2 * transition_composite.c -- compose one image over another using alpha channel
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #include "transition_composite.h"
22 #include <framework/mlt_frame.h>
37 int nw
; // normalised width
38 int nh
; // normalised height
39 int sw
; // scaled width, not including consumer scale based upon w/nw
40 int sh
; // scaled height, not including consumer scale based upon h/nh
45 int halign
; // horizontal alignment: 0=left, 1=center, 2=right
46 int valign
; // vertical alignment: 0=top, 1=middle, 2=bottom
48 struct geometry_s
*next
;
51 /** Parse a value from a geometry string.
54 static float parse_value( char **ptr
, int normalisation
, char delim
, float defaults
)
56 float value
= defaults
;
58 if ( *ptr
!= NULL
&& **ptr
!= '\0' )
61 value
= strtod( *ptr
, &end
);
65 value
= ( value
/ 100.0 ) * normalisation
;
66 while ( *end
== delim
|| *end
== '%' )
75 /** Parse a geometry property string with the syntax X,Y:WxH:MIX. Any value can be
76 expressed as a percentage by appending a % after the value, otherwise values are
77 assumed to be relative to the normalised dimensions of the consumer.
80 static void geometry_parse( struct geometry_s
*geometry
, struct geometry_s
*defaults
, char *property
, int nw
, int nh
)
82 // Assign normalised width and height
86 // Assign from defaults if available
87 if ( defaults
!= NULL
)
89 geometry
->x
= defaults
->x
;
90 geometry
->y
= defaults
->y
;
91 geometry
->w
= geometry
->sw
= defaults
->w
;
92 geometry
->h
= geometry
->sh
= defaults
->h
;
93 geometry
->distort
= defaults
->distort
;
94 geometry
->mix
= defaults
->mix
;
95 defaults
->next
= geometry
;
102 // Parse the geomtry string
103 if ( property
!= NULL
&& strcmp( property
, "" ) )
105 char *ptr
= property
;
106 geometry
->x
= parse_value( &ptr
, nw
, ',', geometry
->x
);
107 geometry
->y
= parse_value( &ptr
, nh
, ':', geometry
->y
);
108 geometry
->w
= geometry
->sw
= parse_value( &ptr
, nw
, 'x', geometry
->w
);
109 geometry
->h
= geometry
->sh
= parse_value( &ptr
, nh
, ':', geometry
->h
);
112 geometry
->distort
= 1;
117 geometry
->mix
= parse_value( &ptr
, 100, ' ', geometry
->mix
);
121 /** Calculate real geometry.
124 static void geometry_calculate( struct geometry_s
*output
, struct geometry_s
*in
, float position
)
126 // Search in for position
127 struct geometry_s
*out
= in
->next
;
129 if ( position
>= 1.0 )
131 int section
= floor( position
);
133 if ( section
% 2 == 1 )
134 position
= 1.0 - position
;
137 while ( out
->next
!= NULL
)
139 if ( position
>= in
->position
&& position
< out
->position
)
146 position
= ( position
- in
->position
) / ( out
->position
- in
->position
);
148 // Calculate this frames geometry
151 output
->x
= in
->x
+ ( out
->x
- in
->x
) * position
+ 0.5;
152 output
->y
= in
->y
+ ( out
->y
- in
->y
) * position
+ 0.5;
153 output
->w
= in
->w
+ ( out
->w
- in
->w
) * position
;
154 output
->h
= in
->h
+ ( out
->h
- in
->h
) * position
;
155 output
->mix
= in
->mix
+ ( out
->mix
- in
->mix
) * position
;
156 output
->distort
= in
->distort
;
159 void transition_destroy_keys( void *arg
)
161 struct geometry_s
*ptr
= arg
;
162 struct geometry_s
*next
= NULL
;
164 while ( ptr
!= NULL
)
172 static struct geometry_s
*transition_parse_keys( mlt_transition
this, int normalised_width
