realtime scheduling updates; suppress libdv errors; add frame property deinterlace_me...
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int joined;
44 int running;
45 uint8_t audio_buffer[ 4096 * 10 ];
46 int audio_avail;
47 pthread_mutex_t audio_mutex;
48 pthread_cond_t audio_cond;
49 pthread_mutex_t video_mutex;
50 pthread_cond_t video_cond;
51 int window_width;
52 int window_height;
53 float aspect_ratio;
54 float display_aspect;
55 double last_frame_aspect;
56 int width;
57 int height;
58 int playing;
59 int sdl_flags;
60 SDL_Surface *sdl_screen;
61 SDL_Overlay *sdl_overlay;
62 SDL_Rect rect;
63 uint8_t *buffer;
64 int bpp;
65 };
66
67 /** Forward references to static functions.
68 */
69
70 static int consumer_start( mlt_consumer parent );
71 static int consumer_stop( mlt_consumer parent );
72 static int consumer_is_stopped( mlt_consumer parent );
73 static void consumer_close( mlt_consumer parent );
74 static void *consumer_thread( void * );
75 static int consumer_get_dimensions( int *width, int *height );
76 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
77
78 /** This is what will be called by the factory - anything can be passed in
79 via the argument, but keep it simple.
80 */
81
82 mlt_consumer consumer_sdl_init( char *arg )
83 {
84 // Create the consumer object
85 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
86
87 // If no malloc'd and consumer init ok
88 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
89 {
90 // Create the queue
91 this->queue = mlt_deque_init( );
92
93 // Get the parent consumer object
94 mlt_consumer parent = &this->parent;
95
96 // We have stuff to clean up, so override the close method
97 parent->close = consumer_close;
98
99 // get a handle on properties
100 mlt_service service = MLT_CONSUMER_SERVICE( parent );
101 this->properties = MLT_SERVICE_PROPERTIES( service );
102
103 // Set the default volume
104 mlt_properties_set_double( this->properties, "volume", 1.0 );
105
106 // This is the initialisation of the consumer
107 pthread_mutex_init( &this->audio_mutex, NULL );
108 pthread_cond_init( &this->audio_cond, NULL);
109 pthread_mutex_init( &this->video_mutex, NULL );
110 pthread_cond_init( &this->video_cond, NULL);
111
112 // Default scaler (for now we'll use nearest)
113 mlt_properties_set( this->properties, "rescale", "nearest" );
114
115 // Default buffer for low latency
116 mlt_properties_set_int( this->properties, "buffer", 1 );
117
118 // Default progressive true
119 mlt_properties_set_int( this->properties, "progressive", 0 );
120
121 // Default audio buffer
122 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
123
124 // Get sample aspect ratio
125 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
126
127 // Ensure we don't join on a non-running object
128 this->joined = 1;
129
130 // Default display aspect ratio
131 this->display_aspect = 4.0 / 3.0;
132
133 // process actual param
134 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
135 {
136 this->width = mlt_properties_get_int( this->properties, "width" );
137 this->height = mlt_properties_get_int( this->properties, "height" );
138 }
139
140 // Default window size
141 this->window_width = ( float )this->height * this->display_aspect;
142 this->window_height = this->height;
143
144 // Set the sdl flags
145 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
146
147 // Allow thread to be started/stopped
148 parent->start = consumer_start;
149 parent->stop = consumer_stop;
150 parent->is_stopped = consumer_is_stopped;
151
152 // Register specific events
153 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
154
155 // Return the consumer produced
156 return parent;
157 }
158
159 // malloc or consumer init failed
160 free( this );
161
162 // Indicate failure
163 return NULL;
164 }
165
166 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
167 {
168 if ( listener != NULL )
169 listener( owner, this, ( SDL_Event * )args[ 0 ] );
170 }
171
172 int consumer_start( mlt_consumer parent )
173 {
174 consumer_sdl this = parent->child;
175
176 if ( !this->running )
177 {
178 consumer_stop( parent );
179
180 this->running = 1;
181 this->joined = 0;
182
183 // Allow the user to force resizing to window size
