configure
[melted] / src / modules / sdl / consumer_sdl.c
1 /*
2 * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <pthread.h>
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_syswm.h>
30 #include <sys/time.h>
31
32 /** This classes definition.
33 */
34
35 typedef struct consumer_sdl_s *consumer_sdl;
36
37 struct consumer_sdl_s
38 {
39 struct mlt_consumer_s parent;
40 mlt_properties properties;
41 mlt_deque queue;
42 pthread_t thread;
43 int joined;
44 int running;
45 uint8_t audio_buffer[ 4096 * 10 ];
46 int audio_avail;
47 pthread_mutex_t audio_mutex;
48 pthread_cond_t audio_cond;
49 pthread_mutex_t video_mutex;
50 pthread_cond_t video_cond;
51 int window_width;
52 int window_height;
53 int previous_width;
54 int previous_height;
55 int width;
56 int height;
57 int playing;
58 int sdl_flags;
59 SDL_Surface *sdl_screen;
60 SDL_Overlay *sdl_overlay;
61 SDL_Rect rect;
62 uint8_t *buffer;
63 int bpp;
64 };
65
66 /** Forward references to static functions.
67 */
68
69 static int consumer_start( mlt_consumer parent );
70 static int consumer_stop( mlt_consumer parent );
71 static int consumer_is_stopped( mlt_consumer parent );
72 static void consumer_close( mlt_consumer parent );
73 static void *consumer_thread( void * );
74 static int consumer_get_dimensions( int *width, int *height );
75 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
76
77 /** This is what will be called by the factory - anything can be passed in
78 via the argument, but keep it simple.
79 */
80
81 mlt_consumer consumer_sdl_init( char *arg )
82 {
83 // Create the consumer object
84 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
85
86 // If no malloc'd and consumer init ok
87 if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
88 {
89 // Create the queue
90 this->queue = mlt_deque_init( );
91
92 // Get the parent consumer object
93 mlt_consumer parent = &this->parent;
94
95 // We have stuff to clean up, so override the close method
96 parent->close = consumer_close;
97
98 // get a handle on properties
99 mlt_service service = MLT_CONSUMER_SERVICE( parent );
100 this->properties = MLT_SERVICE_PROPERTIES( service );
101
102 // Default display aspect ratio
103 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
104
105 // Set the default volume
106 mlt_properties_set_double( this->properties, "volume", 1.0 );
107
108 // This is the initialisation of the consumer
109 pthread_mutex_init( &this->audio_mutex, NULL );
110 pthread_cond_init( &this->audio_cond, NULL);
111 pthread_mutex_init( &this->video_mutex, NULL );
112 pthread_cond_init( &this->video_cond, NULL);
113
114 // Default scaler (for now we'll use nearest)
115 mlt_properties_set( this->properties, "rescale", "nearest" );
116
117 // Default buffer for low latency
118 mlt_properties_set_int( this->properties, "buffer", 1 );
119
120 // Default progressive true
121 mlt_properties_set_int( this->properties, "progressive", 0 );
122
123 // Default audio buffer
124 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
125
126 // Ensure we don't join on a non-running object
127 this->joined = 1;
128
129 // process actual param
130 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
131 {
132 this->width = mlt_properties_get_int( this->properties, "width" );
133 this->height = mlt_properties_get_int( this->properties, "height" );
134 }
135
136 // Default window size
137 this->window_width = ( double )this->height * display_ratio;
138 this->window_height = this->height;
139
140 // Set the sdl flags
141 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
142
143 // Allow thread to be started/stopped
144 parent->start = consumer_start;
145 parent->stop = consumer_stop;
146 parent->is_stopped = consumer_is_stopped;
147
148 // Register specific events
149 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
150
151 // Return the consumer produced
152 return parent;
153 }
154
155 // malloc or consumer init failed
156 free( this );
157
158 // Indicate failure
159 return NULL;
160 }
161
162 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
163 {
164 if ( listener != NULL )
165 listener( owner, this, ( SDL_Event * )args[ 0 ] );
166 }
167
168 int consumer_start( mlt_consumer parent )
169 {
170 consumer_sdl this = parent->child;
171
172 if ( !this->running )
173 {
174 consumer_stop( parent );
175
176 this->running = 1;
177 this->joined = 0;
178
179 this->width = mlt_properties_get_int( this->properties, "width" );
180 this->height = mlt_properties_get_int( this->properties, "height" );
181
182 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
183
