlt_deque queue;
49 pthread_t thread;
50 int joined;
51 int running;
52 uint8_t audio_buffer[ 4096 * 10 ];
53 int audio_avail;
54 pthread_mutex_t audio_mutex;
55 pthread_cond_t audio_cond;
56 pthread_mutex_t video_mutex;
57 pthread_cond_t video_cond;
58 int window_width;
59 int window_height;
60 int previous_width;
61 int previous_height;
62 int width;
63 int height;
64 int playing;
65 int sdl_flags;
66 SDL_Surface *sdl_screen;
67 SDL_Overlay *sdl_overlay;
68 SDL_Rect rect;
69 uint8_t *buffer;
70 int bpp;
71 };
72
73 /** Forward references to static functions.
74 */
75
76 static int consumer_start( mlt_consumer parent );
77 static int consumer_stop( mlt_consumer parent );
78 static int consumer_is_stopped( mlt_consumer parent );
79 static void consumer_close( mlt_consumer parent );
80 static void *consumer_thread( void * );
81 static int consumer_get_dimensions( int *width, int *height );
82 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
83
84 /** This is what will be called by the factory - anything can be passed in
85 via the argument, but keep it simple.
86 */
87
88 mlt_consumer consumer_sdl_init( char *arg )
89 {
90 #ifdef __DARWIN__
91 // Initialize Cocoa
92 NSApplicationLoad();
93 [NSApplication sharedApplication];
94
95 // Spawn a fake thread so that cocoa knows to be multithreaded
96 DummyThread *dummy = [[DummyThread alloc] init];
97 [NSThread detachNewThreadSelector:@selector(startThread:) toTarget:dummy withObject:nil];
98 #endif
99
100 // Create the consumer object
101 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
102
103 // If no malloc'd and consumer init ok
104 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
105 {
106 // Create the queue
107 this->queue = mlt_deque_init( );
108
109 // Get the parent consumer object
110 mlt_consumer parent = &this->parent;
111
112 // We have stuff to clean up, so override the close method
113 parent->close = consumer_close;
114
115 // get a handle on properties
116 mlt_service service = MLT_CONSUMER_SERVICE( parent );
117 this->properties = MLT_SERVICE_PROPERTIES( service );
118
119 // Default display aspect ratio
120 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
121
122 // Set the default volume
123 mlt_properties_set_double( this->properties, "volume", 1.0 );
124
125 // This is the initialisation of the consumer
126 pthread_mutex_init( &this->audio_mutex, NULL );
127 pthread_cond_init( &this->audio_cond, NULL);
128 pthread_mutex_init( &this->video_mutex, NULL );
129 pthread_cond_init( &this->video_cond, NULL);
130
131 // Default scaler (for now we'll use nearest)
132 mlt_properties_set( this->properties, "rescale", "nearest" );
133
134 // Default buffer for low latency
135 mlt_properties_set_int( this->properties, "buffer", 1 );
136
137 // Default progressive true
138 mlt_properties_set_int( this->properties, "progressive", 0 );
139
140 // Default audio buffer
141 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
142
143 // Ensure we don't join on a non-running object
144 this->joined = 1;
145
146 // process actual param
147 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
148 {
149 this->width = mlt_properties_get_int( this->properties, "width" );
150 this->height = mlt_properties_get_int( this->properties, "height" );
151 }
152
153 // Default window size
154 this->window_width = ( double )this->height * display_ratio;
155 this->window_height = this->height;
156
157 // Set the sdl flags
158 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
159
160 // Allow thread to be started/stopped
161 parent->start = consumer_start;
162 parent->stop = consumer_stop;
163 parent->is_stopped = consumer_is_stopped;
164
165 // Register specific events
166 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
167
168 // Return the consumer produced
169 return parent;
170 }
171
172 // malloc or consumer init failed
173 free( this );
174
175 // Indicate failure
176 return NULL;
177 }
178
179 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
180 {
181 if ( listener != NULL )
182 listener( owner, this, ( SDL_Event * )args[ 0 ] );
183 }
184
185 int consumer_start( mlt_consumer parent )
186 {
187 consumer_sdl this = parent->child;
188
189 if ( !this->running )
190 {
191 consumer_stop( parent );
192