184 if ( mlt_properties_get_int( this->properties, "resize" ) )
185 {
186 mlt_properties_set_int( this->properties, "width", this->width );
187 mlt_properties_set_int( this->properties, "height", this->height );
188 }
189
190 pthread_create( &this->thread, NULL, consumer_thread, this );
191 }
192
193 return 0;
194 }
195
196 int consumer_stop( mlt_consumer parent )
197 {
198 // Get the actual object
199 consumer_sdl this = parent->child;
200
201 if ( this->joined == 0 )
202 {
203 // Kill the thread and clean up
204 this->joined = 1;
205 this->running = 0;
206 pthread_join( this->thread, NULL );
207 }
208
209 return 0;
210 }
211
212 int consumer_is_stopped( mlt_consumer parent )
213 {
214 consumer_sdl this = parent->child;
215 return !this->running;
216 }
217
218 static int sdl_lock_display( )
219 {
220 SDL_Surface *screen = SDL_GetVideoSurface( );
221 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
222 }
223
224 static void sdl_unlock_display( )
225 {
226 SDL_Surface *screen = SDL_GetVideoSurface( );
227 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
228 SDL_UnlockSurface( screen );
229 }
230
231 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
232 {
233 consumer_sdl this = udata;
234
235 // Get the volume
236 float volume = mlt_properties_get_double( this->properties, "volume" );
237
238 pthread_mutex_lock( &this->audio_mutex );
239
240 // Block until audio received
241 while ( this->running && len > this->audio_avail )
242 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
243
244 if ( this->audio_avail >= len )
245 {
246 // Place in the audio buffer
247 memcpy( stream, this->audio_buffer, len );
248
249 // Remove len from the audio available
250 this->audio_avail -= len;
251
252 // Remove the samples
253 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
254 }
255 else
256 {
257 // Just to be safe, wipe the stream first
258 memset( stream, 0, len );
259
260 // Copy what we have into the stream
261 memcpy( stream, this->audio_buffer, this->audio_avail );
262
263 // Mix the audio
264 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
265
266 // No audio left
267 this->audio_avail = 0;
268 }
269
270 // We're definitely playing now
271 this->playing = 1;
272
273 pthread_cond_broadcast( &this->audio_cond );
274 pthread_mutex_unlock( &this->audio_mutex );
275 }
276
277 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
278 {
279 // Get the properties of this consumer
280 mlt_properties properties = this->properties;
281 mlt_audio_format afmt = mlt_audio_pcm;
282
283 // Set the preferred params of the test card signal
284 int channels = mlt_properties_get_int( properties, "channels" );
285 int frequency = mlt_properties_get_int( properties, "frequency" );
286 static int counter = 0;
287
288 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
289
290 int16_t *pcm;
291 int bytes;
292
293 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
294 *duration = ( ( samples * 1000 ) / frequency );
295
296 if ( mlt_properties_get_int( properties, "audio_off" ) )
297 {
298 this->playing = 1;
299 init_audio = 1;
300 return init_audio;
301 }
302
303 if ( init_audio == 1 )
304 {
305 SDL_AudioSpec request;
306 SDL_AudioSpec got;
307
308 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
309
310 // specify audio format
311 memset( &request, 0, sizeof( SDL_AudioSpec ) );
312 this->playing = 0;
313 request.freq = frequency;
314 request.format = AUDIO_S16;
315 request.channels = channels;
316 request.samples = audio_buffer;
317 request.callback = sdl_fill_audio;
318 request.userdata = (void *)this;
319 if ( SDL_OpenAudio( &request, &got ) != 0 )
320 {
321 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
322 init_audio = 2;
323 }
324 else if ( got.size != 0 )
325 {
326 SDL_PauseAudio( 0 );
327 init_audio = 0;
328 }
329 }
330
331 if ( init_audio == 0 )
332 {
333 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
334 bytes = ( samples * channels * 2 );
335 pthread_mutex_lock( &this->audio_mutex );
336 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
337 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
338 if ( this->running )
339 {
