2c848a8520b1273244399ca5ee2025c03d4ab038
[melted] / src / modules / resample / filter_resample.c
1 /*
2 * filter_resample.c -- adjust audio sample frequency
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "filter_resample.h"
22
23 #include <framework/mlt_frame.h>
24
25 #include <stdio.h>
26 #include <stdlib.h>
27 #include <samplerate.h>
28 #define __USE_ISOC99 1
29 #include <math.h>
30
31 #define BUFFER_LEN 20480
32 #define RESAMPLE_TYPE SRC_SINC_FASTEST
33
34 /** Get the audio.
35 */
36
37 static int resample_get_audio( mlt_frame frame, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
38 {
39 // Get the properties of the a frame
40 mlt_properties properties = mlt_frame_properties( frame );
41 int output_rate = mlt_properties_get_int( properties, "resample.frequency" );
42 SRC_STATE *state = mlt_properties_get_data( properties, "resample.state", NULL );
43 SRC_DATA data;
44 float *input_buffer = mlt_properties_get_data( properties, "resample.input_buffer", NULL );
45 float *output_buffer = mlt_properties_get_data( properties, "resample.output_buffer", NULL );
46 int channels_avail = *channels;
47 int i;
48
49 if ( output_rate == 0 )
50 output_rate = *frequency;
51
52 // Restore the original get_audio
53 frame->get_audio = mlt_properties_get_data( properties, "resample.get_audio", NULL );
54
55 // Get the producer's audio
56 mlt_frame_get_audio( frame, buffer, format, frequency, &channels_avail, samples );
57
58 // Duplicate channels as necessary
59 if ( channels_avail < *channels )
60 {
61 int size = *channels * *samples * sizeof( int16_t );
62 int16_t *new_buffer = mlt_pool_alloc( size );
63
64 // Duplicate the existing channels
65 for ( i = 0; i < *samples; i++ )
66 {
67 int j, k = 0;
68 for ( j = 0; j < *channels; j++ )
69 {
70 new_buffer[ ( i * *channels ) + j ] = (*buffer)[ ( i * channels_avail ) + k ];
71 k = ( k + 1 ) % channels_avail;
72 }
73 }
74
75 // Update the audio buffer now - destroys the old
76 mlt_properties_set_data( properties, "audio", new_buffer, size, ( mlt_destructor )mlt_pool_release, NULL );
77
78 *buffer = new_buffer;
79 }
80 else if ( channels_avail > *channels )
81 {
82 // Nasty hack for ac3 5.1 audio - may be a cause of failure?
83 int size = *channels * *samples * sizeof( int16_t );
84 int16_t *new_buffer = mlt_pool_alloc( size );
85
86 // Drop all but the first *channels
87 for ( i = 0; i < *samples; i++ )
88 {
89 new_buffer[ ( i * *channels ) + 0 ] = (*buffer)[ ( i * channels_avail ) + 2 ];
90 new_buffer[ ( i * *channels ) + 1 ] = (*buffer)[ ( i * channels_avail ) + 3 ];
91 }
92
93 // Update the audio buffer now - destroys the old
94 mlt_properties_set_data( properties, "audio", new_buffer, size, ( mlt_destructor )mlt_pool_release, NULL );
95
96 *buffer = new_buffer;
97 }
98
99 // Return now if no work to do
100 if ( output_rate == *frequency )
101 return 0;
102
103 //fprintf( stderr, "resample_get_audio: input_rate %d output_rate %d\n", *frequency, output_rate );
104
105 // Convert to floating point
106 for ( i = 0; i < *samples * *channels; ++i )
107 input_buffer[ i ] = ( float )( (*buffer)[ i ] ) / 32768;
108
109 // Resample
110 data.data_in = input_buffer;
111 data.data_out = output_buffer;
112 data.src_ratio = ( float ) output_rate / ( float ) *frequency;
113 data.input_frames = *samples;
114 data.output_frames = BUFFER_LEN / *channels;
115 data.end_of_input = 0;
116 i = src_process( state, &data );
117 if ( i == 0 )
118 {
119 if ( data.output_frames_gen > *samples )
120 {
121 *buffer = mlt_pool_alloc( data.output_frames_gen * *channels * sizeof( int16_t ) );
122 mlt_properties_set_data( properties, "audio", *buffer, *channels * data.output_frames_gen * 2, mlt_pool_release, NULL );
123 }
124 *samples = data.output_frames_gen;
125 *frequency = output_rate;
126
127 // Convert from floating back to signed 16bit
128 for ( i = 0; i < *samples * *channels; ++i )
129 {
130 float sample = output_buffer[ i ];
131 if ( sample > 1.0 )
132 sample = 1.0;
133 if ( sample < -1.0 )
134 sample = -1.0;
135 if ( sample >= 0 )
136 (*buffer)[ i ] = lrint( 32767.0 * sample );
137 else
138 (*buffer)[ i ] = lrint( 32768.0 * sample );
139 }
140 }
141 else
142 fprintf( stderr, "resample_get_audio: %s %d,%d,%d\n", src_strerror( i ), *frequency, *samples, output_rate );
143
144 return 0;
145 }
146
147 /** Filter processing.