184 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
185 {
186 if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
187 {
188 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
189 return -1;
190 }
191
192 SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
193 SDL_EnableUNICODE( 1 );
194 }
195 else
196 {
197 if ( SDL_GetVideoSurface( ) != NULL )
198 {
199 this->sdl_screen = SDL_GetVideoSurface( );
200 consumer_get_dimensions( &this->window_width, &this->window_height );
201 mlt_properties_set_int( this->properties, "changed", 0 );
202 }
203 }
204
205 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
206 SDL_InitSubSystem( SDL_INIT_AUDIO );
207
208 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
209
210 pthread_create( &this->thread, NULL, consumer_thread, this );
211 }
212
213 return 0;
214 }
215
216 int consumer_stop( mlt_consumer parent )
217 {
218 // Get the actual object
219 consumer_sdl this = parent->child;
220
221 if ( this->joined == 0 )
222 {
223 // Kill the thread and clean up
224 this->joined = 1;
225 this->running = 0;
226 pthread_join( this->thread, NULL );
227
228 // internal cleanup
229 if ( this->sdl_overlay != NULL )
230 SDL_FreeYUVOverlay( this->sdl_overlay );
231 this->sdl_overlay = NULL;
232
233 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
234 SDL_QuitSubSystem( SDL_INIT_AUDIO );
235
236 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
237 SDL_Quit( );
238
239 this->sdl_screen = NULL;
240 }
241
242 return 0;
243 }
244
245 int consumer_is_stopped( mlt_consumer parent )
246 {
247 consumer_sdl this = parent->child;
248 return !this->running;
249 }
250
251 static int sdl_lock_display( )
252 {
253 SDL_Surface *screen = SDL_GetVideoSurface( );
254 return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
255 }
256
257 static void sdl_unlock_display( )
258 {
259 SDL_Surface *screen = SDL_GetVideoSurface( );
260 if ( screen != NULL && SDL_MUSTLOCK( screen ) )
261 SDL_UnlockSurface( screen );
262 }
263
264 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
265 {
266 consumer_sdl this = udata;
267
268 // Get the volume
269 double volume = mlt_properties_get_double( this->properties, "volume" );
270
271 pthread_mutex_lock( &this->audio_mutex );
272
273 // Block until audio received
274 while ( this->running && len > this->audio_avail )
275 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
276
277 if ( this->audio_avail >= len )
278 {
279 // Place in the audio buffer
280 if ( volume != 1.0 )
281 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
282 else
283 memcpy( stream, this->audio_buffer, len );
284
285 // Remove len from the audio available
286 this->audio_avail -= len;
287
288 // Remove the samples
289 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
290 }
291 else
292 {
293 // Just to be safe, wipe the stream first
294 memset( stream, 0, len );
295
296 // Copy what we have into the stream
297 memcpy( stream, this->audio_buffer, this->audio_avail );
298
299 // Mix the audio
300 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
301
302 // No audio left
303 this->audio_avail = 0;
304 }
305
306 // We're definitely playing now
307 this->playing = 1;
308
309 pthread_cond_broadcast( &this->audio_cond );
310 pthread_mutex_unlock( &this->audio_mutex );
311 }
312
313 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
314 {
315 // Get the properties of this consumer
316 mlt_properties properties = this->properties;
317 mlt_audio_format afmt = mlt_audio_pcm;
318
319 // Set the preferred params of the test card signal
320 int channels = mlt_properties_get_int( properties, "channels" );
321 int frequency = mlt_properties_get_int( properties, "frequency" );
322 static int counter = 0;
323
324 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
325
326 int16_t *pcm;
327 int bytes;
328
329 mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
330 *duration = ( ( samples * 1000 ) / frequency );
331
332 if ( mlt_properties_get_int( properties, "audio_off" ) )
333 {
334 this->playing = 1;
335 init_audio = 1;
336 return init_audio;
337 }
338
339 if ( init_audio == 1 )
340 {
341 SDL_AudioSpec request;
342 SDL_AudioSpec got;
343
344 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
345
346 // specify audio format
347 memset( &request, 0, sizeof( SDL_AudioSpec ) );
348 this->playing = 0;
349 request.freq = frequency;
350 request.format = AUDIO_S16;
351 request.channels = channels;
352 request.samples = audio_buffer;
353 request.callback = sdl_fill_audio;
354 request.userdata = (void *)this;
355 if ( SDL_OpenAudio( &request, &got ) != 0 )