340 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
341 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
342 else
343 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
344 this->audio_avail += bytes;
345 }
346 pthread_cond_broadcast( &this->audio_cond );
347 pthread_mutex_unlock( &this->audio_mutex );
348 }
349 else
350 {
351 this->playing = 1;
352 }
353
354 return init_audio;
355 }
356
357 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
358 {
359 // Get the properties of this consumer
360 mlt_properties properties = this->properties;
361
362 mlt_image_format vfmt = mlt_image_yuv422;
363 int width = this->width, height = this->height;
364 uint8_t *image;
365 int changed = 0;
366
367 if ( this->running && mlt_properties_get_int( properties, "video_off" ) == 0 )
368 {
369 // Get the image, width and height
370 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
371 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
372
373 // Handle events
374 if ( this->sdl_screen != NULL )
375 {
376 SDL_Event event;
377
378 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
379
380 while ( SDL_PollEvent( &event ) )
381 {
382 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
383
384 switch( event.type )
385 {
386 case SDL_VIDEORESIZE:
387 this->window_width = event.resize.w;
388 this->window_height = event.resize.h;
389 changed = 1;
390 break;
391 case SDL_QUIT:
392 this->running = 0;
393 break;
394 case SDL_KEYDOWN:
395 {
396 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
397 char keyboard[ 2 ] = " ";
398 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
399 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
400 {
401 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
402 callback( producer, keyboard );
403 }
404 }
405 break;
406 }
407 }
408 }
409
410 if ( width != this->width || height != this->height )
411 {
412 if ( this->sdl_overlay != NULL )
413 SDL_FreeYUVOverlay( this->sdl_overlay );
414 this->sdl_overlay = NULL;
415 }
416
417 if ( this->running && ( this->sdl_screen == NULL || changed ) )
418 {
419 // Force an overlay recreation
420 if ( this->sdl_overlay != NULL )
421 SDL_FreeYUVOverlay( this->sdl_overlay );
422 this->sdl_overlay = NULL;
423
424 // open SDL window with video overlay, if possible
425 sdl_lock_display();
426 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
427 sdl_unlock_display();
428 if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
429 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
430 //SDL_Flip( this->sdl_screen );
431 mlt_properties_set_int( properties, "changed", 0 );
432 }
433 else if ( mlt_properties_get_int( properties, "changed" ) )
434 {
435 sdl_lock_display();
436 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
437 SDL_SetClipRect( this->sdl_screen, &this->rect );
438 sdl_unlock_display();
439 mlt_properties_set_int( properties, "changed", 0 );
440 }
441
442 if ( this->running )
443 {
444 // Determine window's new display aspect ratio
445 float this_aspect = ( float )this->window_width / this->window_height;
446
447 // Determine frame's display aspect ratio
448 float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
449 this->width = width;
450 this->height = height;
451
452 // If using hardware scaler
453 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
454 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
455 {
456 // Special case optimisation to negate odd effect of sample aspect ratio
457 // not corresponding exactly with image resolution.
458 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) &&
459 ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
460 {
461 this->rect.w = this->window_width;
462 this->rect.h = this->window_height;
463 }
464 else
465 {
466 // Use hardware scaler to normalise display aspect ratio
467 this->rect.w = frame_aspect / this_aspect * this->window_width;
468 this->rect.h = this->window_height;
469 if ( this->rect.w > this->window_width )
470 {
471 this->rect.w = this->window_width;
472 this->rect.h = this_aspect / frame_aspect * this->window_height;
473 }
474 }
475 }
476 // Special case optimisation to negate odd effect of sample aspect ratio
477 // not corresponding exactly with image resolution.
