- Removed 'resize' property logic and width/height confusion
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 #ifdef __DARWIN__
33 # include "consumer_sdl_osx_hack.h"
34 # import <AppKit/NSApplication.h>
35 # import <Foundation/Foundation.h>
36 #endif
37
38
39 /** This classes definition.
40 */
41
42 typedef struct consumer_sdl_s *consumer_sdl;
43
44 struct consumer_sdl_s
45 {
46 struct mlt_consumer_s parent;
47 mlt_properties properties;
48 mlt_deque queue;
49 pthread_t thread;
50 int joined;
51 int running;
52 uint8_t audio_buffer[ 4096 * 10 ];
53 int audio_avail;
54 pthread_mutex_t audio_mutex;
55 pthread_cond_t audio_cond;
56 pthread_mutex_t video_mutex;
57 pthread_cond_t video_cond;
58 int window_width;
59 int window_height;
60 int previous_width;
61 int previous_height;
62 int width;
63 int height;
64 int playing;
65 int sdl_flags;
66 SDL_Surface *sdl_screen;
67 SDL_Overlay *sdl_overlay;
68 SDL_Rect rect;
69 uint8_t *buffer;
70 int bpp;
71 };
72
73 /** Forward references to static functions.
74 */
75
76 static int consumer_start( mlt_consumer parent );
77 static int consumer_stop( mlt_consumer parent );
78 static int consumer_is_stopped( mlt_consumer parent );
79 static void consumer_close( mlt_consumer parent );
80 static void *consumer_thread( void * );
81 static int consumer_get_dimensions( int *width, int *height );
82 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
83
84 /** This is what will be called by the factory - anything can be passed in
85 via the argument, but keep it simple.
86 */
87
88 mlt_consumer consumer_sdl_init( char *arg )
89 {
90 #ifdef __DARWIN__
91 // Initialize Cocoa
92 NSApplicationLoad();
93 [NSApplication sharedApplication];
94
95 // Spawn a fake thread so that cocoa knows to be multithreaded
96 DummyThread *dummy = [[DummyThread alloc] init];
97 [NSThread detachNewThreadSelector:@selector(startThread:) toTarget:dummy withObject:nil];
98 #endif
99
100 // Create the consumer object
101 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
102
103 // If no malloc'd and consumer init ok
104 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
105 {
106 // Create the queue
107 this->queue = mlt_deque_init( );
108
109 // Get the parent consumer object
110 mlt_consumer parent = &this->parent;
111
112 // We have stuff to clean up, so override the close method
113 parent->close = consumer_close;
114
115 // get a handle on properties
116 mlt_service service = MLT_CONSUMER_SERVICE( parent );
117 this->properties = MLT_SERVICE_PROPERTIES( service );
118
119 // Default display aspect ratio
120 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
121
122 // Set the default volume
123 mlt_properties_set_double( this->properties, "volume", 1.0 );
124
125 // This is the initialisation of the consumer
126 pthread_mutex_init( &this->audio_mutex, NULL );
127 pthread_cond_init( &this->audio_cond, NULL);
128 pthread_mutex_init( &this->video_mutex, NULL );
129 pthread_cond_init( &this->video_cond, NULL);
130
131 // Default scaler (for now we'll use nearest)
132 mlt_properties_set( this->properties, "rescale", "nearest" );
133
134 // Default buffer for low latency
135 mlt_properties_set_int( this->properties, "buffer", 1 );
136
137 // Default progressive true
138 mlt_properties_set_int( this->properties, "progressive", 0 );
139
140 // Default audio buffer
141 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
142
143 // Ensure we don't join on a non-running object
144 this->joined = 1;
145
146 // process actual param
147 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
148 {
149 this->width = mlt_properties_get_int( this->properties, "width" );
150 this->height = mlt_properties_get_int( this->properties, "height" );
151 }
152
153 // Default window size
154 this->window_width = ( double )this->height * display_ratio;
155 this->window_height = this->height;
156
157 // Set the sdl flags
158 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
159
160 // Allow thread to be started/stopped
161 parent->start = consumer_start;
162 parent->stop = consumer_stop;
163 parent->is_stopped = consumer_is_stopped;
164
165 // Register specific events
166 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
167
168 // Return the consumer produced
169 return parent;
170 }
171
172 // malloc or consumer init failed
