more small optimisations
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int running;
44 uint8_t audio_buffer[ 4096 * 19 ];
45 int audio_avail;
46 pthread_mutex_t audio_mutex;
47 pthread_cond_t audio_cond;
48 int window_width;
49 int window_height;
50 float aspect_ratio;
51 int width;
52 int height;
53 int playing;
54 int sdl_flags;
55 SDL_Surface *sdl_screen;
56 SDL_Overlay *sdl_overlay;
57 uint8_t *buffer;
58 int time_taken;
59 };
60
61 /** Forward references to static functions.
62 */
63
64 static int consumer_start( mlt_consumer parent );
65 static int consumer_stop( mlt_consumer parent );
66 static int consumer_is_stopped( mlt_consumer parent );
67 static void consumer_close( mlt_consumer parent );
68 static void *consumer_thread( void * );
69 static int consumer_get_dimensions( int *width, int *height );
70
71 /** This is what will be called by the factory - anything can be passed in
72 via the argument, but keep it simple.
73 */
74
75 mlt_consumer consumer_sdl_init( char *arg )
76 {
77 // Create the consumer object
78 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
79
80 // If no malloc'd and consumer init ok
81 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
82 {
83 // Create the queue
84 this->queue = mlt_deque_init( );
85
86 // Get the parent consumer object
87 mlt_consumer parent = &this->parent;
88
89 // We have stuff to clean up, so override the close method
90 parent->close = consumer_close;
91
92 // get a handle on properties
93 mlt_service service = mlt_consumer_service( parent );
94 this->properties = mlt_service_properties( service );
95
96 // Set the default volume
97 mlt_properties_set_double( this->properties, "volume", 1.0 );
98
99 // This is the initialisation of the consumer
100 pthread_mutex_init( &this->audio_mutex, NULL );
101 pthread_cond_init( &this->audio_cond, NULL);
102
103 // Default scaler (for now we'll use nearest)
104 mlt_properties_set( this->properties, "rescale", "nearest" );
105
106 // Default buffer for low latency
107 mlt_properties_set_int( this->properties, "buffer", 8 );
108
109 // Default progressive true
110 mlt_properties_set_int( this->properties, "progressive", 1 );
111
112 // Get aspect ratio
113 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
114
115 // process actual param
116 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
117 {
118 this->width = mlt_properties_get_int( this->properties, "width" );
119 this->height = mlt_properties_get_int( this->properties, "height" );
120 }
121
122 // Default window size
123 this->window_width = (int)( (float)this->height * 4.0/3.0 + 0.5);
124 this->window_height = this->height;
125
126 // Set the sdl flags
127 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE;
128
129 // Allow thread to be started/stopped
130 parent->start = consumer_start;
131 parent->stop = consumer_stop;
132 parent->is_stopped = consumer_is_stopped;
133
134 // Return the consumer produced
135 return parent;
136 }
137
138 // malloc or consumer init failed
139 free( this );
140
141 // Indicate failure
142 return NULL;
143 }
144
145 int consumer_start( mlt_consumer parent )
146 {
147 consumer_sdl this = parent->child;
148
149 if ( !this->running )
150 {
151 this->running = 1;
152 pthread_create( &this->thread, NULL, consumer_thread, this );
153 }
154
155 return 0;
156 }
157
158 int consumer_stop( mlt_consumer parent )
159 {
160 // Get the actual object
161 consumer_sdl this = parent->child;
162
163 if ( this->running )
164 {
165 // Kill the thread and clean up
166 this->running = 0;
167
168 pthread_mutex_lock( &this->audio_mutex );
169 pthread_cond_broadcast( &this->audio_cond );
170 pthread_mutex_unlock( &this->audio_mutex );
171
172 pthread_join( this->thread, NULL );
173 }
174
175 return 0;
176 }
177
178 int consumer_is_stopped( mlt_consumer parent )
179 {
180 consumer_sdl this = parent->child;
181 return !this->running;
182 }
183
184 static int sdl_lock_display( )
185 {
186 SDL_Surface *screen = SDL_GetVideoSurface( );
187 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
188 }
189
