Fix occassional sdl core dumps
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int joined;
44 int running;
45 uint8_t audio_buffer[ 4096 * 10 ];
46 int audio_avail;
47 pthread_mutex_t audio_mutex;
48 pthread_cond_t audio_cond;
49 pthread_mutex_t video_mutex;
50 pthread_cond_t video_cond;
51 int window_width;
52 int window_height;
53 float aspect_ratio;
54 float display_aspect;
55 double last_frame_aspect;
56 int width;
57 int height;
58 int playing;
59 int sdl_flags;
60 SDL_Surface *sdl_screen;
61 SDL_Overlay *sdl_overlay;
62 SDL_Rect rect;
63 uint8_t *buffer;
64 };
65
66 /** Forward references to static functions.
67 */
68
69 static int consumer_start( mlt_consumer parent );
70 static int consumer_stop( mlt_consumer parent );
71 static int consumer_is_stopped( mlt_consumer parent );
72 static void consumer_close( mlt_consumer parent );
73 static void *consumer_thread( void * );
74 static int consumer_get_dimensions( int *width, int *height );
75
76 /** This is what will be called by the factory - anything can be passed in
77 via the argument, but keep it simple.
78 */
79
80 mlt_consumer consumer_sdl_init( char *arg )
81 {
82 // Create the consumer object
83 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
84
85 // If no malloc'd and consumer init ok
86 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
87 {
88 // Create the queue
89 this->queue = mlt_deque_init( );
90
91 // Get the parent consumer object
92 mlt_consumer parent = &this->parent;
93
94 // We have stuff to clean up, so override the close method
95 parent->close = consumer_close;
96
97 // get a handle on properties
98 mlt_service service = mlt_consumer_service( parent );
99 this->properties = mlt_service_properties( service );
100
101 // Set the default volume
102 mlt_properties_set_double( this->properties, "volume", 1.0 );
103
104 // This is the initialisation of the consumer
105 pthread_mutex_init( &this->audio_mutex, NULL );
106 pthread_cond_init( &this->audio_cond, NULL);
107 pthread_mutex_init( &this->video_mutex, NULL );
108 pthread_cond_init( &this->video_cond, NULL);
109
110 // Default scaler (for now we'll use nearest)
111 mlt_properties_set( this->properties, "rescale", "nearest" );
112
113 // Default buffer for low latency
114 mlt_properties_set_int( this->properties, "buffer", 1 );
115
116 // Default progressive true
117 mlt_properties_set_int( this->properties, "progressive", 0 );
118
119 // Default audio buffer
120 mlt_properties_set_int( this->properties, "audio_buffer", 1024 );
121
122 // Get sample aspect ratio
123 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
124
125 // Default display aspect ratio
126 this->display_aspect = 4.0 / 3.0;
127
128 // process actual param
129 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
130 {
131 this->width = mlt_properties_get_int( this->properties, "width" );
132 this->height = mlt_properties_get_int( this->properties, "height" );
133
134 // Default window size
135 this->window_width = ( float )this->height * this->display_aspect;
136 this->window_height = this->height;
137 }
138 else
139 {
140 if ( (int)( ( float )this->width / this->height * 1000 ) !=
141 (int)( this->display_aspect * 1000 ) )
142 {
143 // Override these
144 this->display_aspect = ( float )this->width / this->height;
145 this->aspect_ratio = 1.0;
146 mlt_properties_set_double( this->properties, "aspect_ratio", this->aspect_ratio );
147 }
148
149 // Set window size
150 this->window_width = this->width;
151 this->window_height = this->height;
152 }
153
154 // Set the sdl flags
155 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
156
157 // Allow thread to be started/stopped
158 parent->start = consumer_start;
159 parent->stop = consumer_stop;
160 parent->is_stopped = consumer_is_stopped;
161
162 // Return the consumer produced
163 return parent;
164 }
165
166 // malloc or consumer init failed
167 free( this );
168
169 // Indicate failure
170 return NULL;
171 }
172