, int normalised_height
)
174 // Loop variable for property interrogation
177 // Get the properties of the transition
178 mlt_properties properties
= mlt_transition_properties( this );
180 // Get the in and out position
181 mlt_position in
= mlt_transition_get_in( this );
182 mlt_position out
= mlt_transition_get_out( this );
185 struct geometry_s
*start
= calloc( 1, sizeof( struct geometry_s
) );
187 // Create the end (we always need two entries)
188 struct geometry_s
*end
= calloc( 1, sizeof( struct geometry_s
) );
191 struct geometry_s
*ptr
= start
;
193 // Parse the start property
194 geometry_parse( start
, NULL
, mlt_properties_get( properties
, "start" ), normalised_width
, normalised_height
);
196 // Parse the keys in between
197 for ( i
= 0; i
< mlt_properties_count( properties
); i
++ )
199 // Get the name of the property
200 char *name
= mlt_properties_get_name( properties
, i
);
202 // Check that it's valid
203 if ( !strncmp( name
, "key[", 4 ) )
205 // Get the value of the property
206 char *value
= mlt_properties_get_value( properties
, i
);
208 // Determine the frame number
209 int frame
= atoi( name
+ 4 );
211 // Determine the position
214 if ( frame
>= 0 && frame
< ( out
- in
) )
215 position
= ( float )frame
/ ( float )( out
- in
+ 1 );
216 else if ( frame
< 0 && - frame
< ( out
- in
) )
217 position
= ( float )( out
- in
+ frame
) / ( float )( out
- in
+ 1 );
219 // For now, we'll exclude all keys received out of order
220 if ( position
> ptr
->position
)
222 // Create a new geometry
223 struct geometry_s
*temp
= calloc( 1, sizeof( struct geometry_s
) );
225 // Parse and add to the list
226 geometry_parse( temp
, ptr
, value
, normalised_width
, normalised_height
);
228 // Assign the position
229 temp
->position
= position
;
231 // Allow the next to be appended after this one
236 fprintf( stderr
, "Key out of order - skipping %s\n", name
);
242 geometry_parse( end
, ptr
, mlt_properties_get( properties
, "end" ), normalised_width
, normalised_height
);
244 end
->position
= ( float )( out
- in
) / ( float )( out
- in
+ 1 );
248 // Assign to properties to ensure we get destroyed
249 mlt_properties_set_data( properties
, "geometries", start
, 0, transition_destroy_keys
, NULL
);
254 /** Parse the alignment properties into the geometry.
257 static int alignment_parse( char* align
)
261 if ( align
== NULL
);
262 else if ( isdigit( align
[ 0 ] ) )
264 else if ( align
[ 0 ] == 'c' || align
[ 0 ] == 'm' )
266 else if ( align
[ 0 ] == 'r' || align
[ 0 ] == 'b' )
272 /** Adjust position according to scaled size and alignment properties.
275 static void alignment_calculate( struct geometry_s
*geometry
)
277 geometry
->x
+= ( geometry
->w
- geometry
->sw
) * geometry
->halign
/ 2 + 0.5;
278 geometry
->y
+= ( geometry
->h
- geometry
->sh
) * geometry
->valign
/ 2 + 0.5;
281 /** Calculate the position for this frame.
284 static inline float position_calculate( mlt_transition
this, mlt_frame frame
)
286 // Get the in and out position
287 mlt_position in
= mlt_transition_get_in( this );
288 mlt_position out
= mlt_transition_get_out( this );
291 mlt_position position
= mlt_frame_get_position( frame
);
294 return ( float )( position
- in
) / ( float )( out
- in
+ 1 );
297 /** Calculate the field delta for this frame - position between two frames.
