More work with events
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int joined;
44 int running;
45 uint8_t audio_buffer[ 4096 * 10 ];
46 int audio_avail;
47 pthread_mutex_t audio_mutex;
48 pthread_cond_t audio_cond;
49 pthread_mutex_t video_mutex;
50 pthread_cond_t video_cond;
51 int window_width;
52 int window_height;
53 float aspect_ratio;
54 float display_aspect;
55 double last_frame_aspect;
56 int width;
57 int height;
58 int playing;
59 int sdl_flags;
60 SDL_Surface *sdl_screen;
61 SDL_Overlay *sdl_overlay;
62 SDL_Rect rect;
63 uint8_t *buffer;
64 };
65
66 /** Forward references to static functions.
67 */
68
69 static int consumer_start( mlt_consumer parent );
70 static int consumer_stop( mlt_consumer parent );
71 static int consumer_is_stopped( mlt_consumer parent );
72 static void consumer_close( mlt_consumer parent );
73 static void *consumer_thread( void * );
74 static int consumer_get_dimensions( int *width, int *height );
75 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
76
77 /** This is what will be called by the factory - anything can be passed in
78 via the argument, but keep it simple.
79 */
80
81 mlt_consumer consumer_sdl_init( char *arg )
82 {
83 // Create the consumer object
84 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
85
86 // If no malloc'd and consumer init ok
87 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
88 {
89 // Create the queue
90 this->queue = mlt_deque_init( );
91
92 // Get the parent consumer object
93 mlt_consumer parent = &this->parent;
94
95 // We have stuff to clean up, so override the close method
96 parent->close = consumer_close;
97
98 // get a handle on properties
99 mlt_service service = mlt_consumer_service( parent );
100 this->properties = mlt_service_properties( service );
101
102 // Set the default volume
103 mlt_properties_set_double( this->properties, "volume", 1.0 );
104
105 // This is the initialisation of the consumer
106 pthread_mutex_init( &this->audio_mutex, NULL );
107 pthread_cond_init( &this->audio_cond, NULL);
108 pthread_mutex_init( &this->video_mutex, NULL );
109 pthread_cond_init( &this->video_cond, NULL);
110
111 // Default scaler (for now we'll use nearest)
112 mlt_properties_set( this->properties, "rescale", "nearest" );
113
114 // Default buffer for low latency
115 mlt_properties_set_int( this->properties, "buffer", 1 );
116
117 // Default progressive true
118 mlt_properties_set_int( this->properties, "progressive", 0 );
119
120 // Default audio buffer
121 mlt_properties_set_int( this->properties, "audio_buffer", 1024 );
122
123 // Get sample aspect ratio
124 this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
125
126 // Ensure we don't join on a non-running object
127 this->joined = 1;
128
129 // Default display aspect ratio
130 this->display_aspect = 4.0 / 3.0;
131
132 // process actual param
133 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
134 {
135 this->width = mlt_properties_get_int( this->properties, "width" );
136 this->height = mlt_properties_get_int( this->properties, "height" );
137
138 // Default window size
139 this->window_width = ( float )this->height * this->display_aspect;
140 this->window_height = this->height;
141 }
142 else
143 {
144 if ( (int)( ( float )this->width / this->height * 1000 ) !=
145 (int)( this->display_aspect * 1000 ) )
146 {
147 // Override these
148 this->display_aspect = ( float )this->width / this->height;
149 this->aspect_ratio = 1.0;
150 mlt_properties_set_double( this->properties, "aspect_ratio", this->aspect_ratio );
151 }
152
153 // Set window size
154 this->window_width = this->width;
155 this->window_height = this->height;
156 }
157
158 // Set the sdl flags
159 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
160
161 // Allow thread to be started/stopped
162 parent->start = consumer_start;
163 parent->stop = consumer_stop;
164 parent->is_stopped = consumer_is_stopped;
165
166 // Register specific events
167 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
168
169 // Return the consumer produced
170 return parent;
171 }
172
173 // malloc or consumer init failed
174 free( this );
175
176 // Indicate failure
