Memory pooling part 2 and other optimisations
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30
31 /** This classes definition.
32 */
33
34 typedef struct consumer_sdl_s *consumer_sdl;
35
36 struct consumer_sdl_s
37 {
38 struct mlt_consumer_s parent;
39 mlt_properties properties;
40 mlt_deque queue;
41 pthread_t thread;
42 int running;
43 uint8_t audio_buffer[ 4096 * 3 ];
44 int audio_avail;
45 pthread_mutex_t audio_mutex;
46 pthread_cond_t audio_cond;
47 int window_width;
48 int window_height;
49 float aspect_ratio;
50 int width;
51 int height;
52 int playing;
53 int sdl_flags;
54 SDL_Surface *sdl_screen;
55 SDL_Overlay *sdl_overlay;
56 uint8_t *buffer;
57 };
58
59 /** Forward references to static functions.
60 */
61
62 static int consumer_start( mlt_consumer parent );
63 static int consumer_stop( mlt_consumer parent );
64 static int consumer_is_stopped( mlt_consumer parent );
65 static void consumer_close( mlt_consumer parent );
66 static void *consumer_thread( void * );
67 static int consumer_get_dimensions( int *width, int *height );
68
69 /** This is what will be called by the factory - anything can be passed in
70 via the argument, but keep it simple.
71 */
72
73 mlt_consumer consumer_sdl_init( char *arg )
74 {
75 // Create the consumer object
76 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
77
78 // If no malloc'd and consumer init ok
79 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
80 {
81 // Create the queue
82 this->queue = mlt_deque_init( );
83
84 // Get the parent consumer object
85 mlt_consumer parent = &this->parent;
86
87 // We have stuff to clean up, so override the close method
88 parent->close = consumer_close;
89
90 // get a handle on properties
91 mlt_service service = mlt_consumer_service( parent );
92 this->properties = mlt_service_properties( service );
93
94 // Set the default volume
95 mlt_properties_set_double( this->properties, "volume", 1.0 );
96
97 // This is the initialisation of the consumer
98 pthread_mutex_init( &this->audio_mutex, NULL );
99 pthread_cond_init( &this->audio_cond, NULL);
100
101 // Default scaler (for now we'll use nearest)
102 mlt_properties_set( this->properties, "rescale", "nearest" );
103
104 // Default progressive true
105 mlt_properties_set_int( this->properties, "progressive", 1 );
106
107 // Get aspect ratio
108 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
109
110 // process actual param
111 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
112 {
113 this->width = mlt_properties_get_int( this->properties, "width" );
114 this->height = mlt_properties_get_int( this->properties, "height" );
115 }
116
117 // Default window size
118 this->window_width = (int)( (float)this->height * this->aspect_ratio ) + 1;
119 this->window_height = this->height;
120
121 // Set the sdl flags
122 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE;
123
124 // Allow thread to be started/stopped
125 parent->start = consumer_start;
126 parent->stop = consumer_stop;
127 parent->is_stopped = consumer_is_stopped;
128
129 // Return the consumer produced
130 return parent;
131 }
132
133 // malloc or consumer init failed
134 free( this );
135
136 // Indicate failure
137 return NULL;
138 }
139
140 int consumer_start( mlt_consumer parent )
141 {
142 consumer_sdl this = parent->child;
143
144 if ( !this->running )
145 {
146 this->running = 1;
147 pthread_create( &this->thread, NULL, consumer_thread, this );
148 }
149
150 return 0;
151 }
152
153 int consumer_stop( mlt_consumer parent )
154 {
155 // Get the actual object
156 consumer_sdl this = parent->child;
157
158 if ( this->running )
159 {
160 // Kill the thread and clean up
161 this->running = 0;
162
163 pthread_mutex_lock( &this->audio_mutex );
164 pthread_cond_broadcast( &this->audio_cond );
165 pthread_mutex_unlock( &this->audio_mutex );
166
167 pthread_join( this->thread, NULL );
168 }
169
170 return 0;
171 }
172
173 int consumer_is_stopped( mlt_consumer parent )
174 {
175 consumer_sdl this = parent->child;
176 return !this->running;
177 }
178
179 static int sdl_lock_display( )
180 {
181 SDL_Surface *screen = SDL_GetVideoSurface( );
182 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
183 }
184
185 static void sdl_unlock_display( )
186 {
187 SDL_Surface *screen = SDL_GetVideoSurface( );
188 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
189 SDL_UnlockSurface( screen );
190 }
191
192 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
193 {
194 consumer_sdl this = udata;
195
196 // Get the volume
197 float volume = mlt_properties_get_double( this->properties, "volume" );
198
199 pthread_mutex_lock( &this->audio_mutex );
200
201 // Block until audio received
202 while ( this->running && len > this->audio_avail )
203 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
204
205 if ( this->audio_avail >= len )
206 {
207 // Place in the audio buffer
208 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
209