478 else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) )
479 {
480 this->rect.w = this->window_width;
481 this->rect.h = this->window_height;
482 }
483 // Use hardware scaler to normalise sample aspect ratio
484 else if ( this->window_height * this->display_aspect > this->window_width )
485 {
486 this->rect.w = this->window_width;
487 this->rect.h = this->window_width / this->display_aspect;
488 }
489 else
490 {
491 this->rect.w = this->window_height * this->display_aspect;
492 this->rect.h = this->window_height;
493 }
494
495 this->rect.x = ( this->window_width - this->rect.w ) / 2;
496 this->rect.y = ( this->window_height - this->rect.h ) / 2;
497
498 mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
499 mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
500 mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
501 mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
502
503 SDL_SetClipRect( this->sdl_screen, &this->rect );
504 }
505
506 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
507 {
508 SDL_SetClipRect( this->sdl_screen, &this->rect );
509 SDL_Flip( this->sdl_screen );
510 sdl_lock_display();
511 this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
512 sdl_unlock_display();
513 }
514
515 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
516 {
517 this->buffer = this->sdl_overlay->pixels[ 0 ];
518 sdl_lock_display();
519 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
520 {
521 if ( image != NULL )
522 memcpy( this->buffer, image, width * height * 2 );
523 SDL_UnlockYUVOverlay( this->sdl_overlay );
524 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
525 }
526 sdl_unlock_display();
527 }
528 }
529
530 return 0;
531 }
532
533 static void *video_thread( void *arg )
534 {
535 // Identify the arg
536 consumer_sdl this = arg;
537
538 // Obtain time of thread start
539 struct timeval now;
540 int64_t start = 0;
541 int64_t elapsed = 0;
542 struct timespec tm;
543 mlt_frame next = NULL;
544 mlt_properties properties = NULL;
545 double speed = 0;
546
547 // Get real time flag
548 int real_time = mlt_properties_get_int( this->properties, "real_time" );
549
550 // Get the current time
551 gettimeofday( &now, NULL );
552
553 // Determine start time
554 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
555
556 while ( this->running )
557 {
558 // Pop the next frame
559 pthread_mutex_lock( &this->video_mutex );
560 next = mlt_deque_pop_front( this->queue );
561 while ( next == NULL && this->running )
562 {
563 pthread_cond_wait( &this->video_cond, &this->video_mutex );
564 next = mlt_deque_pop_front( this->queue );
565 }
566 pthread_mutex_unlock( &this->video_mutex );
567
568 if ( !this->running || next == NULL ) break;
569
570 // Get the properties
571 properties = MLT_FRAME_PROPERTIES( next );
572
573 // Get the speed of the frame
574 speed = mlt_properties_get_double( properties, "_speed" );
575
576 // Get the current time
577 gettimeofday( &now, NULL );
578
579 // Get the elapsed time
580 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
581
582 // See if we have to delay the display of the current frame
583 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
584 {
585 // Obtain the scheduled playout time
586 mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
587
588 // Determine the difference between the elapsed time and the scheduled playout time
589 mlt_position difference = scheduled - elapsed;
590
591 // Smooth playback a bit
592 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
593 {
594 tm.tv_sec = difference / 1000000;
595 tm.tv_nsec = ( difference % 1000000 ) * 500;
596 nanosleep( &tm, NULL );
597 }
598
599 // Show current frame if not too old
600 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
601 consumer_play_video( this, next );
602
603 // If the queue is empty, recalculate start to allow build up again
604 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
605 {
606 gettimeofday( &now, NULL );
607 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
608 }
609 }
610
611 // This frame can now be closed
612 mlt_frame_close( next );
613 next = NULL;
614 }
615
616 if ( next != NULL )
617 mlt_frame_close( next );
618
619 mlt_consumer_stopped( &this->parent );
620
621 return NULL;
622 }
623
624 /** Threaded wrapper for pipe.
