Memory pooling part 2 and other optimisations
[melted] / src / modules / core / transition_luma.c
1 /*
2 * transition_luma.c -- a generic dissolve/wipe processor
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "transition_luma.h"
22 #include <framework/mlt_frame.h>
23
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <ctype.h>
27 #include <string.h>
28
29 /** Luma class.
30 */
31
32 typedef struct
33 {
34 struct mlt_transition_s parent;
35 char *filename;
36 int width;
37 int height;
38 float *bitmap;
39 }
40 transition_luma;
41
42
43 // forward declarations
44 static void transition_close( mlt_transition parent );
45
46
47 // image processing functions
48
49 static inline float smoothstep( float edge1, float edge2, float a )
50 {
51 if ( a < edge1 )
52 return 0.0;
53
54 if ( a >= edge2 )
55 return 1.0;
56
57 a = ( a - edge1 ) / ( edge2 - edge1 );
58
59 return ( a * a * ( 3 - 2 * a ) );
60 }
61
62 /** Calculate the position for this frame.
63 */
64
65 static float position_calculate( mlt_transition this, mlt_frame frame )
66 {
67 // Get the in and out position
68 mlt_position in = mlt_transition_get_in( this );
69 mlt_position out = mlt_transition_get_out( this );
70
71 // Get the position of the frame
72 mlt_position position = mlt_frame_get_position( frame );
73
74 // Now do the calcs
75 return ( float )( position - in ) / ( float )( out - in + 1 );
76 }
77
78 /** Calculate the field delta for this frame - position between two frames.
79 */
80
81 static float delta_calculate( mlt_transition this, mlt_frame frame )
82 {
83 // Get the in and out position
84 mlt_position in = mlt_transition_get_in( this );
85 mlt_position out = mlt_transition_get_out( this );
86
87 // Get the position of the frame
88 mlt_position position = mlt_frame_get_position( frame );
89
90 // Now do the calcs
91 float x = ( float )( position - in ) / ( float )( out - in + 1 );
92 position++;
93 float y = ( float )( position - in ) / ( float )( out - in + 1 );
94
95 return ( y - x ) / 2.0;
96 }
97
98 static inline int dissolve_yuv( mlt_frame this, mlt_frame that, float weight, int width, int height )
99 {
100 int ret = 0;
101 int width_src = width, height_src = height;
102 mlt_image_format format = mlt_image_yuv422;
103 uint8_t *p_src, *p_dest;
104 float weight_complement = 1 - weight;
105 uint8_t *p;
106 uint8_t *limit;
107
108 mlt_frame_get_image( this, &p_dest, &format, &width, &height, 1 /* writable */ );
109 mlt_frame_get_image( that, &p_src, &format, &width_src, &height_src, 0 /* writable */ );
110
111 p = p_dest;
112 limit = p_dest + height_src * width_src * 2;
113
114 while ( p < limit )
115 *p_dest++ = ( uint8_t )( *p_src++ * weight + *p++ * weight_complement );
116
117 return ret;
118 }
119
120 /** powerful stuff
121
122 \param field_order -1 = progressive, 0 = lower field first, 1 = top field first
123 */
124 static void luma_composite( mlt_frame a_frame, mlt_frame b_frame, int luma_width, int luma_height,
125 float *luma_bitmap, float pos, float frame_delta, float softness, int field_order,
126 int *width, int *height )
127 {
128 int width_src = *width, height_src = *height;
129 int width_dest = *width, height_dest = *height;
130 mlt_image_format format_src = mlt_image_yuv422, format_dest = mlt_image_yuv422;
131 uint8_t *p_src, *p_dest;
132 int i, j;
133 int stride_src;
134 int stride_dest;
135 float weight = 0;
136 int field;
137
138 format_src = mlt_image_yuv422;
139 format_dest = mlt_image_yuv422;
140
141 mlt_frame_get_image( a_frame, &p_dest, &format_dest, &width_dest, &height_dest, 1 /* writable */ );
142 mlt_frame_get_image( b_frame, &p_src, &format_src, &width_src, &height_src, 0 /* writable */ );
143
144 stride_src = width_src * 2;
145 stride_dest = width_dest * 2;
146
147 // Offset the position based on which field we're looking at ...