300 static inline float delta_calculate( mlt_transition
this, mlt_frame frame
)
302 // Get the in and out position
303 mlt_position in
= mlt_transition_get_in( this );
304 mlt_position out
= mlt_transition_get_out( this );
306 // Get the position of the frame
307 mlt_position position
= mlt_frame_get_position( frame
);
310 float x
= ( float )( position
- in
) / ( float )( out
- in
+ 1 );
311 float y
= ( float )( position
+ 1 - in
) / ( float )( out
- in
+ 1 );
313 return ( y
- x
) / 2.0;
316 static int get_value( mlt_properties properties
, char *preferred
, char *fallback
)
318 int value
= mlt_properties_get_int( properties
, preferred
);
320 value
= mlt_properties_get_int( properties
, fallback
);
324 /** Composite function.
327 static int composite_yuv( uint8_t *p_dest
, int width_dest
, int height_dest
, int bpp
, uint8_t *p_src
, int width_src
, int height_src
, uint8_t *p_alpha
, struct geometry_s geometry
, int field
)
331 int x_src
= 0, y_src
= 0;
332 int32_t weight
= ( 1 << 16 ) * ( geometry
.mix
/ 100 );
333 int stride_src
= width_src
* bpp
;
334 int stride_dest
= width_dest
* bpp
;
336 // Adjust to consumer scale
337 int x
= geometry
.x
* width_dest
/ geometry
.nw
+ 0.5;
338 int y
= geometry
.y
* height_dest
/ geometry
.nh
+ 0.5;
343 // optimization points - no work to do
344 if ( width_src
<= 0 || height_src
<= 0 )
347 if ( ( x
< 0 && -x
>= width_src
) || ( y
< 0 && -y
>= height_src
) )
350 // crop overlay off the left edge of frame
358 // crop overlay beyond right edge of frame
359 else if ( x
+ width_src
> width_dest
)
360 width_src
= width_dest
- x
;
362 // crop overlay off the top edge of the frame
368 // crop overlay below bottom edge of frame
369 else if ( y
+ height_src
> height_dest
)
370 height_src
= height_dest
- y
;
372 // offset pointer into overlay buffer based on cropping
373 p_src
+= x_src
* bpp
+ y_src
* stride_src
;
375 // offset pointer into frame buffer based upon positive coordinates only!
376 p_dest
+= ( x
< 0 ?
0 : x
) * bpp
+ ( y
< 0 ?
0 : y
) * stride_dest
;
378 // offset pointer into alpha channel based upon cropping
380 p_alpha
+= x_src
+ y_src
* stride_src
/ bpp
;
382 // Assuming lower field first
383 // Special care is taken to make sure the b_frame is aligned to the correct field.
384 // field 0 = lower field and y should be odd (y is 0-based).
385 // field 1 = upper field and y should be even.
386 if ( ( field
> -1 ) && ( y
% 2 == field
) )
388 //fprintf( stderr, "field %d y %d\n", field, y );
389 if ( ( field
== 1 && y
< height_dest
- 1 ) || ( field
== 0 && y
== 0 ) )
390 p_dest
+= stride_dest
;
392 p_dest
-= stride_dest
;
395 // On the second field, use the other lines from b_frame
400 p_alpha
+= stride_src
/ bpp
;
407 uint8_t *z
= p_alpha
;
411 int step
= ( field
> -1 ) ?
2 : 1;
413 stride_src
= stride_src
* step
;
414 int alpha_stride
= stride_src
/ bpp
;
415 stride_dest
= stride_dest
* step
;
417 // now do the compositing only to cropped extents
418 for ( i
= 0; i
< height_src
; i
+= step
)
425 for ( j
= 0; j
< width_src
; j
++ )
427 a
= ( z
== NULL
) ?
255 : *z
++;
428 value
= ( weight
* ( a
+ 1 ) ) >> 8;
429 *o
++ = ( *p
++ * value
+ *q
++ * ( ( 1 << 16 ) - value
) ) >> 16;
430 *o
++ = ( *p
++ * value
+ *q
++ * ( ( 1 << 16 ) - value
) ) >> 16;
434 p_dest
+= stride_dest
;
436 p_alpha
+= alpha_stride
;
443 /** Get the properly sized image from b_frame.