210 // Remove len from the audio available
211 this->audio_avail -= len;
212
213 // Remove the samples
214 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
215 }
216 else
217 {
218 // Just to be safe, wipe the stream first
219 memset( stream, 0, len );
220
221 // Copy what we have into the stream
222 memcpy( stream, this->audio_buffer, this->audio_avail );
223
224 // Mix the audio
225 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
226
227 // No audio left
228 this->audio_avail = 0;
229 }
230
231 // We're definitely playing now
232 this->playing = 1;
233
234 pthread_cond_broadcast( &this->audio_cond );
235 pthread_mutex_unlock( &this->audio_mutex );
236 }
237
238 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio )
239 {
240 // Get the properties of this consumer
241 mlt_properties properties = this->properties;
242 mlt_audio_format afmt = mlt_audio_pcm;
243
244 // Set the preferred params of the test card signal
245 int channels = 2;
246 int frequency = 48000;
247 static int counter = 0;
248 if ( mlt_properties_get_int( properties, "frequency" ) != 0 )
249 frequency = mlt_properties_get_int( properties, "frequency" );
250
251 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
252
253 int16_t *pcm;
254 int bytes;
255
256 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
257
258 if ( mlt_properties_get_int( properties, "audio_off" ) )
259 {
260 this->playing = 1;
261 return init_audio;
262 }
263
264 if ( init_audio == 1 )
265 {
266 SDL_AudioSpec request;
267 SDL_AudioSpec got;
268
269 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
270 SDL_EnableUNICODE( 1 );
271
272 // specify audio format
273 memset( &request, 0, sizeof( SDL_AudioSpec ) );
274 this->playing = 0;
275 request.freq = frequency;
276 request.format = AUDIO_S16;
277 request.channels = channels;
278 request.samples = 1024;
279 request.callback = sdl_fill_audio;
280 request.userdata = (void *)this;
281 if ( SDL_OpenAudio( &request, &got ) != 0 )
282 {
283 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
284 init_audio = 2;
285 }
286 else if ( got.size != 0 )
287 {
288 SDL_PauseAudio( 0 );
289 init_audio = 0;
290 }
291 }
292
293 if ( init_audio == 0 )
294 {
295 bytes = ( samples * channels * 2 );
296 pthread_mutex_lock( &this->audio_mutex );
297 while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
298 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
299 mlt_properties properties = mlt_frame_properties( frame );
300 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
301 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
302 else
303 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
304 this->audio_avail += bytes;
305 pthread_cond_broadcast( &this->audio_cond );
306 pthread_mutex_unlock( &this->audio_mutex );
307 }
308 else
309 {
310 this->playing = 1;
311 }
312
313 return init_audio;
314 }
315
316 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
317 {
318 // Get the properties of this consumer
319 mlt_properties properties = this->properties;
320
321 mlt_image_format vfmt = mlt_image_yuv422;
322 int width = this->width, height = this->height;
323 uint8_t *image;
324 int changed = 0;
325
326 if ( mlt_properties_get_int( properties, "video_off" ) )
327 {
328 mlt_frame_close( frame );
329 return 0;
330 }
331
332 // Push this frame to the back of the queue
333 mlt_deque_push_back( this->queue, frame );
334
335 if ( this->playing )
336 {
337 // Get the frame at the front of the queue
338 frame = mlt_deque_pop_front( this->queue );
339
340 // Get the image, width and height
341 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
342
343 if ( this->sdl_screen != NULL )
344 {
345 SDL_Event event;
346
347 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
348
349 while ( SDL_PollEvent( &event ) )
350 {
351 switch( event.type )
352 {
353 case SDL_VIDEORESIZE:
354 this->window_width = event.resize.w;
355 this->window_height = event.resize.h;
356 changed = 1;
357 break;
358 case SDL_KEYDOWN:
359 {
360 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
361 char keyboard[ 2 ] = " ";
362 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
363 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
364 {
365 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
366 callback( producer, keyboard );
367 }
368 }
369 break;
370 }
371 }
372
373 }
374
375 if ( width != this->width || height != this->height )
376 {
377 this->width = width;
378 this->height = height;
379 changed = 1;
380 }
381
382 if ( this->sdl_screen == NULL || changed )
383 {
384 double aspect_ratio = mlt_frame_get_aspect_ratio( frame );
385 float display_aspect_ratio = (float)width / (float)height;
386 SDL_Rect rect;
387
388 if ( mlt_properties_get_double( properties, "aspect_ratio" ) )
389 aspect_ratio = mlt_properties_get_double( properties, "aspect_ratio" );
390
391 if ( aspect_ratio == 1 )
392 {
393 rect.w = this->window_width;
394 rect.h = this->window_height;
395 }