173 int consumer_start( mlt_consumer parent )
174 {
175 consumer_sdl this = parent->child;
176
177 if ( !this->running )
178 {
179 pthread_attr_t thread_attributes;
180
181 this->running = 1;
182 this->joined = 0;
183
184 // Allow the user to force resizing to window size
185 if ( mlt_properties_get_int( this->properties, "resize" ) )
186 {
187 mlt_properties_set_int( this->properties, "width", this->width );
188 mlt_properties_set_int( this->properties, "height", this->height );
189 }
190
191 // Inherit the scheduling priority
192 pthread_attr_init( &thread_attributes );
193 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
194
195 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
196 }
197
198 return 0;
199 }
200
201 int consumer_stop( mlt_consumer parent )
202 {
203 // Get the actual object
204 consumer_sdl this = parent->child;
205
206 if ( this->joined == 0 )
207 {
208 // Kill the thread and clean up
209 this->running = 0;
210
211 pthread_mutex_lock( &this->audio_mutex );
212 pthread_cond_broadcast( &this->audio_cond );
213 pthread_mutex_unlock( &this->audio_mutex );
214
215 pthread_join( this->thread, NULL );
216 this->joined = 1;
217 }
218
219 return 0;
220 }
221
222 int consumer_is_stopped( mlt_consumer parent )
223 {
224 consumer_sdl this = parent->child;
225 return !this->running;
226 }
227
228 static int sdl_lock_display( )
229 {
230 SDL_Surface *screen = SDL_GetVideoSurface( );
231 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
232 }
233
234 static void sdl_unlock_display( )
235 {
236 SDL_Surface *screen = SDL_GetVideoSurface( );
237 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
238 SDL_UnlockSurface( screen );
239 }
240
241 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
242 {
243 consumer_sdl this = udata;
244
245 // Get the volume
246 float volume = mlt_properties_get_double( this->properties, "volume" );
247
248 pthread_mutex_lock( &this->audio_mutex );
249
250 // Block until audio received
251 while ( this->running && len > this->audio_avail )
252 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
253
254 if ( this->audio_avail >= len )
255 {
256 // Place in the audio buffer
257 memcpy( stream, this->audio_buffer, len );
258
259 // Remove len from the audio available
260 this->audio_avail -= len;
261
262 // Remove the samples
263 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
264 }
265 else
266 {
267 // Just to be safe, wipe the stream first
268 memset( stream, 0, len );
269
270 // Copy what we have into the stream
271 memcpy( stream, this->audio_buffer, this->audio_avail );
272
273 // Mix the audio
274 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
275
276 // No audio left
277 this->audio_avail = 0;
278 }
279
280 // We're definitely playing now
281 this->playing = 1;
282
283 pthread_cond_broadcast( &this->audio_cond );
284 pthread_mutex_unlock( &this->audio_mutex );
285 }
286
287 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
288 {
289 // Get the properties of this consumer
290 mlt_properties properties = this->properties;
291 mlt_audio_format afmt = mlt_audio_pcm;
292
293 // Set the preferred params of the test card signal
294 int channels = mlt_properties_get_int( properties, "channels" );
295 int frequency = mlt_properties_get_int( properties, "frequency" );
296 static int counter = 0;
297
298 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
299
300 int16_t *pcm;
301 int bytes;
302
303 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
304 *duration = ( ( samples * 1000 ) / frequency );
305
306 if ( mlt_properties_get_int( properties, "audio_off" ) )
307 {
308 this->playing = 1;
309 init_audio = 1;
310 return init_audio;
311 }
312
313 if ( init_audio == 1 )
314 {
315 SDL_AudioSpec request;
316 SDL_AudioSpec got;
317
318 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
319
320 // specify audio format
321 memset( &request, 0, sizeof( SDL_AudioSpec ) );
322 this->playing = 0;
323 request.freq = frequency;
324 request.format = AUDIO_S16;
