consumer_sdl.c
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int joined;
44 int running;
45 uint8_t audio_buffer[ 4096 * 10 ];
46 int audio_avail;
47 pthread_mutex_t audio_mutex;
48 pthread_cond_t audio_cond;
49 pthread_mutex_t video_mutex;
50 pthread_cond_t video_cond;
51 int window_width;
52 int window_height;
53 int previous_width;
54 int previous_height;
55 int width;
56 int height;
57 int playing;
58 int sdl_flags;
59 SDL_Surface *sdl_screen;
60 SDL_Overlay *sdl_overlay;
61 SDL_Rect rect;
62 uint8_t *buffer;
63 int bpp;
64 };
65
66 /** Forward references to static functions.
67 */
68
69 static int consumer_start( mlt_consumer parent );
70 static int consumer_stop( mlt_consumer parent );
71 static int consumer_is_stopped( mlt_consumer parent );
72 static void consumer_close( mlt_consumer parent );
73 static void *consumer_thread( void * );
74 static int consumer_get_dimensions( int *width, int *height );
75 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
76
77 /** This is what will be called by the factory - anything can be passed in
78 via the argument, but keep it simple.
79 */
80
81 mlt_consumer consumer_sdl_init( char *arg )
82 {
83 // Create the consumer object
84 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
85
86 // If no malloc'd and consumer init ok
87 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
88 {
89 // Create the queue
90 this->queue = mlt_deque_init( );
91
92 // Get the parent consumer object
93 mlt_consumer parent = &this->parent;
94
95 // We have stuff to clean up, so override the close method
96 parent->close = consumer_close;
97
98 // get a handle on properties
99 mlt_service service = MLT_CONSUMER_SERVICE( parent );
100 this->properties = MLT_SERVICE_PROPERTIES( service );
101
102 // Default display aspect ratio
103 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
104
105 // Set the default volume
106 mlt_properties_set_double( this->properties, "volume", 1.0 );
107
108 // This is the initialisation of the consumer
109 pthread_mutex_init( &this->audio_mutex, NULL );
110 pthread_cond_init( &this->audio_cond, NULL);
111 pthread_mutex_init( &this->video_mutex, NULL );
112 pthread_cond_init( &this->video_cond, NULL);
113
114 // Default scaler (for now we'll use nearest)
115 mlt_properties_set( this->properties, "rescale", "nearest" );
116
117 // Default buffer for low latency
118 mlt_properties_set_int( this->properties, "buffer", 1 );
119
120 // Default progressive true
121 mlt_properties_set_int( this->properties, "progressive", 0 );
122
123 // Default audio buffer
124 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
125
126 // Ensure we don't join on a non-running object
127 this->joined = 1;
128
129 // process actual param
130 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
131 {
132 this->width = mlt_properties_get_int( this->properties, "width" );
133 this->height = mlt_properties_get_int( this->properties, "height" );
134 }
135
136 // Default window size
137 this->window_width = ( double )this->height * display_ratio;
138 this->window_height = this->height;
139
140 // Set the sdl flags
141 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
142
143 // Allow thread to be started/stopped
144 parent->start = consumer_start;
145 parent->stop = consumer_stop;
146 parent->is_stopped = consumer_is_stopped;
147
148 // Register specific events
149 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
150
151 // Return the consumer produced
152 return parent;
153 }
154
155 // malloc or consumer init failed
156 free( this );
157
158 // Indicate failure
159 return NULL;
160 }
161
162 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
163 {
164 if ( listener != NULL )
165 listener( owner, this, ( SDL_Event * )args[ 0 ] );
166 }
167
168 int consumer_start( mlt_consumer parent )
169 {
170 consumer_sdl this = parent->child;
171
172 if ( !this->running )
173 {
174 consumer_stop( parent );
175
176 this->running = 1;
177 this->joined = 0;
178
179 this->width = mlt_properties_get_int( this->properties, "width" );
180 this->height = mlt_properties_get_int( this->properties, "height" );
181
182 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
183
184 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