173 free( this );
174
175 // Indicate failure
176 return NULL;
177 }
178
179 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
180 {
181 if ( listener != NULL )
182 listener( owner, this, ( SDL_Event * )args[ 0 ] );
183 }
184
185 int consumer_start( mlt_consumer parent )
186 {
187 consumer_sdl this = parent->child;
188
189 if ( !this->running )
190 {
191 consumer_stop( parent );
192
193 this->running = 1;
194 this->joined = 0;
195
196 this->width = mlt_properties_get_int( this->properties, "width" );
197 this->height = mlt_properties_get_int( this->properties, "height" );
198
199 pthread_create( &this->thread, NULL, consumer_thread, this );
200 }
201
202 return 0;
203 }
204
205 int consumer_stop( mlt_consumer parent )
206 {
207 // Get the actual object
208 consumer_sdl this = parent->child;
209
210 if ( this->joined == 0 )
211 {
212 // Kill the thread and clean up
213 this->joined = 1;
214 this->running = 0;
215 pthread_join( this->thread, NULL );
216 }
217
218 return 0;
219 }
220
221 int consumer_is_stopped( mlt_consumer parent )
222 {
223 consumer_sdl this = parent->child;
224 return !this->running;
225 }
226
227 static int sdl_lock_display( )
228 {
229 SDL_Surface *screen = SDL_GetVideoSurface( );
230 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
231 }
232
233 static void sdl_unlock_display( )
234 {
235 SDL_Surface *screen = SDL_GetVideoSurface( );
236 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
237 SDL_UnlockSurface( screen );
238 }
239
240 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
241 {
242 consumer_sdl this = udata;
243
244 // Get the volume
245 double volume = mlt_properties_get_double( this->properties, "volume" );
246
247 pthread_mutex_lock( &this->audio_mutex );
248
249 // Block until audio received
250 while ( this->running && len > this->audio_avail )
251 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
252
253 if ( this->audio_avail >= len )
254 {
255 // Place in the audio buffer
256 if ( volume != 1.0 )
257 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
258 else
259 memcpy( stream, this->audio_buffer, len );
260
261 // Remove len from the audio available
262 this->audio_avail -= len;
263
264 // Remove the samples
265 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
266 }
267 else
268 {
269 // Just to be safe, wipe the stream first
270 memset( stream, 0, len );
271
272 // Copy what we have into the stream
273 memcpy( stream, this->audio_buffer, this->audio_avail );
274
275 // Mix the audio
276 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
277
278 // No audio left
279 this->audio_avail = 0;
280 }
281
282 // We're definitely playing now
283 this->playing = 1;
284
285 pthread_cond_broadcast( &this->audio_cond );
286 pthread_mutex_unlock( &this->audio_mutex );
287 }
288
289 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
290 {
291 // Get the properties of this consumer
292 mlt_properties properties = this->properties;
293 mlt_audio_format afmt = mlt_audio_pcm;
294
295 // Set the preferred params of the test card signal
296 int channels = mlt_properties_get_int( properties, "channels" );
297 int frequency = mlt_properties_get_int( properties, "frequency" );
298 static int counter = 0;
299
300 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
301
302 int16_t *pcm;
303 int bytes;
304
305 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
306 *duration = ( ( samples * 1000 ) / frequency );
307
308 if ( mlt_properties_get_int( properties, "audio_off" ) )
309 {
310 this->playing = 1;
311 init_audio = 1;
312 return init_audio;
313 }
314
315 if ( init_audio == 1 )
316 {
317 SDL_AudioSpec request;
318 SDL_AudioSpec got;
319
320 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
321
322 // specify audio format
323 memset( &request, 0, sizeof( SDL_AudioSpec ) );
324 this->playing = 0;
325 request.freq = frequency;
326 request.format = AUDIO_S16;
327 request.channels = channels;
328 request.samples = audio_buffer;
329 request.callback = sdl_fill_audio;
330 request.userdata = (void *)this;
331 if ( SDL_OpenAudio( &request, &got ) != 0 )
332 {
333 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
334 init_audio = 2;
335 }
336 else if ( got.size != 0 )
337 {
338 SDL_PauseAudio( 0 );
339 init_audio = 0;
340 }
341 }
342
343 if ( init_audio == 0 )
