service stack, various fixes
[melted] / src / modules / core / transition_luma.c
1 /*
2 * transition_luma.c -- a generic dissolve/wipe processor
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "transition_luma.h"
22 #include <framework/mlt_frame.h>
23
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <ctype.h>
27 #include <string.h>
28
29 /** Luma class.
30 */
31
32 typedef struct
33 {
34 struct mlt_transition_s parent;
35 int width;
36 int height;
37 uint16_t *bitmap;
38 }
39 transition_luma;
40
41
42 // forward declarations
43 static void transition_close( mlt_transition parent );
44
45 /** Calculate the position for this frame.
46 */
47
48 static float position_calculate( mlt_transition this, mlt_frame frame )
49 {
50 // Get the in and out position
51 mlt_position in = mlt_transition_get_in( this );
52 mlt_position out = mlt_transition_get_out( this );
53
54 // Get the position of the frame
55 mlt_position position = mlt_frame_get_position( frame );
56
57 // Now do the calcs
58 return ( float )( position - in ) / ( float )( out - in + 1 );
59 }
60
61 /** Calculate the field delta for this frame - position between two frames.
62 */
63
64 static float delta_calculate( mlt_transition this, mlt_frame frame )
65 {
66 // Get the in and out position
67 mlt_position in = mlt_transition_get_in( this );
68 mlt_position out = mlt_transition_get_out( this );
69
70 // Get the position of the frame
71 mlt_position position = mlt_frame_get_position( frame );
72
73 // Now do the calcs
74 float x = ( float )( position - in ) / ( float )( out - in + 1 );
75 float y = ( float )( position + 1 - in ) / ( float )( out - in + 1 );
76
77 return ( y - x ) / 2.0;
78 }
79
80 static inline int dissolve_yuv( mlt_frame this, mlt_frame that, float weight, int width, int height )
81 {
82 int ret = 0;
83 int width_src = width, height_src = height;
84 mlt_image_format format = mlt_image_yuv422;
85 uint8_t *p_src, *p_dest;
86 uint8_t *p;
87 uint8_t *limit;
88
89 int32_t weigh = weight * ( 1 << 16 );
90 int32_t weigh_complement = ( 1 - weight ) * ( 1 << 16 );
91
92 mlt_frame_get_image( this, &p_dest, &format, &width, &height, 1 );
93 mlt_frame_get_image( that, &p_src, &format, &width_src, &height_src, 0 );
94
95 p = p_dest;
96 limit = p_dest + height_src * width_src * 2;
97
98 while ( p < limit )
99 {
100 *p_dest++ = ( *p_src++ * weigh + *p++ * weigh_complement ) >> 16;
101 *p_dest++ = ( *p_src++ * weigh + *p++ * weigh_complement ) >> 16;
102 }
103
104 return ret;
105 }
106
107 // image processing functions
108
109 static inline uint32_t smoothstep( int32_t edge1, int32_t edge2, uint32_t a )
110 {
111 if ( a < edge1 )
112 return 0;
113
114 if ( a >= edge2 )
115 return 0x10000;
116
117 a = ( ( a - edge1 ) << 16 ) / ( edge2 - edge1 );
118
119 return ( ( ( a * a ) >> 16 ) * ( ( 3 << 16 ) - ( 2 * a ) ) ) >> 16;
120 }
121
122 /** powerful stuff
123
124 \param field_order -1 = progressive, 0 = lower field first, 1 = top field first
125 */
126 static void luma_composite( mlt_frame a_frame, mlt_frame b_frame, int luma_width, int luma_height,
127 uint16_t *luma_bitmap, float pos, float frame_delta, float softness, int field_order,
128 int *width, int *height )
129 {
130 int width_src = *width, height_src = *height;
131 int width_dest = *width, height_dest = *height;
132 mlt_image_format format_src = mlt_image_yuv422, format_dest = mlt_image_yuv422;
133 uint8_t *p_src, *p_dest;
134 int i, j;
135 int stride_src;
136 int stride_dest;
137 uint16_t weight = 0;
138
139 format_src = mlt_image_yuv422;
140 format_dest = mlt_image_yuv422;
141
142 mlt_frame_get_image( a_frame, &p_dest, &format_dest, &width_dest, &height_dest, 1 );
143 mlt_frame_get_image( b_frame, &p_src, &format_src, &width_src, &height_src, 0 );
144
145 stride_src = width_src * 2;
146 stride_dest = width_dest * 2;
147
148 // Offset the position based on which field we're looking at ...