446 static int get_b_frame_image( mlt_transition
this, mlt_frame b_frame
, uint8_t **image
, int *width
, int *height
, struct geometry_s
*geometry
)
449 mlt_image_format format
= mlt_image_yuv422
;
451 // Get the properties objects
452 mlt_properties b_props
= mlt_frame_properties( b_frame
);
453 mlt_properties properties
= mlt_transition_properties( this );
455 // ???: Not getting the logic of this...
456 geometry
->sw
= geometry
->w
;
457 geometry
->sh
= geometry
->h
;
459 if ( mlt_properties_get( properties
, "distort" ) == NULL
&& geometry
->distort
== 0 )
461 // Adjust b_frame pixel aspect
462 int normalised_width
= geometry
->w
;
463 int normalised_height
= geometry
->h
;
464 int real_width
= get_value( b_props
, "real_width", "width" );
465 int real_height
= get_value( b_props
, "real_height", "height" );
466 double input_ar
= mlt_frame_get_aspect_ratio( b_frame
);
467 double output_ar
= mlt_properties_get_double( b_props
, "consumer_aspect_ratio" );
468 int scaled_width
= real_width
;
469 int scaled_height
= real_height
;
470 double output_sar
= ( double ) geometry
->nw
/ geometry
->nh
/ output_ar
;
472 // If the output is fat pixels (NTSC) then stretch our input horizontally
473 // derived from: output_sar / input_sar * real_width
474 scaled_width
= output_sar
* real_height
* input_ar
;
476 // Now ensure that our images fit in the normalised frame
477 if ( scaled_width
> normalised_width
)
479 scaled_height
= scaled_height
* normalised_width
/ scaled_width
;
480 scaled_width
= normalised_width
;
482 if ( scaled_height
> normalised_height
)
484 scaled_width
= scaled_width
* normalised_height
/ scaled_height
;
485 scaled_height
= normalised_height
;
488 // Now apply the fill
489 // TODO: Should combine fill/distort in one property
490 if ( mlt_properties_get( properties
, "fill" ) != NULL
)
492 scaled_width
= ( geometry
->w
/ scaled_width
) * scaled_width
;
493 scaled_height
= ( geometry
->h
/ scaled_height
) * scaled_height
;
496 // Save the new scaled dimensions
497 geometry
->sw
= scaled_width
;
498 geometry
->sh
= scaled_height
;
501 // We want to ensure that we bypass resize now...
502 mlt_properties_set( b_props
, "distort", "true" );
504 // Take into consideration alignment for optimisation
505 alignment_calculate( geometry
);
507 // Adjust to consumer scale
508 int x
= geometry
->x
* *width
/ geometry
->nw
+ 0.5;
509 int y
= geometry
->y
* *height
/ geometry
->nh
+ 0.5;
510 *width
= geometry
->sw
* *width
/ geometry
->nw
;
511 *height
= geometry
->sh
* *height
/ geometry
->nh
;
515 // optimization points - no work to do
516 if ( *width
<= 0 || *height
<= 0 )
519 if ( ( x
< 0 && -x
>= *width
) || ( y
< 0 && -y
>= *height
) )
522 ret
= mlt_frame_get_image( b_frame
, image
, &format
, width
, height
, 1 );
528 static uint8_t *transition_get_alpha_mask( mlt_frame
this )
530 // Obtain properties of frame
531 mlt_properties properties
= mlt_frame_properties( this );
533 // Return the alpha mask
534 return mlt_properties_get_data( properties
, "alpha", NULL
);
540 static int transition_get_image( mlt_frame a_frame
, uint8_t **image
, mlt_image_format
*format
, int *width
, int *height
, int writable
)
542 // Get the b frame from the stack
543 mlt_frame b_frame
= mlt_frame_pop_frame( a_frame
);
545 // This compositer is yuv422 only
546 *format
= mlt_image_yuv422
;
548 // Get the transition from the a frame
549 mlt_transition
this = mlt_frame_pop_service( a_frame
);
551 // Get the image from the a frame
552 mlt_frame_get_image( a_frame
, image
, format
, width
, height
, 1 );
