apply patch from Jean Baptiste to add rgb24a support to producer_pixbuf
[melted] / src / framework / mlt_frame.c
1 /*
2 * mlt_frame.c -- interface for all frame classes
3 * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4 * Author: Charles Yates <charles.yates@pandora.be>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 */
20
21 #include "config.h"
22 #include "mlt_frame.h"
23 #include "mlt_producer.h"
24 #include "mlt_factory.h"
25 #include <stdio.h>
26 #include <stdlib.h>
27 #include <string.h>
28 #include <math.h>
29
30 /** Constructor for a frame.
31 */
32
33 mlt_frame mlt_frame_init( )
34 {
35 // Allocate a frame
36 mlt_frame this = calloc( sizeof( struct mlt_frame_s ), 1 );
37
38 if ( this != NULL )
39 {
40 // Get the normalisation
41 char *normalisation = mlt_environment( "MLT_NORMALISATION" );
42
43 // Initialise the properties
44 mlt_properties properties = &this->parent;
45 mlt_properties_init( properties, this );
46
47 // Set default properties on the frame
48 mlt_properties_set_position( properties, "_position", 0.0 );
49 mlt_properties_set_data( properties, "image", NULL, 0, NULL, NULL );
50
51 if ( normalisation == NULL || strcmp( normalisation, "NTSC" ) )
52 {
53 mlt_properties_set_int( properties, "width", 720 );
54 mlt_properties_set_int( properties, "height", 576 );
55 mlt_properties_set_int( properties, "normalised_width", 720 );
56 mlt_properties_set_int( properties, "normalised_height", 576 );
57 mlt_properties_set_double( properties, "aspect_ratio", 59.0/54.0 );
58 }
59 else
60 {
61 mlt_properties_set_int( properties, "width", 720 );
62 mlt_properties_set_int( properties, "height", 480 );
63 mlt_properties_set_int( properties, "normalised_width", 720 );
64 mlt_properties_set_int( properties, "normalised_height", 480 );
65 mlt_properties_set_double( properties, "aspect_ratio", 10.0/11.0 );
66 }
67
68 mlt_properties_set_data( properties, "audio", NULL, 0, NULL, NULL );
69 mlt_properties_set_data( properties, "alpha", NULL, 0, NULL, NULL );
70
71 // Construct stacks for frames and methods
72 this->stack_image = mlt_deque_init( );
73 this->stack_audio = mlt_deque_init( );
74 this->stack_service = mlt_deque_init( );
75 }
76
77 return this;
78 }
79
80 /** Fetch the frames properties.
81 */
82
83 mlt_properties mlt_frame_properties( mlt_frame this )
84 {
85 return this != NULL ? &this->parent : NULL;
86 }
87
88 /** Check if we have a way to derive something other than a test card.
89 */
90
91 int mlt_frame_is_test_card( mlt_frame this )
92 {
93 return mlt_deque_count( this->stack_image ) == 0 || mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "test_image" );
94 }
95
96 /** Check if we have a way to derive something other than test audio.
97 */
98
99 int mlt_frame_is_test_audio( mlt_frame this )
100 {
101 return mlt_deque_count( this->stack_audio ) == 0 || mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "test_audio" );
102 }
103
104 /** Get the aspect ratio of the frame.
105 */
106
107 double mlt_frame_get_aspect_ratio( mlt_frame this )
108 {
109 return mlt_properties_get_double( MLT_FRAME_PROPERTIES( this ), "aspect_ratio" );
110 }
111
112 /** Set the aspect ratio of the frame.
113 */
114
115 int mlt_frame_set_aspect_ratio( mlt_frame this, double value )
116 {
117 return mlt_properties_set_double( MLT_FRAME_PROPERTIES( this ), "aspect_ratio", value );
118 }
119
120 /** Get the position of this frame.
121 */
122
123 mlt_position mlt_frame_get_position( mlt_frame this )
124 {
125 int pos = mlt_properties_get_position( MLT_FRAME_PROPERTIES( this ), "_position" );
126 return pos < 0 ? 0 : pos;
127 }
128
129 /** Set the position of this frame.
130 */
131
132 int mlt_frame_set_position( mlt_frame this, mlt_position value )
133 {
134 return mlt_properties_set_position( MLT_FRAME_PROPERTIES( this ), "_position", value );
135 }
136
137 /** Stack a get_image callback.
138 */
139
140 int mlt_frame_push_get_image( mlt_frame this, mlt_get_image get_image )
141 {
142 return mlt_deque_push_back( this->stack_image, get_image );
143 }
144
145 /** Pop a get_image callback.
146 */
147
148 mlt_get_image mlt_frame_pop_get_image( mlt_frame this )
149 {
150 return mlt_deque_pop_back( this->stack_image );
151 }
152
153 /** Push a frame.
154 */
155
156 int mlt_frame_push_frame( mlt_frame this, mlt_frame that )
157 {
158 return mlt_deque_push_back( this->stack_image, that );
159 }
160
161 /** Pop a frame.
162 */
163
164 mlt_frame mlt_frame_pop_frame( mlt_frame this )
165 {
166 return mlt_deque_pop_back( this->stack_image );
167 }
168
169 /** Push a service.
170 */
171
172 int mlt_frame_push_service( mlt_frame this, void *that )
173 {
174 return mlt_deque_push_back( this->stack_image, that );
175 }
176
177 /** Pop a service.