177 return NULL;
178 }
179
180 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
181 {
182 if ( listener != NULL )
183 listener( owner, this, ( SDL_Event * )args[ 0 ] );
184 }
185
186 int consumer_start( mlt_consumer parent )
187 {
188 consumer_sdl this = parent->child;
189
190 if ( !this->running )
191 {
192 pthread_attr_t thread_attributes;
193
194 consumer_stop( parent );
195
196 this->running = 1;
197 this->joined = 0;
198
199 // Allow the user to force resizing to window size
200 if ( mlt_properties_get_int( this->properties, "resize" ) )
201 {
202 mlt_properties_set_int( this->properties, "width", this->width );
203 mlt_properties_set_int( this->properties, "height", this->height );
204 }
205
206 // Inherit the scheduling priority
207 pthread_attr_init( &thread_attributes );
208 pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
209
210 pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
211 }
212
213 return 0;
214 }
215
216 int consumer_stop( mlt_consumer parent )
217 {
218 // Get the actual object
219 consumer_sdl this = parent->child;
220
221 if ( this->joined == 0 )
222 {
223 // Kill the thread and clean up
224 this->running = 0;
225
226 pthread_mutex_lock( &this->audio_mutex );
227 pthread_cond_broadcast( &this->audio_cond );
228 pthread_mutex_unlock( &this->audio_mutex );
229
230 pthread_join( this->thread, NULL );
231 this->joined = 1;
232 }
233
234 return 0;
235 }
236
237 int consumer_is_stopped( mlt_consumer parent )
238 {
239 consumer_sdl this = parent->child;
240 return !this->running;
241 }
242
243 static int sdl_lock_display( )
244 {
245 SDL_Surface *screen = SDL_GetVideoSurface( );
246 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
247 }
248
249 static void sdl_unlock_display( )
250 {
251 SDL_Surface *screen = SDL_GetVideoSurface( );
252 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
253 SDL_UnlockSurface( screen );
254 }
255
256 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
257 {
258 consumer_sdl this = udata;
259
260 // Get the volume
261 float volume = mlt_properties_get_double( this->properties, "volume" );
262
263 pthread_mutex_lock( &this->audio_mutex );
264
265 // Block until audio received
266 while ( this->running && len > this->audio_avail )
267 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
268
269 if ( this->audio_avail >= len )
270 {
271 // Place in the audio buffer
272 memcpy( stream, this->audio_buffer, len );
273
274 // Remove len from the audio available
275 this->audio_avail -= len;
276
277 // Remove the samples
278 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
279 }
280 else
281 {
282 // Just to be safe, wipe the stream first
283 memset( stream, 0, len );
284
285 // Copy what we have into the stream
286 memcpy( stream, this->audio_buffer, this->audio_avail );
287
288 // Mix the audio
289 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
290
291 // No audio left
292 this->audio_avail = 0;
293 }
294
295 // We're definitely playing now
296 this->playing = 1;
297
298 pthread_cond_broadcast( &this->audio_cond );
299 pthread_mutex_unlock( &this->audio_mutex );
300 }
301
302 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
303 {
304 // Get the properties of this consumer
305 mlt_properties properties = this->properties;
306 mlt_audio_format afmt = mlt_audio_pcm;
307
308 // Set the preferred params of the test card signal
309 int channels = mlt_properties_get_int( properties, "channels" );
310 int frequency = mlt_properties_get_int( properties, "frequency" );
311 static int counter = 0;
312
313 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
314
315 int16_t *pcm;
316 int bytes;
317
318 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
319 *duration = ( ( samples * 1000 ) / frequency );
320
321 if ( mlt_properties_get_int( properties, "audio_off" ) )
322 {
323 this->playing = 1;
324 init_audio = 1;
325 return init_audio;
326 }
327
328 if ( init_audio == 1 )
329 {
330 SDL_AudioSpec request;
331 SDL_AudioSpec got;
332
333 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
334
335 // specify audio format
336 memset( &request, 0, sizeof( SDL_AudioSpec ) );
337 this->playing = 0;