193 this->running = 1;
194 this->joined = 0;
195
196 // Allow the user to force resizing to window size
197 if ( mlt_properties_get_int( this->properties, "resize" ) )
198 {
199 mlt_properties_set_int( this->properties, "width", this->width );
200 mlt_properties_set_int( this->properties, "height", this->height );
201 }
202 else
203 {
204 this->width = mlt_properties_get_int( this->properties, "width" );
205 this->height = mlt_properties_get_int( this->properties, "height" );
206 }
207
208 pthread_create( &this->thread, NULL, consumer_thread, this );
209 }
210
211 return 0;
212 }
213
214 int consumer_stop( mlt_consumer parent )
215 {
216 // Get the actual object
217 consumer_sdl this = parent->child;
218
219 if ( this->joined == 0 )
220 {
221 // Kill the thread and clean up
222 this->joined = 1;
223 this->running = 0;
224 pthread_join( this->thread, NULL );
225 }
226
227 return 0;
228 }
229
230 int consumer_is_stopped( mlt_consumer parent )
231 {
232 consumer_sdl this = parent->child;
233 return !this->running;
234 }
235
236 static int sdl_lock_display( )
237 {
238 SDL_Surface *screen = SDL_GetVideoSurface( );
239 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
240 }
241
242 static void sdl_unlock_display( )
243 {
244 SDL_Surface *screen = SDL_GetVideoSurface( );
245 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
246 SDL_UnlockSurface( screen );
247 }
248
249 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
250 {
251 consumer_sdl this = udata;
252
253 // Get the volume
254 double volume = mlt_properties_get_double( this->properties, "volume" );
255
256 pthread_mutex_lock( &this->audio_mutex );
257
258 // Block until audio received
259 while ( this->running && len > this->audio_avail )
260 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
261
262 if ( this->audio_avail >= len )
263 {
264 // Place in the audio buffer
265 if ( volume != 1.0 )
266 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
267 else
268 memcpy( stream, this->audio_buffer, len );
269
270 // Remove len from the audio available
271 this->audio_avail -= len;
272
273 // Remove the samples
274 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
275 }
276 else
277 {
278 // Just to be safe, wipe the stream first
279 memset( stream, 0, len );
280
281 // Copy what we have into the stream
282 memcpy( stream, this->audio_buffer, this->audio_avail );
283
284 // Mix the audio
285 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
286
287 // No audio left
288 this->audio_avail = 0;
289 }
290
291 // We're definitely playing now
292 this->playing = 1;
293
294 pthread_cond_broadcast( &this->audio_cond );
295 pthread_mutex_unlock( &this->audio_mutex );
296 }
297
298 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
299 {
300 // Get the properties of this consumer
301 mlt_properties properties = this->properties;
302 mlt_audio_format afmt = mlt_audio_pcm;
303
304 // Set the preferred params of the test card signal
305 int channels = mlt_properties_get_int( properties, "channels" );
306 int frequency = mlt_properties_get_int( properties, "frequency" );
307 static int counter = 0;
308
309 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
310
311 int16_t *pcm;
312 int bytes;
313
314 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
315 *duration = ( ( samples * 1000 ) / frequency );
316
317 if ( mlt_properties_get_int( properties, "audio_off" ) )
318 {
319 this->playing = 1;
320 init_audio = 1;
321 return init_audio;
322 }
323
324 if ( init_audio == 1 )
325 {
326 SDL_AudioSpec request;
327 SDL_AudioSpec got;
328
329 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
330
331 // specify audio format
332 memset( &request, 0, sizeof( SDL_AudioSpec ) );
333 this->playing = 0;
334 request.freq = frequency;
335 request.format = AUDIO_S16;
336 request.channels = channels;
337 request.samples = audio_buffer;
338 request.callback = sdl_fill_audio;
339 request.userdata = (void *)this;
340 if ( SDL_OpenAudio( &request, &got ) != 0 )
341 {
342 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
343 init_audio = 2;
344 }
345 else if ( got.size != 0 )
346 {
347 SDL_PauseAudio( 0 );
348 init_audio = 0;
349 }
350 }
351
352 if ( init_audio == 0 )
353 {
354 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