178 */
179
180 void *mlt_frame_pop_service( mlt_frame this )
181 {
182 return mlt_deque_pop_back( this->stack_image );
183 }
184
185 /** Push a service.
186 */
187
188 int mlt_frame_push_service_int( mlt_frame this, int that )
189 {
190 return mlt_deque_push_back_int( this->stack_image, that );
191 }
192
193 /** Pop a service.
194 */
195
196 int mlt_frame_pop_service_int( mlt_frame this )
197 {
198 return mlt_deque_pop_back_int( this->stack_image );
199 }
200
201 /** Push an audio item on the stack.
202 */
203
204 int mlt_frame_push_audio( mlt_frame this, void *that )
205 {
206 return mlt_deque_push_back( this->stack_audio, that );
207 }
208
209 /** Pop an audio item from the stack
210 */
211
212 void *mlt_frame_pop_audio( mlt_frame this )
213 {
214 return mlt_deque_pop_back( this->stack_audio );
215 }
216
217 /** Return the service stack
218 */
219
220 mlt_deque mlt_frame_service_stack( mlt_frame this )
221 {
222 return this->stack_service;
223 }
224
225 /** Replace image stack with the information provided.
226
227 This might prove to be unreliable and restrictive - the idea is that a transition
228 which normally uses two images may decide to only use the b frame (ie: in the case
229 of a composite where the b frame completely obscures the a frame).
230
231 The image must be writable and the destructor for the image itself must be taken
232 care of on another frame and that frame cannot have a replace applied to it...
233 Further it assumes that no alpha mask is in use.
234
235 For these reasons, it can only be used in a specific situation - when you have
236 multiple tracks each with their own transition and these transitions are applied
237 in a strictly reversed order (ie: highest numbered [lowest track] is processed
238 first).
239
240 More reliable approach - the cases should be detected during the process phase
241 and the upper tracks should simply not be invited to stack...
242 */
243
244 void mlt_frame_replace_image( mlt_frame this, uint8_t *image, mlt_image_format format, int width, int height )
245 {
246 // Remove all items from the stack
247 while( mlt_deque_pop_back( this->stack_image ) ) ;
248
249 // Update the information
250 mlt_properties_set_data( MLT_FRAME_PROPERTIES( this ), "image", image, 0, NULL, NULL );
251 mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "width", width );
252 mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "height", height );
253 mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "format", format );
254 this->get_alpha_mask = NULL;
255 }
256
257 /** Get the image associated to the frame.
258 */
259
260 int mlt_frame_get_image( mlt_frame this, uint8_t **buffer, mlt_image_format *format, int *width, int *height, int writable )
261 {
262 mlt_properties properties = MLT_FRAME_PROPERTIES( this );
263 mlt_get_image get_image = mlt_frame_pop_get_image( this );
264 mlt_producer producer = mlt_properties_get_data( properties, "test_card_producer", NULL );
265 int error = 0;
266
267 if ( get_image != NULL )
268 {
269 mlt_properties_set_int( properties, "image_count", mlt_properties_get_int( properties, "image_count" ) - 1 );
270 mlt_position position = mlt_frame_get_position( this );
271 error = get_image( this, buffer, format, width, height, writable );
272 mlt_properties_set_int( properties, "width", *width );
273 mlt_properties_set_int( properties, "height", *height );
274 mlt_properties_set_int( properties, "format", *format );
275 mlt_frame_set_position( this, position );
276 }
277 else if ( mlt_properties_get_data( properties, "image", NULL ) != NULL )
278 {
279 *format = mlt_properties_get_int( properties, "format" );
280 *buffer = mlt_properties_get_data( properties, "image", NULL );
281 *width = mlt_properties_get_int( properties, "width" );
282 *height = mlt_properties_get_int( properties, "height" );
283 }
284 else if ( producer != NULL )
285 {
286 mlt_frame test_frame = NULL;
287 mlt_service_get_frame( MLT_PRODUCER_SERVICE( producer ), &test_frame, 0 );
288 if ( test_frame != NULL )
289 {
290 mlt_properties test_properties = MLT_FRAME_PROPERTIES( test_frame );
291 mlt_properties_set_double( test_properties, "consumer_aspect_ratio", mlt_properties_get_double( properties, "consumer_aspect_ratio" ) );
292 mlt_properties_set( test_properties, "rescale.interp", mlt_properties_get( properties, "rescale.interp" ) );
293 mlt_frame_get_image( test_frame, buffer, format, width, height, writable );
294 mlt_properties_set_data( properties, "test_card_frame", test_frame, 0, ( mlt_destructor )mlt_frame_close, NULL );
295 mlt_properties_set_data( properties, "image", *buffer, *width * *height * 2, NULL, NULL );
296 mlt_properties_set_int( properties, "width", *width );
297 mlt_properties_set_int( properties, "height", *height );
298 mlt_properties_set_int( properties, "format", *format );
299 mlt_properties_set_double( properties, "aspect_ratio", mlt_frame_get_aspect_ratio( test_frame ) );
