844a0557cd7a4ae8f7de590f46708249212d004a
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int joined;
44 int running;
45 uint8_t audio_buffer[ 4096 * 10 ];
46 int audio_avail;
47 pthread_mutex_t audio_mutex;
48 pthread_cond_t audio_cond;
49 pthread_mutex_t video_mutex;
50 pthread_cond_t video_cond;
51 int window_width;
52 int window_height;
53 int previous_width;
54 int previous_height;
55 int width;
56 int height;
57 int playing;
58 int sdl_flags;
59 SDL_Surface *sdl_screen;
60 SDL_Overlay *sdl_overlay;
61 SDL_Rect rect;
62 uint8_t *buffer;
63 int bpp;
64 };
65
66 /** Forward references to static functions.
67 */
68
69 static int consumer_start( mlt_consumer parent );
70 static int consumer_stop( mlt_consumer parent );
71 static int consumer_is_stopped( mlt_consumer parent );
72 static void consumer_close( mlt_consumer parent );
73 static void *consumer_thread( void * );
74 static int consumer_get_dimensions( int *width, int *height );
75 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
76
77 /** This is what will be called by the factory - anything can be passed in
78 via the argument, but keep it simple.
79 */
80
81 mlt_consumer consumer_sdl_init( char *arg )
82 {
83 // Create the consumer object
84 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
85
86 // If no malloc'd and consumer init ok
87 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
88 {
89 // Create the queue
90 this->queue = mlt_deque_init( );
91
92 // Get the parent consumer object
93 mlt_consumer parent = &this->parent;
94
95 // We have stuff to clean up, so override the close method
96 parent->close = consumer_close;
97
98 // get a handle on properties
99 mlt_service service = MLT_CONSUMER_SERVICE( parent );
100 this->properties = MLT_SERVICE_PROPERTIES( service );
101
102 // Default display aspect ratio
103 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
104
105 // Set the default volume
106 mlt_properties_set_double( this->properties, "volume", 1.0 );
107
108 // This is the initialisation of the consumer
109 pthread_mutex_init( &this->audio_mutex, NULL );
110 pthread_cond_init( &this->audio_cond, NULL);
111 pthread_mutex_init( &this->video_mutex, NULL );
112 pthread_cond_init( &this->video_cond, NULL);
113
114 // Default scaler (for now we'll use nearest)
115 mlt_properties_set( this->properties, "rescale", "nearest" );
116
117 // Default buffer for low latency
118 mlt_properties_set_int( this->properties, "buffer", 1 );
119
120 // Default progressive true
121 mlt_properties_set_int( this->properties, "progressive", 0 );
122
123 // Default audio buffer
124 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
125
126 // Ensure we don't join on a non-running object
127 this->joined = 1;
128
129 // process actual param
130 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
131 {
132 this->width = mlt_properties_get_int( this->properties, "width" );
133 this->height = mlt_properties_get_int( this->properties, "height" );
134 }
135
136 // Default window size
137 this->window_width = ( double )this->height * display_ratio;
138 this->window_height = this->height;
139
140 // Set the sdl flags
141 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
142
143 // Allow thread to be started/stopped
144 parent->start = consumer_start;
145 parent->stop = consumer_stop;
146 parent->is_stopped = consumer_is_stopped;
147
148 // Register specific events
149 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
150
151 // Return the consumer produced
152 return parent;
153 }
154
155 // malloc or consumer init failed
156 free( this );
157
158 // Indicate failure
159 return NULL;
160 }
161
162 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
163 {
164 if ( listener != NULL )
165 listener( owner, this, ( SDL_Event * )args[ 0 ] );
166 }
167
168 int consumer_start( mlt_consumer parent )
169 {
170 consumer_sdl this = parent->child;
171
172 if ( !this->running )
173 {
174 consumer_stop( parent );
175
176 this->running = 1;
177 this->joined = 0;
178
179 this->width = mlt_properties_get_int( this->properties, "width" );
180 this->height = mlt_properties_get_int( this->properties, "height" );
181
182 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
183
184 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