185 {
186 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
187 {
188 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
189 return -1;
190 }
191
192 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
193 SDL_EnableUNICODE( 1 );
194 }
195 else
196 {
197 this->sdl_screen = SDL_GetVideoSurface( );
198 }
199
200 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
201 SDL_InitSubSystem( SDL_INIT_AUDIO );
202
203 if ( this->sdl_screen == NULL )
204 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
205
206 pthread_create( &this->thread, NULL, consumer_thread, this );
207 }
208
209 return 0;
210 }
211
212 int consumer_stop( mlt_consumer parent )
213 {
214 // Get the actual object
215 consumer_sdl this = parent->child;
216
217 if ( this->joined == 0 )
218 {
219 // Kill the thread and clean up
220 this->joined = 1;
221 this->running = 0;
222 pthread_join( this->thread, NULL );
223
224 // internal cleanup
225 if ( this->sdl_overlay != NULL )
226 SDL_FreeYUVOverlay( this->sdl_overlay );
227 this->sdl_overlay = NULL;
228
229 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
230 SDL_QuitSubSystem( SDL_INIT_AUDIO );
231
232 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
233 SDL_Quit( );
234
235 this->sdl_screen = NULL;
236 }
237
238 return 0;
239 }
240
241 int consumer_is_stopped( mlt_consumer parent )
242 {
243 consumer_sdl this = parent->child;
244 return !this->running;
245 }
246
247 static int sdl_lock_display( )
248 {
249 SDL_Surface *screen = SDL_GetVideoSurface( );
250 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
251 }
252
253 static void sdl_unlock_display( )
254 {
255 SDL_Surface *screen = SDL_GetVideoSurface( );
256 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
257 SDL_UnlockSurface( screen );
258 }
259
260 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
261 {
262 consumer_sdl this = udata;
263
264 // Get the volume
265 double volume = mlt_properties_get_double( this->properties, "volume" );
266
267 pthread_mutex_lock( &this->audio_mutex );
268
269 // Block until audio received
270 while ( this->running && len > this->audio_avail )
271 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
272
273 if ( this->audio_avail >= len )
274 {
275 // Place in the audio buffer
276 if ( volume != 1.0 )
277 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
278 else
279 memcpy( stream, this->audio_buffer, len );
280
281 // Remove len from the audio available
282 this->audio_avail -= len;
283
284 // Remove the samples
285 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
286 }
287 else
288 {
289 // Just to be safe, wipe the stream first
290 memset( stream, 0, len );
291
292 // Mix the audio
293 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
294
295 // No audio left
296 this->audio_avail = 0;
297 }
298
299 // We're definitely playing now
300 this->playing = 1;
301
302 pthread_cond_broadcast( &this->audio_cond );
303 pthread_mutex_unlock( &this->audio_mutex );
304 }
305
306 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
307 {
308 // Get the properties of this consumer
309 mlt_properties properties = this->properties;
310 mlt_audio_format afmt = mlt_audio_pcm;
311
312 // Set the preferred params of the test card signal
313 int channels = mlt_properties_get_int( properties, "channels" );
314 int frequency = mlt_properties_get_int( properties, "frequency" );
315 static int counter = 0;
316
317 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
318
319 int16_t *pcm;
320 int bytes;
321
322 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
323 *duration = ( ( samples * 1000 ) / frequency );
324
325 if ( mlt_properties_get_int( properties, "audio_off" ) )
326 {
327 this->playing = 1;
328 init_audio = 1;
329 return init_audio;
330 }
331
332 if ( init_audio == 1 )
333 {
334 SDL_AudioSpec request;
335 SDL_AudioSpec got;
336
337 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
338
339 // specify audio format
340 memset( &request, 0, sizeof( SDL_AudioSpec ) );
341 this->playing = 0;
342 request.freq = frequency;
343 request.format = AUDIO_S16SYS;
344 request.channels = channels;
345 request.samples = audio_buffer;
346 request.callback = sdl_fill_audio;
347 request.userdata = (void *)this;