300 }
301 else
302 {
303 mlt_properties_set_data( properties, "test_card_producer", NULL, 0, NULL, NULL );
304 mlt_frame_get_image( this, buffer, format, width, height, writable );
305 }
306 }
307 else
308 {
309 register uint8_t *p;
310 register uint8_t *q;
311 int size = 0;
312
313 *width = *width == 0 ? 720 : *width;
314 *height = *height == 0 ? 576 : *height;
315 size = *width * *height;
316
317 mlt_properties_set_int( properties, "format", *format );
318 mlt_properties_set_int( properties, "width", *width );
319 mlt_properties_set_int( properties, "height", *height );
320 mlt_properties_set_int( properties, "aspect_ratio", 0 );
321
322 switch( *format )
323 {
324 case mlt_image_none:
325 size = 0;
326 *buffer = NULL;
327 break;
328 case mlt_image_rgb24:
329 size *= 3;
330 size += *width * 3;
331 *buffer = mlt_pool_alloc( size );
332 if ( *buffer )
333 memset( *buffer, 255, size );
334 break;
335 case mlt_image_rgb24a:
336 case mlt_image_opengl:
337 size *= 4;
338 size += *width * 4;
339 *buffer = mlt_pool_alloc( size );
340 if ( *buffer )
341 memset( *buffer, 255, size );
342 break;
343 case mlt_image_yuv422:
344 size *= 2;
345 size += *width * 2;
346 *buffer = mlt_pool_alloc( size );
347 p = *buffer;
348 q = p + size;
349 while ( p != NULL && p != q )
350 {
351 *p ++ = 235;
352 *p ++ = 128;
353 }
354 break;
355 case mlt_image_yuv420p:
356 size = size * 3 / 2;
357 *buffer = mlt_pool_alloc( size );
358 if ( *buffer )
359 memset( *buffer, 255, size );
360 break;
361 }
362
363 mlt_properties_set_data( properties, "image", *buffer, size, ( mlt_destructor )mlt_pool_release, NULL );
364 mlt_properties_set_int( properties, "test_image", 1 );
365 }
366
367 mlt_properties_set_int( properties, "scaled_width", *width );
368 mlt_properties_set_int( properties, "scaled_height", *height );
369
370 return error;
371 }
372
373 uint8_t *mlt_frame_get_alpha_mask( mlt_frame this )
374 {
375 uint8_t *alpha = NULL;
376 if ( this != NULL )
377 {
378 if ( this->get_alpha_mask != NULL )
379 alpha = this->get_alpha_mask( this );
380 if ( alpha == NULL )
381 alpha = mlt_properties_get_data( &this->parent, "alpha", NULL );
382 if ( alpha == NULL )
383 {
384 int size = mlt_properties_get_int( &this->parent, "scaled_width" ) * mlt_properties_get_int( &this->parent, "scaled_height" );
385 alpha = mlt_pool_alloc( size );
386 memset( alpha, 255, size );
387 mlt_properties_set_data( &this->parent, "alpha", alpha, size, mlt_pool_release, NULL );
388 }
389 }
390 return alpha;
391 }
392
393 int mlt_frame_get_audio( mlt_frame this, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
394 {
395 mlt_get_audio get_audio = mlt_frame_pop_audio( this );
396 mlt_properties properties = MLT_FRAME_PROPERTIES( this );
397 int hide = mlt_properties_get_int( properties, "test_audio" );
398
399 if ( hide == 0 && get_audio != NULL )
400 {
401 mlt_position position = mlt_frame_get_position( this );
402 get_audio( this, buffer, format, frequency, channels, samples );
403 mlt_frame_set_position( this, position );
404 }
405 else if ( mlt_properties_get_data( properties, "audio", NULL ) )
406 {
407 *buffer = mlt_properties_get_data( properties, "audio", NULL );
408 *frequency = mlt_properties_get_int( properties, "audio_frequency" );
409 *channels = mlt_properties_get_int( properties, "audio_channels" );
410 *samples = mlt_properties_get_int( properties, "audio_samples" );
411 }
412 else
413 {
414 int size = 0;
415 *samples = *samples <= 0 ? 1920 : *samples;
416 *channels = *channels <= 0 ? 2 : *channels;
417 *frequency = *frequency <= 0 ? 48000 : *frequency;
418 size = *samples * *channels * sizeof( int16_t );
419 *buffer = mlt_pool_alloc( size );
420 if ( *buffer != NULL )
421 memset( *buffer, 0, size );
422 mlt_properties_set_data( properties, "audio", *buffer, size, ( mlt_destructor )mlt_pool_release, NULL );
423 mlt_properties_set_int( properties, "test_audio", 1 );
424 }
425
426 mlt_properties_set_int( properties, "audio_frequency", *frequency );
427 mlt_properties_set_int( properties, "audio_channels", *channels );
428 mlt_properties_set_int( properties, "audio_samples", *samples );
429
430 if ( mlt_properties_get( properties, "meta.volume" ) )
431 {
432 double value = mlt_properties_get_double( properties, "meta.volume" );
433
434 if ( value == 0.0 )
435 {
436 memset( *buffer, 0, *samples * *channels * 2 );
437 }
438 else if ( value != 1.0 )
439 {
440 int total = *samples * *channels;
441 int16_t *p = *buffer;
442 while ( total -- )
443 {
444 *p = *p * value;
445 p ++;
446 }
447 }
448
449 mlt_properties_set( properties, "meta.volume", NULL );
450 }
451
452 return 0;
453 }
454
455 unsigned char *mlt_frame_get_waveform( mlt_frame this, int w, int h )
456 {
457 int16_t *pcm = NULL;
458 mlt_properties properties = MLT_FRAME_PROPERTIES( this );
459 mlt_audio_format format = mlt_audio_pcm;
460 int frequency = 32000; // lower frequency available?