356 {
357 fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
358 init_audio = 2;
359 }
360 else if ( got.size != 0 )
361 {
362 SDL_PauseAudio( 0 );
363 init_audio = 0;
364 }
365 }
366
367 if ( init_audio == 0 )
368 {
369 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
370 bytes = ( samples * channels * 2 );
371 pthread_mutex_lock( &this->audio_mutex );
372 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
373 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
374 if ( this->running )
375 {
376 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
377 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
378 else
379 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
380 this->audio_avail += bytes;
381 }
382 pthread_cond_broadcast( &this->audio_cond );
383 pthread_mutex_unlock( &this->audio_mutex );
384 }
385 else
386 {
387 this->playing = 1;
388 }
389
390 return init_audio;
391 }
392
393 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
394 {
395 // Get the properties of this consumer
396 mlt_properties properties = this->properties;
397
398 mlt_image_format vfmt = mlt_image_yuv422;
399 int width = this->width, height = this->height;
400 uint8_t *image;
401 int changed = 0;
402
403 if ( this->running && mlt_properties_get_int( properties, "video_off" ) == 0 )
404 {
405 // Get the image, width and height
406 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
407 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
408
409 // Handle events
410 if ( this->sdl_screen != NULL )
411 {
412 SDL_Event event;
413
414 changed = consumer_get_dimensions( &this->window_width, &this->window_height );
415
416 while ( SDL_PollEvent( &event ) )
417 {
418 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
419
420 switch( event.type )
421 {
422 case SDL_VIDEORESIZE:
423 this->window_width = event.resize.w;
424 this->window_height = event.resize.h;
425 changed = 1;
426 break;
427 case SDL_QUIT:
428 this->running = 0;
429 break;
430 case SDL_KEYDOWN:
431 {
432 mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
433 char keyboard[ 2 ] = " ";
434 void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
435 if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
436 {
437 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
438 callback( producer, keyboard );
439 }
440 }
441 break;
442 }
443 }
444 }
445
446 if ( width != this->width || height != this->height )
447 {
448 if ( this->sdl_overlay != NULL )
449 SDL_FreeYUVOverlay( this->sdl_overlay );
450 this->sdl_overlay = NULL;
451 }
452
453 if ( this->running && ( this->sdl_screen == NULL || changed ) )
454 {
455 // Force an overlay recreation
456 if ( this->sdl_overlay != NULL )
457 SDL_FreeYUVOverlay( this->sdl_overlay );
458 this->sdl_overlay = NULL;
459
460 // open SDL window with video overlay, if possible
461 sdl_lock_display();
462 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
463 sdl_unlock_display();
464 if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
465 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
466 //SDL_Flip( this->sdl_screen );
467 mlt_properties_set_int( properties, "changed", 0 );
468 }
469 else if ( mlt_properties_get_int( properties, "changed" ) )
470 {
471 sdl_lock_display();
472 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
473 SDL_SetClipRect( this->sdl_screen, &this->rect );
474 sdl_unlock_display();
475 mlt_properties_set_int( properties, "changed", 0 );
476 }
477
478 if ( this->running )
479 {
480 // Determine window's new display aspect ratio
481 double this_aspect = ( double )this->window_width / this->window_height;
482
483 // Get the display aspect ratio
484 double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
485
486 // Determine frame's display aspect ratio
487 double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
488
489 // Store the width and height received
490 this->width = width;
491 this->height = height;
492
493 // If using hardware scaler
494 if ( mlt_properties_get( properties, "rescale" ) != NULL &&
495 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
496 {
497 // Use hardware scaler to normalise display aspect ratio
498 this->rect.w = frame_aspect / this_aspect * this->window_width;
499 this->rect.h = this->window_height;
500 if ( this->rect.w > this->window_width )
501 {
502 this->rect.w = this->window_width;
503 this->rect.h = this_aspect / frame_aspect * this->window_height;
504 }
505 }
506 // Special case optimisation to negate odd effect of sample aspect ratio
507 // not corresponding exactly with image resolution.