149 int32_t field_pos[ 2 ];
150 field_pos[ 0 ] = ( pos + ( ( field_order == 0 ? 1 : 0 ) * frame_delta * 0.5 ) ) * ( 1 << 16 ) * ( 1.0 + softness );
151 field_pos[ 1 ] = ( pos + ( ( field_order == 0 ? 0 : 1 ) * frame_delta * 0.5 ) ) * ( 1 << 16 ) * ( 1.0 + softness );
152
153 register uint8_t *p;
154 register uint8_t *q;
155 register uint8_t *o;
156 uint16_t *l;
157
158 uint32_t value;
159
160 int32_t x_diff = ( luma_width << 16 ) / *width;
161 int32_t y_diff = ( luma_height << 16 ) / *height;
162 int32_t x_offset = 0;
163 int32_t y_offset = 0;
164 uint8_t *p_row;
165 uint8_t *q_row;
166
167 int32_t i_softness = softness * ( 1 << 16 );
168
169 int field_count = field_order <= 0 ? 1 : 2;
170 int field_stride_src = field_count * stride_src;
171 int field_stride_dest = field_count * stride_dest;
172
173 int field = 0;
174
175 // composite using luma map
176 while ( field < field_count )
177 {
178 p_row = p_src + field * stride_src;
179 q_row = p_dest + field * stride_dest;
180 y_offset = ( field * luma_width ) << 16;
181 i = field;
182
183 while ( i < height_src )
184 {
185 p = p_row;
186 q = q_row;
187 o = q;
188 l = luma_bitmap + ( y_offset >> 16 ) * ( luma_width * field_count );
189 x_offset = 0;
190 j = width_src;
191
192 while( j -- )
193 {
194 weight = l[ x_offset >> 16 ];
195 value = smoothstep( weight, i_softness + weight, field_pos[ field ] );
196 *o ++ = ( *p ++ * value + *q++ * ( ( 1 << 16 ) - value ) ) >> 16;
197 *o ++ = ( *p ++ * value + *q++ * ( ( 1 << 16 ) - value ) ) >> 16;
198 x_offset += x_diff;
199 }
200
201 y_offset += y_diff;
202 i += field_count;
203 p_row += field_stride_src;
204 q_row += field_stride_dest;
205 }
206
207 field ++;
208 }
209 }
210
211 /** Get the image.
212 */
213
214 static int transition_get_image( mlt_frame a_frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
215 {
216 // Get the properties of the a frame
217 mlt_properties a_props = mlt_frame_properties( a_frame );
218
219 // Get the b frame from the stack
220 mlt_frame b_frame = mlt_frame_pop_frame( a_frame );
221
222 // Get the properties of the b frame
223 mlt_properties b_props = mlt_frame_properties( b_frame );
224
225 // Arbitrary composite defaults
226 float mix = mlt_properties_get_double( b_props, "image.mix" );
227 float frame_delta = mlt_properties_get_double( b_props, "luma.delta" );
228 int luma_width = mlt_properties_get_int( b_props, "luma.width" );
229 int luma_height = mlt_properties_get_int( b_props, "luma.height" );
230 uint16_t *luma_bitmap = mlt_properties_get_data( b_props, "luma.bitmap", NULL );
231 float luma_softness = mlt_properties_get_double( b_props, "luma.softness" );
232 int progressive = mlt_properties_get_int( b_props, "progressive" ) ||
233 mlt_properties_get_int( a_props, "consumer_progressive" ) ||
234 mlt_properties_get_int( b_props, "luma.progressive" );
235
236 int top_field_first = mlt_properties_get_int( b_props, "top_field_first" );
237 int reverse = mlt_properties_get_int( b_props, "luma.reverse" );
238
239 // Since we are the consumer of the b_frame, we must pass along this
240 // consumer property from the a_frame
241 mlt_properties_set_double( b_props, "consumer_aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
242 mlt_properties_set_double( b_props, "consumer_scale", mlt_properties_get_double( a_props, "consumer_scale" ) );
243
244 // Honour the reverse here
245 mix = reverse ? 1 - mix : mix;
246 frame_delta *= reverse ? -1.0 : 1.0;
247
248 // Ensure we get scaling on the b_frame
249 mlt_properties_set( b_props, "rescale.interp", "nearest" );
250
251 if ( luma_width > 0 && luma_height > 0 && luma_bitmap != NULL )
252 // Composite the frames using a luma map
253 luma_composite( a_frame, b_frame, luma_width, luma_height, luma_bitmap, mix, frame_delta,
254 luma_softness, progressive ? -1 : top_field_first, width, height );
255 else
256 // Dissolve the frames using the time offset for mix value
257 dissolve_yuv( a_frame, b_frame, mix, *width, *height );
258
259 // Extract the a_frame image info
260 *width = mlt_properties_get_int( a_props, "width" );
261 *height = mlt_properties_get_int( a_props, "height" );
262 *image = mlt_properties_get_data( a_props, "image", NULL );
263
264 return 0;
265 }
266
267 /** Load the luma map from PGM stream.
