minor clean ups; added a null consumer for easier valgrind testing
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int running;
44 uint8_t audio_buffer[ 4096 * 19 ];
45 int audio_avail;
46 pthread_mutex_t audio_mutex;
47 pthread_cond_t audio_cond;
48 int window_width;
49 int window_height;
50 float aspect_ratio;
51 float display_aspect;
52 int width;
53 int height;
54 int playing;
55 int sdl_flags;
56 SDL_Surface *sdl_screen;
57 SDL_Overlay *sdl_overlay;
58 SDL_Rect rect;
59 uint8_t *buffer;
60 };
61
62 /** Forward references to static functions.
63 */
64
65 static int consumer_start( mlt_consumer parent );
66 static int consumer_stop( mlt_consumer parent );
67 static int consumer_is_stopped( mlt_consumer parent );
68 static void consumer_close( mlt_consumer parent );
69 static void *consumer_thread( void * );
70 static int consumer_get_dimensions( int *width, int *height );
71
72 /** This is what will be called by the factory - anything can be passed in
73 via the argument, but keep it simple.
74 */
75
76 mlt_consumer consumer_sdl_init( char *arg )
77 {
78 // Create the consumer object
79 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
80
81 // If no malloc'd and consumer init ok
82 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
83 {
84 // Create the queue
85 this->queue = mlt_deque_init( );
86
87 // Get the parent consumer object
88 mlt_consumer parent = &this->parent;
89
90 // We have stuff to clean up, so override the close method
91 parent->close = consumer_close;
92
93 // get a handle on properties
94 mlt_service service = mlt_consumer_service( parent );
95 this->properties = mlt_service_properties( service );
96
97 // Set the default volume
98 mlt_properties_set_double( this->properties, "volume", 1.0 );
99
100 // This is the initialisation of the consumer
101 pthread_mutex_init( &this->audio_mutex, NULL );
102 pthread_cond_init( &this->audio_cond, NULL);
103
104 // Default scaler (for now we'll use nearest)
105 mlt_properties_set( this->properties, "rescale", "nearest" );
106
107 // Default buffer for low latency
108 mlt_properties_set_int( this->properties, "buffer", 1 );
109
110 // Default progressive true
111 mlt_properties_set_int( this->properties, "progressive", 0 );
112
113 // Default audio buffer
114 mlt_properties_set_int( this->properties, "audio_buffer", 1024 );
115
116 // Get sample aspect ratio
117 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
118
119 // Default display aspect ratio
120 this->display_aspect = 4.0 / 3.0;
121
122 // process actual param
123 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
124 {
125 this->width = mlt_properties_get_int( this->properties, "width" );
126 this->height = mlt_properties_get_int( this->properties, "height" );
127
128 // Default window size
129 this->window_width = ( float )this->height * this->display_aspect + 0.5;
130 this->window_height = this->height;
131 }
132 else
133 {
134 if ( (int)( ( float )this->width / this->height * 1000 ) !=
135 (int)( this->display_aspect * 1000 ) )
136 {
137 // Override these
138 this->display_aspect = ( float )this->width / this->height;
139 this->aspect_ratio = 1.0;
140 mlt_properties_set_double( this->properties, "aspect_ratio", this->aspect_ratio );
141 }
142
143 // Set window size
144 this->window_width = this->width;
145 this->window_height = this->height;
146 }
147
148 // Set the sdl flags
149 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
150
151 // Allow thread to be started/stopped
152 parent->start = consumer_start;
153 parent->stop = consumer_stop;
154 parent->is_stopped = consumer_is_stopped;
155
156 // Return the consumer produced
157 return parent;
158 }
159
160 // malloc or consumer init failed
161 free( this );
162
163 // Indicate failure
164 return NULL;
165 }
166
167 int consumer_start( mlt_consumer parent )
168 {
169 consumer_sdl this = parent->child;
170
171 if ( !this->running )
172 {
173 pthread_attr_t thread_attributes;
174
175 this->running = 1;
176
177 // Allow the user to force resizing to window size
178 if ( mlt_properties_get_int( this->properties, "resize" ) )
179 {
180 mlt_properties_set_int( this->properties, "width", this->width );
181 mlt_properties_set_int( this->properties, "height", this->height );
182 }
183
184 // Inherit the scheduling priority
185 pthread_attr_init( &thread_attributes );
186 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
187
188 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
189 }
190
191 return 0;
192 }
193
194 int consumer_stop( mlt_consumer parent )
195 {
196 // Get the actual object
197 consumer_sdl this = parent->child;
198
199 if ( this->running )
200 {
201 // Kill the thread and clean up
202 this->running = 0;
203
204 pthread_mutex_lock( &this->audio_mutex );
205 pthread_cond_broadcast( &this->audio_cond );
206 pthread_mutex_unlock( &this->audio_mutex );
207
208 pthread_join( this->thread, NULL );
209 }
210
211 return 0;
212 }
213
214 int consumer_is_stopped( mlt_consumer parent )
215 {
216 consumer_sdl this = parent->child;
217 return !this->running;
218 }
219
220 static int sdl_lock_display( )
221 {
222 SDL_Surface *screen = SDL_GetVideoSurface( );
223 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
224 }
225
226 static void sdl_unlock_display( )
227 {
228 SDL_Surface *screen = SDL_GetVideoSurface( );
229 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
230 SDL_UnlockSurface( screen );
231 }
232