355 bytes = ( samples * channels * 2 );
356 pthread_mutex_lock( &this->audio_mutex );
357 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
358 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
359 if ( this->running )
360 {
361 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
362 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
363 else
364 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
365 this->audio_avail += bytes;
366 }
367 pthread_cond_broadcast( &this->audio_cond );
368 pthread_mutex_unlock( &this->audio_mutex );
369 }
370 else
371 {
372 this->playing = 1;
373 }
374
375 return init_audio;
376 }
377
378 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
379 {
380 // Get the properties of this consumer
381 mlt_properties properties = this->properties;
382
383 mlt_image_format vfmt = mlt_image_yuv422;
384 int width = this->width, height = this->height;
385 uint8_t *image;
386 int changed = 0;
387
388 if ( this->running && mlt_properties_get_int( properties, "video_off" ) == 0 )
389 {
390 // Get the image, width and height
391 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
392 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
393
394 // Handle events
395 if ( this->sdl_screen != NULL )
396 {
397 SDL_Event event;
398
399 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
400
401 while ( SDL_PollEvent( &event ) )
402 {
403 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
404
405 switch( event.type )
406 {
407 case SDL_VIDEORESIZE:
408 this->window_width = event.resize.w;
409 this->window_height = event.resize.h;
410 changed = 1;
411 break;
412 case SDL_QUIT:
413 this->running = 0;
414 break;
415 case SDL_KEYDOWN:
416 {
417 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
418 char keyboard[ 2 ] = " ";
419 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
420 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
421 {
422 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
423 callback( producer, keyboard );
424 }
425 }
426 break;
427 }
428 }
429 }
430
431 if ( width != this->width || height != this->height )
432 {
433 if ( this->sdl_overlay != NULL )
434 SDL_FreeYUVOverlay( this->sdl_overlay );
435 this->sdl_overlay = NULL;
436 }
437
438 if ( this->running && ( this->sdl_screen == NULL || changed ) )
439 {
440 // Force an overlay recreation
441 if ( this->sdl_overlay != NULL )
442 SDL_FreeYUVOverlay( this->sdl_overlay );
443 this->sdl_overlay = NULL;
444
445 // open SDL window with video overlay, if possible
446 sdl_lock_display();
447 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
448 sdl_unlock_display();
449 if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
450 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
451 //SDL_Flip( this->sdl_screen );
452 mlt_properties_set_int( properties, "changed", 0 );
453 }
454 else if ( mlt_properties_get_int( properties, "changed" ) )
455 {
456 sdl_lock_display();
457 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
458 SDL_SetClipRect( this->sdl_screen, &this->rect );
459 sdl_unlock_display();
460 mlt_properties_set_int( properties, "changed", 0 );
461 }
462
463 if ( this->running )
464 {
465 // Determine window's new display aspect ratio
466 double this_aspect = ( double )this->window_width / this->window_height;
467
468 // Get the display aspect ratio
469 double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
470
471 // Determine frame's display aspect ratio
472 double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
473
474 // Store the width and height received
475 this->width = width;
476 this->height = height;
477
478 // If using hardware scaler
479 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
480 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
481 {
482 // Use hardware scaler to normalise display aspect ratio
483 this->rect.w = frame_aspect / this_aspect * this->window_width;
484 this->rect.h = this->window_height;
485 if ( this->rect.w > this->window_width )
486 {
487 this->rect.w = this->window_width;
488 this->rect.h = this_aspect / frame_aspect * this->window_height;
489 }
490 }
491 // Special case optimisation to negate odd effect of sample aspect ratio
492 // not corresponding exactly with image resolution.