461 int channels = 2;
462 double fps = mlt_properties_get_double( properties, "fps" );
463 int samples = mlt_sample_calculator( fps, frequency, mlt_frame_get_position( this ) );
464
465 // Get the pcm data
466 mlt_frame_get_audio( this, &pcm, &format, &frequency, &channels, &samples );
467
468 // Make an 8-bit buffer large enough to hold rendering
469 int size = w * h;
470 unsigned char *bitmap = ( unsigned char* )mlt_pool_alloc( size );
471 if ( bitmap != NULL )
472 memset( bitmap, 0, size );
473 mlt_properties_set_data( properties, "waveform", bitmap, size, ( mlt_destructor )mlt_pool_release, NULL );
474
475 // Render vertical lines
476 int16_t *ubound = pcm + samples * channels;
477 int skip = samples / w - 1;
478 int i, j, k;
479
480 // Iterate sample stream and along x coordinate
481 for ( i = 0; i < w && pcm < ubound; i++ )
482 {
483 // pcm data has channels interleaved
484 for ( j = 0; j < channels; j++ )
485 {
486 // Determine sample's magnitude from 2s complement;
487 int pcm_magnitude = *pcm < 0 ? ~(*pcm) + 1 : *pcm;
488 // The height of a line is the ratio of the magnitude multiplied by
489 // half the vertical resolution
490 int height = ( int )( ( double )( pcm_magnitude ) / 32768 * h / 2 );
491 // Determine the starting y coordinate - left channel above center,
492 // right channel below - currently assumes 2 channels
493 int displacement = ( h / 2 ) - ( 1 - j ) * height;
494 // Position buffer pointer using y coordinate, stride, and x coordinate
495 unsigned char *p = &bitmap[ i + displacement * w ];
496
497 // Draw vertical line
498 for ( k = 0; k < height; k++ )
499 p[ w * k ] = 0xFF;
500
501 pcm++;
502 }
503 pcm += skip * channels;
504 }
505
506 return bitmap;
507 }
508
509 mlt_producer mlt_frame_get_original_producer( mlt_frame this )
510 {
511 if ( this != NULL )
512 return mlt_properties_get_data( MLT_FRAME_PROPERTIES( this ), "_producer", NULL );
513 return NULL;
514 }
515
516 void mlt_frame_close( mlt_frame this )
517 {
518 if ( this != NULL && mlt_properties_dec_ref( MLT_FRAME_PROPERTIES( this ) ) <= 0 )
519 {
520 mlt_deque_close( this->stack_image );
521 mlt_deque_close( this->stack_audio );
522 while( mlt_deque_peek_back( this->stack_service ) )
523 mlt_service_close( mlt_deque_pop_back( this->stack_service ) );
524 mlt_deque_close( this->stack_service );
525 mlt_properties_close( &this->parent );
526 free( this );
527 }
528 }
529
530 /***** convenience functions *****/
531
532 int mlt_convert_yuv422_to_rgb24a( uint8_t *yuv, uint8_t *rgba, unsigned int total )
533 {
534 int ret = 0;
535 int yy, uu, vv, ug_plus_vg, ub, vr;
536 int r,g,b;
537 total /= 2;
538 while (total--)
539 {
540 yy = yuv[0] << 8;
541 uu = yuv[1] - 128;
542 vv = yuv[3] - 128;
543 ug_plus_vg = uu * 88 + vv * 183;
544 ub = uu * 454;
545 vr = vv * 359;
546 r = (yy + vr) >> 8;
547 g = (yy - ug_plus_vg) >> 8;
548 b = (yy + ub) >> 8;
549 rgba[0] = r < 0 ? 0 : (r > 255 ? 255 : (unsigned char)r);
550 rgba[1] = g < 0 ? 0 : (g > 255 ? 255 : (unsigned char)g);
551 rgba[2] = b < 0 ? 0 : (b > 255 ? 255 : (unsigned char)b);
552 rgba[3] = 255;
553 yy = yuv[2] << 8;
554 r = (yy + vr) >> 8;
555 g = (yy - ug_plus_vg) >> 8;
556 b = (yy + ub) >> 8;
557 rgba[4] = r < 0 ? 0 : (r > 255 ? 255 : (unsigned char)r);
558 rgba[5] = g < 0 ? 0 : (g > 255 ? 255 : (unsigned char)g);
559 rgba[6] = b < 0 ? 0 : (b > 255 ? 255 : (unsigned char)b);
560 rgba[7] = 255;
561 yuv += 4;
562 rgba += 8;
563 }
564 return ret;
565 }
566
567 int mlt_convert_rgb24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha )
568 {
569 int ret = 0;
570 register int y0, y1, u0, u1, v0, v1;
571 register int r, g, b;
572 register uint8_t *d = yuv;
573 register int i, j;
574
575 for ( i = 0; i < height; i++ )
576 {
577 register uint8_t *s = rgba + ( stride * i );
578 for ( j = 0; j < ( width / 2 ); j++ )
579 {
580 r = *s++;
581 g = *s++;
582 b = *s++;
583 *alpha++ = *s++;
584 RGB2YUV (r, g, b, y0, u0 , v0);
585 r = *s++;
586 g = *s++;
587 b = *s++;
588 *alpha++ = *s++;
589 RGB2YUV (r, g, b, y1, u1 , v1);
590 *d++ = y0;
591 *d++ = (u0+u1) >> 1;
592 *d++ = y1;
593 *d++ = (v0+v1) >> 1;
594 }
595 if ( width % 2 )