185 {
186 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
187 {
188 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
189 return -1;
190 }
191
192 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
193 SDL_EnableUNICODE( 1 );
194 }
195 else
196 {
197 if ( SDL_GetVideoSurface( ) != NULL )
198 this->sdl_screen = SDL_GetVideoSurface( );
199 }
200
201 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
202 SDL_InitSubSystem( SDL_INIT_AUDIO );
203
204 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
205
206 pthread_create( &this->thread, NULL, consumer_thread, this );
207 }
208
209 return 0;
210 }
211
212 int consumer_stop( mlt_consumer parent )
213 {
214 // Get the actual object
215 consumer_sdl this = parent->child;
216
217 if ( this->joined == 0 )
218 {
219 // Kill the thread and clean up
220 this->joined = 1;
221 this->running = 0;
222 pthread_join( this->thread, NULL );
223
224 // internal cleanup
225 if ( this->sdl_overlay != NULL )
226 SDL_FreeYUVOverlay( this->sdl_overlay );
227 this->sdl_overlay = NULL;
228
229 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
230 SDL_QuitSubSystem( SDL_INIT_AUDIO );
231
232 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
233 SDL_Quit( );
234
235 this->sdl_screen = NULL;
236 }
237
238 return 0;
239 }
240
241 int consumer_is_stopped( mlt_consumer parent )
242 {
243 consumer_sdl this = parent->child;
244 return !this->running;
245 }
246
247 static int sdl_lock_display( )
248 {
249 SDL_Surface *screen = SDL_GetVideoSurface( );
250 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
251 }
252
253 static void sdl_unlock_display( )
254 {
255 SDL_Surface *screen = SDL_GetVideoSurface( );
256 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
257 SDL_UnlockSurface( screen );
258 }
259
260 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
261 {
262 consumer_sdl this = udata;
263
264 // Get the volume
265 double volume = mlt_properties_get_double( this->properties, "volume" );
266
267 pthread_mutex_lock( &this->audio_mutex );
268
269 // Block until audio received
270 while ( this->running && len > this->audio_avail )
271 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
272
273 if ( this->audio_avail >= len )
274 {
275 // Place in the audio buffer
276 if ( volume != 1.0 )
277 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
278 else
279 memcpy( stream, this->audio_buffer, len );
280
281 // Remove len from the audio available
282 this->audio_avail -= len;
283
284 // Remove the samples
285 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
286 }
287 else
288 {
289 // Just to be safe, wipe the stream first
290 memset( stream, 0, len );
291
292 // Copy what we have into the stream
293 memcpy( stream, this->audio_buffer, this->audio_avail );
294
295 // Mix the audio
296 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
297
298 // No audio left
299 this->audio_avail = 0;
300 }
301
302 // We're definitely playing now
303 this->playing = 1;
304
305 pthread_cond_broadcast( &this->audio_cond );
306 pthread_mutex_unlock( &this->audio_mutex );
307 }
308
309 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
310 {
311 // Get the properties of this consumer
312 mlt_properties properties = this->properties;
313 mlt_audio_format afmt = mlt_audio_pcm;
314
315 // Set the preferred params of the test card signal
316 int channels = mlt_properties_get_int( properties, "channels" );
317 int frequency = mlt_properties_get_int( properties, "frequency" );
318 static int counter = 0;
319
320 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
321
322 int16_t *pcm;
323 int bytes;
324
325 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
326 *duration = ( ( samples * 1000 ) / frequency );
327
328 if ( mlt_properties_get_int( properties, "audio_off" ) )
329 {
330 this->playing = 1;
331 init_audio = 1;
332 return init_audio;
333 }
334
335 if ( init_audio == 1 )
336 {
337 SDL_AudioSpec request;
338 SDL_AudioSpec got;
339
340 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
341
342 // specify audio format
343 memset( &request, 0, sizeof( SDL_AudioSpec ) );
344 this->playing = 0;
345 request.freq = frequency;
346 request.format = AUDIO_S16;
347 request.channels = channels;
348 request.samples = audio_buffer;