493 else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) )
494 {
495 this->rect.w = this->window_width;
496 this->rect.h = this->window_height;
497 }
498 // Use hardware scaler to normalise sample aspect ratio
499 else if ( this->window_height * display_ratio > this->window_width )
500 {
501 this->rect.w = this->window_width;
502 this->rect.h = this->window_width / display_ratio;
503 }
504 else
505 {
506 this->rect.w = this->window_height * display_ratio;
507 this->rect.h = this->window_height;
508 }
509
510 this->rect.x = ( this->window_width - this->rect.w ) / 2;
511 this->rect.y = ( this->window_height - this->rect.h ) / 2;
512
513 mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
514 mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
515 mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
516 mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
517
518 SDL_SetClipRect( this->sdl_screen, &this->rect );
519 }
520
521 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
522 {
523 SDL_SetClipRect( this->sdl_screen, &this->rect );
524 SDL_Flip( this->sdl_screen );
525 sdl_lock_display();
526 this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
527 sdl_unlock_display();
528 }
529
530 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
531 {
532 this->buffer = this->sdl_overlay->pixels[ 0 ];
533 sdl_lock_display();
534 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
535 {
536 if ( image != NULL )
537 memcpy( this->buffer, image, width * height * 2 );
538 SDL_UnlockYUVOverlay( this->sdl_overlay );
539 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
540 }
541 sdl_unlock_display();
542 }
543 }
544
545 return 0;
546 }
547
548 static void *video_thread( void *arg )
549 {
550 // Identify the arg
551 consumer_sdl this = arg;
552
553 #ifdef __DARWIN__
554 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
555 #endif
556
557 // Obtain time of thread start
558 struct timeval now;
559 int64_t start = 0;
560 int64_t elapsed = 0;
561 struct timespec tm;
562 mlt_frame next = NULL;
563 mlt_properties properties = NULL;
564 double speed = 0;
565
566 // Get real time flag
567 int real_time = mlt_properties_get_int( this->properties, "real_time" );
568
569 // Get the current time
570 gettimeofday( &now, NULL );
571
572 // Determine start time
573 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
574
575 while ( this->running )
576 {
577 // Pop the next frame
578 pthread_mutex_lock( &this->video_mutex );
579 next = mlt_deque_pop_front( this->queue );
580 while ( next == NULL && this->running )
581 {
582 pthread_cond_wait( &this->video_cond, &this->video_mutex );
583 next = mlt_deque_pop_front( this->queue );
584 }
585 pthread_mutex_unlock( &this->video_mutex );
586
587 if ( !this->running || next == NULL ) break;
588
589 // Get the properties
590 properties = MLT_FRAME_PROPERTIES( next );
591
592 // Get the speed of the frame
593 speed = mlt_properties_get_double( properties, "_speed" );
594
595 // Get the current time
596 gettimeofday( &now, NULL );
597
598 // Get the elapsed time
599 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
600
601 // See if we have to delay the display of the current frame
602 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
603 {
604 // Obtain the scheduled playout time
605 mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
606
607 // Determine the difference between the elapsed time and the scheduled playout time
608 mlt_position difference = scheduled - elapsed;
609
610 // Smooth playback a bit
611 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
612 {
613 tm.tv_sec = difference / 1000000;
614 tm.tv_nsec = ( difference % 1000000 ) * 500;
615 nanosleep( &tm, NULL );
616 }
617
618 // Show current frame if not too old
619 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
620 consumer_play_video( this, next );
621
622 // If the queue is empty, recalculate start to allow build up again
623 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
624 {
625 gettimeofday( &now, NULL );
626 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
627 }
628 }
629
630 // This frame can now be closed
631 mlt_frame_close( next );
632 next = NULL;
633 }
634
635 if ( next != NULL )
636 mlt_frame_close( next );
637
638 mlt_consumer_stopped( &this->parent );
639
640 #ifdef __DARWIN__
641 [pool release];
642 #endif
643
644 return NULL;
645 }
646
647 /** Threaded wrapper for pipe.