325 request.channels = channels;
326 request.samples = audio_buffer;
327 request.callback = sdl_fill_audio;
328 request.userdata = (void *)this;
329 if ( SDL_OpenAudio( &request, &got ) != 0 )
330 {
331 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
332 init_audio = 2;
333 }
334 else if ( got.size != 0 )
335 {
336 SDL_PauseAudio( 0 );
337 init_audio = 0;
338 }
339 }
340
341 if ( init_audio == 0 )
342 {
343 mlt_properties properties = mlt_frame_properties( frame );
344 bytes = ( samples * channels * 2 );
345 pthread_mutex_lock( &this->audio_mutex );
346 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
347 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
348 if ( this->running )
349 {
350 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
351 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
352 else
353 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
354 this->audio_avail += bytes;
355 }
356 pthread_cond_broadcast( &this->audio_cond );
357 pthread_mutex_unlock( &this->audio_mutex );
358 }
359 else
360 {
361 this->playing = 1;
362 }
363
364 return init_audio;
365 }
366
367 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
368 {
369 // Get the properties of this consumer
370 mlt_properties properties = this->properties;
371
372 mlt_image_format vfmt = mlt_image_yuv422;
373 int width = this->width, height = this->height;
374 uint8_t *image;
375 int changed = 0;
376
377 if ( mlt_properties_get_int( properties, "video_off" ) == 0 )
378 {
379 // Get the image, width and height
380 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
381
382 // Handle events
383 if ( this->sdl_screen != NULL )
384 {
385 SDL_Event event;
386
387 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
388
389 while ( SDL_PollEvent( &event ) )
390 {
391 switch( event.type )
392 {
393 case SDL_VIDEORESIZE:
394 this->window_width = event.resize.w;
395 this->window_height = event.resize.h;
396 changed = 1;
397 break;
398 case SDL_QUIT:
399 this->running = 0;
400 break;
401 case SDL_KEYDOWN:
402 {
403 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
404 char keyboard[ 2 ] = " ";
405 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
406 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
407 {
408 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
409 callback( producer, keyboard );
410 }
411 }
412 break;
413 }
414 }
415 }
416
417 if ( width != this->width || height != this->height || this->last_frame_aspect != mlt_frame_get_aspect_ratio( frame ) )
418 {
419 this->width = width;
420 this->height = height;
421 this->last_frame_aspect = mlt_frame_get_aspect_ratio( frame );
422 changed = 1;
423 }
424
425 if ( this->sdl_screen == NULL || changed )
426 {
427 // Determine frame's display aspect ratio
428 float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * this->width / this->height;
429
430 // Determine window's new display aspect ratio
431 float this_aspect = ( float )this->window_width / this->window_height;
432
433 // If using hardware scaler
434 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
435 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
436 {
437 // Special case optimisation to negate odd effect of sample aspect ratio
438 // not corresponding exactly with image resolution.
439 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) &&
440 ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
441 {
442 this->rect.w = this->window_width;
443 this->rect.h = this->window_height;
444 }
445 else
446 {
447 // Use hardware scaler to normalise display aspect ratio
448 this->rect.w = frame_aspect / this_aspect * this->window_width;
449 this->rect.h = this->window_height;
450 if ( this->rect.w > this->window_width )
451 {
452 this->rect.w = this->window_width;
453 this->rect.h = this_aspect / frame_aspect * this->window_height;
454 }
455 }
456 }
457 // Special case optimisation to negate odd effect of sample aspect ratio
458 // not corresponding exactly with image resolution.