596 {
597 r = *s++;
598 g = *s++;
599 b = *s++;
600 *alpha++ = *s++;
601 RGB2YUV (r, g, b, y0, u0 , v0);
602 *d++ = y0;
603 *d++ = u0;
604 }
605 }
606 return ret;
607 }
608
609 int mlt_convert_rgb24_to_yuv422( uint8_t *rgb, int width, int height, int stride, uint8_t *yuv )
610 {
611 int ret = 0;
612 register int y0, y1, u0, u1, v0, v1;
613 register int r, g, b;
614 register uint8_t *d = yuv;
615 register int i, j;
616
617 for ( i = 0; i < height; i++ )
618 {
619 register uint8_t *s = rgb + ( stride * i );
620 for ( j = 0; j < ( width / 2 ); j++ )
621 {
622 r = *s++;
623 g = *s++;
624 b = *s++;
625 RGB2YUV (r, g, b, y0, u0 , v0);
626 r = *s++;
627 g = *s++;
628 b = *s++;
629 RGB2YUV (r, g, b, y1, u1 , v1);
630 *d++ = y0;
631 *d++ = (u0+u1) >> 1;
632 *d++ = y1;
633 *d++ = (v0+v1) >> 1;
634 }
635 if ( width % 2 )
636 {
637 r = *s++;
638 g = *s++;
639 b = *s++;
640 RGB2YUV (r, g, b, y0, u0 , v0);
641 *d++ = y0;
642 *d++ = u0;
643 }
644 }
645 return ret;
646 }
647
648 int mlt_convert_bgr24a_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha )
649 {
650 int ret = 0;
651 register int y0, y1, u0, u1, v0, v1;
652 register int r, g, b;
653 register uint8_t *d = yuv;
654 register int i, j;
655
656 for ( i = 0; i < height; i++ )
657 {
658 register uint8_t *s = rgba + ( stride * i );
659 for ( j = 0; j < ( width / 2 ); j++ )
660 {
661 b = *s++;
662 g = *s++;
663 r = *s++;
664 *alpha++ = *s++;
665 RGB2YUV (r, g, b, y0, u0 , v0);
666 b = *s++;
667 g = *s++;
668 r = *s++;
669 *alpha++ = *s++;
670 RGB2YUV (r, g, b, y1, u1 , v1);
671 *d++ = y0;
672 *d++ = (u0+u1) >> 1;
673 *d++ = y1;
674 *d++ = (v0+v1) >> 1;
675 }
676 if ( width % 2 )
677 {
678 b = *s++;
679 g = *s++;
680 r = *s++;
681 *alpha++ = *s++;
682 RGB2YUV (r, g, b, y0, u0 , v0);
683 *d++ = y0;
684 *d++ = u0;
685 }
686 }
687 return ret;
688 }
689
690 int mlt_convert_bgr24_to_yuv422( uint8_t *rgb, int width, int height, int stride, uint8_t *yuv )
691 {
692 int ret = 0;
693 register int y0, y1, u0, u1, v0, v1;
694 register int r, g, b;
695 register uint8_t *d = yuv;
696 register int i, j;
697
698 for ( i = 0; i < height; i++ )
699 {
700 register uint8_t *s = rgb + ( stride * i );
701 for ( j = 0; j < ( width / 2 ); j++ )
702 {
703 b = *s++;
704 g = *s++;
705 r = *s++;
706 RGB2YUV (r, g, b, y0, u0 , v0);
707 b = *s++;
708 g = *s++;
709 r = *s++;
710 RGB2YUV (r, g, b, y1, u1 , v1);
711 *d++ = y0;
712 *d++ = (u0+u1) >> 1;
713 *d++ = y1;
714 *d++ = (v0+v1) >> 1;
715 }
716 if ( width % 2 )
717 {
718 b = *s++;
719 g = *s++;
720 r = *s++;
721 RGB2YUV (r, g, b, y0, u0 , v0);
722 *d++ = y0;
723 *d++ = u0;
724 }
725 }
726 return ret;
727 }
728
729 int mlt_convert_argb_to_yuv422( uint8_t *rgba, int width, int height, int stride, uint8_t *yuv, uint8_t *alpha )
730 {
731 int ret = 0;
732 register int y0, y1, u0, u1, v0, v1;
733 register int r, g, b;
734 register uint8_t *d = yuv;
735 register int i, j;
736
737 for ( i = 0; i < height; i++ )
738 {
739 register uint8_t *s = rgba + ( stride * i );
740 for ( j = 0; j < ( width / 2 ); j++ )
741 {
742 *alpha++ = *s++;
743 r = *s++;
744 g = *s++;
745 b = *s++;
746 RGB2YUV (r, g, b, y0, u0 , v0);
747 *alpha++ = *s++;
748 r = *s++;
749 g = *s++;
750 b = *s++;
751 RGB2YUV (r, g, b, y1, u1 , v1);
752 *d++ = y0;
753 *d++ = (u0+u1) >> 1;
754 *d++ = y1;
755 *d++ = (v0+v1) >> 1;
756 }
757 if ( width % 2 )
758 {
759 *alpha++ = *s++;
760 r = *s++;
761 g = *s++;
762 b = *s++;
763 RGB2YUV (r, g, b, y0, u0 , v0);
764 *d++ = y0;
765 *d++ = u0;
766 }
767 }
768 return ret;
769 }
770
771 int mlt_convert_yuv420p_to_yuv422( uint8_t *yuv420p, int width, int height, int stride, uint8_t *yuv )
772 {
773 int ret = 0;
774 register int i, j;
775
776 int half = width >> 1;
777
778 uint8_t *Y = yuv420p;
779 uint8_t *U = Y + width * height;
780 uint8_t *V = U + width * height / 4;
781
782 register uint8_t *d = yuv;
783
784 for ( i = 0; i < height; i++ )
785 {
786 register uint8_t *u = U + ( i / 2 ) * ( half );
787 register uint8_t *v = V + ( i / 2 ) * ( half );
788
789 for ( j = 0; j < half; j++ )
790 {
791 *d ++ = *Y ++;
792 *d ++ = *u ++;
793 *d ++ = *Y ++;
794 *d ++ = *v ++;