344 {
345 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
346 bytes = ( samples * channels * 2 );
347 pthread_mutex_lock( &this->audio_mutex );
348 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
349 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
350 if ( this->running )
351 {
352 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
353 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
354 else
355 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
356 this->audio_avail += bytes;
357 }
358 pthread_cond_broadcast( &this->audio_cond );
359 pthread_mutex_unlock( &this->audio_mutex );
360 }
361 else
362 {
363 this->playing = 1;
364 }
365
366 return init_audio;
367 }
368
369 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
370 {
371 // Get the properties of this consumer
372 mlt_properties properties = this->properties;
373
374 mlt_image_format vfmt = mlt_image_yuv422;
375 int width = this->width, height = this->height;
376 uint8_t *image;
377 int changed = 0;
378
379 if ( this->running && mlt_properties_get_int( properties, "video_off" ) == 0 )
380 {
381 // Get the image, width and height
382 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
383 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
384
385 // Handle events
386 if ( this->sdl_screen != NULL )
387 {
388 SDL_Event event;
389
390 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
391
392 while ( SDL_PollEvent( &event ) )
393 {
394 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
395
396 switch( event.type )
397 {
398 case SDL_VIDEORESIZE:
399 this->window_width = event.resize.w;
400 this->window_height = event.resize.h;
401 changed = 1;
402 break;
403 case SDL_QUIT:
404 this->running = 0;
405 break;
406 case SDL_KEYDOWN:
407 {
408 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
409 char keyboard[ 2 ] = " ";
410 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
411 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
412 {
413 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
414 callback( producer, keyboard );
415 }
416 }
417 break;
418 }
419 }
420 }
421
422 if ( width != this->width || height != this->height )
423 {
424 if ( this->sdl_overlay != NULL )
425 SDL_FreeYUVOverlay( this->sdl_overlay );
426 this->sdl_overlay = NULL;
427 }
428
429 if ( this->running && ( this->sdl_screen == NULL || changed ) )
430 {
431 // Force an overlay recreation
432 if ( this->sdl_overlay != NULL )
433 SDL_FreeYUVOverlay( this->sdl_overlay );
434 this->sdl_overlay = NULL;
435
436 // open SDL window with video overlay, if possible
437 sdl_lock_display();
438 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
439 sdl_unlock_display();
440 if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
441 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
442 //SDL_Flip( this->sdl_screen );
443 mlt_properties_set_int( properties, "changed", 0 );
444 }
445 else if ( mlt_properties_get_int( properties, "changed" ) )
446 {
447 sdl_lock_display();
448 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
449 SDL_SetClipRect( this->sdl_screen, &this->rect );
450 sdl_unlock_display();
451 mlt_properties_set_int( properties, "changed", 0 );
452 }
453
454 if ( this->running )
455 {
456 // Determine window's new display aspect ratio
457 double this_aspect = ( double )this->window_width / this->window_height;
458
459 // Get the display aspect ratio
460 double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
461
462 // Determine frame's display aspect ratio
463 double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
464
465 // Store the width and height received
466 this->width = width;
467 this->height = height;
468
469 // If using hardware scaler
470 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
471 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
472 {
473 // Use hardware scaler to normalise display aspect ratio
474 this->rect.w = frame_aspect / this_aspect * this->window_width;
475 this->rect.h = this->window_height;
476 if ( this->rect.w > this->window_width )
477 {
478 this->rect.w = this->window_width;
479 this->rect.h = this_aspect / frame_aspect * this->window_height;
480 }
481 }
482 // Special case optimisation to negate odd effect of sample aspect ratio
483 // not corresponding exactly with image resolution.