459 else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) )
460 {
461 this->rect.w = this->window_width;
462 this->rect.h = this->window_height;
463 }
464 // Use hardware scaler to normalise sample aspect ratio
465 else if ( this->window_height * this->display_aspect > this->window_width )
466 {
467 this->rect.w = this->window_width;
468 this->rect.h = this->window_width / this->display_aspect;
469 }
470 else
471 {
472 this->rect.w = this->window_height * this->display_aspect;
473 this->rect.h = this->window_height;
474 }
475
476 this->rect.x = ( this->window_width - this->rect.w ) / 2;
477 this->rect.y = ( this->window_height - this->rect.h ) / 2;
478
479 mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
480 mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
481 mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
482 mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
483
484 // Force an overlay recreation
485 if ( this->sdl_overlay != NULL )
486 SDL_FreeYUVOverlay( this->sdl_overlay );
487
488 // open SDL window with video overlay, if possible
489 sdl_lock_display();
490 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
491 sdl_unlock_display();
492
493 if ( this->sdl_screen != NULL )
494 {
495 SDL_SetClipRect( this->sdl_screen, &this->rect );
496 sdl_lock_display();
497 this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
498 sdl_unlock_display();
499 }
500 }
501
502 if ( mlt_properties_get_int( properties, "changed" ) )
503 {
504 sdl_lock_display();
505 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
506 SDL_SetClipRect( this->sdl_screen, &this->rect );
507 SDL_Flip( this->sdl_screen );
508 sdl_unlock_display();
509 mlt_properties_set_int( properties, "changed", 0 );
510 }
511
512 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
513 {
514 this->buffer = this->sdl_overlay->pixels[ 0 ];
515 sdl_lock_display();
516 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
517 {
518 if ( image != NULL )
519 memcpy( this->buffer, image, width * height * 2 );
520 SDL_UnlockYUVOverlay( this->sdl_overlay );
521 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
522 }
523 sdl_unlock_display();
524 }
525 }
526
527 return 0;
528 }
529
530 static void *video_thread( void *arg )
531 {
532 // Identify the arg
533 consumer_sdl this = arg;
534
535 // Obtain time of thread start
536 struct timeval now;
537 int64_t start = 0;
538 int64_t elapsed = 0;
539 struct timespec tm;
540 mlt_frame next = NULL;
541 mlt_properties properties = NULL;
542 double speed = 0;
543
544 // Get real time flag
545 int real_time = mlt_properties_get_int( this->properties, "real_time" );
546
547 // Get the current time
548 gettimeofday( &now, NULL );
549
550 // Determine start time
551 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
552
553 while ( this->running )
554 {
555 // Pop the next frame
556 pthread_mutex_lock( &this->video_mutex );
557 while ( ( next = mlt_deque_pop_front( this->queue ) ) == NULL && this->running )
558 pthread_cond_wait( &this->video_cond, &this->video_mutex );
559 pthread_mutex_unlock( &this->video_mutex );
560
561 // Get the properties
562 properties = mlt_frame_properties( next );
563
564 // Get the speed of the frame
565 speed = mlt_properties_get_double( properties, "_speed" );
566
567 // Get the current time
568 gettimeofday( &now, NULL );
569
570 // Get the elapsed time
571 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
572
573 // See if we have to delay the display of the current frame
574 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
575 {
576 // Obtain the scheduled playout time
577 mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
578
579 // Determine the difference between the elapsed time and the scheduled playout time
580 mlt_position difference = scheduled - elapsed;
581
582 // Smooth playback a bit
583 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
584 {
585 tm.tv_sec = difference / 1000000;
586 tm.tv_nsec = ( difference % 1000000 ) * 500;
587 nanosleep( &tm, NULL );
588 }
589
590 // Show current frame if not too old
591 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
592 consumer_play_video( this, next );
593
594 // If the queue is empty, recalculate start to allow build up again
595 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
596 {
597 gettimeofday( &now, NULL );
598 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
599 }
600 }
601
602 // This frame can now be closed
603 mlt_frame_close( next );
604 }
605
606 mlt_consumer_stopped( &this->parent );
607
608 return NULL;
609 }
610
611 /** Threaded wrapper for pipe.