338 request.freq = frequency;
339 request.format = AUDIO_S16;
340 request.channels = channels;
341 request.samples = audio_buffer;
342 request.callback = sdl_fill_audio;
343 request.userdata = (void *)this;
344 if ( SDL_OpenAudio( &request, &got ) != 0 )
345 {
346 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
347 init_audio = 2;
348 }
349 else if ( got.size != 0 )
350 {
351 SDL_PauseAudio( 0 );
352 init_audio = 0;
353 }
354 }
355
356 if ( init_audio == 0 )
357 {
358 mlt_properties properties = mlt_frame_properties( frame );
359 bytes = ( samples * channels * 2 );
360 pthread_mutex_lock( &this->audio_mutex );
361 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
362 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
363 if ( this->running )
364 {
365 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
366 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
367 else
368 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
369 this->audio_avail += bytes;
370 }
371 pthread_cond_broadcast( &this->audio_cond );
372 pthread_mutex_unlock( &this->audio_mutex );
373 }
374 else
375 {
376 this->playing = 1;
377 }
378
379 return init_audio;
380 }
381
382 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
383 {
384 // Get the properties of this consumer
385 mlt_properties properties = this->properties;
386
387 mlt_image_format vfmt = mlt_image_yuv422;
388 int width = this->width, height = this->height;
389 uint8_t *image;
390 int changed = 0;
391
392 if ( mlt_properties_get_int( properties, "video_off" ) == 0 )
393 {
394 // Get the image, width and height
395 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
396 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
397
398 // Handle events
399 if ( this->sdl_screen != NULL )
400 {
401 SDL_Event event;
402
403 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
404
405 while ( SDL_PollEvent( &event ) )
406 {
407 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
408
409 switch( event.type )
410 {
411 case SDL_VIDEORESIZE:
412 this->window_width = event.resize.w;
413 this->window_height = event.resize.h;
414 changed = 1;
415 break;
416 case SDL_QUIT:
417 this->running = 0;
418 break;
419 case SDL_KEYDOWN:
420 {
421 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
422 char keyboard[ 2 ] = " ";
423 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
424 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
425 {
426 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
427 callback( producer, keyboard );
428 }
429 }
430 break;
431 }
432 }
433 }
434
435 if ( width != this->width || height != this->height || this->last_frame_aspect != mlt_frame_get_aspect_ratio( frame ) )
436 {
437 this->width = width;
438 this->height = height;
439 this->last_frame_aspect = mlt_frame_get_aspect_ratio( frame );
440 changed = 1;
441 }
442
443 if ( this->sdl_screen == NULL || changed )
444 {
445 // Determine frame's display aspect ratio
446 float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * this->width / this->height;
447
448 // Determine window's new display aspect ratio
449 float this_aspect = ( float )this->window_width / this->window_height;
450
451 // If using hardware scaler
452 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
453 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
454 {
455 // Special case optimisation to negate odd effect of sample aspect ratio
456 // not corresponding exactly with image resolution.
457 if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) &&
458 ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
459 {
460 this->rect.w = this->window_width;
461 this->rect.h = this->window_height;
462 }
463 else
464 {
465 // Use hardware scaler to normalise display aspect ratio
466 this->rect.w = frame_aspect / this_aspect * this->window_width;
467 this->rect.h = this->window_height;
468 if ( this->rect.w > this->window_width )
469 {
470 this->rect.w = this->window_width;
471 this->rect.h = this_aspect / frame_aspect * this->window_height;
472 }
473 }
474 }
475 // Special case optimisation to negate odd effect of sample aspect ratio
476 // not corresponding exactly with image resolution.