148 float field_pos[ 2 ];
149 field_pos[ 0 ] = pos + ( ( field_order == 0 ? 1 : 0 ) * frame_delta * 0.5 );
150 field_pos[ 1 ] = pos + ( ( field_order == 0 ? 0 : 1 ) * frame_delta * 0.5 );
151
152 // adjust the position for the softness level
153 field_pos[ 0 ] *= ( 1.0 + softness );
154 field_pos[ 1 ] *= ( 1.0 + softness );
155
156 uint8_t *p;
157 uint8_t *q;
158 uint8_t *o;
159 float *l;
160
161 uint8_t y;
162 uint8_t uv;
163 float value;
164
165 float x_diff = ( float )luma_width / ( float )*width;
166 float y_diff = ( float )luma_height / ( float )*height;
167
168 // composite using luma map
169 for ( field = 0; field < ( field_order < 0 ? 1 : 2 ); ++field )
170 {
171 for ( i = field; i < height_src; i += ( field_order < 0 ? 1 : 2 ) )
172 {
173 p = &p_src[ i * stride_src ];
174 q = &p_dest[ i * stride_dest ];
175 o = &p_dest[ i * stride_dest ];
176 l = &luma_bitmap[ ( int )( ( float )i * y_diff ) * luma_width ];
177
178 for ( j = 0; j < width_src; j ++ )
179 {
180 y = *p ++;
181 uv = *p ++;
182 weight = l[ ( int )( ( float )j * x_diff ) ];
183 value = smoothstep( weight, weight + softness, field_pos[ field ] );
184
185 *o ++ = (uint8_t)( y * value + *q++ * ( 1 - value ) );
186 *o ++ = (uint8_t)( uv * value + *q++ * ( 1 - value ) );
187 }
188 }
189 }
190 }
191
192 /** Get the image.
193 */
194
195 static int transition_get_image( mlt_frame this, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
196 {
197 // Get the properties of the a frame
198 mlt_properties a_props = mlt_frame_properties( this );
199
200 // Get the b frame from the stack
201 mlt_frame b_frame = mlt_frame_pop_frame( this );
202
203 // Get the properties of the b frame
204 mlt_properties b_props = mlt_frame_properties( b_frame );
205
206 // Arbitrary composite defaults
207 float mix = mlt_properties_get_double( b_props, "image.mix" );
208 float frame_delta = mlt_properties_get_double( b_props, "luma.delta" );
209 int luma_width = mlt_properties_get_int( b_props, "luma.width" );
210 int luma_height = mlt_properties_get_int( b_props, "luma.height" );
211 float *luma_bitmap = mlt_properties_get_data( b_props, "luma.bitmap", NULL );
212 float luma_softness = mlt_properties_get_double( b_props, "luma.softness" );
213 int progressive = mlt_properties_get_int( b_props, "progressive" ) ||
214 mlt_properties_get_int( a_props, "consumer_progressive" ) ||
215 mlt_properties_get_int( b_props, "luma.progressive" );
216
217 int top_field_first = mlt_properties_get_int( b_props, "top_field_first" );
218 int reverse = mlt_properties_get_int( b_props, "luma.reverse" );
219
220 // Since we are the consumer of the b_frame, we must pass along this
221 // consumer property from the a_frame
222 mlt_properties_set_double( b_props, "consumer_aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
223 mlt_properties_set_double( b_props, "consumer_scale", mlt_properties_get_double( a_props, "consumer_scale" ) );
224
225 // Honour the reverse here
226 mix = reverse ? 1 - mix : mix;
227 frame_delta *= reverse ? -1.0 : 1.0;
228
229 // Ensure we get scaling on the b_frame
230 mlt_properties_set( b_props, "rescale.interp", "nearest" );
231
232 if ( luma_width > 0 && luma_height > 0 && luma_bitmap != NULL )
233 // Composite the frames using a luma map
234 luma_composite( this, b_frame, luma_width, luma_height, luma_bitmap, mix, frame_delta,
235 luma_softness, progressive ? -1 : top_field_first, width, height );
236 else
237 // Dissolve the frames using the time offset for mix value
238 dissolve_yuv( this, b_frame, mix, *width, *height );
239
240 // Extract the a_frame image info
241 *width = mlt_properties_get_int( a_props, "width" );
242 *height = mlt_properties_get_int( a_props, "height" );
243 *image = mlt_properties_get_data( a_props, "image", NULL );
244
245 return 0;
246 }
247
248 /** Load the luma map from PGM stream.