233 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
234 {
235 consumer_sdl this = udata;
236
237 // Get the volume
238 float volume = mlt_properties_get_double( this->properties, "volume" );
239
240 pthread_mutex_lock( &this->audio_mutex );
241
242 // Block until audio received
243 while ( this->running && len > this->audio_avail )
244 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
245
246 if ( this->audio_avail >= len )
247 {
248 // Place in the audio buffer
249 memcpy( stream, this->audio_buffer, len );
250
251 // Remove len from the audio available
252 this->audio_avail -= len;
253
254 // Remove the samples
255 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
256 }
257 else
258 {
259 // Just to be safe, wipe the stream first
260 memset( stream, 0, len );
261
262 // Copy what we have into the stream
263 memcpy( stream, this->audio_buffer, this->audio_avail );
264
265 // Mix the audio
266 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
267
268 // No audio left
269 this->audio_avail = 0;
270 }
271
272 // We're definitely playing now
273 this->playing = 1;
274
275 pthread_cond_broadcast( &this->audio_cond );
276 pthread_mutex_unlock( &this->audio_mutex );
277 }
278
279 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
280 {
281 // Get the properties of this consumer
282 mlt_properties properties = this->properties;
283 mlt_audio_format afmt = mlt_audio_pcm;
284
285 // Set the preferred params of the test card signal
286 int channels = mlt_properties_get_int( properties, "channels" );
287 int frequency = mlt_properties_get_int( properties, "frequency" );
288 static int counter = 0;
289
290 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
291
292 int16_t *pcm;
293 int bytes;
294
295 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
296 *duration = ( ( samples * 1000 ) / frequency );
297
298 if ( mlt_properties_get_int( properties, "audio_off" ) )
299 {
300 this->playing = 1;
301 init_audio = 1;
302 return init_audio;
303 }
304
305 if ( init_audio == 1 )
306 {
307 SDL_AudioSpec request;
308 SDL_AudioSpec got;
309
310 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
311
312 // specify audio format
313 memset( &request, 0, sizeof( SDL_AudioSpec ) );
314 this->playing = 0;
315 request.freq = frequency;
316 request.format = AUDIO_S16;
317 request.channels = channels;
318 request.samples = audio_buffer;
319 request.callback = sdl_fill_audio;
320 request.userdata = (void *)this;
321 if ( SDL_OpenAudio( &request, &got ) != 0 )
322 {
323 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
324 init_audio = 2;
325 }
326 else if ( got.size != 0 )
327 {
328 SDL_PauseAudio( 0 );
329 init_audio = 0;
330 }
331 }
332
333 if ( init_audio == 0 )
334 {
335 mlt_properties properties = mlt_frame_properties( frame );
336 bytes = ( samples * channels * 2 );
337 pthread_mutex_lock( &this->audio_mutex );
338 while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
339 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
340 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
341 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
342 else
343 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
344 this->audio_avail += bytes;
345 pthread_cond_broadcast( &this->audio_cond );
346 pthread_mutex_unlock( &this->audio_mutex );
347 }
348 else
349 {
350 this->playing = 1;
351 }
352
353 return init_audio;
354 }
355
356 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
357 {
358 // Get the properties of this consumer
359 mlt_properties properties = this->properties;
360
361 mlt_image_format vfmt = mlt_image_yuv422;
362 int width = this->width, height = this->height;
363 uint8_t *image;
364 int changed = 0;
365
366 if ( mlt_properties_get_int( properties, "video_off" ) == 0 )
367 {
368 // Get the image, width and height
369 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
370
371 // Handle events
372 if ( this->sdl_screen != NULL )
373 {
374 SDL_Event event;
375
376 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
377
378 while ( SDL_PollEvent( &event ) )
379 {
380 switch( event.type )
381 {
382 case SDL_VIDEORESIZE:
383 this->window_width = event.resize.w;
384 this->window_height = event.resize.h;
385 changed = 1;
386 break;
387 case SDL_QUIT:
388 this->running = 0;
389 break;
390 case SDL_KEYDOWN:
391 {
392 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
393 char keyboard[ 2 ] = " ";
394 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
395 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
396 {
397 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
398 callback( producer, keyboard );
399 }
400 }
401 break;
402 }
403 }
404 }
405
406 if ( width != this->width || height != this->height )
407 {
408 this->width = width;
409 this->height = height;
410 changed = 1;
411 }
412
413 if ( this->sdl_screen == NULL || changed )
414 {
415 // Determine frame's display aspect ratio
416 float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * this->width / this->height;
417
418 // Determine window's new display aspect ratio
419 float this_aspect = ( float )this->window_width / this->window_height;
420
421 // If using hardware scaler
422 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
423 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
424 {
425 // Special case optimisation to negate odd effect of sample aspect ratio
426 // not corresponding exactly with image resolution.