795 }
796 }
797 return ret;
798 }
799
800 uint8_t *mlt_resize_alpha( uint8_t *input, int owidth, int oheight, int iwidth, int iheight, uint8_t alpha_value )
801 {
802 uint8_t *output = NULL;
803
804 if ( input != NULL && ( iwidth != owidth || iheight != oheight ) && ( owidth > 6 && oheight > 6 ) )
805 {
806 uint8_t *out_line;
807 int offset_x = ( owidth - iwidth ) / 2;
808 int offset_y = ( oheight - iheight ) / 2;
809 int iused = iwidth;
810
811 output = mlt_pool_alloc( owidth * oheight );
812 memset( output, alpha_value, owidth * oheight );
813
814 offset_x -= offset_x % 2;
815
816 out_line = output + offset_y * owidth;
817 out_line += offset_x;
818
819 // Loop for the entirety of our output height.
820 while ( iheight -- )
821 {
822 // We're in the input range for this row.
823 memcpy( out_line, input, iused );
824
825 // Move to next input line
826 input += iwidth;
827
828 // Move to next output line
829 out_line += owidth;
830 }
831 }
832
833 return output;
834 }
835
836 void mlt_resize_yuv422( uint8_t *output, int owidth, int oheight, uint8_t *input, int iwidth, int iheight )
837 {
838 // Calculate strides
839 int istride = iwidth * 2;
840 int ostride = owidth * 2;
841 int offset_x = ( owidth - iwidth );
842 int offset_y = ( oheight - iheight ) / 2;
843 uint8_t *in_line = input;
844 uint8_t *out_line;
845 int size = owidth * oheight;
846 uint8_t *p = output;
847
848 // Optimisation point
849 if ( output == NULL || input == NULL || ( owidth <= 6 || oheight <= 6 || iwidth <= 6 || oheight <= 6 ) )
850 {
851 return;
852 }
853 else if ( iwidth == owidth && iheight == oheight )
854 {
855 memcpy( output, input, iheight * istride );
856 return;
857 }
858
859 while( size -- )
860 {
861 *p ++ = 16;
862 *p ++ = 128;
863 }
864
865 offset_x -= offset_x % 4;
866
867 out_line = output + offset_y * ostride;
868 out_line += offset_x;
869
870 // Loop for the entirety of our output height.
871 while ( iheight -- )
872 {
873 // We're in the input range for this row.
874 memcpy( out_line, in_line, iwidth * 2 );
875
876 // Move to next input line
877 in_line += istride;
878
879 // Move to next output line
880 out_line += ostride;
881 }
882 }
883
884 /** A resizing function for yuv422 frames - this does not rescale, but simply
885 resizes. It assumes yuv422 images available on the frame so use with care.
886 */
887
888 uint8_t *mlt_frame_resize_yuv422( mlt_frame this, int owidth, int oheight )
889 {
890 // Get properties
891 mlt_properties properties = MLT_FRAME_PROPERTIES( this );
892
893 // Get the input image, width and height
894 uint8_t *input = mlt_properties_get_data( properties, "image", NULL );
895 uint8_t *alpha = mlt_frame_get_alpha_mask( this );
896
897 int iwidth = mlt_properties_get_int( properties, "width" );
898 int iheight = mlt_properties_get_int( properties, "height" );
899
900 // If width and height are correct, don't do anything
901 if ( iwidth != owidth || iheight != oheight )
902 {
903 uint8_t alpha_value = mlt_properties_get_int( properties, "resize_alpha" );
904
905 // Create the output image
906 uint8_t *output = mlt_pool_alloc( owidth * ( oheight + 1 ) * 2 );
907
908 // Call the generic resize
909 mlt_resize_yuv422( output, owidth, oheight, input, iwidth, iheight );
910
911 // Now update the frame
912 mlt_properties_set_data( properties, "image", output, owidth * ( oheight + 1 ) * 2, ( mlt_destructor )mlt_pool_release, NULL );
913 mlt_properties_set_int( properties, "width", owidth );
914 mlt_properties_set_int( properties, "height", oheight );
915
916 // We should resize the alpha too
917 alpha = mlt_resize_alpha( alpha, owidth, oheight, iwidth, iheight, alpha_value );
918 if ( alpha != NULL )
919 {
920 mlt_properties_set_data( properties, "alpha", alpha, owidth * oheight, ( mlt_destructor )mlt_pool_release, NULL );
921 this->get_alpha_mask = NULL;
922 }
923
924 // Return the output
925 return output;
926 }
927 // No change, return input
928 return input;
929 }
930
931 /** A rescaling function for yuv422 frames - low quality, and provided for testing
932 only. It assumes yuv422 images available on the frame so use with care.