612 */
613
614 static void *consumer_thread( void *arg )
615 {
616 // Identify the arg
617 consumer_sdl this = arg;
618
619 // Get the consumer
620 mlt_consumer consumer = &this->parent;
621
622 // Video thread
623 pthread_t thread;
624
625 // internal intialization
626 int init_audio = 1;
627 int init_video = 1;
628 mlt_frame frame = NULL;
629 mlt_properties properties = NULL;
630 int duration = 0;
631 int64_t playtime = 0;
632 struct timespec tm = { 0, 100000 };
633
634 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
635 {
636 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
637 return NULL;
638 }
639
640 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
641 SDL_EnableUNICODE( 1 );
642
643 // Loop until told not to
644 while( this->running )
645 {
646 // Get a frame from the attached producer
647 frame = mlt_consumer_rt_frame( consumer );
648
649 // Ensure that we have a frame
650 if ( frame != NULL )
651 {
652 // Get the frame properties
653 properties = mlt_frame_properties( frame );
654
655 // Play audio
656 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
657
658 // Determine the start time now
659 if ( this->playing && init_video )
660 {
661 // Create the video thread
662 pthread_create( &thread, NULL, video_thread, this );
663
664 // Video doesn't need to be initialised any more
665 init_video = 0;
666 }
667
668 // Set playtime for this frame
669 mlt_properties_set_position( properties, "playtime", playtime );
670
671 while ( this->running && mlt_deque_count( this->queue ) > 15 )
672 nanosleep( &tm, NULL );
673
674 // Push this frame to the back of the queue
675 pthread_mutex_lock( &this->video_mutex );
676 mlt_deque_push_back( this->queue, frame );
677 pthread_cond_broadcast( &this->video_cond );
678 pthread_mutex_unlock( &this->video_mutex );
679
680 // Calculate the next playtime
681 playtime += ( duration * 1000 );
682 }
683 }
684
685 // Kill the video thread
686 if ( init_video == 0 )
687 {
688 pthread_mutex_lock( &this->video_mutex );
689 pthread_cond_broadcast( &this->video_cond );
690 pthread_mutex_unlock( &this->video_mutex );
691 pthread_join( thread, NULL );
692 }
693
694 // internal cleanup
695 if ( this->sdl_overlay != NULL )
696 SDL_FreeYUVOverlay( this->sdl_overlay );
697 SDL_Quit( );
698
699 while( mlt_deque_count( this->queue ) )
700 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
701
702 this->sdl_screen = NULL;
703 this->sdl_overlay = NULL;
704 this->audio_avail = 0;
705
706 return NULL;
707 }
708
709 static int consumer_get_dimensions( int *width, int *height )
710 {
711 int changed = 0;
712
713 // SDL windows manager structure
714 SDL_SysWMinfo wm;
715
716 // Specify the SDL Version
717 SDL_VERSION( &wm.version );
718
719 // Lock the display
720 sdl_lock_display();
721
722 // Get the wm structure
723 if ( SDL_GetWMInfo( &wm ) == 1 )
724 {
725 // Check that we have the X11 wm
726 if ( wm.subsystem == SDL_SYSWM_X11 )
727 {
728 // Get the SDL window
729 Window window = wm.info.x11.window;
730
731 // Get the display session
732 Display *display = wm.info.x11.display;
733
734 // Get the window attributes
735 XWindowAttributes attr;
736 XGetWindowAttributes( display, window, &attr );
737
738 // Determine whether window has changed
739 changed = *width != attr.width || *height != attr.height;
740
741 // Return width and height
742 *width = attr.width;
743 *height = attr.height;
744 }
745 }
746
747 // Unlock the display
748 sdl_lock_display();
749
750 return changed;
751 }
752
753 /** Callback to allow override of the close method.
754 */
755
756 static void consumer_close( mlt_consumer parent )
757 {
758 // Get the actual object
759 consumer_sdl this = parent->child;
760
761 // Stop the consumer
762 mlt_consumer_stop( parent );
763
764 // Close the queue
765 mlt_deque_close( this->queue );
766
767 // Destroy mutexes
768 pthread_mutex_destroy( &this->audio_mutex );
769 pthread_cond_destroy( &this->audio_cond );
770
771 // Now clean up the rest
772 mlt_consumer_close( parent );
773
774 // Finally clean up this
775 free( this );
776 }