554 if ( b_frame
!= NULL
)
556 // Get the properties of the a frame
557 mlt_properties a_props
= mlt_frame_properties( a_frame
);
559 // Get the properties of the b frame
560 mlt_properties b_props
= mlt_frame_properties( b_frame
);
562 // Get the properties from the transition
563 mlt_properties properties
= mlt_transition_properties( this );
565 // Structures for geometry
566 struct geometry_s result
;
567 struct geometry_s
*start
= mlt_properties_get_data( properties
, "geometries", NULL
);
569 // Calculate the position
570 float position
= mlt_properties_get_double( b_props
, "relative_position" );
571 float delta
= delta_calculate( this, a_frame
);
573 // Now parse the geometries
576 // Obtain the normalised width and height from the a_frame
577 int normalised_width
= mlt_properties_get_int( a_props
, "normalised_width" );
578 int normalised_height
= mlt_properties_get_int( a_props
, "normalised_height" );
580 // Parse the transitions properties
581 start
= transition_parse_keys( this, normalised_width
, normalised_height
);
584 // Since we are the consumer of the b_frame, we must pass along these
585 // consumer properties from the a_frame
586 mlt_properties_set_double( b_props
, "consumer_aspect_ratio", mlt_properties_get_double( a_props
, "consumer_aspect_ratio" ) );
587 mlt_properties_set_double( b_props
, "consumer_scale", mlt_properties_get_double( a_props
, "consumer_scale" ) );
589 // Do the calculation
590 geometry_calculate( &result
, start
, position
);
592 // Now parse the alignment
593 result
.halign
= alignment_parse( mlt_properties_get( properties
, "halign" ) );
594 result
.valign
= alignment_parse( mlt_properties_get( properties
, "valign" ) );
596 // Get the image from the b frame
597 uint8_t *image_b
= NULL
;
598 int width_b
= *width
;
599 int height_b
= *height
;
601 if ( get_b_frame_image( this, b_frame
, &image_b
, &width_b
, &height_b
, &result
) == 0 )
603 uint8_t *dest
= *image
;
604 uint8_t *src
= image_b
;
606 uint8_t *alpha
= mlt_frame_get_alpha_mask( b_frame
);
607 int progressive
= mlt_properties_get_int( a_props
, "progressive" ) ||
608 mlt_properties_get_int( a_props
, "consumer_progressive" ) ||
609 mlt_properties_get_int( properties
, "progressive" );
612 for ( field
= 0; field
< ( progressive ?
1 : 2 ); field
++ )
614 // Assume lower field (0) first
615 float field_position
= position
+ field
* delta
;
617 // Do the calculation if we need to
618 geometry_calculate( &result
, start
, field_position
);
621 alignment_calculate( &result
);
623 // Composite the b_frame on the a_frame
624 composite_yuv( dest
, *width
, *height
, bpp
, src
, width_b
, height_b
, alpha
, result
, progressive ?
-1 : field
);
632 /** Composition transition processing.
635 static mlt_frame
composite_process( mlt_transition
this, mlt_frame a_frame
, mlt_frame b_frame
)
637 // Propogate the transition properties to the b frame
638 mlt_properties_set_double( mlt_frame_properties( b_frame
), "relative_position", position_calculate( this, a_frame
) );
639 mlt_frame_push_service( a_frame
, this );
640 mlt_frame_push_get_image( a_frame
, transition_get_image
);
641 mlt_frame_push_frame( a_frame
, b_frame
);
645 /** Constructor for the filter.
648 mlt_transition
transition_composite_init( char *arg
)
650 mlt_transition
this = calloc( sizeof( struct mlt_transition_s
), 1 );
651 if ( this != NULL
&& mlt_transition_init( this, NULL
) == 0 )
653 this->process
= composite_process
;
654 mlt_properties_set( mlt_transition_properties( this ), "start", arg
!= NULL ? arg
: "85%,5%:10%x10%" );