348 if ( SDL_OpenAudio( &request, &got ) != 0 )
349 {
350 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
351 init_audio = 2;
352 }
353 else if ( got.size != 0 )
354 {
355 SDL_PauseAudio( 0 );
356 init_audio = 0;
357 }
358 }
359
360 if ( init_audio == 0 )
361 {
362 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
363 bytes = ( samples * channels * 2 );
364 pthread_mutex_lock( &this->audio_mutex );
365 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
366 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
367 if ( this->running )
368 {
369 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
370 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
371 else
372 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
373 this->audio_avail += bytes;
374 }
375 pthread_cond_broadcast( &this->audio_cond );
376 pthread_mutex_unlock( &this->audio_mutex );
377 }
378 else
379 {
380 this->playing = 1;
381 }
382
383 return init_audio;
384 }
385
386 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
387 {
388 // Get the properties of this consumer
389 mlt_properties properties = this->properties;
390
391 mlt_image_format vfmt = mlt_image_yuv422;
392 int width = this->width, height = this->height;
393 uint8_t *image;
394 int changed = 0;
395
396 if ( this->running && mlt_properties_get_int( properties, "video_off" ) == 0 )
397 {
398 // Get the image, width and height
399 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
400 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
401
402 // Handle events
403 if ( this->sdl_screen != NULL )
404 {
405 SDL_Event event;
406
407 sdl_lock_display( );
408 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
409 sdl_unlock_display( );
410
411 while ( SDL_PollEvent( &event ) )
412 {
413 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
414
415 switch( event.type )
416 {
417 case SDL_VIDEORESIZE:
418 this->window_width = event.resize.w;
419 this->window_height = event.resize.h;
420 changed = 1;
421 break;
422 case SDL_QUIT:
423 this->running = 0;
424 break;
425 case SDL_KEYDOWN:
426 {
427 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
428 char keyboard[ 2 ] = " ";
429 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
430 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
431 {
432 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
433 callback( producer, keyboard );
434 }
435 }
436 break;
437 }
438 }
439 }
440
441 sdl_lock_display();
442
443 if ( width != this->width || height != this->height )
444 {
445 if ( this->sdl_overlay != NULL )
446 SDL_FreeYUVOverlay( this->sdl_overlay );
447 this->sdl_overlay = NULL;
448 }
449
450 if ( this->running && ( this->sdl_screen == NULL || changed ) )
451 {
452 // Force an overlay recreation
453 if ( this->sdl_overlay != NULL )
454 SDL_FreeYUVOverlay( this->sdl_overlay );
455 this->sdl_overlay = NULL;
456
457 // open SDL window with video overlay, if possible
458 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
459 if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
460 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
461 }
462
463 if ( this->running )
464 {
465 // Determine window's new display aspect ratio
466 double this_aspect = ( double )this->window_width / this->window_height;
467
468 // Get the display aspect ratio
469 double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
470
471 // Determine frame's display aspect ratio
472 double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
473
474 // Store the width and height received
475 this->width = width;
476 this->height = height;
477
478 // If using hardware scaler
479 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
480 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
481 {
482 // Use hardware scaler to normalise display aspect ratio
483 this->rect.w = frame_aspect / this_aspect * this->window_width;
484 this->rect.h = this->window_height;
485 if ( this->rect.w > this->window_width )
486 {
487 this->rect.w = this->window_width;
488 this->rect.h = this_aspect / frame_aspect * this->window_height;
489 }
490 }
491 // Special case optimisation to negate odd effect of sample aspect ratio
492 // not corresponding exactly with image resolution.