349 request.callback = sdl_fill_audio;
350 request.userdata = (void *)this;
351 if ( SDL_OpenAudio( &request, &got ) != 0 )
352 {
353 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
354 init_audio = 2;
355 }
356 else if ( got.size != 0 )
357 {
358 SDL_PauseAudio( 0 );
359 init_audio = 0;
360 }
361 }
362
363 if ( init_audio == 0 )
364 {
365 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
366 bytes = ( samples * channels * 2 );
367 pthread_mutex_lock( &this->audio_mutex );
368 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
369 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
370 if ( this->running )
371 {
372 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
373 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
374 else
375 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
376 this->audio_avail += bytes;
377 }
378 pthread_cond_broadcast( &this->audio_cond );
379 pthread_mutex_unlock( &this->audio_mutex );
380 }
381 else
382 {
383 this->playing = 1;
384 }
385
386 return init_audio;
387 }
388
389 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
390 {
391 // Get the properties of this consumer
392 mlt_properties properties = this->properties;
393
394 mlt_image_format vfmt = mlt_image_yuv422;
395 int width = this->width, height = this->height;
396 uint8_t *image;
397 int changed = 0;
398
399 if ( this->running && mlt_properties_get_int( properties, "video_off" ) == 0 )
400 {
401 // Get the image, width and height
402 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
403 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
404
405 // Handle events
406 if ( this->sdl_screen != NULL )
407 {
408 SDL_Event event;
409
410 sdl_lock_display( );
411 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
412 sdl_unlock_display( );
413
414 while ( SDL_PollEvent( &event ) )
415 {
416 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
417
418 switch( event.type )
419 {
420 case SDL_VIDEORESIZE:
421 this->window_width = event.resize.w;
422 this->window_height = event.resize.h;
423 changed = 1;
424 break;
425 case SDL_QUIT:
426 this->running = 0;
427 break;
428 case SDL_KEYDOWN:
429 {
430 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
431 char keyboard[ 2 ] = " ";
432 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
433 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
434 {
435 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
436 callback( producer, keyboard );
437 }
438 }
439 break;
440 }
441 }
442 }
443
444 sdl_lock_display();
445
446 if ( width != this->width || height != this->height )
447 {
448 if ( this->sdl_overlay != NULL )
449 SDL_FreeYUVOverlay( this->sdl_overlay );
450 this->sdl_overlay = NULL;
451 }
452
453 if ( this->running && ( this->sdl_screen == NULL || changed ) )
454 {
455 // Force an overlay recreation
456 if ( this->sdl_overlay != NULL )
457 SDL_FreeYUVOverlay( this->sdl_overlay );
458 this->sdl_overlay = NULL;
459
460 // open SDL window with video overlay, if possible
461 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
462 if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
463 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
464 }
465
466 if ( this->running )
467 {
468 // Determine window's new display aspect ratio
469 double this_aspect = ( double )this->window_width / this->window_height;
470
471 // Get the display aspect ratio
472 double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
473
474 // Determine frame's display aspect ratio
475 double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
476
477 // Store the width and height received
478 this->width = width;
479 this->height = height;
480
481 // If using hardware scaler
482 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
483 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
484 {
485 // Use hardware scaler to normalise display aspect ratio
486 this->rect.w = frame_aspect / this_aspect * this->window_width;
487 this->rect.h = this->window_height;
488 if ( this->rect.w > this->window_width )
489 {
490 this->rect.w = this->window_width;
491 this->rect.h = this_aspect / frame_aspect * this->window_height;
492 }
493 }
494 // Special case optimisation to negate odd effect of sample aspect ratio
495 // not corresponding exactly with image resolution.