484 else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) )
485 {
486 this->rect.w = this->window_width;
487 this->rect.h = this->window_height;
488 }
489 // Use hardware scaler to normalise sample aspect ratio
490 else if ( this->window_height * display_ratio > this->window_width )
491 {
492 this->rect.w = this->window_width;
493 this->rect.h = this->window_width / display_ratio;
494 }
495 else
496 {
497 this->rect.w = this->window_height * display_ratio;
498 this->rect.h = this->window_height;
499 }
500
501 this->rect.x = ( this->window_width - this->rect.w ) / 2;
502 this->rect.y = ( this->window_height - this->rect.h ) / 2;
503
504 mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
505 mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
506 mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
507 mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
508
509 SDL_SetClipRect( this->sdl_screen, &this->rect );
510 }
511
512 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
513 {
514 SDL_SetClipRect( this->sdl_screen, &this->rect );
515 SDL_Flip( this->sdl_screen );
516 sdl_lock_display();
517 this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
518 sdl_unlock_display();
519 }
520
521 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
522 {
523 this->buffer = this->sdl_overlay->pixels[ 0 ];
524 sdl_lock_display();
525 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
526 {
527 if ( image != NULL )
528 memcpy( this->buffer, image, width * height * 2 );
529 SDL_UnlockYUVOverlay( this->sdl_overlay );
530 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
531 }
532 sdl_unlock_display();
533 }
534 }
535
536 return 0;
537 }
538
539 static void *video_thread( void *arg )
540 {
541 // Identify the arg
542 consumer_sdl this = arg;
543
544 #ifdef __DARWIN__
545 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
546 #endif
547
548 // Obtain time of thread start
549 struct timeval now;
550 int64_t start = 0;
551 int64_t elapsed = 0;
552 struct timespec tm;
553 mlt_frame next = NULL;
554 mlt_properties properties = NULL;
555 double speed = 0;
556
557 // Get real time flag
558 int real_time = mlt_properties_get_int( this->properties, "real_time" );
559
560 // Get the current time
561 gettimeofday( &now, NULL );
562
563 // Determine start time
564 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
565
566 while ( this->running )
567 {
568 // Pop the next frame
569 pthread_mutex_lock( &this->video_mutex );
570 next = mlt_deque_pop_front( this->queue );
571 while ( next == NULL && this->running )
572 {
573 pthread_cond_wait( &this->video_cond, &this->video_mutex );
574 next = mlt_deque_pop_front( this->queue );
575 }
576 pthread_mutex_unlock( &this->video_mutex );
577
578 if ( !this->running || next == NULL ) break;
579
580 // Get the properties
581 properties = MLT_FRAME_PROPERTIES( next );
582
583 // Get the speed of the frame
584 speed = mlt_properties_get_double( properties, "_speed" );
585
586 // Get the current time
587 gettimeofday( &now, NULL );
588
589 // Get the elapsed time
590 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
591
592 // See if we have to delay the display of the current frame
593 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
594 {
595 // Obtain the scheduled playout time
596 mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
597
598 // Determine the difference between the elapsed time and the scheduled playout time
599 mlt_position difference = scheduled - elapsed;
600
601 // Smooth playback a bit
602 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
603 {
604 tm.tv_sec = difference / 1000000;
605 tm.tv_nsec = ( difference % 1000000 ) * 500;
606 nanosleep( &tm, NULL );
607 }
608
609 // Show current frame if not too old
610 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
611 consumer_play_video( this, next );
612
613 // If the queue is empty, recalculate start to allow build up again
614 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
615 {
616 gettimeofday( &now, NULL );
617 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
618 }
619 }
620
621 // This frame can now be closed
622 mlt_frame_close( next );
623 next = NULL;
624 }
625
626 if ( next != NULL )
627 mlt_frame_close( next );
628
629 mlt_consumer_stopped( &this->parent );
630
631 #ifdef __DARWIN__
632 [pool release];
633 #endif
634
635 return NULL;
636 }
637
638 /** Threaded wrapper for pipe.