268 */
269
270 static void luma_read_pgm( FILE *f, uint16_t **map, int *width, int *height )
271 {
272 uint8_t *data = NULL;
273 while (1)
274 {
275 char line[128];
276 int i = 2;
277 int maxval;
278 int bpp;
279 uint16_t *p;
280
281 line[127] = '\0';
282
283 // get the magic code
284 if ( fgets( line, 127, f ) == NULL )
285 break;
286 if ( line[0] != 'P' || line[1] != '5' )
287 break;
288
289 // skip white space and see if a new line must be fetched
290 for ( i = 2; i < 127 && line[i] != '\0' && isspace( line[i] ); i++ );
291 if ( line[i] == '\0' && fgets( line, 127, f ) == NULL )
292 break;
293
294 // get the dimensions
295 if ( line[0] == 'P' )
296 i = sscanf( line, "P5 %d %d %d", width, height, &maxval );
297 else
298 i = sscanf( line, "%d %d %d", width, height, &maxval );
299
300 // get the height value, if not yet
301 if ( i < 2 )
302 {
303 if ( fgets( line, 127, f ) == NULL )
304 break;
305 i = sscanf( line, "%d", height );
306 if ( i == 0 )
307 break;
308 else
309 i = 2;
310 }
311
312 // get the maximum gray value, if not yet
313 if ( i < 3 )
314 {
315 if ( fgets( line, 127, f ) == NULL )
316 break;
317 i = sscanf( line, "%d", &maxval );
318 if ( i == 0 )
319 break;
320 }
321
322 // determine if this is one or two bytes per pixel
323 bpp = maxval > 255 ? 2 : 1;
324
325 // allocate temporary storage for the raw data
326 data = mlt_pool_alloc( *width * *height * bpp );
327 if ( data == NULL )
328 break;
329
330 // read the raw data
331 if ( fread( data, *width * *height * bpp, 1, f ) != 1 )
332 break;
333
334 // allocate the luma bitmap
335 *map = p = (uint16_t*)mlt_pool_alloc( *width * *height * sizeof( uint16_t ) );
336 if ( *map == NULL )
337 break;
338
339 // proces the raw data into the luma bitmap
340 for ( i = 0; i < *width * *height * bpp; i += bpp )
341 {
342 if ( bpp == 1 )
343 *p++ = data[ i ] << 8;
344 else
345 *p++ = ( data[ i ] << 8 ) + data[ i+1 ];
346 }
347
348 break;
349 }
350
351 if ( data != NULL )
352 mlt_pool_release( data );
353 }
354
355
356 /** Luma transition processing.
357 */
358
359 static mlt_frame transition_process( mlt_transition transition, mlt_frame a_frame, mlt_frame b_frame )
360 {
361 transition_luma *this = (transition_luma*) transition->child;
362
363 // Get the properties of the transition
364 mlt_properties properties = mlt_transition_properties( transition );
365
366 // Get the properties of the b frame
367 mlt_properties b_props = mlt_frame_properties( b_frame );
368
369 // If the filename property changed, reload the map
370 char *lumafile = mlt_properties_get( properties, "resource" );
371 if ( this->bitmap == NULL && lumafile != NULL )
372 {
373 FILE *pipe = fopen( lumafile, "r" );
374 if ( pipe != NULL )
375 {
376 luma_read_pgm( pipe, &this->bitmap, &this->width, &this->height );
377 fclose( pipe );
378 }
379 }
380
381 // Set the b frame properties
382 mlt_properties_set_double( b_props, "image.mix", position_calculate( transition, b_frame ) );
383 mlt_properties_set_double( b_props, "luma.delta", delta_calculate( transition, b_frame ) );
384 mlt_properties_set_int( b_props, "luma.width", this->width );
385 mlt_properties_set_int( b_props, "luma.height", this->height );
386 mlt_properties_set_data( b_props, "luma.bitmap", this->bitmap, 0, NULL, NULL );
387 mlt_properties_set_int( b_props, "luma.reverse", mlt_properties_get_int( properties, "reverse" ) );
388 mlt_properties_set_double( b_props, "luma.softness", mlt_properties_get_double( properties, "softness" ) );
389
390 mlt_frame_push_get_image( a_frame, transition_get_image );
391 mlt_frame_push_frame( a_frame, b_frame );
392
393 return a_frame;
394 }
395
396 /** Constructor for the filter.
397 */
398
399 mlt_transition transition_luma_init( char *lumafile )
400 {
401 transition_luma *this = calloc( sizeof( transition_luma ), 1 );
402 if ( this != NULL )
403 {
404 mlt_transition transition = &this->parent;
405 mlt_transition_init( transition, this );
406 transition->process = transition_process;
407 transition->close = transition_close;
408 mlt_properties_set( mlt_transition_properties( transition ), "resource", lumafile );
409 return &this->parent;
410 }
411 return NULL;
412 }
413
414 /** Close the transition.
415 */
416
417 static void transition_close( mlt_transition parent )
418 {
419 transition_luma *this = (transition_luma*) parent->child;
420 mlt_pool_release( this->bitmap );
421 free( this );
422 }
423