493 else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) )
494 {
495 this->rect.w = this->window_width;
496 this->rect.h = this->window_height;
497 }
498 // Use hardware scaler to normalise sample aspect ratio
499 else if ( this->window_height * display_ratio > this->window_width )
500 {
501 this->rect.w = this->window_width;
502 this->rect.h = this->window_width / display_ratio;
503 }
504 else
505 {
506 this->rect.w = this->window_height * display_ratio;
507 this->rect.h = this->window_height;
508 }
509
510 this->rect.x = ( this->window_width - this->rect.w ) / 2;
511 this->rect.y = ( this->window_height - this->rect.h ) / 2;
512
513 mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
514 mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
515 mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
516 mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
517
518 SDL_SetClipRect( this->sdl_screen, &this->rect );
519 }
520
521 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
522 {
523 SDL_SetClipRect( this->sdl_screen, &this->rect );
524 this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
525 }
526
527 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
528 {
529 this->buffer = this->sdl_overlay->pixels[ 0 ];
530 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
531 {
532 if ( image != NULL )
533 memcpy( this->buffer, image, width * height * 2 );
534 SDL_UnlockYUVOverlay( this->sdl_overlay );
535 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
536 }
537 }
538
539 sdl_unlock_display();
540 }
541
542 return 0;
543 }
544
545 static void *video_thread( void *arg )
546 {
547 // Identify the arg
548 consumer_sdl this = arg;
549
550 // Obtain time of thread start
551 struct timeval now;
552 int64_t start = 0;
553 int64_t elapsed = 0;
554 struct timespec tm;
555 mlt_frame next = NULL;
556 mlt_properties properties = NULL;
557 double speed = 0;
558
559 // Get real time flag
560 int real_time = mlt_properties_get_int( this->properties, "real_time" );
561
562 // Get the current time
563 gettimeofday( &now, NULL );
564
565 // Determine start time
566 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
567
568 while ( this->running )
569 {
570 // Pop the next frame
571 pthread_mutex_lock( &this->video_mutex );
572 next = mlt_deque_pop_front( this->queue );
573 while ( next == NULL && this->running )
574 {
575 pthread_cond_wait( &this->video_cond, &this->video_mutex );
576 next = mlt_deque_pop_front( this->queue );
577 }
578 pthread_mutex_unlock( &this->video_mutex );
579
580 if ( !this->running || next == NULL ) break;
581
582 // Get the properties
583 properties = MLT_FRAME_PROPERTIES( next );
584
585 // Get the speed of the frame
586 speed = mlt_properties_get_double( properties, "_speed" );
587
588 // Get the current time
589 gettimeofday( &now, NULL );
590
591 // Get the elapsed time
592 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
593
594 // See if we have to delay the display of the current frame
595 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
596 {
597 // Obtain the scheduled playout time
598 int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
599
600 // Determine the difference between the elapsed time and the scheduled playout time
601 int64_t difference = scheduled - elapsed;
602
603 // Smooth playback a bit
604 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
605 {
606 tm.tv_sec = difference / 1000000;
607 tm.tv_nsec = ( difference % 1000000 ) * 500;
608 nanosleep( &tm, NULL );
609 }
610
611 // Show current frame if not too old
612 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
613 consumer_play_video( this, next );
614
615 // If the queue is empty, recalculate start to allow build up again
616 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
617 {
618 gettimeofday( &now, NULL );
619 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
620 }
621 }
622
623 // This frame can now be closed
624 mlt_frame_close( next );
625 next = NULL;
626 }
627
628 if ( next != NULL )
629 mlt_frame_close( next );
630
631 mlt_consumer_stopped( &this->parent );
632
633 return NULL;
634 }
635
636 /** Threaded wrapper for pipe.