148 */
149
150 static mlt_frame filter_process( mlt_filter this, mlt_frame frame )
151 {
152 if ( frame->get_audio != NULL )
153 {
154 mlt_properties properties = mlt_filter_properties( this );
155 mlt_properties frame_props = mlt_frame_properties( frame );
156
157 // Propogate the frequency property if supplied
158 if ( mlt_properties_get( properties, "frequency" ) != NULL )
159 mlt_properties_set_int( frame_props, "resample.frequency", mlt_properties_get_int( properties, "frequency" ) );
160
161 // Propogate the other properties
162 mlt_properties_set_int( frame_props, "resample.channels", mlt_properties_get_int( properties, "channels" ) );
163 mlt_properties_set_data( frame_props, "resample.state", mlt_properties_get_data( properties, "state", NULL ), 0, NULL, NULL );
164 mlt_properties_set_data( frame_props, "resample.input_buffer", mlt_properties_get_data( properties, "input_buffer", NULL ), 0, NULL, NULL );
165 mlt_properties_set_data( frame_props, "resample.output_buffer", mlt_properties_get_data( properties, "output_buffer", NULL ), 0, NULL, NULL );
166
167 // Backup the original get_audio (it's still needed)
168 mlt_properties_set_data( frame_props, "resample.get_audio", frame->get_audio, 0, NULL, NULL );
169
170 // Override the get_audio method
171 frame->get_audio = resample_get_audio;
172 }
173
174 return frame;
175 }
176
177 /** Constructor for the filter.
178 */
179
180 mlt_filter filter_resample_init( char *arg )
181 {
182 mlt_filter this = mlt_filter_new( );
183 if ( this != NULL )
184 {
185 int error;
186 SRC_STATE *state = src_new( RESAMPLE_TYPE, 2 /* channels */, &error );
187 if ( error == 0 )
188 {
189 void *input_buffer = mlt_pool_alloc( BUFFER_LEN );
190 void *output_buffer = mlt_pool_alloc( BUFFER_LEN );
191 this->process = filter_process;
192 if ( arg != NULL )
193 mlt_properties_set_int( mlt_filter_properties( this ), "frequency", atoi( arg ) );
194 mlt_properties_set_int( mlt_filter_properties( this ), "channels", 2 );
195 mlt_properties_set_data( mlt_filter_properties( this ), "state", state, 0, (mlt_destructor)src_delete, NULL );
196 mlt_properties_set_data( mlt_filter_properties( this ), "input_buffer", input_buffer, BUFFER_LEN, mlt_pool_release, NULL );
197 mlt_properties_set_data( mlt_filter_properties( this ), "output_buffer", output_buffer, BUFFER_LEN, mlt_pool_release, NULL );
198 }
199 else
200 {
201 fprintf( stderr, "filter_resample_init: %s\n", src_strerror( error ) );
202 }
203 }
204 return this;
205 }