190 static void sdl_unlock_display( )
191 {
192 SDL_Surface *screen = SDL_GetVideoSurface( );
193 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
194 SDL_UnlockSurface( screen );
195 }
196
197 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
198 {
199 consumer_sdl this = udata;
200
201 // Get the volume
202 float volume = mlt_properties_get_double( this->properties, "volume" );
203
204 pthread_mutex_lock( &this->audio_mutex );
205
206 // Block until audio received
207 while ( this->running && len > this->audio_avail )
208 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
209
210 if ( this->audio_avail >= len )
211 {
212 // Place in the audio buffer
213 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
214
215 // Remove len from the audio available
216 this->audio_avail -= len;
217
218 // Remove the samples
219 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
220 }
221 else
222 {
223 // Just to be safe, wipe the stream first
224 memset( stream, 0, len );
225
226 // Copy what we have into the stream
227 memcpy( stream, this->audio_buffer, this->audio_avail );
228
229 // Mix the audio
230 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
231
232 // No audio left
233 this->audio_avail = 0;
234 }
235
236 // We're definitely playing now
237 this->playing = 1;
238
239 pthread_cond_broadcast( &this->audio_cond );
240 pthread_mutex_unlock( &this->audio_mutex );
241 }
242
243 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
244 {
245 // Get the properties of this consumer
246 mlt_properties properties = this->properties;
247 mlt_audio_format afmt = mlt_audio_pcm;
248
249 // Set the preferred params of the test card signal
250 int channels = 2;
251 int frequency = 48000;
252 static int counter = 0;
253 if ( mlt_properties_get_int( properties, "frequency" ) != 0 )
254 frequency = mlt_properties_get_int( properties, "frequency" );
255
256 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
257
258 int16_t *pcm;
259 int bytes;
260
261 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
262 *duration = ( ( samples * 1000 ) / frequency );
263
264 if ( mlt_properties_get_int( properties, "audio_off" ) )
265 {
266 this->playing = 1;
267 return init_audio;
268 }
269
270 if ( init_audio == 1 )
271 {
272 SDL_AudioSpec request;
273 SDL_AudioSpec got;
274
275 // specify audio format
276 memset( &request, 0, sizeof( SDL_AudioSpec ) );
277 this->playing = 0;
278 request.freq = frequency;
279 request.format = AUDIO_S16;
280 request.channels = channels;
281 request.samples = 1024;
282 request.callback = sdl_fill_audio;
283 request.userdata = (void *)this;
284 if ( SDL_OpenAudio( &request, &got ) != 0 )
285 {
286 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
287 init_audio = 2;
288 }
289 else if ( got.size != 0 )
290 {
291 SDL_PauseAudio( 0 );
292 init_audio = 0;
293 }
294 }
295
296 if ( init_audio == 0 )
297 {
298 bytes = ( samples * channels * 2 );
299 pthread_mutex_lock( &this->audio_mutex );
300 while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
301 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
302 mlt_properties properties = mlt_frame_properties( frame );
303 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
304 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
305 else
306 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
307 this->audio_avail += bytes;
308 pthread_cond_broadcast( &this->audio_cond );
309 pthread_mutex_unlock( &this->audio_mutex );
310 }
311 else
312 {
313 this->playing = 1;
314 }
315
316 return init_audio;
317 }
318
319 static int consumer_play_video( consumer_sdl this, mlt_frame frame, int64_t elapsed, int64_t playtime )
320 {
321 // Get the properties of this consumer
322 mlt_properties properties = this->properties;
323
324 mlt_image_format vfmt = mlt_image_yuv422;
325 int width = this->width, height = this->height;
326 uint8_t *image;
327 int changed = 0;
328
329 if ( mlt_properties_get_int( properties, "video_off" ) )
330 {
331 mlt_frame_close( frame );
332 return 0;
333 }
334
335 // Set skip