496 else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) )
497 {
498 this->rect.w = this->window_width;
499 this->rect.h = this->window_height;
500 }
501 // Use hardware scaler to normalise sample aspect ratio
502 else if ( this->window_height * display_ratio > this->window_width )
503 {
504 this->rect.w = this->window_width;
505 this->rect.h = this->window_width / display_ratio;
506 }
507 else
508 {
509 this->rect.w = this->window_height * display_ratio;
510 this->rect.h = this->window_height;
511 }
512
513 this->rect.x = ( this->window_width - this->rect.w ) / 2;
514 this->rect.y = ( this->window_height - this->rect.h ) / 2;
515
516 mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
517 mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
518 mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
519 mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
520
521 SDL_SetClipRect( this->sdl_screen, &this->rect );
522 }
523
524 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
525 {
526 SDL_SetClipRect( this->sdl_screen, &this->rect );
527 this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
528 }
529
530 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
531 {
532 this->buffer = this->sdl_overlay->pixels[ 0 ];
533 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
534 {
535 if ( image != NULL )
536 memcpy( this->buffer, image, width * height * 2 );
537 SDL_UnlockYUVOverlay( this->sdl_overlay );
538 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
539 }
540 }
541
542 sdl_unlock_display();
543 }
544
545 return 0;
546 }
547
548 static void *video_thread( void *arg )
549 {
550 // Identify the arg
551 consumer_sdl this = arg;
552
553 // Obtain time of thread start
554 struct timeval now;
555 int64_t start = 0;
556 int64_t elapsed = 0;
557 struct timespec tm;
558 mlt_frame next = NULL;
559 mlt_properties properties = NULL;
560 double speed = 0;
561
562 // Get real time flag
563 int real_time = mlt_properties_get_int( this->properties, "real_time" );
564
565 // Get the current time
566 gettimeofday( &now, NULL );
567
568 // Determine start time
569 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
570
571 while ( this->running )
572 {
573 // Pop the next frame
574 pthread_mutex_lock( &this->video_mutex );
575 next = mlt_deque_pop_front( this->queue );
576 while ( next == NULL && this->running )
577 {
578 pthread_cond_wait( &this->video_cond, &this->video_mutex );
579 next = mlt_deque_pop_front( this->queue );
580 }
581 pthread_mutex_unlock( &this->video_mutex );
582
583 if ( !this->running || next == NULL ) break;
584
585 // Get the properties
586 properties = MLT_FRAME_PROPERTIES( next );
587
588 // Get the speed of the frame
589 speed = mlt_properties_get_double( properties, "_speed" );
590
591 // Get the current time
592 gettimeofday( &now, NULL );
593
594 // Get the elapsed time
595 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
596
597 // See if we have to delay the display of the current frame
598 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
599 {
600 // Obtain the scheduled playout time
601 int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
602
603 // Determine the difference between the elapsed time and the scheduled playout time
604 int64_t difference = scheduled - elapsed;
605
606 // Smooth playback a bit
607 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
608 {
609 tm.tv_sec = difference / 1000000;
610 tm.tv_nsec = ( difference % 1000000 ) * 500;
611 nanosleep( &tm, NULL );
612 }
613
614 // Show current frame if not too old
615 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
616 consumer_play_video( this, next );
617
618 // If the queue is empty, recalculate start to allow build up again
619 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
620 {
621 gettimeofday( &now, NULL );
622 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
623 }
624 }
625
626 // This frame can now be closed
627 mlt_frame_close( next );
628 next = NULL;
629 }
630
631 if ( next != NULL )
632 mlt_frame_close( next );
633
634 mlt_consumer_stopped( &this->parent );
635
636 return NULL;
637 }
638
639 /** Threaded wrapper for pipe.