396 else if ( this->window_width < this->window_height * aspect_ratio )
397 {
398 rect.w = this->window_width;
399 rect.h = this->window_width / aspect_ratio;
400 }
401 else
402 {
403 rect.w = this->window_height * aspect_ratio;
404 rect.h = this->window_height;
405 }
406
407 if ( mlt_properties_get_int( properties, "scale_overlay" ) )
408 {
409 if ( ( float )rect.w * display_aspect_ratio < this->window_width )
410 rect.w = ( int )( ( float )rect.w * display_aspect_ratio );
411 else if ( ( float )rect.h * display_aspect_ratio < this->window_height )
412 rect.h = ( int )( ( float )rect.h * display_aspect_ratio );
413 }
414
415 rect.x = ( this->window_width - rect.w ) / 2;
416 rect.y = ( this->window_height - rect.h ) / 2;
417
418 // Force an overlay recreation
419 if ( this->sdl_overlay != NULL )
420 SDL_FreeYUVOverlay( this->sdl_overlay );
421
422 // open SDL window with video overlay, if possible
423 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
424
425 if ( this->sdl_screen != NULL )
426 {
427 SDL_SetClipRect( this->sdl_screen, &rect );
428
429 sdl_lock_display();
430 this->sdl_overlay = SDL_CreateYUVOverlay( this->width - (this->width % 4), this->height- (this->height % 2 ), SDL_YUY2_OVERLAY, this->sdl_screen );
431 sdl_unlock_display();
432 }
433 }
434
435 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
436 {
437 this->buffer = this->sdl_overlay->pixels[ 0 ];
438 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
439 {
440 memcpy( this->buffer, image, width * height * 2 );
441 SDL_UnlockYUVOverlay( this->sdl_overlay );
442 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
443 }
444 }
445 }
446 else
447 {
448 frame = NULL;
449 }
450
451 // Close the frame
452 if ( frame != NULL )
453 mlt_frame_close( frame );
454
455 if ( mlt_deque_count( this->queue ) )
456 {
457 // Tell the producers about our scale relative to the normalisation
458 frame = mlt_deque_peek_front( this->queue );
459 mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_scale",
460 ( double )height / mlt_properties_get_double( properties, "height" ) );
461 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
462 }
463
464 return 0;
465 }
466
467 /** Threaded wrapper for pipe.
468 */
469
470 static void *consumer_thread( void *arg )
471 {
472 // Identify the arg
473 consumer_sdl this = arg;
474
475 // Get the consumer
476 mlt_consumer consumer = &this->parent;
477
478 // internal intialization
479 int init_audio = 1;
480
481 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
482 {
483 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
484 return NULL;
485 }
486
487 // Loop until told not to
488 while( this->running )
489 {
490 // Get a frame from the attached producer
491 mlt_frame frame = mlt_consumer_get_frame( consumer );
492
493 // Ensure that we have a frame
494 if ( frame != NULL )
495 {
496 // SDL adapts display aspect, but set this so pixel aspect can be normalised
497 // mlt_properties_set_double( mlt_frame_properties( frame ), "consumer_aspect_ratio",
498 // mlt_frame_get_aspect_ratio( frame ) );
499
500 init_audio = consumer_play_audio( this, frame, init_audio );
501 consumer_play_video( this, frame );
502 }
503 }
504
505 // internal cleanup
506 if ( init_audio == 0 )
507 SDL_AudioQuit( );
508 if ( this->sdl_overlay != NULL )
509 SDL_FreeYUVOverlay( this->sdl_overlay );
510 SDL_Quit( );
511
512 while( mlt_deque_count( this->queue ) )
513 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
514
515 this->sdl_screen = NULL;
516 this->sdl_overlay = NULL;
517 this->audio_avail = 0;
518
519 return NULL;
520 }
521
522 static int consumer_get_dimensions( int *width, int *height )
523 {
524 int changed = 0;
525
526 // SDL windows manager structure
527 SDL_SysWMinfo wm;
528
529 // Specify the SDL Version
530 SDL_VERSION( &wm.version );
531
532 // Get the wm structure
533 if ( SDL_GetWMInfo( &wm ) == 1 )
534 {
535 // Check that we have the X11 wm
536 if ( wm.subsystem == SDL_SYSWM_X11 )
537 {
538 // Get the SDL window
539 Window window = wm.info.x11.window;
540
541 // Get the display session
542 Display *display = wm.info.x11.display;
543
544 // Get the window attributes
545 XWindowAttributes attr;
546 XGetWindowAttributes( display, window, &attr );
547
548 // Determine whether window has changed
549 changed = *width != attr.width || *height != attr.height;
550
551 // Return width and height
552 *width = attr.width;
553 *height = attr.height;
554 }
555 }
556
557 return changed;
558 }
559
560 /** Callback to allow override of the close method.
561 */
562
563 static void consumer_close( mlt_consumer parent )
564 {
565 // Get the actual object
566 consumer_sdl this = parent->child;
567
568 // Stop the consumer
569 mlt_consumer_stop( parent );
570
571 // Destroy mutexes
572 pthread_mutex_destroy( &this->audio_mutex );
573 pthread_cond_destroy( &this->audio_cond );
574
575 // Now clean up the rest
576 mlt_consumer_close( parent );
577
578 // Finally clean up this
579 free( this );
580 }
581