427 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) &&
428 ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
429 {
430 this->rect.w = this->window_width;
431 this->rect.h = this->window_height;
432 }
433 else
434 {
435 // Use hardware scaler to normalise display aspect ratio
436 this->rect.w = frame_aspect / this_aspect * this->window_width + 0.5;
437 this->rect.h = this->window_height;
438 if ( this->rect.w > this->window_width )
439 {
440 this->rect.w = this->window_width;
441 this->rect.h = this_aspect / frame_aspect * this->window_height + 0.5;
442 }
443 }
444 }
445 // Special case optimisation to negate odd effect of sample aspect ratio
446 // not corresponding exactly with image resolution.
447 else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) )
448 {
449 this->rect.w = this->window_width;
450 this->rect.h = this->window_height;
451 }
452 // Use hardware scaler to normalise sample aspect ratio
453 else if ( this->window_height * frame_aspect > this->window_width )
454 {
455 this->rect.w = this->window_width;
456 this->rect.h = this->window_width / frame_aspect + 0.5;
457 }
458 else
459 {
460 this->rect.w = this->window_height * frame_aspect + 0.5;
461 this->rect.h = this->window_height;
462 }
463
464 this->rect.x = ( this->window_width - this->rect.w ) / 2;
465 this->rect.y = ( this->window_height - this->rect.h ) / 2;
466
467 // Force an overlay recreation
468 if ( this->sdl_overlay != NULL )
469 SDL_FreeYUVOverlay( this->sdl_overlay );
470
471 // open SDL window with video overlay, if possible
472 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
473
474 if ( this->sdl_screen != NULL )
475 {
476 SDL_SetClipRect( this->sdl_screen, &this->rect );
477 sdl_lock_display();
478 this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
479 sdl_unlock_display();
480 }
481 }
482
483 if ( mlt_properties_get_int( properties, "changed" ) )
484 {
485 sdl_lock_display();
486 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
487 SDL_SetClipRect( this->sdl_screen, &this->rect );
488 SDL_Flip( this->sdl_screen );
489 sdl_unlock_display();
490 mlt_properties_set_int( properties, "changed", 0 );
491 }
492
493 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
494 {
495 this->buffer = this->sdl_overlay->pixels[ 0 ];
496 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
497 {
498 if ( image != NULL )
499 memcpy( this->buffer, image, width * height * 2 );
500 SDL_UnlockYUVOverlay( this->sdl_overlay );
501 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
502 }
503 }
504
505 }
506
507 return 0;
508 }
509
510 /** Threaded wrapper for pipe.