625 */
626
627 static void *consumer_thread( void *arg )
628 {
629 // Identify the arg
630 consumer_sdl this = arg;
631
632 // Get the consumer
633 mlt_consumer consumer = &this->parent;
634
635 // Video thread
636 pthread_t thread;
637
638 // internal intialization
639 int init_audio = 1;
640 int init_video = 1;
641 mlt_frame frame = NULL;
642 mlt_properties properties = NULL;
643 int duration = 0;
644 int64_t playtime = 0;
645 struct timespec tm = { 0, 100000 };
646
647 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
648
649 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "sdl_started" ) == 0 )
650 {
651 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
652 {
653 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
654 return NULL;
655 }
656
657 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
658 SDL_EnableUNICODE( 1 );
659 }
660 else
661 {
662 if ( SDL_GetVideoSurface( ) != NULL )
663 {
664 this->sdl_screen = SDL_GetVideoSurface( );
665 consumer_get_dimensions( &this->window_width, &this->window_height );
666 mlt_properties_set_int( this->properties, "changed", 0 );
667 }
668 }
669
670 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "audio_off" ) )
671 SDL_InitSubSystem( SDL_INIT_AUDIO );
672
673 // Loop until told not to
674 while( this->running )
675 {
676 // Get a frame from the attached producer
677 frame = mlt_consumer_rt_frame( consumer );
678
679 // Ensure that we have a frame
680 if ( frame != NULL )
681 {
682 // Get the frame properties
683 properties = MLT_FRAME_PROPERTIES( frame );
684
685 // Play audio
686 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
687
688 // Determine the start time now
689 if ( this->playing && init_video )
690 {
691 // Create the video thread
692 pthread_create( &thread, NULL, video_thread, this );
693
694 // Video doesn't need to be initialised any more
695 init_video = 0;
696 }
697
698 // Set playtime for this frame
699 mlt_properties_set_position( properties, "playtime", playtime );
700
701 while ( this->running && mlt_deque_count( this->queue ) > 15 )
702 nanosleep( &tm, NULL );
703
704 // Push this frame to the back of the queue
705 pthread_mutex_lock( &this->video_mutex );
706 mlt_deque_push_back( this->queue, frame );
707 pthread_cond_broadcast( &this->video_cond );
708 pthread_mutex_unlock( &this->video_mutex );
709
710 // Calculate the next playtime
711 playtime += ( duration * 1000 );
712 }
713 }
714
715 // Kill the video thread
716 if ( init_video == 0 )
717 {
718 pthread_mutex_lock( &this->video_mutex );
719 pthread_cond_broadcast( &this->video_cond );
720 pthread_mutex_unlock( &this->video_mutex );
721 pthread_join( thread, NULL );
722 }
723
724 // internal cleanup
725 if ( this->sdl_overlay != NULL )
726 SDL_FreeYUVOverlay( this->sdl_overlay );
727
728 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "audio_off" ) )
729 SDL_QuitSubSystem( SDL_INIT_AUDIO );
730
731 //if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "sdl_started" ) == 0 )
732 //SDL_Quit( );
733
734 while( mlt_deque_count( this->queue ) )
735 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
736
737 this->sdl_screen = NULL;
738 this->sdl_overlay = NULL;
739 this->audio_avail = 0;
740
741 return NULL;
742 }
743
744 static int consumer_get_dimensions( int *width, int *height )
745 {
746 int changed = 0;
747
748 // SDL windows manager structure
749 SDL_SysWMinfo wm;
750
751 // Specify the SDL Version
752 SDL_VERSION( &wm.version );
753
754 // Lock the display
755 sdl_lock_display();
756
757 // Get the wm structure
758 if ( SDL_GetWMInfo( &wm ) == 1 )
759 {
760 // Check that we have the X11 wm
761 if ( wm.subsystem == SDL_SYSWM_X11 )
762 {
763 // Get the SDL window
764 Window window = wm.info.x11.window;
765
766 // Get the display session
767 Display *display = wm.info.x11.display;
768
769 // Get the window attributes
770 XWindowAttributes attr;
771 XGetWindowAttributes( display, window, &attr );
772
773 // Determine whether window has changed
774 changed = *width != attr.width || *height != attr.height;
775
776 // Return width and height
777 *width = attr.width;
778 *height = attr.height;
779 }
780 }
781
782 // Unlock the display
783 sdl_lock_display();
784
785 return changed;
786 }
787
788 /** Callback to allow override of the close method.
789 */
790
791 static void consumer_close( mlt_consumer parent )
792 {
793 // Get the actual object
794 consumer_sdl this = parent->child;
795
796 // Stop the consumer
797 ///mlt_consumer_stop( parent );
798
799 // Now clean up the rest
800 mlt_consumer_close( parent );
801
802 // Close the queue
803 mlt_deque_close( this->queue );
804
805 // Destroy mutexes
806 pthread_mutex_destroy( &this->audio_mutex );
807 pthread_cond_destroy( &this->audio_cond );
808
809 // Finally clean up this
810 free( this );
811 }