933 */
934
935 uint8_t *mlt_frame_rescale_yuv422( mlt_frame this, int owidth, int oheight )
936 {
937 // Get properties
938 mlt_properties properties = MLT_FRAME_PROPERTIES( this );
939
940 // Get the input image, width and height
941 uint8_t *input = mlt_properties_get_data( properties, "image", NULL );
942 int iwidth = mlt_properties_get_int( properties, "width" );
943 int iheight = mlt_properties_get_int( properties, "height" );
944
945 // If width and height are correct, don't do anything
946 if ( iwidth != owidth || iheight != oheight )
947 {
948 // Create the output image
949 uint8_t *output = mlt_pool_alloc( owidth * ( oheight + 1 ) * 2 );
950
951 // Calculate strides
952 int istride = iwidth * 2;
953 int ostride = owidth * 2;
954
955 iwidth = iwidth - ( iwidth % 4 );
956
957 // Derived coordinates
958 int dy, dx;
959
960 // Calculate ranges
961 int out_x_range = owidth / 2;
962 int out_y_range = oheight / 2;
963 int in_x_range = iwidth / 2;
964 int in_y_range = iheight / 2;
965
966 // Output pointers
967 register uint8_t *out_line = output;
968 register uint8_t *out_ptr;
969
970 // Calculate a middle pointer
971 uint8_t *in_middle = input + istride * in_y_range + in_x_range * 2;
972 uint8_t *in_line;
973
974 // Generate the affine transform scaling values
975 register int scale_width = ( iwidth << 16 ) / owidth;
976 register int scale_height = ( iheight << 16 ) / oheight;
977 register int base = 0;
978
979 int outer = out_x_range * scale_width;
980 int bottom = out_y_range * scale_height;
981
982 // Loop for the entirety of our output height.
983 for ( dy = - bottom; dy < bottom; dy += scale_height )
984 {
985 // Start at the beginning of the line
986 out_ptr = out_line;
987
988 // Pointer to the middle of the input line
989 in_line = in_middle + ( dy >> 16 ) * istride;
990
991 // Loop for the entirety of our output row.
992 for ( dx = - outer; dx < outer; dx += scale_width )
993 {
994 base = dx >> 15;
995 base &= 0xfffffffe;
996 *out_ptr ++ = *( in_line + base );
997 base &= 0xfffffffc;
998 *out_ptr ++ = *( in_line + base + 1 );
999 dx += scale_width;
1000 base = dx >> 15;
1001 base &= 0xfffffffe;
1002 *out_ptr ++ = *( in_line + base );
1003 base &= 0xfffffffc;
1004 *out_ptr ++ = *( in_line + base + 3 );
1005 }
1006
1007 // Move to next output line
1008 out_line += ostride;
1009 }
1010
1011 // Now update the frame
1012 mlt_properties_set_data( properties, "image", output, owidth * ( oheight + 1 ) * 2, ( mlt_destructor )mlt_pool_release, NULL );
1013 mlt_properties_set_int( properties, "width", owidth );
1014 mlt_properties_set_int( properties, "height", oheight );
1015
1016 // Return the output
1017 return output;
1018 }
1019
1020 // No change, return input
1021 return input;
1022 }
1023
1024 int mlt_frame_mix_audio( mlt_frame this, mlt_frame that, float weight_start, float weight_end, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
1025 {
1026 int ret = 0;
1027 int16_t *src, *dest;
1028 int frequency_src = *frequency, frequency_dest = *frequency;
1029 int channels_src = *channels, channels_dest = *channels;
1030 int samples_src = *samples, samples_dest = *samples;
1031 int i, j;
1032 double d = 0, s = 0;
1033
1034 mlt_frame_get_audio( that, &src, format, &frequency_src, &channels_src, &samples_src );
1035 mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest );
1036
1037 int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "silent_audio" );
1038 mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "silent_audio", 0 );
1039 if ( silent )
1040 memset( dest, 0, samples_dest * channels_dest * sizeof( int16_t ) );
1041
1042 silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( that ), "silent_audio" );
1043 mlt_properties_set_int( MLT_FRAME_PROPERTIES( that ), "silent_audio", 0 );
1044 if ( silent )
1045 memset( src, 0, samples_src * channels_src * sizeof( int16_t ) );
1046
1047 if ( channels_src > 6 )
1048 channels_src = 0;
1049 if ( channels_dest > 6 )
1050 channels_dest = 0;
1051 if ( samples_src > 4000 )
1052 samples_src = 0;
1053 if ( samples_dest > 4000 )
1054 samples_dest = 0;
1055
1056 // determine number of samples to process
1057 *samples = samples_src < samples_dest ? samples_src : samples_dest;
1058 *channels = channels_src < channels_dest ? channels_src : channels_dest;
1059 *buffer = dest;
1060 *frequency = frequency_dest;
1061
1062 // Compute a smooth ramp over start to end
1063 float weight = weight_start;
1064 float weight_step = ( weight_end - weight_start ) / *samples;
1065
1066 if ( src == dest )
1067 {
1068 *samples = samples_src;
1069 *channels = channels_src;
1070 *buffer = src;