249 */
250
251 static void luma_read_pgm( FILE *f, float **map, int *width, int *height )
252 {
253 uint8_t *data = NULL;
254 while (1)
255 {
256 char line[128];
257 int i = 2;
258 int maxval;
259 int bpp;
260 float *p;
261
262 line[127] = '\0';
263
264 // get the magic code
265 if ( fgets( line, 127, f ) == NULL )
266 break;
267 if ( line[0] != 'P' || line[1] != '5' )
268 break;
269
270 // skip white space and see if a new line must be fetched
271 for ( i = 2; i < 127 && line[i] != '\0' && isspace( line[i] ); i++ );
272 if ( line[i] == '\0' && fgets( line, 127, f ) == NULL )
273 break;
274
275 // get the dimensions
276 if ( line[0] == 'P' )
277 i = sscanf( line, "P5 %d %d %d", width, height, &maxval );
278 else
279 i = sscanf( line, "%d %d %d", width, height, &maxval );
280
281 // get the height value, if not yet
282 if ( i < 2 )
283 {
284 if ( fgets( line, 127, f ) == NULL )
285 break;
286 i = sscanf( line, "%d", height );
287 if ( i == 0 )
288 break;
289 else
290 i = 2;
291 }
292
293 // get the maximum gray value, if not yet
294 if ( i < 3 )
295 {
296 if ( fgets( line, 127, f ) == NULL )
297 break;
298 i = sscanf( line, "%d", &maxval );
299 if ( i == 0 )
300 break;
301 }
302
303 // determine if this is one or two bytes per pixel
304 bpp = maxval > 255 ? 2 : 1;
305
306 // allocate temporary storage for the raw data
307 data = mlt_pool_alloc( *width * *height * bpp );
308 if ( data == NULL )
309 break;
310
311 // read the raw data
312 if ( fread( data, *width * *height * bpp, 1, f ) != 1 )
313 break;
314
315 // allocate the luma bitmap
316 *map = p = (float*)mlt_pool_alloc( *width * *height * sizeof( float ) );
317 if ( *map == NULL )
318 break;
319
320 // proces the raw data into the luma bitmap
321 for ( i = 0; i < *width * *height * bpp; i += bpp )
322 {
323 if ( bpp == 1 )
324 *p++ = (float) data[ i ] / (float) maxval;
325 else
326 *p++ = (float) ( ( data[ i ] << 8 ) + data[ i+1 ] ) / (float) maxval;
327 }
328
329 break;
330 }
331
332 if ( data != NULL )
333 mlt_pool_release( data );
334 }
335
336
337 /** Luma transition processing.
338 */
339
340 static mlt_frame transition_process( mlt_transition transition, mlt_frame a_frame, mlt_frame b_frame )
341 {
342 transition_luma *this = (transition_luma*) transition->child;
343
344 // Get the properties of the transition
345 mlt_properties properties = mlt_transition_properties( transition );
346
347 // Get the properties of the b frame
348 mlt_properties b_props = mlt_frame_properties( b_frame );
349
350 // If the filename property changed, reload the map
351 char *luma_file = mlt_properties_get( properties, "resource" );
352 if ( luma_file != NULL && ( this->filename == NULL || ( this->filename && strcmp( luma_file, this->filename ) ) ) )
353 {
354 FILE *pipe;
355
356 free( this->filename );
357 this->filename = strdup( luma_file );
358 pipe = fopen( luma_file, "r" );
359 if ( pipe != NULL )
360 {
361 mlt_pool_release( this->bitmap );
362 luma_read_pgm( pipe, &this->bitmap, &this->width, &this->height );
363 fclose( pipe );
364 }
365 }
366
367 // Set the b frame properties
368 mlt_properties_set_double( b_props, "image.mix", position_calculate( transition, b_frame ) );
369 mlt_properties_set_double( b_props, "luma.delta", delta_calculate( transition, b_frame ) );
370 mlt_properties_set_int( b_props, "luma.width", this->width );
371 mlt_properties_set_int( b_props, "luma.height", this->height );
372 mlt_properties_set_data( b_props, "luma.bitmap", this->bitmap, 0, NULL, NULL );
373 mlt_properties_set_int( b_props, "luma.reverse", mlt_properties_get_int( properties, "reverse" ) );
374 mlt_properties_set_double( b_props, "luma.softness", mlt_properties_get_double( properties, "softness" ) );
375
376 mlt_frame_push_get_image( a_frame, transition_get_image );
377 mlt_frame_push_frame( a_frame, b_frame );
378
379 return a_frame;
380 }
381
382 /** Constructor for the filter.
383 */
384
385 mlt_transition transition_luma_init( char *lumafile )
386 {
387 transition_luma *this = calloc( sizeof( transition_luma ), 1 );
388 if ( this != NULL )
389 {
390 mlt_transition transition = &this->parent;
391 mlt_transition_init( transition, this );
392 transition->process = transition_process;
393 transition->close = transition_close;
394 mlt_properties_set( mlt_transition_properties( transition ), "resource", lumafile );
395 return &this->parent;
396 }
397 return NULL;
398 }
399
400 /** Close the transition.
401 */
402
403 static void transition_close( mlt_transition parent )
404 {
405 transition_luma *this = (transition_luma*) parent->child;
406 mlt_pool_release( this->bitmap );
407 free( this->filename );
408 free( this );
409 }
410