639 */
640
641 static void *consumer_thread( void *arg )
642 {
643 // Identify the arg
644 consumer_sdl this = arg;
645
646 #ifdef __DARWIN__
647 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
648 #endif
649
650 // Get the consumer
651 mlt_consumer consumer = &this->parent;
652
653 // Video thread
654 pthread_t thread;
655
656 // internal intialization
657 int init_audio = 1;
658 int init_video = 1;
659 mlt_frame frame = NULL;
660 mlt_properties properties = NULL;
661 int duration = 0;
662 int64_t playtime = 0;
663 struct timespec tm = { 0, 100000 };
664
665 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
666
667 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "sdl_started" ) == 0 )
668 {
669 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
670 {
671 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
672 return NULL;
673 }
674
675 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
676 SDL_EnableUNICODE( 1 );
677 }
678 else
679 {
680 if ( SDL_GetVideoSurface( ) != NULL )
681 {
682 this->sdl_screen = SDL_GetVideoSurface( );
683 consumer_get_dimensions( &this->window_width, &this->window_height );
684 mlt_properties_set_int( this->properties, "changed", 0 );
685 }
686 }
687
688 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "audio_off" ) )
689 SDL_InitSubSystem( SDL_INIT_AUDIO );
690
691 // Loop until told not to
692 while( this->running )
693 {
694 // Get a frame from the attached producer
695 frame = mlt_consumer_rt_frame( consumer );
696
697 // Ensure that we have a frame
698 if ( frame != NULL )
699 {
700 // Get the frame properties
701 properties = MLT_FRAME_PROPERTIES( frame );
702
703 // Play audio
704 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
705
706 // Determine the start time now
707 if ( this->playing && init_video )
708 {
709 // Create the video thread
710 pthread_create( &thread, NULL, video_thread, this );
711
712 // Video doesn't need to be initialised any more
713 init_video = 0;
714 }
715
716 // Set playtime for this frame
717 mlt_properties_set_position( properties, "playtime", playtime );
718
719 while ( this->running && mlt_deque_count( this->queue ) > 15 )
720 nanosleep( &tm, NULL );
721
722 // Push this frame to the back of the queue
723 pthread_mutex_lock( &this->video_mutex );
724 mlt_deque_push_back( this->queue, frame );
725 pthread_cond_broadcast( &this->video_cond );
726 pthread_mutex_unlock( &this->video_mutex );
727
728 // Calculate the next playtime
729 playtime += ( duration * 1000 );
730 }
731 }
732
733 // Kill the video thread
734 if ( init_video == 0 )
735 {
736 pthread_mutex_lock( &this->video_mutex );
737 pthread_cond_broadcast( &this->video_cond );
738 pthread_mutex_unlock( &this->video_mutex );
739 pthread_join( thread, NULL );
740 }
741
742 // internal cleanup
743 if ( this->sdl_overlay != NULL )
744 SDL_FreeYUVOverlay( this->sdl_overlay );
745
746 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "audio_off" ) )
747 SDL_QuitSubSystem( SDL_INIT_AUDIO );
748
749 //if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "sdl_started" ) == 0 )
750 //SDL_Quit( );
751
752 while( mlt_deque_count( this->queue ) )
753 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
754
755 this->sdl_screen = NULL;
756 this->sdl_overlay = NULL;
757 this->audio_avail = 0;
758
759 #ifdef __DARWIN__
760 [pool release];
761 #endif
762
763 return NULL;
764 }
765
766 static int consumer_get_dimensions( int *width, int *height )
767 {
768 int changed = 0;
769
770 // SDL windows manager structure
771 SDL_SysWMinfo wm;
772
773 // Specify the SDL Version
774 SDL_VERSION( &wm.version );
775
776 // Lock the display
777 sdl_lock_display();
778
779 #ifndef __DARWIN__
780 // Get the wm structure
781 if ( SDL_GetWMInfo( &wm ) == 1 )
782 {
783 // Check that we have the X11 wm
784 if ( wm.subsystem == SDL_SYSWM_X11 )
785 {
786 // Get the SDL window
787 Window window = wm.info.x11.window;
788
789 // Get the display session
790 Display *display = wm.info.x11.display;
791
792 // Get the window attributes
793 XWindowAttributes attr;
794 XGetWindowAttributes( display, window, &attr );
795
796 // Determine whether window has changed
797 changed = *width != attr.width || *height != attr.height;
798
799 // Return width and height
800 *width = attr.width;
801 *height = attr.height;
802 }
803 }
804 #endif
805
806 // Unlock the display
807 sdl_lock_display();
808
809 return changed;
810 }
811
812 /** Callback to allow override of the close method.
813 */
814
815 static void consumer_close( mlt_consumer parent )
816 {
817 // Get the actual object
818 consumer_sdl this = parent->child;
819
820 // Stop the consumer
821 ///mlt_consumer_stop( parent );
822
823 // Now clean up the rest
824 mlt_consumer_close( parent );
825
826 // Close the queue
827 mlt_deque_close( this->queue );
828
829 // Destroy mutexes
830 pthread_mutex_destroy( &this->audio_mutex );
831 pthread_cond_destroy( &this->audio_cond );
832
833 // Finally clean up this
834 free( this );
835 }