1071 *frequency = frequency_src;
1072 return ret;
1073 }
1074
1075 // Mixdown
1076 for ( i = 0; i < *samples; i++ )
1077 {
1078 for ( j = 0; j < *channels; j++ )
1079 {
1080 if ( j < channels_dest )
1081 d = (double) dest[ i * channels_dest + j ];
1082 if ( j < channels_src )
1083 s = (double) src[ i * channels_src + j ];
1084 dest[ i * channels_dest + j ] = s * weight + d * ( 1.0 - weight );
1085 }
1086 weight += weight_step;
1087 }
1088
1089 return ret;
1090 }
1091
1092 // Replacement for broken mlt_frame_audio_mix - this filter uses an inline low pass filter
1093 // to allow mixing without volume hacking
1094 int mlt_frame_combine_audio( mlt_frame this, mlt_frame that, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
1095 {
1096 int ret = 0;
1097 int16_t *src, *dest;
1098 int frequency_src = *frequency, frequency_dest = *frequency;
1099 int channels_src = *channels, channels_dest = *channels;
1100 int samples_src = *samples, samples_dest = *samples;
1101 int i, j;
1102 double vp[ 6 ];
1103 double b_weight = 1.0;
1104
1105 if ( mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "meta.mixdown" ) )
1106 b_weight = 1.0 - mlt_properties_get_double( MLT_FRAME_PROPERTIES( this ), "meta.volume" );
1107
1108 mlt_frame_get_audio( that, &src, format, &frequency_src, &channels_src, &samples_src );
1109 mlt_frame_get_audio( this, &dest, format, &frequency_dest, &channels_dest, &samples_dest );
1110
1111 int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "silent_audio" );
1112 mlt_properties_set_int( MLT_FRAME_PROPERTIES( this ), "silent_audio", 0 );
1113 if ( silent )
1114 memset( dest, 0, samples_dest * channels_dest * sizeof( int16_t ) );
1115
1116 silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( that ), "silent_audio" );
1117 mlt_properties_set_int( MLT_FRAME_PROPERTIES( that ), "silent_audio", 0 );
1118 if ( silent )
1119 memset( src, 0, samples_src * channels_src * sizeof( int16_t ) );
1120
1121 if ( src == dest )
1122 {
1123 *samples = samples_src;
1124 *channels = channels_src;
1125 *buffer = src;
1126 *frequency = frequency_src;
1127 return ret;
1128 }
1129
1130 // determine number of samples to process
1131 *samples = samples_src < samples_dest ? samples_src : samples_dest;
1132 *channels = channels_src < channels_dest ? channels_src : channels_dest;
1133 *buffer = dest;
1134 *frequency = frequency_dest;
1135
1136 for ( j = 0; j < *channels; j++ )
1137 vp[ j ] = ( double )dest[ j ];
1138
1139 double Fc = 0.5;
1140 double B = exp(-2.0 * M_PI * Fc);
1141 double A = 1.0 - B;
1142 double v;
1143
1144 for ( i = 0; i < *samples; i++ )
1145 {
1146 for ( j = 0; j < *channels; j++ )
1147 {
1148 v = ( double )( b_weight * dest[ i * channels_dest + j ] + src[ i * channels_src + j ] );
1149 v = v < -32767 ? -32767 : v > 32768 ? 32768 : v;
1150 vp[ j ] = dest[ i * channels_dest + j ] = ( int16_t )( v * A + vp[ j ] * B );
1151 }
1152 }
1153
1154 return ret;
1155 }
1156
1157 /* Will this break when mlt_position is converted to double? -Zach */
1158 int mlt_sample_calculator( float fps, int frequency, int64_t position )
1159 {
1160 int samples = 0;
1161
1162 if ( ( int )( fps * 100 ) == 2997 )
1163 {
1164 samples = frequency / 30;
1165
1166 switch ( frequency )
1167 {
1168 case 48000:
1169 if ( position % 5 != 0 )
1170 samples += 2;
1171 break;
1172 case 44100:
1173 if ( position % 300 == 0 )
1174 samples = 1471;
1175 else if ( position % 30 == 0 )
1176 samples = 1470;
1177 else if ( position % 2 == 0 )
1178 samples = 1472;
1179 else
1180 samples = 1471;
1181 break;
1182 case 32000:
1183 if ( position % 30 == 0 )
1184 samples = 1068;
1185 else if ( position % 29 == 0 )
1186 samples = 1067;
1187 else if ( position % 4 == 2 )
1188 samples = 1067;
1189 else
1190 samples = 1068;
1191 break;
1192 default:
1193 samples = 0;
1194 }
1195 }
1196 else if ( fps != 0 )
1197 {
1198 samples = frequency / fps;
1199 }
1200
1201 return samples;
1202 }
1203
1204 int64_t mlt_sample_calculator_to_now( float fps, int frequency, int64_t frame )
1205 {
1206 int64_t samples = 0;
1207
1208 // TODO: Correct rules for NTSC and drop the * 100 hack
1209 if ( ( int )( fps * 100 ) == 2997 )
1210 {
1211 samples = ( ( double )( frame * frequency ) / 30 );
1212 switch( frequency )
1213 {
1214 case 48000:
1215 samples += 2 * ( frame / 5 );
1216 break;
1217 case 44100:
1218 samples += frame + ( frame / 2 ) - ( frame / 30 ) + ( frame / 300 );
1219 break;
1220 case 32000:
1221 samples += ( 2 * frame ) - ( frame / 4 ) - ( frame / 29 );
1222 break;
1223 }
1224 }
1225 else if ( fps != 0 )
1226 {
1227 samples = ( ( frame * frequency ) / ( int )fps );
1228 }
1229
1230 return samples;
1231 }