640 */
641
642 static void *consumer_thread( void *arg )
643 {
644 // Identify the arg
645 consumer_sdl this = arg;
646
647 // Get the consumer
648 mlt_consumer consumer = &this->parent;
649
650 // Video thread
651 pthread_t thread;
652
653 // internal intialization
654 int init_audio = 1;
655 int init_video = 1;
656 mlt_frame frame = NULL;
657 mlt_properties properties = NULL;
658 int duration = 0;
659 int64_t playtime = 0;
660 struct timespec tm = { 0, 100000 };
661
662 // Loop until told not to
663 while( this->running )
664 {
665 // Get a frame from the attached producer
666 frame = mlt_consumer_rt_frame( consumer );
667
668 // Ensure that we have a frame
669 if ( frame != NULL )
670 {
671 // Get the frame properties
672 properties = MLT_FRAME_PROPERTIES( frame );
673
674 // Play audio
675 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
676
677 // Determine the start time now
678 if ( this->playing && init_video )
679 {
680 // Create the video thread
681 pthread_create( &thread, NULL, video_thread, this );
682
683 // Video doesn't need to be initialised any more
684 init_video = 0;
685 }
686
687 // Set playtime for this frame
688 mlt_properties_set_int( properties, "playtime", playtime );
689
690 while ( this->running && mlt_deque_count( this->queue ) > 15 )
691 nanosleep( &tm, NULL );
692
693 // Push this frame to the back of the queue
694 pthread_mutex_lock( &this->video_mutex );
695 mlt_deque_push_back( this->queue, frame );
696 pthread_cond_broadcast( &this->video_cond );
697 pthread_mutex_unlock( &this->video_mutex );
698
699 // Calculate the next playtime
700 playtime += ( duration * 1000 );
701 }
702 }
703
704 // Kill the video thread
705 if ( init_video == 0 )
706 {
707 pthread_mutex_lock( &this->video_mutex );
708 pthread_cond_broadcast( &this->video_cond );
709 pthread_mutex_unlock( &this->video_mutex );
710 pthread_join( thread, NULL );
711 }
712
713 while( mlt_deque_count( this->queue ) )
714 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
715
716 this->sdl_screen = NULL;
717 this->audio_avail = 0;
718
719 return NULL;
720 }
721
722 static int consumer_get_dimensions( int *width, int *height )
723 {
724 int changed = 0;
725
726 // SDL windows manager structure
727 SDL_SysWMinfo wm;
728
729 // Specify the SDL Version
730 SDL_VERSION( &wm.version );
731
732 // Lock the display
733 //sdl_lock_display();
734
735 #ifndef __DARWIN__
736 // Get the wm structure
737 if ( SDL_GetWMInfo( &wm ) == 1 )
738 {
739 // Check that we have the X11 wm
740 if ( wm.subsystem == SDL_SYSWM_X11 )
741 {
742 // Get the SDL window
743 Window window = wm.info.x11.window;
744
745 // Get the display session
746 Display *display = wm.info.x11.display;
747
748 // Get the window attributes
749 XWindowAttributes attr;
750 XGetWindowAttributes( display, window, &attr );
751
752 // Determine whether window has changed
753 changed = *width != attr.width || *height != attr.height;
754
755 // Return width and height
756 *width = attr.width;
757 *height = attr.height;
758 }
759 }
760 #endif
761
762 // Unlock the display
763 //sdl_unlock_display();
764
765 return changed;
766 }
767
768 /** Callback to allow override of the close method.
769 */
770
771 static void consumer_close( mlt_consumer parent )
772 {
773 // Get the actual object
774 consumer_sdl this = parent->child;
775
776 // Stop the consumer
777 ///mlt_consumer_stop( parent );
778
779 // Now clean up the rest
780 mlt_consumer_close( parent );
781
782 // Close the queue
783 mlt_deque_close( this->queue );
784
785 // Destroy mutexes
786 pthread_mutex_destroy( &this->audio_mutex );
787 pthread_cond_destroy( &this->audio_cond );
788
789 // Finally clean up this
790 free( this );
791 }