508 else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) )
509 {
510 this->rect.w = this->window_width;
511 this->rect.h = this->window_height;
512 }
513 // Use hardware scaler to normalise sample aspect ratio
514 else if ( this->window_height * display_ratio > this->window_width )
515 {
516 this->rect.w = this->window_width;
517 this->rect.h = this->window_width / display_ratio;
518 }
519 else
520 {
521 this->rect.w = this->window_height * display_ratio;
522 this->rect.h = this->window_height;
523 }
524
525 this->rect.x = ( this->window_width - this->rect.w ) / 2;
526 this->rect.y = ( this->window_height - this->rect.h ) / 2;
527
528 mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
529 mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
530 mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
531 mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
532
533 SDL_SetClipRect( this->sdl_screen, &this->rect );
534 }
535
536 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
537 {
538 SDL_SetClipRect( this->sdl_screen, &this->rect );
539 SDL_Flip( this->sdl_screen );
540 sdl_lock_display();
541 this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
542 sdl_unlock_display();
543 }
544
545 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
546 {
547 this->buffer = this->sdl_overlay->pixels[ 0 ];
548 sdl_lock_display();
549 if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
550 {
551 if ( image != NULL )
552 memcpy( this->buffer, image, width * height * 2 );
553 SDL_UnlockYUVOverlay( this->sdl_overlay );
554 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
555 }
556 sdl_unlock_display();
557 }
558 }
559
560 return 0;
561 }
562
563 static void *video_thread( void *arg )
564 {
565 // Identify the arg
566 consumer_sdl this = arg;
567
568 // Obtain time of thread start
569 struct timeval now;
570 int64_t start = 0;
571 int64_t elapsed = 0;
572 struct timespec tm;
573 mlt_frame next = NULL;
574 mlt_properties properties = NULL;
575 double speed = 0;
576
577 // Get real time flag
578 int real_time = mlt_properties_get_int( this->properties, "real_time" );
579
580 // Get the current time
581 gettimeofday( &now, NULL );
582
583 // Determine start time
584 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
585
586 while ( this->running )
587 {
588 // Pop the next frame
589 pthread_mutex_lock( &this->video_mutex );
590 next = mlt_deque_pop_front( this->queue );
591 while ( next == NULL && this->running )
592 {
593 pthread_cond_wait( &this->video_cond, &this->video_mutex );
594 next = mlt_deque_pop_front( this->queue );
595 }
596 pthread_mutex_unlock( &this->video_mutex );
597
598 if ( !this->running || next == NULL ) break;
599
600 // Get the properties
601 properties = MLT_FRAME_PROPERTIES( next );
602
603 // Get the speed of the frame
604 speed = mlt_properties_get_double( properties, "_speed" );
605
606 // Get the current time
607 gettimeofday( &now, NULL );
608
609 // Get the elapsed time
610 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
611
612 // See if we have to delay the display of the current frame
613 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
614 {
615 // Obtain the scheduled playout time
616 int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
617
618 // Determine the difference between the elapsed time and the scheduled playout time
619 int64_t difference = scheduled - elapsed;
620
621 // Smooth playback a bit
622 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
623 {
624 tm.tv_sec = difference / 1000000;
625 tm.tv_nsec = ( difference % 1000000 ) * 500;
626 nanosleep( &tm, NULL );
627 }
628
629 // Show current frame if not too old
630 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
631 consumer_play_video( this, next );
632
633 // If the queue is empty, recalculate start to allow build up again
634 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
635 {
636 gettimeofday( &now, NULL );
637 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
638 }
639 }
640
641 // This frame can now be closed
642 mlt_frame_close( next );
643 next = NULL;
644 }
645
646 if ( next != NULL )
647 mlt_frame_close( next );
648
649 mlt_consumer_stopped( &this->parent );
650
651 return NULL;
652 }
653
654 /** Threaded wrapper for pipe.