477 else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) )
478 {
479 this->rect.w = this->window_width;
480 this->rect.h = this->window_height;
481 }
482 // Use hardware scaler to normalise sample aspect ratio
483 else if ( this->window_height * this->display_aspect > this->window_width )
484 {
485 this->rect.w = this->window_width;
486 this->rect.h = this->window_width / this->display_aspect;
487 }
488 else
489 {
490 this->rect.w = this->window_height * this->display_aspect;
491 this->rect.h = this->window_height;
492 }
493
494 this->rect.x = ( this->window_width - this->rect.w ) / 2;
495 this->rect.y = ( this->window_height - this->rect.h ) / 2;
496
497 mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
498 mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
499 mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
500 mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
501
502 // Force an overlay recreation
503 if ( this->sdl_overlay != NULL )
504 SDL_FreeYUVOverlay( this->sdl_overlay );
505
506 // open SDL window with video overlay, if possible
507 sdl_lock_display();
508 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
509 sdl_unlock_display();
510
511 if ( this->sdl_screen != NULL )
512 {
513 SDL_SetClipRect( this->sdl_screen, &this->rect );
514 sdl_lock_display();
515 this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
516 sdl_unlock_display();
517 }
518 }
519
520 if ( mlt_properties_get_int( properties, "changed" ) )
521 {
522 sdl_lock_display();
523 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
524 SDL_SetClipRect( this->sdl_screen, &this->rect );
525 SDL_Flip( this->sdl_screen );
526 sdl_unlock_display();
527 mlt_properties_set_int( properties, "changed", 0 );
528 }
529
530 if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
531 {
532 this->buffer = this->sdl_overlay->pixels[ 0 ];
533 sdl_lock_display();
534 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
535 {
536 if ( image != NULL )
537 memcpy( this->buffer, image, width * height * 2 );
538 SDL_UnlockYUVOverlay( this->sdl_overlay );
539 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
540 }
541 sdl_unlock_display();
542 }
543 }
544
545 return 0;
546 }
547
548 static void *video_thread( void *arg )
549 {
550 // Identify the arg
551 consumer_sdl this = arg;
552
553 // Obtain time of thread start
554 struct timeval now;
555 int64_t start = 0;
556 int64_t elapsed = 0;
557 struct timespec tm;
558 mlt_frame next = NULL;
559 mlt_properties properties = NULL;
560 double speed = 0;
561
562 // Get real time flag
563 int real_time = mlt_properties_get_int( this->properties, "real_time" );
564
565 // Get the current time
566 gettimeofday( &now, NULL );
567
568 // Determine start time
569 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
570
571 while ( this->running )
572 {
573 // Pop the next frame
574 pthread_mutex_lock( &this->video_mutex );
575 while ( ( next = mlt_deque_pop_front( this->queue ) ) == NULL && this->running )
576 pthread_cond_wait( &this->video_cond, &this->video_mutex );
577 pthread_mutex_unlock( &this->video_mutex );
578
579 // Get the properties
580 properties = mlt_frame_properties( next );
581
582 // Get the speed of the frame
583 speed = mlt_properties_get_double( properties, "_speed" );
584
585 // Get the current time
586 gettimeofday( &now, NULL );
587
588 // Get the elapsed time
589 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
590
591 // See if we have to delay the display of the current frame
592 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
593 {
594 // Obtain the scheduled playout time
595 mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
596
597 // Determine the difference between the elapsed time and the scheduled playout time
598 mlt_position difference = scheduled - elapsed;
599
600 // Smooth playback a bit
601 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
602 {
603 tm.tv_sec = difference / 1000000;
604 tm.tv_nsec = ( difference % 1000000 ) * 500;
605 nanosleep( &tm, NULL );
606 }
607
608 // Show current frame if not too old
609 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
610 consumer_play_video( this, next );
611
612 // If the queue is empty, recalculate start to allow build up again
613 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
614 {
615 gettimeofday( &now, NULL );
616 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
617 }
618 }
619
620 // This frame can now be closed
621 mlt_frame_close( next );
622 }
623
624 mlt_consumer_stopped( &this->parent );
625
626 return NULL;
627 }
628
629 /** Threaded wrapper for pipe.