637 */
638
639 static void *consumer_thread( void *arg )
640 {
641 // Identify the arg
642 consumer_sdl this = arg;
643
644 // Get the consumer
645 mlt_consumer consumer = &this->parent;
646
647 // Video thread
648 pthread_t thread;
649
650 // internal intialization
651 int init_audio = 1;
652 int init_video = 1;
653 mlt_frame frame = NULL;
654 mlt_properties properties = NULL;
655 int duration = 0;
656 int64_t playtime = 0;
657 struct timespec tm = { 0, 100000 };
658
659 // Loop until told not to
660 while( this->running )
661 {
662 // Get a frame from the attached producer
663 frame = mlt_consumer_rt_frame( consumer );
664
665 // Ensure that we have a frame
666 if ( frame != NULL )
667 {
668 // Get the frame properties
669 properties = MLT_FRAME_PROPERTIES( frame );
670
671 // Play audio
672 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
673
674 // Determine the start time now
675 if ( this->playing && init_video )
676 {
677 // Create the video thread
678 pthread_create( &thread, NULL, video_thread, this );
679
680 // Video doesn't need to be initialised any more
681 init_video = 0;
682 }
683
684 // Set playtime for this frame
685 mlt_properties_set_int( properties, "playtime", playtime );
686
687 while ( this->running && mlt_deque_count( this->queue ) > 15 )
688 nanosleep( &tm, NULL );
689
690 // Push this frame to the back of the queue
691 pthread_mutex_lock( &this->video_mutex );
692 mlt_deque_push_back( this->queue, frame );
693 pthread_cond_broadcast( &this->video_cond );
694 pthread_mutex_unlock( &this->video_mutex );
695
696 // Calculate the next playtime
697 playtime += ( duration * 1000 );
698 }
699 }
700
701 // Kill the video thread
702 if ( init_video == 0 )
703 {
704 pthread_mutex_lock( &this->video_mutex );
705 pthread_cond_broadcast( &this->video_cond );
706 pthread_mutex_unlock( &this->video_mutex );
707 pthread_join( thread, NULL );
708 }
709
710 while( mlt_deque_count( this->queue ) )
711 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
712
713 this->sdl_screen = NULL;
714 this->audio_avail = 0;
715
716 return NULL;
717 }
718
719 static int consumer_get_dimensions( int *width, int *height )
720 {
721 int changed = 0;
722
723 // SDL windows manager structure
724 SDL_SysWMinfo wm;
725
726 // Specify the SDL Version
727 SDL_VERSION( &wm.version );
728
729 // Lock the display
730 //sdl_lock_display();
731
732 #ifndef __DARWIN__
733 // Get the wm structure
734 if ( SDL_GetWMInfo( &wm ) == 1 )
735 {
736 // Check that we have the X11 wm
737 if ( wm.subsystem == SDL_SYSWM_X11 )
738 {
739 // Get the SDL window
740 Window window = wm.info.x11.window;
741
742 // Get the display session
743 Display *display = wm.info.x11.display;
744
745 // Get the window attributes
746 XWindowAttributes attr;
747 XGetWindowAttributes( display, window, &attr );
748
749 // Determine whether window has changed
750 changed = *width != attr.width || *height != attr.height;
751
752 // Return width and height
753 *width = attr.width;
754 *height = attr.height;
755 }
756 }
757 #endif
758
759 // Unlock the display
760 //sdl_unlock_display();
761
762 return changed;
763 }
764
765 /** Callback to allow override of the close method.
766 */
767
768 static void consumer_close( mlt_consumer parent )
769 {
770 // Get the actual object
771 consumer_sdl this = parent->child;
772
773 // Stop the consumer
774 ///mlt_consumer_stop( parent );
775
776 // Now clean up the rest
777 mlt_consumer_close( parent );
778
779 // Close the queue
780 mlt_deque_close( this->queue );
781
782 // Destroy mutexes
783 pthread_mutex_destroy( &this->audio_mutex );
784 pthread_cond_destroy( &this->audio_cond );
785
786 // Finally clean up this
787 free( this );
788 }