655 */
656
657 static void *consumer_thread( void *arg )
658 {
659 // Identify the arg
660 consumer_sdl this = arg;
661
662 // Get the consumer
663 mlt_consumer consumer = &this->parent;
664
665 // Video thread
666 pthread_t thread;
667
668 // internal intialization
669 int init_audio = 1;
670 int init_video = 1;
671 mlt_frame frame = NULL;
672 mlt_properties properties = NULL;
673 int duration = 0;
674 int64_t playtime = 0;
675 struct timespec tm = { 0, 100000 };
676
677 // Loop until told not to
678 while( this->running )
679 {
680 // Get a frame from the attached producer
681 frame = mlt_consumer_rt_frame( consumer );
682
683 // Ensure that we have a frame
684 if ( frame != NULL )
685 {
686 // Get the frame properties
687 properties = MLT_FRAME_PROPERTIES( frame );
688
689 // Play audio
690 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
691
692 // Determine the start time now
693 if ( this->playing && init_video )
694 {
695 // Create the video thread
696 pthread_create( &thread, NULL, video_thread, this );
697
698 // Video doesn't need to be initialised any more
699 init_video = 0;
700 }
701
702 // Set playtime for this frame
703 mlt_properties_set_int( properties, "playtime", playtime );
704
705 while ( this->running && mlt_deque_count( this->queue ) > 15 )
706 nanosleep( &tm, NULL );
707
708 // Push this frame to the back of the queue
709 pthread_mutex_lock( &this->video_mutex );
710 mlt_deque_push_back( this->queue, frame );
711 pthread_cond_broadcast( &this->video_cond );
712 pthread_mutex_unlock( &this->video_mutex );
713
714 // Calculate the next playtime
715 playtime += ( duration * 1000 );
716 }
717 }
718
719 // Kill the video thread
720 if ( init_video == 0 )
721 {
722 pthread_mutex_lock( &this->video_mutex );
723 pthread_cond_broadcast( &this->video_cond );
724 pthread_mutex_unlock( &this->video_mutex );
725 pthread_join( thread, NULL );
726 }
727
728 while( mlt_deque_count( this->queue ) )
729 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
730
731 this->sdl_screen = NULL;
732 this->sdl_overlay = NULL;
733 this->audio_avail = 0;
734
735 return NULL;
736 }
737
738 static int consumer_get_dimensions( int *width, int *height )
739 {
740 int changed = 0;
741
742 // SDL windows manager structure
743 SDL_SysWMinfo wm;
744
745 // Specify the SDL Version
746 SDL_VERSION( &wm.version );
747
748 // Lock the display
749 sdl_lock_display();
750
751 #ifndef __DARWIN__
752 // Get the wm structure
753 if ( SDL_GetWMInfo( &wm ) == 1 )
754 {
755 // Check that we have the X11 wm
756 if ( wm.subsystem == SDL_SYSWM_X11 )
757 {
758 // Get the SDL window
759 Window window = wm.info.x11.window;
760
761 // Get the display session
762 Display *display = wm.info.x11.display;
763
764 // Get the window attributes
765 XWindowAttributes attr;
766 XGetWindowAttributes( display, window, &attr );
767
768 // Determine whether window has changed
769 changed = *width != attr.width || *height != attr.height;
770
771 // Return width and height
772 *width = attr.width;
773 *height = attr.height;
774 }
775 }
776 #endif
777
778 // Unlock the display
779 sdl_unlock_display();
780
781 return changed;
782 }
783
784 /** Callback to allow override of the close method.
785 */
786
787 static void consumer_close( mlt_consumer parent )
788 {
789 // Get the actual object
790 consumer_sdl this = parent->child;
791
792 // Stop the consumer
793 ///mlt_consumer_stop( parent );
794
795 // Now clean up the rest
796 mlt_consumer_close( parent );
797
798 // Close the queue
799 mlt_deque_close( this->queue );
800
801 // Destroy mutexes
802 pthread_mutex_destroy( &this->audio_mutex );
803 pthread_cond_destroy( &this->audio_cond );
804
805 // Finally clean up this
806 free( this );
807 }