336 mlt_properties_set_position( mlt_frame_properties( frame ), "playtime", playtime );
337
338 // Push this frame to the back of the queue
339 mlt_deque_push_back( this->queue, frame );
340 frame = NULL;
341
342 if ( this->playing )
343 frame = mlt_deque_pop_front( this->queue );
344
345 if ( this->playing && frame != NULL && mlt_properties_get_int( mlt_frame_properties( frame ), "rendered" ) == 1 )
346 {
347 playtime = mlt_properties_get_position( mlt_frame_properties( frame ), "playtime" );
348
349 // Get the image, width and height
350 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
351
352 if ( playtime > elapsed + 25000 )
353 {
354 struct timespec tm = { ( playtime - elapsed ) / 1000000, ( ( playtime - elapsed ) % 1000000 ) * 1000 };
355 nanosleep( &tm, NULL );
356 }
357
358 // Handle events
359 if ( this->sdl_screen != NULL )
360 {
361 SDL_Event event;
362
363 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
364
365 while ( SDL_PollEvent( &event ) )
366 {
367 switch( event.type )
368 {
369 case SDL_VIDEORESIZE:
370 this->window_width = event.resize.w;
371 this->window_height = event.resize.h;
372 changed = 1;
373 break;
374 case SDL_KEYDOWN:
375 {
376 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
377 char keyboard[ 2 ] = " ";
378 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
379 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
380 {
381 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
382 callback( producer, keyboard );
383 }
384 }
385 break;
386 }
387 }
388 }
389
390 if ( width != this->width || height != this->height )
391 {
392 this->width = width;
393 this->height = height;
394 changed = 1;
395 }
396
397 if ( this->sdl_screen == NULL || changed )
398 {
399 double aspect_ratio = ( float )this->aspect_ratio * this->width / this->height;
400 float display_aspect_ratio = ( float )width / height;
401 SDL_Rect rect;
402 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
403 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
404 aspect_ratio = mlt_frame_get_aspect_ratio( frame ) * mlt_properties_get_int(mlt_frame_properties(frame),"width") / mlt_properties_get_int(mlt_frame_properties(frame),"height");
405
406 if ( aspect_ratio == 1 )
407 {
408 rect.w = this->window_width;
409 rect.h = this->window_height;
410 }
411 else if ( this->window_width < this->window_height * aspect_ratio )
412 {
413 rect.w = this->window_width;
414 rect.h = this->window_width / aspect_ratio + 1;
415 }
416 else
417 {
418 rect.w = this->window_height * aspect_ratio + 1;
419 rect.h = this->window_height;
420 }
421
422 if ( mlt_properties_get_int( properties, "scale_overlay" ) )
423 {
424 if ( ( float )rect.w * display_aspect_ratio < this->window_width )
425 rect.w = ( int )( ( float )rect.w * display_aspect_ratio );
426 else if ( ( float )rect.h * display_aspect_ratio < this->window_height )
427 rect.h = ( int )( ( float )rect.h * display_aspect_ratio );
428 }
429
430 rect.x = ( this->window_width - rect.w ) / 2;
431 rect.y = ( this->window_height - rect.h ) / 2;
432
433 // Force an overlay recreation
434 if ( this->sdl_overlay != NULL )
435 SDL_FreeYUVOverlay( this->sdl_overlay );
436
437 // open SDL window with video overlay, if possible
438 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
439
440 if ( this->sdl_screen != NULL )
441 {
442 SDL_SetClipRect( this->sdl_screen, &rect );
443
444 sdl_lock_display();
445 this->sdl_overlay = SDL_CreateYUVOverlay( this->width - (this->width % 4), this->height- (this->height % 2 ), SDL_YUY2_OVERLAY, this->sdl_screen );
446 sdl_unlock_display();
447 }
448 }
449
450 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
451 {
452 this->buffer = this->sdl_overlay->pixels[ 0 ];
453 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
454 {
455 memcpy( this->buffer, image, width * height * 2 );
456 SDL_UnlockYUVOverlay( this->sdl_overlay );
457 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
458 }
459 }
460 }
461
462 // Close the frame
463 if ( frame != NULL )
464 mlt_frame_close( frame );
465
466 return 0;
467 }
468
469 /** Threaded wrapper for pipe.