511 */
512
513 static void *consumer_thread( void *arg )
514 {
515 // Identify the arg
516 consumer_sdl this = arg;
517
518 // Get the consumer
519 mlt_consumer consumer = &this->parent;
520
521 // internal intialization
522 int init_audio = 1;
523
524 // Obtain time of thread start
525 struct timeval now;
526 int64_t start = 0;
527 int64_t elapsed = 0;
528 int duration = 0;
529 int64_t playtime = 0;
530 struct timespec tm;
531 mlt_frame next = NULL;
532 mlt_frame frame = NULL;
533 mlt_properties properties = NULL;
534
535 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
536 {
537 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
538 return NULL;
539 }
540
541 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
542 SDL_EnableUNICODE( 1 );
543
544 // Loop until told not to
545 while( this->running )
546 {
547 // Get a frame from the attached producer
548 frame = mlt_consumer_rt_frame( consumer );
549
550 // Ensure that we have a frame
551 if ( frame != NULL )
552 {
553 // Get the frame properties
554 properties = mlt_frame_properties( frame );
555
556 // Play audio
557 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
558
559 // Determine the start time now
560 if ( this->playing && start == 0 )
561 {
562 // Get the current time
563 gettimeofday( &now, NULL );
564
565 // Determine start time
566 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
567 }
568
569 // Set playtime for this frame
570 mlt_properties_set_position( properties, "playtime", playtime );
571
572 // Push this frame to the back of the queue
573 mlt_deque_push_back( this->queue, frame );
574
575 // Calculate the next playtime
576 playtime += ( duration * 1000 );
577 }
578
579 // Pop the next frame
580 next = mlt_deque_pop_front( this->queue );
581
582 while ( next != NULL && this->playing )
583 {
584 // Get the properties
585 properties = mlt_frame_properties( next );
586
587 // Get the current time
588 gettimeofday( &now, NULL );
589
590 // Get the elapsed time
591 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
592
593 // See if we have to delay the display of the current frame
594 if ( mlt_properties_get_int( properties, "rendered" ) == 1 )
595 {
596 // Obtain the scheduled playout time
597 mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
598
599 // Determine the difference between the elapsed time and the scheduled playout time
600 mlt_position difference = scheduled - elapsed;
601
602 // If the frame is quite some way in the future, go get another
603 if ( difference >= 30000 && mlt_deque_count( this->queue ) < 10 )
604 break;
605
606 // Smooth playback a bit
607 if ( difference > 20000 && mlt_properties_get_double( properties, "_speed" ) == 1.0 )
608 {
609 tm.tv_sec = difference / 1000000;
610 tm.tv_nsec = ( difference % 1000000 ) * 1000;
611 nanosleep( &tm, NULL );
612 }
613
614 // Show current frame if not too old
615 if ( difference > -10000 || mlt_properties_get_double( properties, "_speed" ) != 1.0 )
616 consumer_play_video( this, next );
617 else
618 start = start - difference;
619 }
620
621 // This is an unrendered frame - just close it
622 mlt_frame_close( next );
623
624 // Pop the next frame
625 next = mlt_deque_pop_front( this->queue );
626 }
627
628 if ( next != NULL )
629 mlt_deque_push_front( this->queue, next );
630 }
631
632 // internal cleanup
633 if ( this->sdl_overlay != NULL )
634 SDL_FreeYUVOverlay( this->sdl_overlay );
635 SDL_Quit( );
636
637 while( mlt_deque_count( this->queue ) )
638 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
639
640 this->sdl_screen = NULL;
641 this->sdl_overlay = NULL;
642 this->audio_avail = 0;
643
644 return NULL;
645 }
646
647 static int consumer_get_dimensions( int *width, int *height )
648 {
649 int changed = 0;
650
651 // SDL windows manager structure
652 SDL_SysWMinfo wm;
653
654 // Specify the SDL Version
655 SDL_VERSION( &wm.version );
656
657 // Get the wm structure
658 if ( SDL_GetWMInfo( &wm ) == 1 )
659 {
660 // Check that we have the X11 wm
661 if ( wm.subsystem == SDL_SYSWM_X11 )
662 {
663 // Get the SDL window
664 Window window = wm.info.x11.window;
665
666 // Get the display session
667 Display *display = wm.info.x11.display;
668
669 // Get the window attributes
670 XWindowAttributes attr;
671 XGetWindowAttributes( display, window, &attr );
672
673 // Determine whether window has changed
674 changed = *width != attr.width || *height != attr.height;
675
676 // Return width and height
677 *width = attr.width;
678 *height = attr.height;
679 }
680 }
681
682 return changed;
683 }
684
685 /** Callback to allow override of the close method.
686 */
687
688 static void consumer_close( mlt_consumer parent )
689 {
690 // Get the actual object
691 consumer_sdl this = parent->child;
692
693 // Stop the consumer
694 mlt_consumer_stop( parent );
695
696 // Close the queue
697 mlt_deque_close( this->queue );
698
699 // Destroy mutexes
700 pthread_mutex_destroy( &this->audio_mutex );
701 pthread_cond_destroy( &this->audio_cond );
702
703 // Now clean up the rest
704 mlt_consumer_close( parent );
705
706 // Finally clean up this
707 free( this );
708 }