648 */
649
650 static void *consumer_thread( void *arg )
651 {
652 // Identify the arg
653 consumer_sdl this = arg;
654
655 #ifdef __DARWIN__
656 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
657 #endif
658
659 // Get the consumer
660 mlt_consumer consumer = &this->parent;
661
662 // Video thread
663 pthread_t thread;
664
665 // internal intialization
666 int init_audio = 1;
667 int init_video = 1;
668 mlt_frame frame = NULL;
669 mlt_properties properties = NULL;
670 int duration = 0;
671 int64_t playtime = 0;
672 struct timespec tm = { 0, 100000 };
673
674 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
675
676 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "sdl_started" ) == 0 )
677 {
678 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
679 {
680 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
681 return NULL;
682 }
683
684 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
685 SDL_EnableUNICODE( 1 );
686 }
687 else
688 {
689 if ( SDL_GetVideoSurface( ) != NULL )
690 {
691 this->sdl_screen = SDL_GetVideoSurface( );
692 consumer_get_dimensions( &this->window_width, &this->window_height );
693 mlt_properties_set_int( this->properties, "changed", 0 );
694 }
695 }
696
697 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "audio_off" ) )
698 SDL_InitSubSystem( SDL_INIT_AUDIO );
699
700 // Loop until told not to
701 while( this->running )
702 {
703 // Get a frame from the attached producer
704 frame = mlt_consumer_rt_frame( consumer );
705
706 // Ensure that we have a frame
707 if ( frame != NULL )
708 {
709 // Get the frame properties
710 properties = MLT_FRAME_PROPERTIES( frame );
711
712 // Play audio
713 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
714
715 // Determine the start time now
716 if ( this->playing && init_video )
717 {
718 // Create the video thread
719 pthread_create( &thread, NULL, video_thread, this );
720
721 // Video doesn't need to be initialised any more
722 init_video = 0;
723 }
724
725 // Set playtime for this frame
726 mlt_properties_set_position( properties, "playtime", playtime );
727
728 while ( this->running && mlt_deque_count( this->queue ) > 15 )
729 nanosleep( &tm, NULL );
730
731 // Push this frame to the back of the queue
732 pthread_mutex_lock( &this->video_mutex );
733 mlt_deque_push_back( this->queue, frame );
734 pthread_cond_broadcast( &this->video_cond );
735 pthread_mutex_unlock( &this->video_mutex );
736
737 // Calculate the next playtime
738 playtime += ( duration * 1000 );
739 }
740 }
741
742 // Kill the video thread
743 if ( init_video == 0 )
744 {
745 pthread_mutex_lock( &this->video_mutex );
746 pthread_cond_broadcast( &this->video_cond );
747 pthread_mutex_unlock( &this->video_mutex );
748 pthread_join( thread, NULL );
749 }
750
751 // internal cleanup
752 if ( this->sdl_overlay != NULL )
753 SDL_FreeYUVOverlay( this->sdl_overlay );
754
755 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "audio_off" ) )
756 SDL_QuitSubSystem( SDL_INIT_AUDIO );
757
758 //if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "sdl_started" ) == 0 )
759 //SDL_Quit( );
760
761 while( mlt_deque_count( this->queue ) )
762 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
763
764 this->sdl_screen = NULL;
765 this->sdl_overlay = NULL;
766 this->audio_avail = 0;
767
768 #ifdef __DARWIN__
769 [pool release];
770 #endif
771
772 return NULL;
773 }
774
775 static int consumer_get_dimensions( int *width, int *height )
776 {
777 int changed = 0;
778
779 // SDL windows manager structure
780 SDL_SysWMinfo wm;
781
782 // Specify the SDL Version
783 SDL_VERSION( &wm.version );
784
785 // Lock the display
786 sdl_lock_display();
787
788 #ifndef __DARWIN__
789 // Get the wm structure
790 if ( SDL_GetWMInfo( &wm ) == 1 )
791 {
792 // Check that we have the X11 wm
793 if ( wm.subsystem == SDL_SYSWM_X11 )
794 {
795 // Get the SDL window
796 Window window = wm.info.x11.window;
797
798 // Get the display session
799 Display *display = wm.info.x11.display;
800
801 // Get the window attributes
802 XWindowAttributes attr;
803 XGetWindowAttributes( display, window, &attr );
804
805 // Determine whether window has changed
806 changed = *width != attr.width || *height != attr.height;
807
808 // Return width and height
809 *width = attr.width;
810 *height = attr.height;
811 }
812 }
813 #endif
814
815 // Unlock the display
816 sdl_lock_display();
817
818 return changed;
819 }
820
821 /** Callback to allow override of the close method.
822 */
823
824 static void consumer_close( mlt_consumer parent )
825 {
826 // Get the actual object
827 consumer_sdl this = parent->child;
828
829 // Stop the consumer
830 ///mlt_consumer_stop( parent );
831
832 // Now clean up the rest
833 mlt_consumer_close( parent );
834
835 // Close the queue
836 mlt_deque_close( this->queue );
837
838 // Destroy mutexes
839 pthread_mutex_destroy( &this->audio_mutex );
840 pthread_cond_destroy( &this->audio_cond );
841
842 // Finally clean up this
843 free( this );
844 }