470 */
471
472 static void *consumer_thread( void *arg )
473 {
474 // Identify the arg
475 consumer_sdl this = arg;
476
477 // Get the consumer
478 mlt_consumer consumer = &this->parent;
479
480 // internal intialization
481 int init_audio = 1;
482
483 // Obtain time of thread start
484 struct timeval now;
485 int64_t start = 0;
486 int64_t elapsed = 0;
487 int duration = 0;
488 int64_t playtime = 0;
489
490 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
491 {
492 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
493 return NULL;
494 }
495
496 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
497 SDL_EnableUNICODE( 1 );
498
499 // Loop until told not to
500 while( this->running )
501 {
502 // Get a frame from the attached producer
503 mlt_frame frame = mlt_consumer_rt_frame( consumer );
504
505 // Ensure that we have a frame
506 if ( frame != NULL )
507 {
508 // Play audio
509 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
510
511 if ( this->playing )
512 {
513 // Get the current time
514 gettimeofday( &now, NULL );
515
516 // Determine elapsed time
517 if ( start == 0 )
518 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
519 else
520 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec) - start;
521
522 }
523
524 consumer_play_video( this, frame, elapsed, playtime );
525
526 playtime += ( duration * 1000 );
527 }
528 }
529
530 // internal cleanup
531 if ( init_audio == 0 )
532 SDL_AudioQuit( );
533 if ( this->sdl_overlay != NULL )
534 SDL_FreeYUVOverlay( this->sdl_overlay );
535 SDL_Quit( );
536
537 while( mlt_deque_count( this->queue ) )
538 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
539
540 this->sdl_screen = NULL;
541 this->sdl_overlay = NULL;
542 this->audio_avail = 0;
543
544 return NULL;
545 }
546
547 static int consumer_get_dimensions( int *width, int *height )
548 {
549 int changed = 0;
550
551 // SDL windows manager structure
552 SDL_SysWMinfo wm;
553
554 // Specify the SDL Version
555 SDL_VERSION( &wm.version );
556
557 // Get the wm structure
558 if ( SDL_GetWMInfo( &wm ) == 1 )
559 {
560 // Check that we have the X11 wm
561 if ( wm.subsystem == SDL_SYSWM_X11 )
562 {
563 // Get the SDL window
564 Window window = wm.info.x11.window;
565
566 // Get the display session
567 Display *display = wm.info.x11.display;
568
569 // Get the window attributes
570 XWindowAttributes attr;
571 XGetWindowAttributes( display, window, &attr );
572
573 // Determine whether window has changed
574 changed = *width != attr.width || *height != attr.height;
575
576 // Return width and height
577 *width = attr.width;
578 *height = attr.height;
579 }
580 }
581
582 return changed;
583 }
584
585 /** Callback to allow override of the close method.
586 */
587
588 static void consumer_close( mlt_consumer parent )
589 {
590 // Get the actual object
591 consumer_sdl this = parent->child;
592
593 // Stop the consumer
594 mlt_consumer_stop( parent );
595
596 // Destroy mutexes
597 pthread_mutex_destroy( &this->audio_mutex );
598 pthread_cond_destroy( &this->audio_cond );
599
600 // Now clean up the rest
601 mlt_consumer_close( parent );
602
603 // Finally clean up this
604 free( this );
605 }