630 */
631
632 static void *consumer_thread( void *arg )
633 {
634 // Identify the arg
635 consumer_sdl this = arg;
636
637 // Get the consumer
638 mlt_consumer consumer = &this->parent;
639
640 // Video thread
641 pthread_t thread;
642
643 // internal intialization
644 int init_audio = 1;
645 int init_video = 1;
646 mlt_frame frame = NULL;
647 mlt_properties properties = NULL;
648 int duration = 0;
649 int64_t playtime = 0;
650 struct timespec tm = { 0, 100000 };
651
652 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
653 {
654 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
655 return NULL;
656 }
657
658 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
659 SDL_EnableUNICODE( 1 );
660
661 // Loop until told not to
662 while( this->running )
663 {
664 // Get a frame from the attached producer
665 frame = mlt_consumer_rt_frame( consumer );
666
667 // Ensure that we have a frame
668 if ( frame != NULL )
669 {
670 // Get the frame properties
671 properties = mlt_frame_properties( frame );
672
673 // Play audio
674 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
675
676 // Determine the start time now
677 if ( this->playing && init_video )
678 {
679 // Create the video thread
680 pthread_create( &thread, NULL, video_thread, this );
681
682 // Video doesn't need to be initialised any more
683 init_video = 0;
684 }
685
686 // Set playtime for this frame
687 mlt_properties_set_position( properties, "playtime", playtime );
688
689 while ( this->running && mlt_deque_count( this->queue ) > 15 )
690 nanosleep( &tm, NULL );
691
692 // Push this frame to the back of the queue
693 pthread_mutex_lock( &this->video_mutex );
694 mlt_deque_push_back( this->queue, frame );
695 pthread_cond_broadcast( &this->video_cond );
696 pthread_mutex_unlock( &this->video_mutex );
697
698 // Calculate the next playtime
699 playtime += ( duration * 1000 );
700 }
701 }
702
703 // Kill the video thread
704 if ( init_video == 0 )
705 {
706 pthread_mutex_lock( &this->video_mutex );
707 pthread_cond_broadcast( &this->video_cond );
708 pthread_mutex_unlock( &this->video_mutex );
709 pthread_join( thread, NULL );
710 }
711
712 // internal cleanup
713 if ( this->sdl_overlay != NULL )
714 SDL_FreeYUVOverlay( this->sdl_overlay );
715 SDL_Quit( );
716
717 while( mlt_deque_count( this->queue ) )
718 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
719
720 this->sdl_screen = NULL;
721 this->sdl_overlay = NULL;
722 this->audio_avail = 0;
723
724 return NULL;
725 }
726
727 static int consumer_get_dimensions( int *width, int *height )
728 {
729 int changed = 0;
730
731 // SDL windows manager structure
732 SDL_SysWMinfo wm;
733
734 // Specify the SDL Version
735 SDL_VERSION( &wm.version );
736
737 // Lock the display
738 sdl_lock_display();
739
740 // Get the wm structure
741 if ( SDL_GetWMInfo( &wm ) == 1 )
742 {
743 // Check that we have the X11 wm
744 if ( wm.subsystem == SDL_SYSWM_X11 )
745 {
746 // Get the SDL window
747 Window window = wm.info.x11.window;
748
749 // Get the display session
750 Display *display = wm.info.x11.display;
751
752 // Get the window attributes
753 XWindowAttributes attr;
754 XGetWindowAttributes( display, window, &attr );
755
756 // Determine whether window has changed
757 changed = *width != attr.width || *height != attr.height;
758
759 // Return width and height
760 *width = attr.width;
761 *height = attr.height;
762 }
763 }
764
765 // Unlock the display
766 sdl_lock_display();
767
768 return changed;
769 }
770
771 /** Callback to allow override of the close method.
772 */
773
774 static void consumer_close( mlt_consumer parent )
775 {
776 // Get the actual object
777 consumer_sdl this = parent->child;
778
779 // Stop the consumer
780 mlt_consumer_stop( parent );
781
782 // Close the queue
783 mlt_deque_close( this->queue );
784
785 // Destroy mutexes
786 pthread_mutex_destroy( &this->audio_mutex );
787 pthread_cond_destroy( &this->audio_cond );
788
789 // Now clean up the rest
790 mlt_consumer_close( parent );
791
792 // Finally clean up this
793 free( this );
794 }